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hey everybody it's Norm from tested and
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today I want to give you a first look at
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my Hands-On Impressions with X re's new
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line of their display glosses or what
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they call these AR glasses not really AR
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just yet this is the xra one and along
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with the xra one pro launching early
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next year uh they're the latest in a
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whole line of Hardware that we covered
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only 4 months ago in a video where I
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showed you the external airs and the Air
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Ultra
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and the beam and the beam Pro in that
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video I lamented how difficult it is for
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consumers out there to make choices and
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to know when to jump into this type of
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Technology because it seems like there
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seems to be a new pair of these glasses
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coming out every six months or so but
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the xra ones and the one pro does have
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interesting new technology I think it's
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worth discussing and worth considering
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if you're thinking about making a
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purchase so let's dive into the
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technology uh as we've discussed in the
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past these are display glasses where
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they don't have a real computer at least
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in previous generations on the inside
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you know a thing like a steam deck your
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phone your laptop with display port out
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you plug them into the glasses over a
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cable and they kind of act as floating
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monitors they have two tiny micro OLED
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displays that using bird bath Optics
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make it feel like you have a giant 1080p
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screen floating in front of you as large
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as 240 something inches you can place it
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in space now in the past one of my
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frustrations with this Glass Technology
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was that that what image was locked in
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place with the first generation airs
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when my head moved it was headlocked and
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that's not how I interact with content I
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like moving my eyes but also move my
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head to look around and so get real
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Three Degree of Freedom tracking you had
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to use the beam or the beam Pro these
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Puck accessories that would offload that
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compute that reprojecting
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of the image to make an image locked
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into place the beam was okay it
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overheated a bit you know you could
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really do too much with it the beam Pro
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actually like a lot I've been traveling
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with the airs and the beam Pros putting
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movies on a Micro SD card using their
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nebula OS and Native video players to
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play movies without having to bring a
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giant Apple Vision Pro carrying case on
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an international flight this works just
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as well for that purpose of having a
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large Screen Cinema but it's still an
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extra accessory well with the ones and
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the one Pros they've put that processing
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finally into the glasses themselves
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they've internally developed a chip uh
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called the X1 chip it's a 12 nanometer
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processed chip using tsmc uh
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semiconductors and it's embedded onto
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the top of the glasses this co-processor
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they're calling it does all the
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processing of the motion data of the
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gyroscop in data that three degree of
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tracking it's not sixed off you can't
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move forward or backward there are no
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cameras here to look at the outside
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world uh but it works as advertised and
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a much lower latency much more
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responsive than the pass Hardware
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Solutions or even software Solutions if
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you're using you know Dei on the steam
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deck they're claiming down to a 3
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millisecond response rate if you're
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running this at 120 hertz now most of
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the time it's 90 htz so it's a little
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bit higher than that that's still many
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times faster than the 20 to 30 second
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milliseconds when you're having to pass
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that gyroscopic data onto a compute Puck
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and then reprocessing the image and
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getting that back having the chip on the
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glasses not only is a much better use of
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the form factor but the performance is
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actually much better I've had this
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pre-release set of glasses for the past
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week using over my Thanksgiving break
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and it is so much easier to use this
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with something like a steam deck than
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having to pass through the beam or
