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today we're talking about all the tips
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Tech and trick I found for the war
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within season one that will help you
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kind of Ace the dungeon pool stop
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letting the bosses Farm you starting
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with this sieg of Bales trick this
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statue trick this makes the oncoming
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wave so much easier I see a lot of
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people struggling with this in parks and
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this is how you do it when the waves are
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oncoming you don't want to dodge on the
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ground below because you're going to run
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a bigger Circle all you need to do is
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just jump onto this ledge over here jump
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on the latch and you just simply hun the
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pillar go around and you can see that
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with the oncoming wave you can either
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stay on top of the pillar or you can
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drop down below like me to position the
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next um kind of you know AOE here's
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another reason why you should use the
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statue watch this bit the boss do
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crashing tight this AOE is clearly in my
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line but I'm taking zero damage while
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everyone dies so if you use this statue
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you abuse this elevation it's going to
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help you survive all these um you know
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ground mechanics so I've also noticed
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that not only is it useful for crashing
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tide you can also use it to kind of just
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cheese the break Waters something else
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I'll add about this boss that's really
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important is you want to bait the
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puddles at places that convenient for
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you so you don't want anyone near the
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statues for break Waters you want to
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bait Breck Waters to the side over here
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that way you don't ever have the statue
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covered with you know stuff that you can
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stand on another Pro tip is the waves
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will always spawn from the side so for
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example we're taking the boss here when
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the wav spawn it spawns from the side
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but what if someone was standing here
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where my mouse is they instantly die so
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you always want to stand closer to the
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inner side of the room I've seen people
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just in stly die to wave spawning on
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them you have a 25% chance of that
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happening so you don't want to take the
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risk so that's had a lot of people have
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been asking me for V's tips as well and
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the truth is there's no real tip because
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this demo terror is just you know
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terrifying the slam knocks you back it
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does AOE damage and other than something
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that have seen some good healers do
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which is they will ping the name frame I
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don't know what name frames they're
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using but they can send a ping on a
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player and that's a signal that they're
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going to dispel the player soon and that
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way they can make sure that no one's
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with their AOE circle when the Healer
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dispels them that's the only Pro tip I
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have for you this boss just feels like a
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healing check and whether people can use
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defensively smart enough no real Tech no
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real tips here let's shift gears to
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arakara um so one of the mini bosses
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that you'll face is these spiders right
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one of the tech basically is this spider
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can't seem to fire his frontal backwards
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no surpris it's called frontal for a
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reason so actually if you stand here the
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mob doesn't seem to ever be able to aim
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the frontal at you I've never seen it a
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a backwards like that and it can only
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aim in front like that so that's
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something you can take advantage of and
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a lot of people been asking how do you
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do the last boss this final boss key cut
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out of you know arakara right and the
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biggest problem is that tanks are not
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getting out fast enough to do the cosmic
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Singularity and there actually a trick
