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hey everybody it's Shug welcome back to
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Breaking the deadlock today we're going
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to find a way to counter every single
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hero in the game I've gone through and
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I've made a list of every single hero
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and counters that I think are applicable
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to them that aren't hero versus hero
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matchup specific but rather something
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that you can do in any game that you
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play as any hero that you Main and
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counter any other Hero on the other team
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that's causing you problems we're going
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to do that through itemization and also
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some other tips and tricks like
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positioning and other various things
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we're going to learn how to identify
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what kind of build that hero is going
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for and how to correctly shut that build
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down we're going to talk about different
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types of counters for certain builds and
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then we're going to go through every
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single hero in order and figure out what
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is what shuts them down one of the first
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things that you have to do when you want
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to recognize how to counter a hero is
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first recognize which one is the one
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that you need to deal with essentially
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um it's either the one that you're dying
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to the most or simply one that has the
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most net worth and is clearly popping
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off on the other team you can First Take
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a Look up top and recognize which Heroes
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have the most souls and recognize that
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you might want to counter against them
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it's not always the richest hero that's
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going to be the problem it sometimes is
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poor ones that have a lot of impact in
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fights or or have the ability to lock
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you down and stuff like that like for
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instance they have a Dynamo who all he
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really needs is some sort of initiation
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and he can have impact on the game but
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essentially you want to recognize who
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you want to counter and recognize who's
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killing you and who's picking you off in
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fights and understand that that's who
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you want to spec into so you don't want
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to just blindly follow your build but
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you rather want to have intentionality
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by looking up at the top of the screen
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recognizing what heroes in their game
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and problem solving in between these
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fights and trying to figure out what
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could fit into your inventory that would
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help you stay alive versus that
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problematic hero additionally it makes
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sense to also recognize if that hero is
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doing Spirit damage or bullet damage a
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lot of the heroes on the Amber side
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actually could go for either a bullet or
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a spirit build and it's important to
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recognize which one they're specking
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into cuz you don't want to end up buying
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bullet armor if they're going Spirit
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damage and vice versa so a lot of the
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times I'll look up here and I'll I'll
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get a grasp of what kind of things
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they're building and and see what
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they're focusing on if at any point you
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want to check out what kind of damage
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you're taking and kind of identify
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what's really hurting you you can see a
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breakdown of which abilities are being
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cast on you and how much damage they're
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actually doing to you and also right
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click damage as well you can hold alt
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and check out in the top right there's
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an incoming damage button and you can
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click that and it will show you a
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breakdown of different damage and you
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can even sort that down to different
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time frames as well so this yam took a
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lot of gun damage but also a mixture of
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damage from the Lash once you've
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identified a hero that strong it's a
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good place to start thinking about item
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choices and that's where we're going to
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go and talk about different types of
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items that can counter Heroes if you
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haven't seen my video about
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understanding itemization and Deadlock
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you should check the description for
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that video in that one we go over the
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full repository of items that we have
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available to us and some of the
