The Day Minecraft Almost Died.

00:20:26
https://www.youtube.com/watch?v=uWjmpi3BuC0

Zusammenfassung

TLDRIm Jahr 2014 erlitt die Minecraft-Community einen heftigen Rückschlag durch Änderungen der Serverregeln von Mojang. Diese Änderungen untersagten Servern, spielverändernde Elemente gegen Bezahlung anzubieten, was viele bekannte Server finanziell in Bedrängnis brachte und zum Aufschrei der Community führte. Diese Situation mündete in der 'Save Minecraft'-Bewegung, da man fürchtete, dass Minecraft-Server, ein Herzstück der Community, aussterben könnten. Notch, der Schöpfer von Minecraft, zog sich aufgrund des negativen Feedbacks zurück und verkaufte das Spiel an Microsoft. Diese Umwälzungen hatten nachhaltige Auswirkungen auf die Multiplayer-Dynamik von Minecraft, die sich bis heute bemerkbar machen, da viele Server entweder schließen mussten oder einen drastischen Popularitätsverlust erlitten. Einige Server versuchten, in einem fragwürdigen rechtlichen Graubereich zu operieren. Die Regeländerungen wurden 2020 wieder gelockert, um den Servern mehr Spielraum zu geben, aber der Schaden war bereits angerichtet, und die einst blühende Multiplayer-Community hat bis heute nicht mehr ihr altes Niveau erreicht.

Mitbringsel

  • 🛑 2014 änderte Mojang die Serverregeln drastisch, was zu einem großen Aufschrei führte.
  • 📉 Viele Server konnten aufgrund von Einnahmenbeschränkungen nicht mehr überleben.
  • 💰 Notch entschied sich, Minecraft an Microsoft zu verkaufen, nachdem der Druck zu groß wurde.
  • ⚔️ Pay-to-Win-Elemente wurden verboten, um die Spielbalance zu wahren.
  • 🚪 Bekannte Server wie MCPVP mussten schließen, da sie finanziell nicht mehr überlebensfähig waren.
  • ⚠️ Die Entwicklung von Bukkit wurde eingestellt, als bekannt wurde, dass Mojang das Projekt heimlich gekauft hatte.
  • 🗣️ Die „Save Minecraft“-Bewegung entstand als Protest gegen die neuen Regeln.
  • 🔗 Mojang führte serverseitige Blacklists ein, um Regelverstöße zu unterbinden.
  • 🔄 2020 wurden die Regeln gelockert, um den Servern mehr Flexibilität zu geben.
  • 📉 Trotz Lockerungen hat die Multiplayer-Community nicht mehr die alten Höhen erreicht.

Zeitleiste

  • 00:00:00 - 00:05:00

    Im Jahr 2014 führte ein unerwarteter Wechsel der Serverregeln von Minecraft durch Mojang zu erheblichen negativen Reaktionen in der Community, die schließlich zum Verkauf des Spiels an Microsoft führten. Der Auslöser war die Änderung der Endbenutzer-Lizenzvereinbarung (EULA), die die Möglichkeiten einschränkte, Geld mit Minecraft-Servern zu verdienen. Viele Server mussten aufgrund der Einschränkungen schließen, was die Spielerzahlen erheblich reduzierte.

  • 00:05:00 - 00:10:00

    Die Community war besorgt über die Auswirkungen der neuen EULA-Regeln auf die Finanzierung der Server, da Serverbetrieb kostspielig ist und viele auf den Verkauf von In-Game-Inhalten zur Deckung dieser Kosten angewiesen waren. Non-Pay-to-Win-Modelle erwiesen sich als finanziell nicht tragfähig, was zu einem starken Rückgang der Einnahmen führte.

  • 00:10:00 - 00:15:00

    Zahlreiche große und kleine Serverbetreiber lehnten die EULA-Änderungen ab, da sie befürchteten, nicht überleben zu können. Die Bekanntgabe einer Blacklist von nicht konformen Servern durch Mojang in 2016 bestätigte diese Befürchtungen, da viele Server entweder geschlossen oder aufgrund fehlender Einnahmen zusammenbrachen.

  • 00:15:00 - 00:20:26

    Im Jahr 2020 wurden die Richtlinien endlich geändert, um den Verkauf von Gameplay-beeinflussenden Inhalten zu erlauben, solange sie keinen Wettbewerbsvorteil boten. Doch der lang anhaltende Schaden war bereits eingetreten, und die Spielerzahlen blieben weit unter den Höchstständen von früher.

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Mind Map

Video-Fragen und Antworten

  • Warum gab es 2014 einen Aufschrei in der Minecraft-Community?

    Die Änderungen der Serverregeln von Mojang führten dazu, dass viele Server finanziell nicht mehr überleben konnten.

  • Was war das „Save Minecraft“-Bewegung?

    Es war eine Gemeinschaftsbewegung der Minecraft-Community, um gegen die neuen Serverrichtlinien von Mojang zu protestieren.

  • Warum verkaufte Notch Minecraft an Microsoft?