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casting to a device like the beam Pro
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now the xreal one Pros also use that X1
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chip but also has significant Optical
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changes as well uh while the ones have a
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50° field of view so that's about 4
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degrees wider than the 46° of the airs a
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little less than the 52° of the ultas
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the one Pros have a 57 Dee field of view
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offered by a new flat prison optic
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system also internally developed in
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their own Factory this is something
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they're telling me they've actually
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internally designed and engineered and
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tested rather than working with a
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thirdparty vendor for these bird bath
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Optics and before we dive into the
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functionality and my Impressions I want
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to share with you a conversation I had
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with xra CEO Chi about how they develop
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this X1 chip and their road map forward
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let's take a listen CH thank you so much
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for having us here good to see you again
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yeah like always yeah um so I want to
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ask you have so many questions about uh
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the new glasses you guys are launching
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you guys are announcing two pairs of
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glasses the you're calling it now the
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the ones and the one Pros yes um in the
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past you had the beam you had the beam
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Pro you know which address the desire
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from users to want to have whatever
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input from a phone from steam deck to be
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fixed in orientation right and you're
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saying that is now in One of These Arms
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of the glasses basically we're putting
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the beam into the glasses with the
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minimum latency you can possibly get
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yeah so why in the past was there a
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whole external Puck all the Heat and all
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the fan and power consumption how is
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that now in a chip that can okay use
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power draw first of all you know uh
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there's nobody else has ever done that
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before and you know uh there wasn't
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really a market kit for this type of you
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know glasses before so when we get into
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this we realize okay there's actually a
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perfect Market fit for this and we start
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to realize okay there's no existing
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solution that will support this kind of
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capability as being the market leader
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for Consumer a glasses we realize we
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might have to do this on our own so
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three years earlier we actually start a
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project and finally after a lot of
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investment and effort now we're finally
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there so you have an in-house chip
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design team you have in-house Optical
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design team it's not the case where
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you're going around sourcing for and
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waiting for industry to necessarily
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catch up we tried but we want to say ah
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had of the others we want to actually
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keep pushing this bungies for for the
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kind of experience and we couldn't wait
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well tell me about the chip then what
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are the capabilities of this chip I
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imagine it's most like processing or
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reprojecting video okay so what it does
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essentially is you know we're not
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replacing your uh chip here right we're
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building a co-processor that can work
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with those kind of chips and putting
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theay in sensitive computation and
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perception related computation into the
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chck so this actually will end up giving
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you only 3 millisecond motion to fom
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latency for all our exteral one glasses
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and we're so excited because nobody else
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has ever done this before to give us
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some reference you know Vision Pro have
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about 12 millisecond and our previous
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generation connecting through beam Pro
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or beam will take about 20 to 30
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millisecond so this one is in a
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different level so if you're looking for
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you know if you're a gamer like a steam
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deck or if you're looking for some
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productivity use cases you have to
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upgrade to X One Series yeah and and
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you're also one of few devices that
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still allow a direct display port input
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that's right and you're not talking
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about casting not talking about running
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native applications no on the glasses
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you believe that this is more of a
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companion device for people with phones
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with display port out devices with