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the idea is to know what is the AOE
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distance of cosmic Singularity so I'll
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show you an example so what you can do
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is you want to tank the boss at max
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range of cosmic Singularity and I know
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that okay this is roughly the a OE
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radius right and I want to put myself in
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closest distance to this thing so I can
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run out fast enough before the suction
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finally gets me I finally make the jump
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and the rest is history it's as simple
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as that you need to basically as a tank
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position the boss near one of the webs
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because if you're too far away by the
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time you try and run there you get
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sucked back in because the suction gets
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stronger over time now another cheese
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you can do with arakara is basically
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this um so this is a plus eight with
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time with viewers again if you have some
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movement speed ability you can also wait
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for the very last few seconds of Cosmic
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Singularity and you leap out like that
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as a warrior this really simple you can
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also leap out and just get all these far
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um kind of Puddles but the point is any
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for movement abilities will also help
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you use it at the last second and you
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just negate Cosmic Singularity too
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another boss that I see a lot of people
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struggling on is avox the reason why we
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struggle is you look at all these
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puddles they are very very you know kind
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of all spread out which means we are not
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really using space efficiently so if you
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know how avox works every time it drops
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goam on slot you will basically spawn
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puddles on the ground so watch him do
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goam here right that's goam on slot
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basically if you drop your puddles very
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neatly you can see I'm just stutter
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stepping I'm dropping my puddles very
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close to the original puddles you will
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know that the puddles will eventually
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grow and so up to form the space and the
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idea is that you want to minimize the
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amount of space on Avo so you have the
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entire platform to do the boss because
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obviously you run out of platforms to do
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the boss eventually on on higher keys so
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one of the things that I wish people did
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more in Parks is you can see the boss
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about do go on right we should all stack
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in and start spawning solies together so
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you can see everyone still spread out
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and we are going to spawn goam all over
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the place like that right so I'm trying
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to stack with them but I think what
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really should have done is we should all
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go under the boss and kind of Spawn our
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gamas together and that way we just save
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a ton more space to do the entire fight
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because you need the space to basically
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Ure the ads will not reach the boss then
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there's the second boss there's a trick
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to this second boss the eye of the storm
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mechanic will always rotate clockwise um
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so what do I mean by this is you can see
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that when the boss starts spawning I
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position to the right here and the
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reason is I want to bait this frontal
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you can see I bait the frontal to the
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side so that my melee has a way easier
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time to just deal with the mechanic
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because this circle will always be
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moving slowly clockwise you can see the
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circle slowly moving clockwise right
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always baited to the right so that this
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circle always mooves clockwise by the
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time the AOE goes out you know only a
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bit of the circle is covered so so
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everyone can have maximum space to dodge
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all the um you know kind of AOE moving
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mechanics over there you can see another
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bait going out there and then the circle
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is always clean on the left right so