    Der auf die Regeländerungen folgende Community-Aufschrei führte zu großem Druck auf Notch, was ihn dazu veranlasste, das Spiel an Microsoft zu verkaufen.

  • Warum konnten viele Minecraft-Server nach den Regeländerungen nicht mehr bestehen?

    Die Server konnten aufgrund der Verboten, Spielvorteile gegen Geld anzubieten, finanziell nicht mehr überleben.

  • Was passierte mit bekannten Servern wie MCPVP?

    Sie mussten letztendlich schließen, weil sie nicht mehr genug Einnahmen hatten, um die Betriebskosten zu decken.

  • Wie reagierte Mojang auf die Kritik der Serverbesitzer?

    Mojang führte serverseitige Blacklists ein, um Regelverletzungen zu ahnden, was zu weiteren Konflikten führte.

  • Welche Auswirkungen hatten die Regeln auf den Wettbewerb innerhalb des Spiels?

    Pay-to-Win-Modelle wurden eingeschränkt, was für eine ausgeglichenere Spielbalance sorgen sollte.

  • Was ist mit dem Entwicklerteam von Bukkit passiert?

    Es wurde bekannt, dass Mojang Bukkit gekauft hatte, was die Entwicklung schließlich beendete.

  • Welche Veränderungen kamen mit den Mojang-Realms?

    Spieler sahen es als einen Versuch, den Servermarkt zu monopoliesieren, was zur weiteren Unzufriedenheit beitrug.

  • Hat sich die Situation im Laufe der Jahre gebessert?

    Server durften ab 2020 wieder bestimmte Bezahlinhalte anbieten, aber der Schaden war bereits angerichtet. Die Server-Popularität ist gesunken.