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display port out so we have two
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different separate we called a product
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Vision okay one is what you call spatial
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display so we don't need any kind of
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dependency to the hosting device just
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want this to be easy plug into anything
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and simply work yeah and the the second
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level is what we call spal Computing but
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it does require you know more players
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coming around together for platforms for
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Content you know for a lot of native AR
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applications I think that St be the
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future but we're just not there yet and
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that's the type of device that would
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require more input cameras more
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absolutely more Hardware more processing
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um and and they can share research in
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terms of like your office you can share
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things like the X1 chip absolutely yeah
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um you still have this I mean in the
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glasses form factor right and you're
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calling them AR glasses and you know one
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of the things that I issue with is I
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don't see people walking around wearing
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this necessarily like it's great for me
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on the couch great for me on a on an
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airplane you know is the vision really
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to have people walk around wearing these
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glasses you know or that's a good
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question I think you know the glasses
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you were wearing today this is all day
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wearable glasses but we are building not
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for all day wearable but we're doing
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something like all day portable so it's
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very similar to to a sunglasses you're
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carrying today you don't really
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necessarily wear sunglasses all the time
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but you carry that with you and from
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time to time you put them on and boom it
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simply works that's kind of philosophy
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we're getting here and that's why we can
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do this tatter solution because that's
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the best kind of balance between
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performance and you know we comfort and
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everything so eventually as time goes by
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when you're so used to that maybe at
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some point maybe 3 to five years later
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you cut a wire and this will transfer
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into all weall devices like the leave
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the Mana proc and like you said also a
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good balance between social
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acceptability as well so even though you
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may not be walking around wearing like
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as all day wearables you're not getting
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second looks on an airplane in the
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living room it's not bulky you're still
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you have these these these parameters
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that you're going for for weight that's
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true yes but on the other hand we're
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trying to blur the kind of boundaries
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right now for for the new glasses we
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have the side view kind options here you
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can actually uh shrink your screen to a
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tiny window in front of you and because
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the L is so small it is so stable I
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actually think you know for Fitness for
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some other activities you can actually
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wear this yeah while doing you know even
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jogging yeah yeah and and part of that
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because you're using you know bird bath
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style Optics there's always that
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tradeoff not only for display resolution
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and field of view but also how much
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transmissibility of light that's right
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yep yeah so how are you addressing but
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still you can keep pushing that as you
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can tell it's getting more and more
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transparent for for the newer generation
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as well right so I willon be surprised
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at some point it can be as light and as
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compact as normal as your glasses well
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and the way to get toward that right you
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develop your own new optic system from
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the pro that's right the one pro uh tell
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me about and this is not launching till
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early next year releasing early next
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year but tell me about the development
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of this and and how this fundamentally
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differs from the the one yeah we're
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actually the first one to really put bur
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bath in mass production right we
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actually shrink that compared to the
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early prototypes and make that really
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you know available and affordable and I
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think you that's also the benefit of
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having our in-house factories not only
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we're designing them we're designing
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manufacturing we're shipping them