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that's something to do and then there's
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Grim but so I just want to talk about
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one of the cheeses I found and you know
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this is credit to my twitch chat who
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told me about this as a prop Warrior you
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can spell reflect the tentacle so you
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can see I spell reflection on here I run
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into the tentacles with my buff up you
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can see my buff is still up I do not get
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stunned and the tentacles actually
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despawn so what that technically means
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is that as a prop Warrior you can
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technically cleanse tentacles and that
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makes it way easier for your group now
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this last boss is an absolute manace and
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if you don't know by now the hardest bit
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about this boss is because when you kill
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the hatchlings they put a stacking
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debuff on you that causes you to take
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more and more damage Amplified from
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Shadow damage and that is why you're
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getting absolutely wrecked when the ads
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go out it's just something to take not
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of people just need to learn to pop
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personals the other thing you can do is
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if you have an immune class like what my
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is doing or a paladin he can turtle and
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run through all the tentacles soak up
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all the tentacles for us to make the
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fight just way easier and that's
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basically going to make life a lot
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better another thing that will really
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help so one of the most dangerous
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overlaps is the crush mechanic from the
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boss you can see the boss is about to do
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a tank Buster at the same time it spawns
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ads now during this tank Buster the tank
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needs to position himself such that he
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doesn't get knocked into tentacles and
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then after that only then he can pick up
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the ads look the boss will try and jate
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You by spawning the ads via void
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infusion before the tank Buster comes in
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so let's say you run out and you grab
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all these ads what ends up happening is
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you get tank busted into the tentacles
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and that's a very bad outcome because
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once you st as a 10 you're pretty much
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de and since we on Grim this is a seven
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key like timely viewers Grim but 7 this
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is super easy to do um if you know how
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to do this fight properly a lot of
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people struggle with this boss because
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there's too much things to dodge on a
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platform there's ads that fixate you
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what do you do this is the cleanest way
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to do it you tank the boss to the side
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against the wall right and let me just
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play it on two 2 XP eventually the boss
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will basically summon ads and of course
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you don't want to go near the ads if
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it's fixated onto you now this is the
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important part every time the boss does
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twilight buffer and knocks you back it
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also spawns the tornado swires at this
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point in time you move clockwise
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together as a group because you don't
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want to tank the boss here because
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there's a lot of tornadoes there now you
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move the boss clockwise so we're moving
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to another part of the room to basically
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do the next um you know Twilight buffer
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that's coming out in 5 seconds and you
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can just see how clean it is when we
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bait you know the the the tornadoes to
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spawn there see tornado spawned there
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again super clean right now we move to
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the other part of the room and arguably
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we could have spawn it even way tighter
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uh but you can see me moving towards the
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right here so that I can spawn more
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tornadoes over here and you can see this
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is the outcome right like so after that
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third wing Buffet you can see that or
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Twilight Buffet you can see the
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tornadoes are now all in like other
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parts of the room and we're using other