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Untertitel
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Automatisches Blättern:
  • 00:00:00
    [Music]
  • 00:00:00
    10 years ago in 2014 a series of sudden
  • 00:00:04
    controversial changes to Minecraft
  • 00:00:06
    server Rules by Mojang would result in
  • 00:00:08
    the biggest backlash the game had ever
  • 00:00:10
    received at the time your favorite
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    server is going to cease to exist and
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    you won't be able to play on it anymore
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    because we won't be able to afford to
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    pay our bills creating the hash save
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    Minecraft movement leading to the
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    biggest Minecraft Community project ever
  • 00:00:23
    being shut down with Mojang themselves
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    being dmca and ultimately resulting in
  • 00:00:28
    Notch selling the game to Microsoft due
  • 00:00:30
    to the outrage he was receiving I just
  • 00:00:32
    figured like I don't know if I want to
  • 00:00:34
    put up with this anymore these changes
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    resulted in some of Minecraft's biggest
  • 00:00:38
    and most famous servers being forced to
  • 00:00:40
    shut down MCPVP ran out of money to fund
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    itself with others entirely abandoned
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    and left to slowly decline because of it
  • 00:00:49
    the ramifications of that fateful day
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    are still felt now with Minecraft
  • 00:00:53
    servers having less than half the
  • 00:00:55
    players they did 10 years ago what about
  • 00:00:57
    people like me Mojang who donated
  • 00:01:02
    $1,200 how did everything go so
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    incredibly wrong how did Minecraft
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    multiplayer almost
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    die to explain we have to first go back
  • 00:01:13
    to 2013 the year prior to the drama in
  • 00:01:16
    2013 Minecraft was at its all-time peak
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    in popularity significantly bolstered by
  • 00:01:21
    the buring Minecraft multiplayer scene
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    thousands upon thousands of servers with
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    unique game modes and mini gamess had
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    taken over the Minecraft Community some
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    servers getting thousands if not tens of
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    thousands of players daily forever
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    cementing their names in Minecraft
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    history in fact just to illustrate how
  • 00:01:40
    popular Minecraft servers were one of
  • 00:01:42
    the owners of Mineplex the biggest
  • 00:01:44
    server at the time mentioned that
  • 00:01:45
    roughly 25% of all existing Minecraft PC
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    accounts had joined Mineplex at least
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    once that year that's tens of millions
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    of people these monolithic servers
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    didn't just come from nowhere beginning
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    in 2010 with the release of of the first
  • 00:02:00
    Minecraft Survival server software ever
  • 00:02:02
    since the Minecraft multiplayer
  • 00:02:04
    Community had been rapidly growing the
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    community without the help or direction
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    of Mojang whatsoever had developed their
  • 00:02:10
    own server software thousands upon
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    thousands of plugins allowing for serers
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    side game modifications letting server
  • 00:02:15
    owners create unique game modes on their
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    servers a variety of independent
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    Minecraft server hosting Services
  • 00:02:20
    Minecraft server listing websites with
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    the ability for paid promotion amongst
  • 00:02:24
    so much more basically the entire
  • 00:02:26
    Minecraft multiplayer ecosystem that's a
  • 00:02:29
    very significant number of the game's
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    player base regularly played in was
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    entirely founded developed and
  • 00:02:35
    maintained by the Minecraft Community
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    Mojang had no input whatsoever besides
  • 00:02:40
    providing a simple server jar they were
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    entirely unrelated some servers had
  • 00:02:45
    become so big that they were seeing more
  • 00:02:47
    daily players than many AAA games and
  • 00:02:49
    when you have servers with so many
  • 00:02:51
    players you obviously need money to keep
  • 00:02:53
    such servers operational it's no secret
  • 00:02:55