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scenarios that we're able to use them to
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their fullest potential in this video
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though we're going to go over some
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different types of counters that I think
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are important to kind of categorize
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these items into so here's our first
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category of items anti-heal items we
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have toxic bullets heal Bane and decay
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all three of these items are going to
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reduce healing that other characters can
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do and toxic bullets and Decay will both
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apply a percentage based bleed of the
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current HP of the enemy hero onto them
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so those big tanky guys that heal a lot
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these are your go-to items next we have
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cancels and as a reminder these aren't
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literal terms of of status effects and
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stuff like that these are just general
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groupings that I think these items have
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purpose for these quote unquote cancels
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they're all able to kind of stop people
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from doing things to you they are able
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to cancel out the ability of someone
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else and let you walk away unscathed we
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have debuff remover Unstoppable rescue
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beam and also ethereal shift from the
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spe category debuff remover is going to
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remove status effects that are negative
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while your hero is still under control
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Unstoppable once activated is going to
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make it so those status effects can't
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even apply to you in the first place
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rescue beam repositions allies so that
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those abilities that are affecting them
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are not as effective anymore and eal
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shift lets you momentarily Dodge
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abilities that are coming at you and yet
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again we're going to talk about which
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Heroes these apply to in the next
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category but I just want to give it an
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overview as we go through them next we
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have silences this is one of the most
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impactful categories of items all of
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these items prohibit your enemy from
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casting abilities onto you and your
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teammates or even using Mobility spells
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to get away and such what we have in
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here is silencer which is going to make
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your bullets apply the silence silence
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glyph which is going to fire a
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projectile and then silence them and
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slowing hex specifically silences
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movement based abilities and items and
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lastly curse will interrupt silence
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disarm and prohibit item usage for that
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hero that it's casted on and nullify
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them for a short amount of time so if
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you want to prohibit a hero from doing
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something in the first place this is
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your go-to knockdown deserves a category
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of its own as an interrupt for some kind
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of channeling spell that's already going
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on let's think about everyone's least
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favorite poster boy seven uh knock down
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is able to cancel his alt so you can
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nullify that ability with this and that
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goes for other things too with like
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flight abilities and movement abilities
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like that this is a a ubiquitous item to
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buy to cancel out someone else from
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doing something that they want to do if
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we lack Mobility versus some Heroes that
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have innate Mobility we can also
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purchase that mobility and kind of
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circumvent the natural limits that our
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hero has so warpstone and Fleet foot
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from the weapon category Majestic leap
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Superior stamina and enduring speed are
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three things from Vitality that you can
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get to add more Mobility into your kit
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and Magic carpet's an option in the
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spirit category it's quite expensive but
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it's there if that is something you
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really need to build into your kit and
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have superior mobility versus people now
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that we found out how to identify how
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that problematic hero or heroes are
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building and we've recognized what kind
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of damage they're doing to us and we've
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also kind of talked about the different
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types of counters that exist with
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anti-heal cancels silences interrupts
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and Mobility now we're ready to see each
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hero where we can find out how to spec