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safe spots in the room and technically
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we can do it way better you can see the
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tornadoes has despawn from the first bit
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so as long as you keep rotating around
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the platform all the tornadoes they
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won't touch you so that's how you deal
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with this boss naturally it also helps
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if everyone pops defensives on the
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Twilight buffer the ads that is spawns
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these ads you can technically stop them
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right you can hunters trap them I think
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you can even banish them with a warlock
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there's a lot of things you can do with
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the ad just make sure they stay away
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from the people they fixated on then the
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strongest I've seen this happen so many
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times this strongest boss he patrols up
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and down the corridor so if you do this
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key normally there's no way sometimes
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you clear the entire platform before you
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pull the boss because he patrols really
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far so you need to make sure that you
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don't pull this pack over here uh you
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know mobs are near you so what you do is
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you always want to try and bait one of
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the first Cleaves to the wall this is
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very important you can see everyone
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stack there because they're baiting the
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cleave to the wall first firey cleave
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comes out which is great but imagine if
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the boss cleave down like that and it
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cuts off your kind of kite U path as a
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tank because eventually when he forges
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his maze you need to kite as a tank
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right so then you cut the boss to the
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upper part of the room then you know you
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can start doing the boss over here
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because um this is where most people
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would have already cleared out the you
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know upper level of thrus room so you
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can do the boss here and you can kind of
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minmax the space for the nck kite
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mechanic some other random cheers here
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uh prop Warrior stuff you can see spell
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reflection is up look at this damage
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that's going out on this giant Okay lava
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fist chunks him for 6 million damage
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which is essentially 14% of his health
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or something like that so lots of
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cheesers prop Warriors can pull off also
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want to make a quick note on umbre I
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think the best way to do umbr is that
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every time he kind of puts say debuff
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out on people you want to try and stack
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all the debuffs in one part of the room
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you can see they are currently stack
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trying to stack towards the front of the
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room which is the good call I think you
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should always try and fill up this side
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of the room or that side of the room and
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then slowly start moving to the Other
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Extreme so that you never run out of
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space but a lot of times in PKS I just
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see people dropping their puddles in the
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middle of the room um without any care
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that you will eventually run out of
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space so always try and stack them
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towards one side and then you slowly
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start using the other side and you can
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see this generally what we do we stack
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all of them on one side so you know we
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leave the middle very clear essentially
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so that's Grim but told now next dunge
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to talk about Stone vaults and these two
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are giving a lot of people in Parks
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problems right now so I kind of want to
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talk about the tech and the tips behind
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this boss so this will be a play by play
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because I think this boss warrants a
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play by play it's not really one tip but
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it's important you understand the flow
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of the fight you push the boss so when
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you attack the boss the boss will
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basically not really do much except
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their basic attacks like their frontal I
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won't go through this you already