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everything is in-house so that gave us
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the capability to keep pushing and
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working innovating and this is something
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we're so excited about I think you know
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this one we have better much compact
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kind of form factor with wider fun of
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you fundamentally I I see like there's I
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imagine there's a a similar Sony type of
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display at the top right on both both
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eyes I see even looking on the side
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there's a you know some type of combiner
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that's right right um but what allows it
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to not be as as as thick as the ones
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process perspective is getting more and
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more kind of advanced so we'll keep
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challenging that because of the kind of
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experiences we're getting Building B
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bath we know how we can actually take a
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step further make more complicated kind
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of design and challenging with more
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Advance kind of processes what's
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interesting to me is also as you get
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more compact your Field view also
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expands yes you go from 50 to 57 yep you
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know is this just a fundamental shift in
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in bird bath design it is okay it is so
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going forward this will be kind of like
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the Baseline new standard I think that
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will be the mainstream going forward and
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we're trying everything possible to get
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that you know more and more uh
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affordable yes and also we're hoping
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we're not stopping there 57 is not a go
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we're thinking something like 70 to 80
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de that's your target you feel like
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there's a good road map absolutely with
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this new manufacturing process
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absolutely what are the challenges at is
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it materials is it yields it is kind of
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both yeah it's it's even that more than
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that it's also the cost you know it's
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also uh no one else has ever done that
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before so you have to actually come up
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with the right people the right
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mindsight uh to kind of Polish those
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stuff and working with different vendors
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as well to really get there yeah and
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then you know I talked about sourcing
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components but one of the vendors that
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you are relying on are is a display you
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don't make your own displays do you see
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a radat for the dis form factor as you
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know you go to micro oleds and things
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like that that make your design that
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you're factoring into the design of
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these object absolutely I think in the
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near future micro OLS what you want is
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getting more and more pixels there right
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so right now we're still adding 1080p
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even though we're getting like better
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better motion blur and resolution but
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still you want more pixels into that and
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going forward you actually want to have
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can we have more compact kind of display
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maybe microed maybe some other
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technology as well so we'll just you
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know keep working with those guys and
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try to find the best kind of option that
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times goes by yeah you know as someone
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who loves technology I love to see the
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fast iteration the fast pace of it right
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because I know for you it's many years
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and the works for the chip and for the
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optics for Consumer side it can be a
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little frustrating right because they
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don't know when to when's the time to
00:13:47
jump in that's true right so how do you
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think about a road map that aligns with
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a consumer purchasing with you know when
00:13:55
devices have more USB like how do you
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feel about first of all you know I
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really want to un
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you know iterating Hardware is really
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challenging and very expensive right so
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we think you know we already done our
00:14:06
best trying to iterating at least you
00:14:07
know couple times a year you know you
00:14:09
can see new product coming out of this
00:14:11
every year but if you ask me I think in
00:14:13
the next CP next couple years it's going
00:14:15
to be very exciting and not only us you
00:14:18
see orine you see you know Snapchat you
00:14:20
see a lot of other companies are coming
00:14:22
different kind of osc glasses this is
00:14:24
probably the best time for for as a
00:14:27
customer to see kind of new innovation
00:14:29
is coming to this uh this Market well
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thank you so much for sharing with with
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us the new technology giving us some
00:14:35
insight into the development process and
00:14:36
also even teasing the road map ahead
00:14:38
it's great absolutely love to be here
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thank you so much all right thank you so
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as you heard from Chi there could be
00:14:44
many improvements down the road both on
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the processing side and on the optic
00:14:48
side the X1 chip this is 12 nanometers
00:14:51
