Mobile UI and UX Design Tutorial - Section 1: Introduction To The Course

00:02:38
https://www.youtube.com/watch?v=TYqUdDtTwis

Ringkasan

TLDRThis is an introduction to a mobile UI/UX design course conducted by Leah Nadolski, a UI/UX visual designer and consultant with over two decades of experience. The course is structured into six sections: (1) What is UX Design - basics and definitions of the field, (2) Mobile UX Design Trends - current trends and best practices, (3) UX Discovery, Assessment, and Planning - fundamentals of starting and planning a design project, (4) Nuts and Bolts: Wireframing to Prototyping - process of creating wireframes and clickable prototypes, (5) User Interface High Fidelity Design - turning designs into polished, market-ready interfaces, and (6) During Development: Building the UX - implementing designs into user interfaces. Leah also provides insights into her professional services, which range from frontend production to extended design tasks such as brand guidelines, multimedia, and print materials.

Takeaways

  • 🎨 Introduction to UI/UX design basics.
  • 📈 Exploration of mobile UX trends.
  • 📝 Tips for UX planning and discovery.
  • 📐 Wireframing and prototyping essentials.
  • ✨ Transitioning to high-fidelity design.
  • 🚀 Implementing UX in the development phase.
  • 🔧 Importance of design assessment.
  • 📋 Creation of brand guidelines.
  • 🖌 Diverse design services by the instructor.
  • 📚 Six detailed sections of the course curriculum.

Garis waktu

  • 00:00:00 - 00:02:38

    The introduction of the mobile UI/UX design course by Leah Nadolski outlines her experience as a designer since 2000 and the services she provides including design planning, frontend production, and brand materials creation. The course is divided into six sections, beginning with an overview of UX design basics, followed by trends, discovery and planning, wireframing to prototyping, high-fidelity design, and ultimately implementing these designs into development.

Peta Pikiran

Video Tanya Jawab

  • Who is the instructor of the course?

    The course is conducted by Leah Nadolski, a UI/UX visual designer and consultant.

  • What topics are covered in this mobile UI/UX design course?

    The course covers UX basics, mobile trends, project planning, wireframing, prototyping, high-fidelity design, and UX development phases.

  • How many sections are in the course?

    The course is divided into six sections.

  • What level of expertise is required for this course?

    The course is tailored to provide beginners with the basics while offering comprehensive guidance for experienced learners.

  • Does the course include practical design processes?

    Yes, practical processes like wireframing and prototyping to high-fidelity design are included.

  • Does the course cover UX trends?

    Yes, section two focuses on mobile UX design trends and best practices.

  • Are additional design services discussed?

    Yes, Leah discusses extended design services such as brand guidelines, multimedia, and print materials.

  • What does the high-fidelity design phase involve?

    It involves creating polished, market-ready user interface designs.

  • Does the course address UX implementation in development?

    Yes, the final section covers implementing UX designs into user interfaces.

  • What practical tools or deliverables are discussed?

    The course discusses wireframes, clickable prototypes, and user interface designs.

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Teks
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Gulir Otomatis:
  • 00:00:01
    hello and welcome to the mobile uiux
  • 00:00:05
    design course my name is Leah nadolski
  • 00:00:09
    my title is uiux visual designer and
  • 00:00:14
    consultant I started working in the
  • 00:00:16
    design field in the year 2000 the
  • 00:00:19
    services I provide include assessment
  • 00:00:22
    and planning Discovery and wire Framing
  • 00:00:25
    and High Fidelity design my services
  • 00:00:28
    also often extend to frontend production
  • 00:00:32
    providing team Direction and support is
  • 00:00:35
    also often part of my role and extended
  • 00:00:39
    Design Services I provide include
  • 00:00:42
    creation of brand guidelines logos email
  • 00:00:46
    design design of ads audio multimedia
  • 00:00:50
    and print materials in this course you
  • 00:00:53
    will learn the basics of what you need
  • 00:00:55
    to know in order to design the user
  • 00:00:58
    interface exper erience a mobile
  • 00:01:02
    application and course is divided into
  • 00:01:04
    six
  • 00:01:05
    sections this first section is titled
  • 00:01:09
    what is ux design in this section I'll
  • 00:01:12
    cover definitions and Basics about the
  • 00:01:15
    discipline in section two mobile ux
  • 00:01:19
    design Trends will explore the current
  • 00:01:21
    trends in best practices that we're
  • 00:01:24
    seeing in mobile applications today in
  • 00:01:27
    section three ux discovery assessment
  • 00:01:30
    and planning I'll delve into what's
  • 00:01:33
    involved in starting and planning a
  • 00:01:35
    design project in a bit more
  • 00:01:38
    detail in section four nuts and bolts
  • 00:01:42
    wireframing to prototyping we'll look at
  • 00:01:45
    the process of creating the skeletal
  • 00:01:49
    wireframe and what's involved in
  • 00:01:51
    creating all the basics of the design
  • 00:01:54
    extending to what's often referred to as
  • 00:01:57
    a clickable prototype in section five
  • 00:02:01
    user interface High Fidelity design
  • 00:02:04
    we'll look at what's involved in turning
  • 00:02:07
    the basics of the design into a polished
  • 00:02:11
    Market ready user
  • 00:02:13
    interface and section six is titled
  • 00:02:17
    during development building the ux in
  • 00:02:20
    this final section we'll explore the
  • 00:02:23
    process of putting the design into
  • 00:02:26
    practice and what's involved in
  • 00:02:29
    implementing in the user interface
Tags
  • UI/UX design
  • Mobile design
  • Wireframing
  • Prototyping
  • UX trends
  • User interface
  • High fidelity design
  • Frontend production
  • Brand guidelines
  • Design planning