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understand the mechanics but the most
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important thing is this the moment the
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first because the Caster jumps out your
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range DPS or your range healer or
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whatever that has interrupt needs to be
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positioned to get the kick in this case
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it's our hunter so you notice the
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Hunter's movement the hunter basically
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is positioned in range he moves over
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here so that he can get this interrupt
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it's important that you get this
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interrupt he gets the interrupt here you
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can see and he basically interrupts the
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mob in after the mob comes in you want
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to continue to make sure you have
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interrupt cool Downs so you want to
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synchronize before the fight who
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interrupts a m range first so for the
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tank I'm always interrupting first and
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then we have someone else interrupting
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second when it's m range and then you
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have exhaust vents the moment you have
00:11:35
exhaust vents your job as a tank or the
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group is to basically come to the safe
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vent over here and stand date Center in
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the middle of the vent now this a tricky
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bit as well sometimes when you move
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because of the vents the boss after
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channeling exhaust vents the Caster it's
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basically free to chain cast right it's
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basically spamming the interruptible C
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moton metal you can see where the hunter
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is positioned he is aware that there's a
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box coming through the the middle soon
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but he's standing further out just so he
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can get this range interrupt you can see
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without getting hit by this box so he
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gets the interrupt and the boss then
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runs in and now everyone needs to stack
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on this position the intercardinal of
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the room which is this diagonal on this
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safe vent watch this explosion this
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thing does a lot of damage you want to
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pop personals or a healing coold down at
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this point in time you explode but this
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waves will always travel in cardinal
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directions so if you are in
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intercardinal directions you are safe
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which is basically the diagonals of the
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room Northeast northwest southeast
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Southwest the rest of the fight is
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really a rinse and repeat just look at
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what happens again as long as you get
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every single kick tank the boss here
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deal damage to the boss notice where the
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hunter is Hunter is standing right here
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being able to interrupt the mob over
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here mop comes in Mee interrupts next I
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go next as a tank you can see that the
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mop on the name plates here has his cool
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down up ready to cast again I am
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standing here ready to interrupt with my
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focus interrupt macro I get this kick
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and we make sure that someone is always
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on backup to kick the next cast last tip
00:13:01
here make sure you kill them evenly
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because if you don't kill them evenly
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they will start Ping this crazy amount
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of rate damage that is just not doable
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and by the way if you're not confident
00:13:11
of doing the boss you can even get the
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verse buff from the blacksmith area in
00:13:15
stone vaults just before the boss um you
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can see that we have a blacksmith used
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inbu iron energy on group this gives you
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a versatility buff I believe it's 5%
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it's 10% verse so it's 5% flat damage
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reduction it's going to help a lot on
00:13:28
the boss if you you don't know where to
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get the buff basically you guys will
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know this um entrance right it's
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basically the entrance uh that you take
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from the middle of the the entire map
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and you see these mobs over here follow
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my mouse over here see these mops after
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you clear the two loaders there's all
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these mops you can clear and then
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there's another pack at the corner here
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that you can go to and that's where the