of tsmc which can go down to seven or
00:14:54
five or 3 nanometers meaning reduced
00:14:56
power consumption or more functionality
00:14:58
things things that they can explore as
00:15:00
they get more of these into the
00:15:02
marketplace the Optics with their flat
00:15:04
prism Optics while they're 57 degrees
00:15:07
and in my hands on time that's a
00:15:09
meaningful difference compared to 50
00:15:11
degrees they're talking about going up
00:15:13
to 60 or 70 somehow and they have a road
00:15:16
map for developing those Optics somehow
00:15:19
in the future but the devices that will
00:15:21
be available this holiday season the
00:15:23
ones shipping later this month and the
00:15:26
one Pros early next year is that worth
00:15:29
jumping into and I can't go do a full
00:15:32
review now I don't have the one Pros
00:15:33
here and this is pre-release hardware
00:15:36
and software but the experience that
00:15:38
I've used so far does feel way more
00:15:41
convenient and actually a much better
00:15:43
user experience um than having the beam
00:15:46
or the beam Pro having just one cable go
00:15:50
to my laptop or the gaming device having
00:15:53
the ultra low latency of that code
00:15:56
processor being on board actually makes
00:15:59
the experience so much better I felt
00:16:01
than the M Pros now there's it's not
00:16:03
like there's no blurring or no smearing
00:16:05
if I move my head around really quickly
00:16:07
the images do feel a little bit smear
00:16:11
but it did feel much better compared to
00:16:14
the original airs plugged into the beam
00:16:17
field of view wise at 50° I felt those
00:16:20
very similar to the airs and the ultas
00:16:23
when I'm using this in the anchored
00:16:25
image mode where the image stays in
00:16:27
place I'm not actually using the full
00:16:29
field of view I want a little bit of
00:16:30
buffer so that when my head bobbles a
00:16:32
little bit naturally I'm not getting the
00:16:34
clipping on all four sides so every
00:16:37
additional degree of field of view
00:16:40
increase feels like it could be
00:16:42
meaningful and at 50° I feel like that's
00:16:45
acceptable but I'm going to want more
00:16:47
and that's why the little time I had
00:16:49
with the one Pros with that 57 degree
00:16:52
field of view did feel like a big change
00:16:56
that one also has a brighter display at
00:16:59
700 nits versus 600 knits on the ones
00:17:02
here uh although it's slightly heavier
00:17:05
at 87 G versus 84 G here both of those
00:17:08
being about 10 gram heavier than the 72
00:17:11
G of the original airs now wearing these
00:17:14
didn't feel like the weight was much of
00:17:16
a difference what's more important is
00:17:18
the fit of these glasses to your face
00:17:21
because of the way the bird bats Optics
00:17:22
work where your eyes are positioned
00:17:25
relative to the displays is really
00:17:27
important so you can see the full image
00:17:29
and that's why they've always included
00:17:30
these different couple of nose uh
00:17:33
fittings so they perfectly rest on
00:17:35
different shaped noses and they're
00:17:36
adjustments like on the arms that you
00:17:38
can tilt the angles up and down then
00:17:40
bend them outward so that you can get
00:17:42
that perfect fit along with prescription
00:17:44
inserts so you can get the most Clarity
00:17:46
on these glasses now something they're
00:17:47
also introducing on the one Pros is uh
00:17:51
different ipd settings and it's actually
00:17:54
completely two different models uh you
00:17:56
choose a narrower ipd or a higher ipd
00:18:00
that's best suited for you and then
00:18:02
there will be software options to
00:18:04
fine-tune those on the standard ones and
00:18:06
not the one Pros you can still access
00:18:08
software ipd adjustment um but it'll be
00:18:11
interesting if you do have special ipd
00:18:14
needs how the new hardware will be able
00:18:16
to accommodate for your face shape and
00:18:18
size it's also interesting that they put
00:18:20
all the hardware controls now on the
00:18:23
arms themselves and it's actually a lot
00:18:26
to handle uh there's a shortcut button
00:18:29
on the top there's an adjustment button
00:18:32
that by default is brightness and
00:18:34
there's this spatial button that's the
00:18:36
red button that changes between the
00:18:37
modes that you want this have this
00:18:39
whether it's an anchor or a follow mode
00:18:41
double tapping or long pressing the
00:18:43
buttons will have different
00:18:45
functionality and honestly it takes a
00:18:47
little bit of time getting used to it I
00:18:48
found it a little bit easier using the
00:18:50
nebula OS you know 3 degree Freedom
00:18:54
laser pointer that uh that I would use
00:18:56
in the beam Pro to adjust all those
00:18:58
settings like how far I want that dis
00:18:59
virtual display to be or how large I
00:19:01
want that display to be a little bit
00:19:03
clunky doing it with the buttons on the
00:19:05
glasses themselves uh right now with the
00:19:08
current software that I have I can't
00:19:10
access nebula OS if I plug the ones into
00:19:13
the beam Pro but xra is telling me that
00:19:16
by the time the glasses are out you will
00:19:18
be able to use nebula OS and get that
00:19:22
video playback on this device although
00:19:24
tracking and that low latency tracking
00:19:26
will still be handled on the glasses
00:19:28
themselves with the X1 chip you can also
00:19:31
use the buttons to activate something
00:19:33
like an ultra widescreen mode so instead
00:19:36
of telling the device this is a you know
00:19:39
1920x 1080 16x9 monitor you can tell
00:19:42
that it's a 32 by9 Ultra widescreen
00:19:45
monitor which was useful if you're
00:19:47
plugging this into a laptop uh there's
00:19:49
also a small picture and picture mode
00:19:52
where instead of having the image fill
00:19:53
your full field of view it's only
00:19:55
filling either the left or the right
00:19:57
side kind of putting the image right
00:19:58
right on the side so if you have this in
00:20:01
a full transparency mode and you don't
00:20:03
have the electrochromic dimming uh you
00:20:05
can still have your digital feed from
00:20:07
your phone like a social media feed on
00:20:09
the right side while using these
00:20:11
basically as sunglasses and that's
00:20:14
really question of whether these glasses
00:20:17
can work in a normal social environment
00:20:20
that was the whole promise of these exal
00:20:23
form factors and what I found is not
00:20:26
really even with improved it in the
00:20:29
opacity so that the world isn't as
00:20:32
dimmed even with the smaller form
00:20:34
factors this still feels like a special
00:20:37
use case where I'm using this more on
00:20:39
the couch or on a flight or on a train
00:20:42
maybe a car ride uh but not really when
00:20:44
I'm walking down the street and using
00:20:46
this for podcast like I would use you
00:20:48
know my Rayband metas at least not yet
00:20:53
uh there is also a new uh accessory port
00:20:56
on the bottom here they'll be selling a
00:20:58
single monocular camera accessory
00:21:01
that'll be able to shoot color video and
00:21:03
photos 12 megapixels uh but the most
00:21:06
interesting use case for that may be the
00:21:08
ability to record video or photos
00:21:10
combined with whatever display image you
00:21:13
have in the glasses so whenever they
00:21:15
turn on augmented reality features uh
00:21:17
you can actually share composited video
00:21:20
with what the glasses sees as well as
00:21:23
what you see which might make for
00:21:25
interesting or fun uh video to share on
00:21:28
social media again this is not a full
00:21:32
review of The X real ones CU we're still
00:21:36
working on pre-release hardware and
00:21:38
software and I do want to wait until I
00:21:40
have more time with the one PR I can
00:21:42
better compare them because there's $100
00:21:44
price difference this is 500 bucks the
00:21:46
one Pros are $600 these are launch MSRP
00:21:50
prices and my gut feeling is that the
00:21:53
extra field of view the new Optics of
00:21:56
the one Pros might make that extra $100
00:21:59
worth it so we'll wait till early next
00:22:01
year and we have both in hand to do more
00:22:03
thorough testing um and if you have
00:22:05
questions about the xreal line of
00:22:07
glasses post them in the comments below
00:22:09
or if you'd like to see me do maybe a
00:22:11
live stream Q&A about this on our second
00:22:14
Channel tested team let me know if You'
00:22:16
like to see that as well something we
00:22:18
can try links in the description as well
00:22:21
thanks so much for watching I hope you
00:22:23
found this interesting I'm Norm from
00:22:24
tested and I'll see you next
00:22:27
time thank you guys so much for watching
00:22:29
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