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into into different builds to counter
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them directly despite whichever hero
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you're loaded into we really want to
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identify a way that you can counter
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Heroes not just by your hero matchup but
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rather what you can do in game to change
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the course of how that game's going to
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end before we continue with the heroes
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I'm going to note two things
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Unstoppable and also curse I am not
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going to call out for every single hero
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these two essentially counter every hero
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in the game if timed right and done
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correctly um they fully negate either
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the hero self or a lot of the damage and
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status effects that they can apply to
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you and I'm not going to call it out for
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every single one these are the two best
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items in the game if you want to disable
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someone or stop someone doing something
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to you they're applicable widely and I'm
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not going to call them out for every
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hero otherwise I'm going to be a broken
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record Another catch-all that I'm not
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going to mention for every single hero
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is bullet armor spear armor enchanters
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barrier and combat barrier a lot of
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these are going to drastically reduce
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damage that heroes are putting out
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against you it's a catch all for a type
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of damage but I don't want to
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necessarily call it out for every single
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hero CU yet again broken record I'll be
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saying the same thing over and over
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again it's like oh if you're taking a
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ton of spirit damage build Spirit resist
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and you're just going to take 45% less
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Spirit damage so keep this in mind I'm
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not going to call these out for every
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hero but they're very important and
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check the other Heroes build to make
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sure that they're building bullet damage
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or Spirit damage as you expect all right
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we're countering heroes A to Z let's
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start with abs Abram suffers from
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anti-heal due to siphon life and the way
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that Abrams naturally itemizes is
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anti-heal items are going to be great
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versus him he's going to have a high HP
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pool and he's going to want to
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regenerate a lot of heal versus you and
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uh that's kind of what his abilities do
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anti-heal items are great versus Abrams
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to make it so he can't regen and keep
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his HP pool low additionally When
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approaching an Abrams it's a really good
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mindset to assume that he's going to
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melee and to stop that heavy melee from
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ever hitting all you got to do is press
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F it's really easy to Parry an Abrams
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because all you have to do is really
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assume that he's going to punch and look
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for it the whole time and get ready to
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read it and it all kind of falls into
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place if you're ready for it
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additionally we can use something like
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ethereal shift to dodge his ult if you
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know he's coming up in the air you can
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hear him up there and you know there's a
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sound CU for it and you can get ready
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for it and you just got to time it right
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with your ethereal shift or other
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Mobility item bop's one of these Heroes
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that can spec either way into Spirit or
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into bullet damage so it's a good idea
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to keep an eye on what he's building
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before you try to think about counters
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for him there's also been this meme
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build of double bombing people but all
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you you got to do is buy debuff remover
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and it takes care of those bombs for you
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atherial shift can also be used versus
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bbop to break his combo where if he's
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punching you in the air and he's trying
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to hook you again back down you can use
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ethereal shift to dodge that second hook
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and it also stops the momentum that bbop
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sends you with with his punch versus
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Dynamo positioning is number one if
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you're grouped up with your teammates
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and you're stacked together you're going
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to get black ho alt together and lose
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the fight no matter what one item versus
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Dynamo is rescue beam if you have a hero
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that gets black you can rescue beam them