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blacksmith buff is so you can see this
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is why after I clear these two mops I
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pull the middle pack over here and then
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the blacksmith buff is where my mouse is
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on that part is where you want to get um
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the buff and if you have a blacksmith
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you'll see an envil on the ground that
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you can click on and that will give you
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the verse buff that will be handy
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against the boss then there's Anna I
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realized Anna there's two problems that
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people in parks are not you know kind of
00:14:07
doing right the first thing is when you
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break the Rocks you don't want to break
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all of them because of the stacking dot
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we always try and break two waves or
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other two stacks of rocks every time we
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given the arrows and then we let the
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rest be broken by the boss naturally
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when it does a shatterer right because
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it would then shatter whatever is
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remaining in the room like that and it
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gives you a DOT based on how many is
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left but if you clear two every single
00:14:26
wave you're fine now the other big thing
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that I think I always see healers and
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Parks not doing is this idea of seismic
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smash you can see seismic smash is a
00:14:35
tank Buster this thing absolutely trucks
00:14:37
the tank but there's a trick around it
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actually so basically what this boss
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does is that he puts a debuff on the
00:14:42
tank right and you can see this debuff
00:14:44
over here to the right it's a magical
00:14:46
dispel that your healer can technically
00:14:48
dispel you with I've seen a lot of
00:14:49
healers dispel it immediately the moment
00:14:52
they have the dispel available you
00:14:54
shouldn't do that because when you
00:14:56
eventually dispel the tank as you can
00:14:58
see my healer doing it to me here for
00:14:59
the next 6 seconds as a tank you take
00:15:02
50% less damage which means you can
00:15:05
clear sou the Rocks also more
00:15:07
importantly the seismic smash tank
00:15:09
Buster will be reduced in 50% in terms
00:15:12
of damage and I barely move at all over
00:15:14
there so if you find your healer
00:15:16
dispelling too early one of the things
00:15:18
you can ask him to do is to delay the
00:15:20
dispel until the arrows go out dispel
00:15:23
you so that basically lets you eat the
00:15:26
arrows fine and this seismic smash
00:15:28
basically is going to be completely fine
00:15:30
because you're taking 50% less damage at
00:15:31
this point as you can see from this weor
00:15:34
over here taking 50% less damage so
00:15:36
don't dispel too early hold the dispel
00:15:38
because after the dispel it's a 6
00:15:40
seconds 50% damage reduction buff the
00:15:42
tank will have for scar there's not
00:15:44
really a lot of tank all I'll say is
00:15:45
that I've noticed that people are not
00:15:47
giving the Ops on the ground to healers
00:15:48
healers you can pick up all these Ops
00:15:50
for additional healing throughput you
00:15:52
definitely need them and by hook or by
00:15:54
cro you want to try and break all these
00:15:56
shots on the ground because it reduces
00:15:59
amount of Shield the boss will gain and
00:16:01
the more Shield it has the more AOE ping
00:16:03
damage it does during that phase and
00:16:05
it's a no goal sometimes we even make it
00:16:07
a point to burst multiple Shields
00:16:10
together and even though they give you a
00:16:12
stacking dot you just you know kind of
00:16:14
burst all them down and you stack
00:16:15
personals and whatnot you can see the
00:16:17
boss consume one of the shields there is
00:16:19
way more Shield than usual this is a
00:16:21
dangerous fight then there's the last
00:16:22
boss or stone Vault where there's kind
00:16:24
of a cheese or Tech where you can be
00:16:25
more efficient so you can see that the
00:16:27
boss does this thing called void
00:16:29
corruption right where it basically puts
00:16:31
this debuff on everyone so you can see
00:16:32
it putting um it on everyone we all have
00:16:35
the debuff you can see this dot that
00:16:36
Rams up over time when you do entropic
00:16:38
Reckoning and you drop your puddle what
00:16:40
you can do is you can drop puddles near
00:16:42
these SES that spawn this s that spawn
00:16:45
is telling you that there's a gate that
00:16:46
is coming and the gate is the one that
00:16:48
basically if you're within a close range
00:16:50
to it it takes away your debuff and the
00:16:52
void gate gets closed so I'm just saying
00:16:55
that if you're dropping your kind of goo
00:16:57
on the ground you want to look for those
00:16:59
swirly bottles because they will help
00:17:01
you kind of cleanse at the same time you
00:17:03
drop your debuff it's kind of like two
00:17:05
birs one stone situation uh which is
00:17:08
really great next we have Miss of T
00:17:10
oldie but goody here so miss caller I've
00:17:12
noticed that you know the tech still
00:17:14
kind of works partially but not
00:17:15
completely When Miss caller first spawns
00:17:18
she either goes left right or front
00:17:20
right if she goes right or left the door
00:17:23
that she takes is always the most
00:17:24
accurate so this door is always correct
00:17:26
and then after that she hits down this
00:17:28
path so so I marked her right she's
00:17:29
heading down this path so I know that
00:17:31
when I enter the Nick room turn right
00:17:33
here the first door to the left where my
00:17:35
mouse curser is is the correct door I
00:17:37
don't have to solve anything same thing
00:17:38
I can use the same trick if Miss Coler
00:17:40
goes left but if Miss CER goes straight
00:17:43
like that I've noticed that the second
00:17:45
door is sometimes unreliable you
00:17:46
probably want to solve it if she hits
00:17:48
down straight like that another Pro tip
00:17:50
in shadowlands this was kind of used by
00:17:52
all the pet classes when you finish the
00:17:55
first boss there's only two Defender
00:17:56
guarding this area very inefficient and
00:17:58
mythical plus anyone with a pet can
00:18:01
actually tag the mobs through the door
00:18:03
using their pets which is what the
00:18:05
Warlock is going to do right now
00:18:07
basically you can see the Warlock
00:18:08
sending his pet out right now you can
00:18:09
see the pet running out this fell Hunter
00:18:11
here running through the door he ran
00:18:13
through the door and he's going to go
00:18:15
Arro those mobs over for me and that way
00:18:17
basically you can kind of cleave them