    servers require money to function even
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    smaller ones which see play accounts
  • 00:02:59
    around 10 to 20 20 do as well as such
  • 00:03:01
    for the longest time servers had
  • 00:03:03
    donations and purchasable goods which
  • 00:03:04
    would help fund everything some servers
  • 00:03:07
    took advantage of this fact though and
  • 00:03:08
    made profits from selling pay to win
  • 00:03:10
    Goods amongst various other in-game
  • 00:03:11
    perks but regardless the ability to
  • 00:03:13
    spend money on Minecraft servers was a
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    necessity for these servers to remain
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    operational and this is where the first
  • 00:03:21
    issue
  • 00:03:22
    arose you see in late 2013 Minecraft's
  • 00:03:26
    end user license agreement or Ula that
  • 00:03:28
    governs what you can and can't do with
  • 00:03:30
    Minecraft as a whole was discreetly
  • 00:03:32
    edited without anyone realizing adding
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    some very vague claims related to
  • 00:03:36
    Minecraft servers notably the one major
  • 00:03:38
    rule is that you must not distribute
  • 00:03:40
    anything we've made you must not make
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    commercial use of anything we've made
  • 00:03:43
    try to make money from anything we've
  • 00:03:44
    made or let other people get access to
  • 00:03:46
    anything we've made in a way that is
  • 00:03:48
    unfair or unreasonable the issue here
  • 00:03:50
    was that almost all Minecraft server
  • 00:03:52
    owners were breaking this role many used
  • 00:03:55
    servers in commercial ways many made
  • 00:03:57
    money from their servers and many
  • 00:03:58
    offered pay to win in-game advantages
  • 00:04:01
    thus letting people access content in an
  • 00:04:03
    unfair way up to this point no server
  • 00:04:05
    had ever been taken down by Mojang and
  • 00:04:08
    prior to this the Ula never mentioned
  • 00:04:09
    anything about you not being able to
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    make money from servers or not allowing
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    people to access Goods on servers in
  • 00:04:14
    unfair ways now the Ula was pretty much
  • 00:04:17
    ignored by everyone at that point
  • 00:04:19
    nothing with it was ever really
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    seemingly enforced so this change went
  • 00:04:23
    mostly unnotice for a while but then a
  • 00:04:25
    few months later in May of 2014
  • 00:04:27
    Minecraft's own version of server
  • 00:04:29
    hosting Realms would release worldwide
  • 00:04:31
    the release of Realms was at the time
  • 00:04:33
    controversial many players believed that
  • 00:04:35
    it was solely being released to
  • 00:04:37
    capitalize on the Minecraft multiplayer
  • 00:04:39
    Market which as we previously discussed
  • 00:04:41
    was entirely Community run and funded
  • 00:04:43
    with the release of real some
  • 00:04:45
    individuals began looking into the Ula
  • 00:04:47
    noticing the new changes and word began
  • 00:04:49
    spreading in the Minecraft Community a
  • 00:04:51
    user would publicly tweet at Minecraft
  • 00:04:53
    developer grum questioning these changes
  • 00:04:55
    and asking why they were outlawing the
  • 00:04:57
    ability to donate to servers grum with
  • 00:04:59
    respond implying that what all servers
  • 00:05:01
    had been doing up to that point was
  • 00:05:03
    technically against the uler obviously
  • 00:05:05
    this raised quite some concern in the
  • 00:05:06
    Minecraft Community with players worried
  • 00:05:08
    at what would happen to servers many
  • 00:05:10
    vocalizing their disagreement with grum
  • 00:05:12
    a couple days later Notch would chime in
  • 00:05:14
    mentioning you can charge for hosting
  • 00:05:16
    servers but not for gameplay features
  • 00:05:18
    other developers would also Echo these
  • 00:05:20
    same statements mentioning that selling
  • 00:05:22
    in-game items or Goods has always
  • 00:05:24
    violated the Ula and has not been
  • 00:05:25
    allowed Mojang began receiving a lot of
  • 00:05:28
    backlash due to this is believed Mojang
  • 00:05:30
    were trying to prevent servers from
  • 00:05:31
    making money so that Realms would be
  • 00:05:33
    more profitable or even trying to kill
  • 00:05:35
    servers so people would use Realms
  • 00:05:36
    instead eventually Jeb would confirm
  • 00:05:38
    that an official statement was going to
  • 00:05:40
    be made legally you are not allowed to
  • 00:05:42
    make money from our products there has
  • 00:05:44
    been one exception to this rule so far
  • 00:05:45
    Minecraft videos we are now about to
  • 00:05:48
    make a second exception Minecraft
  • 00:05:50
    servers outlined in this post were the
  • 00:05:52
    new guidelines Minecraft servers are
  • 00:05:54
    going to have to abide by notably
  • 00:05:56
    servers were not allowed to sell in-game
  • 00:05:58
    items if they affect fected gameplay no
  • 00:06:00
    swords potions or other Goods could be
  • 00:06:02
    sold you could no longer charge real
  • 00:06:04
    world money for in-game money either
  • 00:06:06
    basically servers were no longer allowed
  • 00:06:07
    to S anything that would give players
  • 00:06:09
    advantages in game they could no longer
  • 00:06:11
    be pay to win after this post the
  • 00:06:14
    backlash intensified so much so that
  • 00:06:16
    only a few days later Notch would tweet
  • 00:06:18
    anyone want to buy my share of Mojang so
  • 00:06:20