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out of the black hole and save them
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another cheaper option for you is
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reactive barrier if you get black ho
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you're going to automatically have a
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bullet shield and spirit Shield that
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deploy automatically this is great early
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on but tapers off as the game goes on
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Soul rebirth is a great catchall it
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gives you a second life so you can kind
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of screw up once and then have this be
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your get out of jail free card and it's
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a good option if you're going to get
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stuck in a black hole and that Dynamo's
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really focusing you there's other
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options like etheral shift and
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Unstoppable that can stop you from
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taking that d damage and getting black
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hold but I think that your best option
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is having something that's going to
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preempt it or you don't need to react
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off of it versus great ton you have a
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couple options a first of all Spirit
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armor is great versus this guy if he's
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specking super deep into Spirit damage
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if he's doing a lot a lot a lot of
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spirit damage Spirit armor is a very
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obvious choice versus him debuff remover
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can remove the effects of trap knockdown
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can bring him out of his flight and you
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can dodge owl and also charge shot with
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an ethereal shift which is a great
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option for avoiding that damage that
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nuke that you know is readable and you
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can predict hay is my favorite hero so
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it's sad to recommend things to do
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against her but it's what must be done
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one great choice is warp Stone warpstone
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not only is going to teleport you a
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short distance but it's also going to
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give you bullet resist against her so if
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you're stuck in the center of an ult at
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that she sleeps you and then ults on top
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of you a warp Stone can get you further
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away from there and also give you bullet
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resist to Counterattack after you're out
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of her range I cannot tell you the
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amount of times that I've nearly killed
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myself on return fire as Haze when
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shooting an enemy uh if return fire pops
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it's going to return 70% of that bullet
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damage directly back in your face Haze
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also does Spirit damage with some
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fixation stacking stuff and some of the
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items that Haze builds so this is brutal
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as a squishy Haze to have someone pop
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return fire and you can't shoot them for
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7 Seconds metal skin is also a super
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awesome option versus people that spec
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heavy into weapon damage you're going to
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become immune to bullets and melee
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attacks for 3 and 1/2 seconds every 22
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seconds this will fully negate any
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damage any bullet damage that is
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happening from Haze and it will save
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your life there's a few good options
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versus INF ferace the way this hero
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builds right now is he really relies on
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getting dots and spirit damage going on
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other people and healing a lot off of it
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this is a hero that likes to buy leech
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and likes to buy Spirit life steel and
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enduring spirit and he stays alive off
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of leeching quite literally off of the
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his opponents so buying those anti-heal
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items that we talked about those toxic
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bullets heal Bane and Decay great
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options versus Fess debuff reducer and
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debuff remover are great options versus
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infurnace because they give you that
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debuff resist which is going to save you
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HP that that's 30% HP in this case and
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an debuffer mover can take off that
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entire burn or bleed status effect that
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the Infernus is going to put on you a
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great early game option versus inferus
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as well is slowing hex it's going to
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make it so he can't use his flame Dash
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and it's also going to movement slow him
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and it honestly catches inferus players
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off guard if you have this quite early
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they kind of know that they have this
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Escape ability in their back pocket and
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then if you toss a slowing hex on them
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they're not going to be able to run away
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and they're just going to sit there and