00:18:19
down a bit earlier with these two mops
00:18:21
it's just kind of like way easier and we
00:18:23
could have done it way earlier but you
00:18:25
can see that the mobs are about to enter
00:18:26
through the door over here and we didn't
00:18:29
go through the door then they already
00:18:30
charging us so if we kind of did it
00:18:31
earlier we would have the two mobs
00:18:34
alongside these four mobs to kind of do
00:18:36
a a decent size pool and that's way more
00:18:38
efficient I've never played a pet class
00:18:40
but from what I understand you just
00:18:41
Target the mobs send your pets after
00:18:43
them easy game also Public Service
00:18:45
Announcement if you haven't watched my
00:18:47
previous video the one on screen I've
00:18:49
mentioned all the things you need to
00:18:51
download Just A Week R an add-ons for
00:18:53
the brand new season you need to have
00:18:55
this maze solver it's op halfway through
00:18:57
the maze it doesn't work at start
00:18:59
halfway through the maze when you start
00:19:00
taging the mobs it will tell you exactly
00:19:02
which is the correct door so this is the
00:19:03
wrong door this is the wrong door this
00:19:04
is the correct door and how they solve
00:19:06
it is basically at the end of the day
00:19:08
even though the M maze Sims random the
00:19:10
paths are predefined eventually you get
00:19:12
to a certain path the path is already
00:19:13
predefined and this week or will remind
00:19:15
you basically watch the previous video
00:19:17
I've made a big video about that already
00:19:19
link to that video in description
00:19:21
there's also a tag on the last boss that
00:19:22
you can do and cheese the entire
00:19:24
mechanic if your tank is fast enough so
00:19:25
you can see the boss is about to do mine
00:19:27
link on me right if I I was fast enough
00:19:29
I would not have this T because the T
00:19:31
does take on people for damage so take
00:19:34
example here Trad over is casting mind
00:19:35
link it's channeling on the tank if your
00:19:37
tank is fast enough he can leap out like
00:19:40
that and the T doesn't even happen
00:19:43
doesn't cause anyone take any damage you
00:19:45
just kind of outrange it so you can do
00:19:47
it really quickly with high Mobility
00:19:49
tanks now it's not worth talking about
00:19:51
what to do in necrotic weight one of the
00:19:54
best ways we found to doal with the
00:19:55
third boss which is causing a lot of
00:19:57
pain um you know on this tyrannical week
00:20:00
so this is a strat that is similar to
00:20:02
shadowlands what you do is you save all
00:20:03
the weapons for the most difficult boss
00:20:05
in this case I saved the spear everyone
00:20:07
else is also saving all the weapons we
00:20:09
have three Spears that we basically toss
00:20:11
onto the boss and you know on the
00:20:13
tyranical week it basically makes the
00:20:14
boss melt like that right you can see
00:20:16
the boss is absolutely melting over here
00:20:18
and this is just one way to just do the
00:20:20
third boss way easier cuz I know that
00:20:21
this is kind of a manners right now on
00:20:24
life service especially on tyranical
00:20:25
week this week on launch week save your
00:20:28
weapons send everything on the third
00:20:30
boss because that's probably where you
00:20:31
break the key next is basically AMF
00:20:33
consider this a public service
00:20:34
announcement but the easiest way to do
00:20:36
this boss is actually similar to
00:20:37
shadowlands right so the boss will spawn
00:20:39
all these mobs and there's always two
00:20:41
majors at the far sides the majors
00:20:42
always spawns the furest at this point
00:20:44
in time if your group crowd controls one
00:20:46
of the majors for example you shackle
00:20:47
the majors you paralyze the majors when
00:20:50
the boss finally does its consume final
00:20:52
Harvest if the mob is still crowd
00:20:54
controlled it doesn't do a big burst of
00:20:57
AOE damage to everyone but But It's
00:20:59
tricky in par because some people will
00:21:01
accidentally put dots on them and it's
00:21:02
tough but then the most important thing
00:21:04
I will say is that you never ever want
00:21:06
to let the majes get their frostbolt
00:21:07
volleys off this is the most dangerous
00:21:09
ability that they will cast the other
00:21:11
bolts are you know kind of irrelevant at
00:21:13
the grand scheme of things like this
00:21:14
Frost boat H it's not great but the
00:21:16
volley is the most important another
00:21:18
public service announcements is nauda
00:21:20
I've seen so many people kind of
00:21:22
struggle nauda and the reason is this
00:21:24
nauda does something where she puts a
00:21:26
buff on herself to immune damage
00:21:29
so you can see that nauda right now is
00:21:31
casting dark shroud dark shroud is a
00:21:33
buff that makes nauda immune from
00:21:35
physical damage you can see dark shock
00:21:37
goes off this buff over here nauda will
00:21:39
take zero damage and you can only start
00:21:42
damaging her after you perge the duck
00:21:44
shot off if you don't get duck shot off
00:21:47
you cannot do damage to nauda normally
00:21:49
and she lasts forever and she'll keep
00:21:50
doing all these AOE ping nonsense that
00:21:52
just makes this pull way harder we
00:21:54
normally send One op here the op pulses
00:21:57
damage and also interrupts all the ads
00:21:59
so take for instance in this partk what
00:22:01
happens is nauda will put dark shroud up
00:22:03
dark shoud is on the boss and you can
00:22:05
see what happens here nuda doesn't take
00:22:07
any damage at all because of this buff
00:22:09
like you guys see this immune immune
00:22:10
combat attack is because of the dark
00:22:11
shout so purit ASAP to help people kill
00:22:15
the zuda if you can offensively Purge
00:22:17
now this boss was surprisingly hard on
00:22:19
the first day because people basically
00:22:21
zck this boss down MZ didn't learn the
00:22:23
mechanics so you can see that the boss
00:22:25
does dark p and Mech energy which is a
00:22:28
ton of damage right a lot of damage
00:22:30
going out how do you do this boss
00:22:32
properly well one of the problems is
00:22:34
that boss will deny space in the room
00:22:36
with all these Black Ops and so one of
00:22:37
the best strats that we found is we
00:22:39
should stack the boss very close um you
00:22:42
know to the stairs and then when the
00:22:44
boss starts spawning bad stuff on the
00:22:46
ground we just simply move clockwise
00:22:48
around the room so neatly as a group we
00:22:51
get some AOE healing we also get to
00:22:53
spawn all these bats in roughly the same
00:22:56
Corners you can see some of the bat is
00:22:58
really start starting to spawn up on the
00:23:00
ground and then with that I just move
00:23:01
the boss clockwise around the room so
00:23:03
neatly we always have space to do the
00:23:05
boss and then once you have all these
00:23:07
good space then you have you know kind
00:23:09
of the room to just make sure that for
00:23:11
every duck P you pop personals and AOE
00:23:13
healing cooldowns and that's what help
00:23:15
uh really immensely in terms of the
00:23:18
entire fight and since we on city of
00:23:19
threats that's also another very kind of
00:23:21
like useful tip that you can do so
00:23:23
normally if you just tag this boss it's
00:23:25
just one boss right one mini boss that
00:23:27
you do it's kind of a waste of time you
00:23:28
can see my m is basically blinking past
00:23:30
this Mo of invas to tag the first queen
00:23:32
the first queen the mob one of the first
00:23:34
spy is always this location and as a
00:23:37
tank you can actually lead pass do a
00:23:38
range tag and bring the boss back you
00:23:40
don't want to go further than that
00:23:42
because if you go further than that