    I can move on with my life getting hate
  • 00:06:22
    for trying to do the right thing is not
  • 00:06:24
    my gig Mojang and Notch received so much
  • 00:06:26
    backlash from these changes that it
  • 00:06:28
    would result in notch selling the game
  • 00:06:30
    to
  • 00:06:31
    Microsoft okay but pause you may be
  • 00:06:33
    thinking why was the community so upset
  • 00:06:36
    at these Ula changes weren't Mojang
  • 00:06:38
    making servers better for players by
  • 00:06:39
    forcing them to be balanced and remove
  • 00:06:41
    pay to win features and many players at
  • 00:06:43
    the time thought the same they were
  • 00:06:45
    happy with these changes so why were
  • 00:06:48
    these Ula changes so bad and
  • 00:06:49
    controversial and how did they almost
  • 00:06:51
    kill Minecraft multiplayer to truly
  • 00:06:54
    understand that we need to talk about
  • 00:06:56
    the inner workings of a Minecraft server
  • 00:06:58
    first Minecraft server have a variety of
  • 00:07:00
    operational costs that make them
  • 00:07:01
    dependent on donations and purchases to
  • 00:07:03
    survive and as someone who has run a
  • 00:07:05
    Minecraft server for almost 4 years now
  • 00:07:08
    I can tell you firsthand just how tough
  • 00:07:10
    that is you need to pay for Server
  • 00:07:12
    hosting which can often set you back
  • 00:07:13
    hundreds of dollars a month depending on
  • 00:07:15
    your server size then you have to pay to
  • 00:07:17
    purchase certain plugins server side
  • 00:07:19
    mods which are essential for the service
  • 00:07:20
    functionality or for your own plug-in
  • 00:07:22
    development which in the latter's case
  • 00:07:24
    can cost thousands of dollars to tens of
  • 00:07:27
    thousands of dollars depending on the
  • 00:07:28
    scale of the plugin is being developed
  • 00:07:30
    then you have to pay for advertising
  • 00:07:32
    it's hard to gauge advertising cost from
  • 00:07:34
    the time as it was 10 years ago but
  • 00:07:36
    today can cost you anywhere from a few
  • 00:07:38
    th000 to $20,000 per month to be
  • 00:07:41
    featured at the top of server listing
  • 00:07:42
    websites and the top is the only place
  • 00:07:45
    99% of players will look so you need to
  • 00:07:47
    be there to get noticed paying YouTubers
  • 00:07:49
    to make videos which was another common
  • 00:07:50
    advertising method back then would also
  • 00:07:52
    cost you thousands of dollars too for
  • 00:07:54
    example YouTubers such as b o and
  • 00:07:56
    generic b were being paid $2,100 per
  • 00:07:59
    video to promote servers with their
  • 00:08:01
    videos only getting around 100,000 views
  • 00:08:03
    bigger YouTubers in Team Crafted like
  • 00:08:05
    Sundy would get millions of views per
  • 00:08:07
    episode were supposedly being paid
  • 00:08:09
    anywhere from $3,000 to $77,500 which
  • 00:08:12
    adjusting for inflation is around $5 to
  • 00:08:14
    $10,000 per video today and all of this
  • 00:08:17
    of course does not factor in the insane
  • 00:08:19
    and constant time investment which is
  • 00:08:20
    required to keep a server up and running
  • 00:08:22
    fixing issues dealing with players
  • 00:08:24
    exploits and much much more which is a
  • 00:08:26
    full-time job in of itself basically
  • 00:08:28
    running a server was an extreme time and
  • 00:08:31
    monetary investment but Mojang was still
  • 00:08:33
    allowing servers to make money through
  • 00:08:35
    non-pay towin perks like Cosmetics right
  • 00:08:37
    why couldn't servers just do that well
  • 00:08:39
    the issue is non-pay to win monetization
  • 00:08:41
    just simply didn't work Cosmetics aren't
  • 00:08:44
    nearly as an effective money-making
  • 00:08:45
    strategy as pay to win perks and items
  • 00:08:48
    are they aren't as alluring to players
  • 00:08:50
    I've made a lot of videos discussing
  • 00:08:52
    this topic and even tracked the earnings
  • 00:08:54
    of pay to win and non-pay to win service
  • 00:08:56
    to illustrate this point but all you
  • 00:08:57
    really need to know is that on average a
  • 00:08:59
    server purely monetized in a non-pay to
  • 00:09:01
    win fashion with just Cosmetics makes
  • 00:09:03
    four to five times less money than a
  • 00:09:05
    server the same size monetized with pay
  • 00:09:07
    to win mechanics in fact there are quite
  • 00:09:09
    a few non-pay to win servers who despite
  • 00:09:12
    having significant player bases of 50 to
  • 00:09:14
    100 concurrent daily players are barely
  • 00:09:15
    breaking even some months many of which
  • 00:09:18
    actually losing
  • 00:09:19
    money okay so now you have all that
  • 00:09:22
    context you can understand why server
  • 00:09:24
    owners and many players were concerned
  • 00:09:26
    about these aggressive and unprecedented
  • 00:09:28
    UL changes from Jang they were also
  • 00:09:30
    extremely concerned at how many people
  • 00:09:32
    had still not subscribed to the Mr Epic
  • 00:09:34
    despite him getting very close to 800k
  • 00:09:36
    subs and spending far too long reading
  • 00:09:38
    through 10-year-old Reddit post to make
  • 00:09:39
    this video no pressure anyways when the
  • 00:09:42
    new Ula changes were announced many
  • 00:09:43
    server owners and developers would
  • 00:09:45
    reiterate how these non-pay to win
  • 00:09:46
    monetization models simply would not
  • 00:09:48
    work for them and how they wouldn't be
  • 00:09:50
    able to maintain costs even the owner of
  • 00:09:52
    the shop Bone Network one of the biggest
  • 00:09:54
    Minecraft servers at the time seeing
  • 00:09:56
    thousands of players daily one of the