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tank the gank so it's nice to build a
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whole bunch of different things versus
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Ivy getting some cheap extra stamina
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early can help you get through KSU bombs
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and get out of sticky situations where
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you have a stone form coming down on
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your head and warp Stone again is a
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great option versus these bullet Heroes
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that also kind of trap you under them so
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you can get out of the stone form coming
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down and you can teleport out and then
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turn the fight around with that bullet
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resist and silence Cliff is a great
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option versus Ivy to prevent the stone
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form from coming out and also that
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ultimate to fly away plus as I said
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earlier Ivy Is A Healer so you know the
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drill toxic bullets Decay heal vean
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that's your bread and butter for these
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types of heroes kelvin's been a tricky
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hero to spec into recently he's feeling
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pretty strong right now some options
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that I like to get against him is a
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anti-heal um is going to prevent his
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Frost grenade it's going to also prevent
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his Frozen shelter from being as
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effective as they can be secondly
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Mobility items are great versus him
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because it's going to let you not get
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caught in that Frost shelter and also if
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he's ice beaming it's going to allow you
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to circumvent that slow with some kind
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of jump or dashes and then lastly
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ethereal shift if you're stuck inside
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the Dome this is three and a half
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seconds that you can kill not taking
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damage great item this is quickly
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becoming my favorite item in the game as
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as I'm making this video I learn more
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and more as I intentionally think about
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these things and this item's broken uh
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I'm going to say it now this you're
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going to keep on hearing me recommend
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this it's an awesome item G largely
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plays off of her swap ability and likes
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to act actively cast a lot of the other
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tools in her kit she likes to spam her
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spells pretty often I cannot name the
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amount of times that Silence has got me
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a G kill G essentially has a progression
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bar of How likely she is to use her ult
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right above her head it's her health
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pool and it's super easy to read when a
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GU is going to want to ult you and it's
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really easy to apply that silence a
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couple seconds before additionally also
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the bread and butter anti-heal toxic
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bullets heal Bane decay all great on
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Guist she casts her spells and damages
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herself and usually recuperates a lot of
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that through Spirit life steal and
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that's an easy way to change that up as
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you may know lash is a hyper mobile hero
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that really excels off of using all of
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his spells in quick conjunction silence
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and slowing hex really hurt this hero if
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he can't cast his spells he's basically
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just a walking gun and it's really hard
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for him to operate slowing hex is great
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cuz it disables his grapple and this is
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a large source of lash's Mobility early
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game and is a great tool to lock him
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down early on a well-timed ethereal
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shift can stop a ground strike from
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hitting you and save you a whole lot of
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HP if you're spamming that ethereal
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shift as you get to the ground it's
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going to nullify that damage and you can
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turn the fight mcginness is a unique
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hero as she only has two stamina charges
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so a lot of the time Mobility items are
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going to be able to outpace her and make
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it so she can't chase you as well
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additionally in Lane versus mcginness
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monster rounds do a ton of work they're
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going to do 35% extra damage to your
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turrets which is going to let you clear
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them faster get some Souls off of it and
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also make her Lane harder in general
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I've seen this hero build pretty tanky
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recently so that classic anti-heal is
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going to be pretty good especially the
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bleeds that are doing percentage based
00:15:05
damage those are going to be very
00:15:06
impactful mon Krill is one of those
00:15:08