00:23:43
you'll be whamp and you basically can't
00:23:45
proceed any further you lose argro and
00:23:47
your team might die so basically have a
00:23:48
range Target super helpful you can see
00:23:50
the queen is running to us that's the
00:23:51
first Mo first spy done very simple so
00:23:54
you can then cleave you can two target
00:23:55
cleave this two mobs and it basically
00:23:57
saves you a lot of time now after you
00:23:59
kill that Mo the first queen you always
00:24:01
want to take this path to the left you
00:24:03
never want to go anywhere else this is
00:24:05
the most efficient way to do the Spy
00:24:06
game it's been figured out by people on
00:24:08
beta now you always want to go around
00:24:10
the corner here and you want to do a
00:24:12
clockwise loop around the entire area
00:24:14
because essentially the remaining three
00:24:16
queens are in you know those three uh
00:24:19
you know thirds of the room essentially
00:24:21
so you take this left path and you do a
00:24:23
loop around the entire area and you
00:24:26
start following The shadowy Apparition
00:24:27
you will def definitely find the Spy um
00:24:30
the Spy spawns in a fixed pattern so if
00:24:32
you take this route every single time I
00:24:34
guarantee you after like I don't know 10
00:24:36
runs 20 runs of city of threats you will
00:24:39
already memorize the exact spawn
00:24:40
patterns it always spawns in the same
00:24:42
fashion um and yeah it it makes things
00:24:45
every so much simpler so remember just
00:24:47
go clockwise around the area so in this
00:24:50
case because we already killed it around
00:24:51
this quadrant right we know that this
00:24:52
quadrant is done so we are zipping over
00:24:54
uh clockwise to the next quadrant um and
00:24:57
speaking about all these spies there's
00:24:59
something buggy of these spies so the
00:25:00
other thing that we notice is that
00:25:02
there's this mob that always patrols
00:25:04
around the bridge and this AE circle is
00:25:07
super deceiving this thing Clips the
00:25:10
stairs for some reason and sometimes if
00:25:12
you run on the stairs you will get clip
00:25:14
by this mob and send you know back to RP
00:25:16
same thing happens here when you walk by
00:25:18
this mob for some reason you can see we
00:25:20
outside of this circle right the mob
00:25:21
suddenly teleports on us and sends us
00:25:23
back flying I don't know why but make
00:25:25
sure when you're running by the bridge
00:25:26
you need to just keep a safe distance
00:25:28
away from this m because this mob is
00:25:30
crazy so I don't know blizzard needs to
00:25:32
fix this and then I want to talk about
00:25:33
the last boss the last boss here was
00:25:35
kind of a manners for some people they
00:25:37
were very surprised by how much damage
00:25:39
the beetle slam did this is the by far
00:25:42
the easiest way to do this boss just
00:25:43
stack and move clockwise so the moment
00:25:45
the Ops spawn okay so we are stacking
00:25:47
now and you can see that the Ops are
00:25:49
about to move onto US you can see those
00:25:51
blue things we now should move in a
00:25:52
clockwise fashion and you can see we all
00:25:54
stacked why because we are stacking for
00:25:56
umro weave umro weave is here and we all
00:25:58
stacked up and we can basically AOE our
00:26:00
umro weaves super easy and so you can
00:26:02
see the Ops to constantly move clockwise
00:26:04
around the room all we need to do is
00:26:05
just kind of stack and just move out
00:26:07
together right and then when you have
00:26:08
the tank Buster the tank stays still
00:26:10
everyone moves out from the Tank tank
00:26:12
stay still and then the fight just
00:26:13
rinses and repeat but also on this AOE
00:26:15
traa slam you want to pop some cooldowns
00:26:17
if possible and because you're all
00:26:19
stacked up it's always so easy to just
00:26:21
get AOE healing off on the party that's
00:26:23
one pro tip I just like to mention
00:26:24
always stack for this boss I think is
00:26:26
super helpful and then next you have the
00:26:27
dawn breaker now you folks probably know
00:26:29
all the Mechanics for D breaker what to
00:26:31
do and whatnot but one of the biggest
00:26:33
things I've seen people kind of mess up
00:26:35
is still the second boss this second
00:26:37
boss fires the op and if the op hits a
00:26:39
wall near you it's instant death for
00:26:41
everyone so you always want to bait the
00:26:43
op away from the group so what's the
00:26:45
cleanest way to do it so take note that
00:26:47
the boss unlike beta now is always
00:26:49
stationary it always spawns near the in
00:26:51
over here so the cleanest way I found to
00:26:54
do this boss as we're kind of doing keys
00:26:56
of viewers is that once you clear out
00:26:58
this entire Courtyard right the boss is
00:27:00
now available you can see me dropping
00:27:02
markers there so I was dropping wall
00:27:04
markers there really quickly in real
00:27:05
time you see all these wall markers and
00:27:07
if you want to know how to do all these
00:27:08
real time wall markers again my previous
00:27:10
video covered all these little Nifty
00:27:12
tricks and tips it's a one button wall
00:27:14
marker cycler anyway I'm telling them
00:27:16
drop your dark Ops there this group
00:27:18
basically stands near the fountain we
00:27:19
all stacked up against here the boss is
00:27:21
targeting the Mage here the Mage
00:27:23
basically moves over to the marker
00:27:25
points the op down the pathway and this
00:27:28
is the best pathway because there's
00:27:30
basically a lot of open space to point
00:27:32
the op down so the chances of it
00:27:33
exploding is kind of low and the other
00:27:35
thing that will really help your tank on
00:27:36
this fight is when the boss starts
00:27:38
channeling animated Shadows on you in
00:27:40
this case in my sham you can see that
00:27:42
the Sham is basically stacked up on me
00:27:44
and so as a tank I can simply just Spam
00:27:46
some for AO to basically grab Agro of
00:27:48
them now if they're standing in nania
00:27:50
and all these ad spawns far away from me
00:27:52
the problem is as a tank the boss will
00:27:55
do a AOE tank Buster right because you
00:27:58
move the boss's positioning it kind of
00:28:00
messes up where people want to place D
00:28:01
Ops and also it messes up people's sense
00:28:04
of direction when the boss does this
00:28:06
tank Buster that everyone needs to get
00:28:07
out of and you know this is where things
00:28:10
can get really dicey but point is
00:28:11
regardless I recommend tanking the boss
00:28:14
over here clear out the area and then
00:28:16
you can always point the Ops down the
00:28:18
big opening now this might not be the
00:28:19
most ideal place to do it in high keys
00:28:21
because it's all about efficiency and
00:28:23
your have players who are more skilled
00:28:24
on voice coms but this is the cleanest
00:28:26
of parts I found if you found it helpful
00:28:28
don't thank me thank all the patreon
00:28:29
subscribers all the YouTube members that
00:28:31
you see on screen these are the people
00:28:33
who make it possible to do what I love
00:28:34
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00:28:36
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00:28:38
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00:28:40
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00:28:46
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00:28:48
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00:28:50
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00:28:54
can figure out new tech together and
00:28:56
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you like more content from me I'll see
00:29:00
you in the next video check out the one
00:29:02
in the middle of the screen