  • 00:09:57
    first servers to Pioneer the Network Hub
  • 00:10:00
    star we still see today mentioned that
  • 00:10:02
    these changes weren't feasible he
  • 00:10:03
    mentioned that the many players and
  • 00:10:05
    server owners who had invested thousands
  • 00:10:07
    of hours into servers would be forced to
  • 00:10:08
    leave the scene and thus kill a large
  • 00:10:10
    part of what many people loved about
  • 00:10:12
    Minecraft He also mentioned how
  • 00:10:14
    Minecraft developer grum also known as
  • 00:10:16
    Eric seem to have some sort of personal
  • 00:10:18
    Vendetta against servers as Illustrated
  • 00:10:20
    in his Twitter comments this is further
  • 00:10:22
    backed up by his rather aggressive
  • 00:10:23
    messages and legal threats made in
  • 00:10:25
    private on Skype to Big servers such as
  • 00:10:27
    MCPVP Hypixel and more but most of these
  • 00:10:29
    logs and messages seem to be long gone
  • 00:10:31
    now regardless his immature and outof
  • 00:10:34
    touch comments regarding this situation
  • 00:10:36
    painted Mojang's intentions with this
  • 00:10:37
    change in a very bad light only fueling
  • 00:10:40
    the fire and drama more overall server
  • 00:10:42
    owners disliked how intolerable and
  • 00:10:45
    unreasonable this uler change was
  • 00:10:46
    leaving no space for compromise or
  • 00:10:48
    negotiation whatsoever many once again
  • 00:10:50
    speculating that this was only happening
  • 00:10:52
    due to Mojang's greed with the recent
  • 00:10:54
    release of Realms people were upset as
  • 00:10:56
    they believed Mojang and developers were
  • 00:10:58
    extremely out of time and were
  • 00:10:59
    overreaching the multiplayer Community
  • 00:11:01
    as mentioned was entirely founded and
  • 00:11:03
    maintained by the community and had
  • 00:11:05
    benefited Mojang immensely as many of
  • 00:11:07
    the game servers were the only reason
  • 00:11:09
    players bought the game or continued
  • 00:11:11
    playing it it felt like a huge slap in
  • 00:11:13
    the face from Mojang to the multiplayer
  • 00:11:14
    community and the such on Twitter
  • 00:11:16
    alongside all the backlash the save
  • 00:11:18
    Minecraft movement began with even huge
  • 00:11:20
    servers such as Mineplex participating
  • 00:11:22
    things would really intensify when one
  • 00:11:24
    of the lead developers of bucket the
  • 00:11:26
    server software almost all servers used
  • 00:11:28
    at this point to function used even more
  • 00:11:30
    than the vanilla Minecraft server
  • 00:11:32
    software Mojang provided would announce
  • 00:11:33
    that due to the recent Ula changes
  • 00:11:35
    development on bucket would be ending
  • 00:11:37
    without bucket almost all servers would
  • 00:11:39
    instantly cease to exist as their many
  • 00:11:41
    plugins and gameplay optimizations would
  • 00:11:42
    no longer work shockingly upon this
  • 00:11:44
    announcement it was revealed that Mojang
  • 00:11:47
    themselves had actually secretly
  • 00:11:48
    purchased buckets and had effectively
  • 00:11:50
    been employing Free Labor from buckets
  • 00:11:51
    many volunteer Developers for the past 2
  • 00:11:54
    years who had been working on bucket
  • 00:11:55
    under the guise of contributing to an
  • 00:11:57
    open source Community run project due to
  • 00:11:59
    this Revelation the community was even
  • 00:12:01
    more up in arms and one of the
  • 00:12:02
    developers who had contributed freely to
  • 00:12:04
    Bucket over the years dmca took down his
  • 00:12:06
    code contributions to bucket of which
  • 00:12:08
    bucket could not function without this
  • 00:12:10
    effectively meant that bucket could no
  • 00:12:12
    longer be accessed and downloaded that's
  • 00:12:14
    a story for another video though
  • 00:12:15
    ultimately with this announcement
  • 00:12:17
    Minecraft's biggest server software and
  • 00:12:19
    the backbone of the entire Minecraft
  • 00:12:21
    Community the only reason it was able to
  • 00:12:23
    reach the highest of popularity it did
  • 00:12:25
    was rendered null and void this alone
  • 00:12:28
    would have entire killed the Minecraft
  • 00:12:30
    multiplayer scene if it wasn't for
  • 00:12:32
    spigot swooping in to save the day in
  • 00:12:34
    the meantime amongst all this chaos
  • 00:12:36
    server owners were scrambling to figure
  • 00:12:38
    out what they were going to do and if
  • 00:12:39
    their years of hard work and money was
  • 00:12:41
    about to be ripped from them you see
  • 00:12:43
    servers had two choices now become UL
  • 00:12:45
    compliant or stay non-ul compliant
  • 00:12:48
    bigger servers which were pressured more
  • 00:12:49
    by Mojang did the former and mlex the
  • 00:12:52
    biggest server at the time after
  • 00:12:53
    removing all pay to win mechanics from
  • 00:12:55
    their server s Revenue jobs reportedly
  • 00:12:57
    as high as up to 80% according to for
  • 00:12:59
    staff which was speculated to be part of
  • 00:13:01
    the reason why the server was later
  • 00:13:03
    neglected by its owners and saw a big
  • 00:13:05
    decline in popularity other popular
  • 00:13:07
    servers such as the famous MCPVP who
  • 00:13:09
    also chose to comply within new Ula
  • 00:13:11
    rather promptly only months later
  • 00:13:13
    literally ran out of money and were
  • 00:13:15
    forced to shut down the short and sweet
  • 00:13:17
    answer is essentially MCPVP ran out of
  • 00:13:19
    money to fund itself for the past couple
  • 00:13:22
    of months servers were losing money and
  • 00:13:25
    mcpb just wasn't making enough money to
  • 00:13:28
    pay for all of of that and it was