other Heroes where positioning is highly
00:15:09
important versus him not only you going
00:15:11
to want to play with your team or at
00:15:12
least in a Duo so if you're getting
00:15:14
ulted by Mowing and krill there's some
00:15:16
kind of answer for it you're not just
00:15:17
sitting there um you can also jump up
00:15:19
onto elevated surfaces if you notice
00:15:21
that he's burrowed under you and is
00:15:23
about to pop up if you see him use that
00:15:25
spell you can hop up on an elevated
00:15:26
surface and he struggles to chase you up
00:15:28
there and it will save you a lot of
00:15:30
Health if you kind of get in that Groove
00:15:32
reactive Barry is a great option as he's
00:15:34
going to largely walk up to you and Al
00:15:36
you and this is going to give you some
00:15:37
extra bullet shield and spe Shield to
00:15:39
negate some of that damage and the
00:15:41
silence gliff slowing hex combo yet
00:15:43
again uh pretty good options early game
00:15:45
uh if you can't burrow he's going to
00:15:47
struggle against you and it's going to
00:15:48
be tough for him this is another one of
00:15:50
those anti-heal Heroes he's going to
00:15:52
have a high Health pool and he's going
00:15:53
to heal a lot so if you can get those
00:15:55
anti-heal items this is a Great Hero to
00:15:56
use those against Paradox is a tricky
00:15:59
want to work around if you know Paradox
00:16:01
you kind of understand the combo of
00:16:02
hitting a kinetic carbine putting down a
00:16:05
wall and immediately swapping right
00:16:06
after to swap you through that wall so
00:16:08
whatever we can do to break that combo
00:16:10
is going to be highly effective versus
00:16:12
Paradox so that's why a either line of
00:16:15
sighting Paradox to not get hit by a
00:16:16
carbine when you hear it ticking that's
00:16:18
going to be one great option because
00:16:20
you're going to listen for that carbine
00:16:21
make sure you're not getting caught by
00:16:22
it and then also Mobility items are
00:16:24
going to help you out too a warp Stone
00:16:26
to be able to dodge that carbine or
00:16:28
break break that combo if you do get
00:16:30
swapped you want to reposition yourself
00:16:32
so you're not fighting through the wall
00:16:33
also if you get hit by the carbine you
00:16:35
can still AAL shift after being hit by
00:16:37
the carbine and that's going to make
00:16:39
that whole carbine wall swap combo not
00:16:42
work and you're going to be safe if you
00:16:44
can catch a pocket off guard with a
00:16:46
silence they're not going to be able to
00:16:47
fly in cloak or satchel and it usually
00:16:49
makes a pretty easy kill additionally
00:16:51
Affliction is going to last 18 seconds
00:16:53
and deal tiny amounts of damage over
00:16:54
that long period of time so if you can
00:16:56
either a debuff reduce or or even better
00:16:59
debuff REM move it you're going to be
00:17:01
able to fight through these long fights
00:17:03
better versus pocket a lot of people
00:17:05
struggle versus Seven's ult but it's
00:17:06
actually quite simple to counter all you
00:17:09
need is a knockdown and you're able to
00:17:10
put that knockdown on him while he's in
00:17:12
stormcloud and then a couple seconds
00:17:14
later he's going to be knock down out of
00:17:15
the stormcloud and just be sitting there
00:17:17
as a Sitting Duck I feel like it's also
00:17:19
important to note that you don't need
00:17:20
the knockdown for stormcloud you can
00:17:22
also line of sight seven and kind of put
00:17:24
a wall in between you and him and that
00:17:25
stormcloud isn't going to do damage
00:17:27
anymore seven largely does Spirit damage
00:17:29
so getting Spirit armor is great versus
00:17:31
him and then also getting attack speed
00:17:34
slow to counter out his power surge is a
00:17:36
great option as well shiv likes long
00:17:38
drawn out fights where he can heal off
00:17:40
of his opponents so yet again that
00:17:42
anti-heal Trio is going to be effective
00:17:44
versus Shi also if you can remove his
00:17:47
bleeds with a debuff reducer or remover
00:17:50
that's also going to be a great option
00:17:51
for you vindicta struggles to get out
00:17:53
damage if you've broken line of sight
00:17:55
with her so playing around cover in lane
00:17:57
or in the later game is going to help a
00:17:59
lot hiding under bridges if she's in the
00:18:01
air or breaking a line of sight with
00:18:03
different pieces of cover is going to be
00:18:04
essential for playing against the
00:18:06
vindicta vindicta also only has two
00:18:08
stamina bars so she's going to lack the
00:18:10
innate Mobility that other Heroes Have
00:18:12
and you can make up for that by building
00:18:14
more Mobility to get on top of her and
00:18:16
Hunt her down this hero struggles when
00:18:17
there's Heroes up close especially if
00:18:19
the other person isn't a great aimer
00:18:21
it's going to make it pretty difficult
00:18:22
for this vindicta to get damage off on
00:18:24
you two other great options versus
00:18:26
vindicta stake is debuff remover
00:18:32
and also atherial
00:18:35
shift that's going to let you break the
00:18:37
tether for both of them and you can run
00:18:39
away and change your positioning versus
00:18:41
that vindicta to put a wall in between
00:18:42
you and her viscus at the end of the day
00:18:44
as a spellcaster a lot of their utility
00:18:46
is coming from all the different spells
00:18:48
that they have to use in their Arsenal
00:18:50
and silencing a viscus is one of the
00:18:52
best tools that you can use to prevent
00:18:55
their survivability and also Mobility
00:18:58
also addition Mobility is great versus
00:19:00
puddle Punch If you need to correct for
00:19:01
something that put you so seriously out
00:19:03
of position buying extra stamina in Lane
00:19:05
versus Warden is a great way to make
00:19:07
sure that you're not caught in this
00:19:08
binding word during the landing phase
00:19:10
and also it's still effective later too
00:19:12
debuff remover ethereal shift it can
00:19:14
also take you out of that binding word
00:19:16
if you're happen to be caught in it
00:19:18
slowing hex is pretty nice versus
00:19:19
willpower as well this hero kind of
00:19:21
builds like a race car and really likes
00:19:23
to be moving around these fights really
00:19:24
quickly so if you can prevent that from
00:19:26
happening warden's going to struggle I'm
00:19:28
sure you've been caught by a wraith Al
00:19:30
into getting shot in the head and
00:19:31
there's a couple different options to
00:19:32
deal with that wraith's ult can be
00:19:34
canceled by a well-timed ethereal
00:19:38
shift if this isn't yet your favorite
00:19:40
item in the game I do not know what to
00:19:42
tell you this is so so good also metal
00:19:45
skin and return fire are good options
00:19:47
for a rth that wants to shoot
00:19:53
you yam is pretty similar to gist in the
00:19:55
sense that she's going to have this Al
00:19:57
that's going to turn the tide a fight at
00:19:59
the just last second so as yet again
00:20:02
explained with Guist you can kind of
00:20:04
watch that health bar and understand
00:20:06
when that ult is about to come in and
00:20:07
make sure to silence right before it if
00:20:09
you're able to silence right before the
00:20:10
shadow transformation comes out you're
00:20:12
going to be able to easily take out the
00:20:13
yam and there will be no more fight for
00:20:15
her and there you have it a counter to
00:20:17
every single hero in deadlock hopefully
00:20:19
this can turn the tides in your games
00:20:21
and make it so that you can turn around
00:20:22
games where there's a specific
00:20:23
problematic hero and you can understand
00:20:25
how to itemize against them to turn
00:20:27
around that game for you if I missed any
00:20:29
items or strategies for specific Heroes
00:20:31
please let me know down in the comments
00:20:32
as I said earlier like I'm kind of
00:20:34
learning as I go through these videos
00:20:36
myself I feel like I have a pretty good
00:20:38
understanding of the game but obviously
00:20:39
I don't know everything so let me know
00:20:41
if there's any specific things that you
00:20:42
would say matter in your games and if
00:20:45
you made it here drop a sub down below
00:20:47
my content's going to continue to be
00:20:48
like this it's going to continue to be
00:20:49
analytical deadlock content and I'm
00:20:51
trying to bring information to you so
00:20:53
that you can win more deadlock games
00:20:55
thanks for watching and have a good one