  • 00:13:30
    actually losing money for several months
  • 00:13:32
    this was a serve of mind you that was
  • 00:13:34
    still seeing 1,000 to 2,000 players
  • 00:13:36
    online daily and they were unable to
  • 00:13:38
    fund themselves under Mojang's new UL
  • 00:13:40
    guidelines another hugely popular server
  • 00:13:43
    woodycraft owned by YouTuber Woody gamer
  • 00:13:45
    tag a server which at its peak was also
  • 00:13:47
    seeing thousands of players online daily
  • 00:13:48
    would eventually dwindle in popularity
  • 00:13:50
    and shut down after the Ula changes
  • 00:13:52
    which as Woody stated were the final
  • 00:13:54
    nail in the coffin supposedly he hadn't
  • 00:13:56
    made money from the server in months by
  • 00:13:58
    that point the play Mindcrack Server a
  • 00:14:00
    public Minecraft server owned by the
  • 00:14:02
    Mindcrack Group which featured a variety
  • 00:14:04
    of big YouTubers including Etho docm77
  • 00:14:06
    and more considered to be the
  • 00:14:08
    predecessor to hermitcraft also stated
  • 00:14:10
    that the Ula changes made it virtually
  • 00:14:12
    impossible for them to make money to
  • 00:14:13
    function the server released just prior
  • 00:14:15
    to the Ula drama and whilst complying
  • 00:14:17
    with the Ula didn't make any money most
  • 00:14:19
    of the time the server had been
  • 00:14:20
    operational leading to the server's
  • 00:14:22
    eventual shutdown in late 2015 one of
  • 00:14:24
    the Mind crack members who was
  • 00:14:26
    significantly involved in the server
  • 00:14:28
    would State a few months before the
  • 00:14:29
    server shut down that the Ula stuff has
  • 00:14:31
    done a lot to kill servers more than
  • 00:14:33
    anything else what's also not talked
  • 00:14:35
    about is the number of smaller servers
  • 00:14:37
    which the Ula changes hurt most these
  • 00:14:39
    servers were already barely managing
  • 00:14:40
    their expenses and now being forced to
  • 00:14:42
    go entirely non pay to win ultimately
  • 00:14:44
    had no other option then to shut down
  • 00:14:46
    these servers such as locked craft a Ser
  • 00:14:48
    which saw a few hundred players daily
  • 00:14:49
    throughout 2013 were suffocated by the
  • 00:14:52
    Ula changes and are now completely
  • 00:14:53
    forgotten by the internet there are
  • 00:14:55
    likely hundreds of examples of smaller
  • 00:14:57
    servers like this that were killed R by
  • 00:14:59
    the Ula changes that the internet has
  • 00:15:01
    not documented and will likely never
  • 00:15:02
    know about so what about these servers
  • 00:15:05
    who chose not to comply well most
  • 00:15:07
    managed fine for some time as the Ula
  • 00:15:09
    wasn't enforced until a later Minecraft
  • 00:15:10
    version and a proper server blacklisting
  • 00:15:12
    system wasn't employed until 2016 this
  • 00:15:15
    system would only affect servers who
  • 00:15:17
    updated Beyond 1.9.3 and considering
  • 00:15:19
    many refused to update past 1.8.9 due to
  • 00:15:22
    the PVP changes this left them fine for
  • 00:15:25
    some time Mojang still had their site
  • 00:15:27
    set on blacklisting many of these
  • 00:15:29
    servers though and when Mojang first
  • 00:15:30
    announced their server blacklisting
  • 00:15:32
    system some server owners would come out
  • 00:15:33
    vocally talking about how if they
  • 00:15:35
    complied with the Ula their server would
  • 00:15:37
    not be able to survive midsize to
  • 00:15:39
    large-sized Minecraft servers around the
  • 00:15:40
    world will simply cease to exist we will
  • 00:15:42
    die off hundreds of thousands a year in
  • 00:15:44
    expenses between advertising YouTubers
  • 00:15:46
    artists web developers system
  • 00:15:47
    administrators Dua compliance does not
  • 00:15:49
    produce sales like non-ul compliance
  • 00:15:52
    does your favorite server is going to
  • 00:15:54
    cease to exist and you won't be able to
  • 00:15:55
    play on it anymore because we won't be
  • 00:15:56
    able to afford to pay our bills servers
  • 00:15:58
    such as Timeless PVP owned by Sundy
  • 00:16:01
    after being blacklisted for not
  • 00:16:02
    complying with the ula in 2016 would
  • 00:16:04
    eventually be abandoned by their owners
  • 00:16:06
    now that the server could no longer
  • 00:16:07
    maintain cost the whole time Timeless
  • 00:16:09
    was blacklisted I didn't have like one
  • 00:16:10
    contact to the owners and we got either
  • 00:16:12
    no response at all for weeks on times or
  • 00:16:15
    a very limited response with like maybe
  • 00:16:16
    one or two words other servers such as
  • 00:16:18
    the Aron owned by famous YouTuber
  • 00:16:20
    camping Russia would struggle with Ula
  • 00:16:22
    compliance rout 2016 constantly having
  • 00:16:24
    back in force with Mojang's jul
  • 00:16:26
    enforcement team stating that they felt
  • 00:16:27
    Mojang was not giving the them clear
  • 00:16:29
    instructions and weren't willing to
  • 00:16:30
    compromise in the slightest whatsoever 2
  • 00:16:32
    months ago they decided that what they
  • 00:16:34
    thought was okay they changed their mind
  • 00:16:37
    again and said that was no longer okay
  • 00:16:39
    so all the development that the servers
  • 00:16:40
    had done and changing their plugins and
  • 00:16:42
    doing all this it was completely useless
  • 00:16:44
    we have the new system ready it's ready
  • 00:16:46
    we sent them a video asking if it's okay
  • 00:16:49
    I don't even know if they freaking watch
  • 00:16:51
    the video but they it sounds like it's
  • 00:16:53
    okay it's tough to know what's right and
  • 00:16:55
    what's wrong I have no idea what to
  • 00:16:57
    expect when I wake up the next morning
  • 00:16:59
    things could change in a heartbeat and
  • 00:17:01
    my God does it make it stressful
  • 00:17:02
    stressful for Server owners with the Ula
  • 00:17:05
    finally being enforced through server
  • 00:17:07
    blacklisting a large group of server
  • 00:17:08
    owners over 40 in total would
  • 00:17:10
    collectively compose a message to Mojang
  • 00:17:13
    this Collective message outlined many
  • 00:17:15
    server owners and negative experiences
  • 00:17:17
    related to this new ULU enforcement
  • 00:17:19
    including Mojang's extremely poor
  • 00:17:20
    communication regarding ULU enforcement
  • 00:17:22
    refusal to discuss Alternatives or
  • 00:17:24
    compromise and an inability to listen to
  • 00:17:26
    server owners or consider their
  • 00:17:28
    perspectives over these two months and
  • 00:17:29
    the emails we we have received they've
  • 00:17:31
    been pretty much demands with no option
  • 00:17:33
    of communication which is okay it's
  • 00:17:35
    their game we understand but we're
  • 00:17:37
    trying to figure out an option that
  • 00:17:38
    worked for everyone here these server
  • 00:17:40
    owners mentioned that what Mojang was
  • 00:17:41
    asking of them would ultimately result
  • 00:17:43
    in their servers being forced to shut
  • 00:17:45
    down and as such they were unable to
  • 00:17:46
    comply the post received widespread
  • 00:17:48
    support from the Minecraft multiplayer
  • 00:17:50
    Community but it did very little if
  • 00:17:51
    anything to
  • 00:17:54
    help as time continued and we moved into
  • 00:17:57
    the later 2010s many servers would
  • 00:17:59
    repeatedly fight battles with Mojang
  • 00:18:01
    enforcement being blacklisted evading
  • 00:18:03
    their Blacklist using alternate IPS and
  • 00:18:05
    ultimately refusing to update to a
  • 00:18:06
    version The Blacklist affected as a
  • 00:18:08
    result the Minecraft multiplayer
  • 00:18:10
    Community began a slow but steady
  • 00:18:12
    decline in popularity throughout the
  • 00:18:13
    later 20110 as such many of these
  • 00:18:16
    servers began declining in popularity as
  • 00:18:18
    the lack of updates led to players
  • 00:18:20
    getting bored and leaving or old game
  • 00:18:22
    modes becoming repetitive and stale
  • 00:18:23
    without any new changes many of the
  • 00:18:25
    game's biggest servers such as mplex if
  • 00:18:27
    they hadn't shut down already saw huge
  • 00:18:29
    Play account decreases during this time
  • 00:18:31
    period resulting in a lack of
  • 00:18:33
    development with the reduced income they
  • 00:18:34
    had in early 2020 after years the
  • 00:18:37
    Minecraft guidelines related to servers
  • 00:18:39
    finally changed notably servers were now
  • 00:18:41
    allowed to sell things that affected
  • 00:18:43
    gameplay thus they were allowed to be
  • 00:18:45
    paid to win provided what they sold did
  • 00:18:46
    not give players a competitive gameplay
  • 00:18:49
    advantage and whilst not stated
  • 00:18:51
    explicitly what Mojang considered a
  • 00:18:53
    competitive server was simply a server
  • 00:18:55
    that featured leaderboards or payouts as
  • 00:18:57
    such just like that that almost all
  • 00:18:59
    servers were now UL compliant once more
  • 00:19:01
    able to Simply remove leaderboards and
  • 00:19:03
    claim they were non-competitive now
  • 00:19:05
    there were and still are issues with
  • 00:19:07
    these guidelines specifically related to
  • 00:19:09
    their lack of clarity in specific areas
  • 00:19:10
    such as what is considered competitive
  • 00:19:12
    or not as well as the rampant gambling
  • 00:19:14
    through loot boxes but in general many
  • 00:19:15
    server owners were happy with these Ula
  • 00:19:17
    changes but the damage may have already
  • 00:19:20
    been done whilst Co provided servers
  • 00:19:22
    with big player count boost throughout
  • 00:19:23
    2020 and 2021 ultimately the multiplayer
  • 00:19:26
    decline caused by the initial Ula
  • 00:19:28
    changes 10 years ago are still felt
  • 00:19:30
    today back in 2013 it would be common to
  • 00:19:33
    see dozens of servers with 1,000 plus
  • 00:19:35
    daily concurrent players and many more
  • 00:19:37
    in the low 10,000s these days you can
  • 00:19:39
    count the number of servers on one hand
  • 00:19:41
    that get over 1,000 players daily
  • 00:19:43
    because there are so few the popularity
  • 00:19:45
    of Minecraft servers in general has more
  • 00:19:47
    than half to compared to 10 years ago
  • 00:19:49
    while once it would be common to see big
  • 00:19:51
    YouTubers do series and make videos on
  • 00:19:53
    servers which would get millions of
  • 00:19:54
    views now outside of Hypixel this
  • 00:19:57
    basically does not happen at all and
  • 00:19:59
    while there still certainly is a sizable
  • 00:20:01
    community and handful of sizable servers
  • 00:20:03
    it's likely we won't ever return to the
  • 00:20:05
    Glory Days of the early 2010s where
  • 00:20:08
    certain Minecraft servers were household
  • 00:20:10
    names and it felt like everyone was
  • 00:20:11
    playing them or knew of them and that is
  • 00:20:14
    the story of how Minecraft multiplayer
  • 00:20:16
    almost died I hope you enjoyed this
  • 00:20:18
    video check out my server OG network.net
  • 00:20:20
    be sure to subscribe thank you all so
  • 00:20:22
    much for watching
  • 00:20:24
    [Music]
Tags
  • Minecraft
  • Mojang
  • Serverregeln
  • Community
  • Notch
  • Microsoft
  • Pay-to-Win
  • Minecraft Realms
  • Multiplayer
  • Server-Blacklisting