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Hey guys, it’s Celestia, and we need to talk about
how fat people are portrayed in art. And not just
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fat people, pretty much anyone with a body type
that isn’t skinny but not too skinny, curvy with
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a perfect hourglass figure, or muscular, because
art, particularly in both Western animation and
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anime, does all of them dirty. From inaccurate and
offensive depictions of their bodies that border
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on caricatures to the way that those depictions
are used to reduce those characters to harmful,
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derogative tropes, there’s a lot that’s wrong
with the way that anyone with a body that doesn’t
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meet impossible beauty standards is often drawn
in popular media. So we’re gonna talk about it,
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because I’m just really, really sick
of this being the standard for things.
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Thank you so much to Skillshare
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please go check them out, and
now let’s get into the video.
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Now, I recently made a video roasting the
worst art tropes in anime, which was a lot
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more fun than this one, so… go watch that first
if you want a laugh before we get into the much
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less funny topic we’re discussing today. But
then come back here, because in that video,
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I mentioned that one thing people hate a lot as a
trope in anime is that every body type is mostly
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the same, with very little variety in weight
amongst their casts of characters, and that’s
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part of a much larger problem that exists in the
art of popular media as a whole. And now we’re
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gonna talk about how that problem came to be, what
makes it a problem at all, the consequences of it,
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and how we can work towards getting rid of
it, or at least lessening its prevalence.
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Before I do, I just want to say one thing:
I’m gonna be using the word fat in this video,
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because I don’t think it’s a bad word. I think
the gradually, widely accepted belief that it
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is contributes heavily to the demonization of
bigger bodies in media and in society itself,
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and is inherently based on the belief that
fat = ugly, which is both harmful and untrue,
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and I don’t want to further that. Also,
based on the nature of the video’s topic,
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trigger warning for weight-related
discussion and eating disorders.
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Disclaimer aside, this whole problem boils down
to two primary and closely related issues: one,
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the lack of body diversity in most artistic
mediums, and two, the fact that weight is
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used as a way to define and reduce characters to
specific, often derogatory tropes. I’ll explain
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how those two go hand-in-hand later on, but let’s
address them individually first, starting with the
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lack of body diversity. It’s impossible to look
at anime and animation as a whole and not see it:
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characters are almost always depicted only
as skinny but not too skinny, curvy with a
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perfect hourglass figure, or muscular to varying
degrees. Average, chubby, or overweight characters
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are rarely seen in the main cast, and almost never
without their weight being a significant part of
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their identity. Thin characters are rarely defined
by being thin with it being their only real trait,
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but average and chubby characters constantly talk
about being insecure about their weight or wanting
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to diet while fat characters often exist only to
have their weight be the butt of every joke. And
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I fully acknowledge that this is the case not
just for animation, but for all forms of live
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action media, too - it’s a problem everywhere
we look. But in the case of TV and movies,
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the characters on-screen are limited, to an
extent, by the physical limitations of the
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human body. A character can’t have a body that a
real human being can’t have in live action media,
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because a real human being has to play them.
Yes, there are other factors to consider in this,
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like the fact that skinny actors frequently have
to starve themselves to achieve the bodies they
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have during filming, and the fact that muscular
actors follow ridiculously rigorous workout
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regimens and often dehydrate themselves before
filming to make sure there’s no water weight at
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all to obscure their muscles, all of which is so
upsetting to me and is a massive problem in and
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of itself. Video editing can also distort their
proportions to an extent in post. I’m not saying
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the bodies that actors have in TV and movies are
always realistic, but they’re always physically
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possible for a human being to achieve, even if the
ways in which they can be achieved are unbearable
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for most. In animated media, that’s not the
case. Every character can have the quote-unquote
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“perfect” body if the animator wants them to, and
in turn, promote beauty standards that no human
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being alive could ever achieve. Obviously viewers
know that and the onus is on them to not look at
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an exaggerated, idealized anime character and
expect themselves to be able to look like them,
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but it’s undeniable that many viewers still look
at them and think “well, I at least need to try
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to get close if I want to be attractive”.
And in that way, the lack of body diversity
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in animated media contributes in a very unique,
negative way to the unrealistic beauty standards
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imposed upon its viewers, often resulting in a
significant toll being taken on their body image.
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But what about the second issue: that weight
is used as a way to establish a character as
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a certain trope? Well, it’s hard to ignore:
characters that are excessively thin are
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usually designed that way so they fit the trope
of weak and sickly. Super voluptuous or muscular
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characters usually have those proportions to
make them fit the bimbo slash himbo trope. Fat
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characters, maybe worst and most frequently
of all, are almost always designed to be fat
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in order to fit the trope of a villain, a
lazy loser, a geek, or a creep. In reality,
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all of those characters could fit those tropes
without weight being involved, but over time,
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it has nonetheless become deeply yet unnecessarily
integral to them anyway. And that does measurable
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harm to viewers of that art, because it’s only
natural to compare yourself to the characters
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you’re seeing, and if your weight is associated
with a type of character that’s viewed as weak,
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stupid, lazy, or unattractive, and that’s
all you see your body type represented as,
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time and time again, it’s hard not to let that
impact your self-esteem. As some of you may know,
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I suffer from a chronic illness that caused
me to go from a healthy weight to dangerously
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underweight, and while a new treatment has
helped me get back from a body-shutting-down
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double-digit weight and back to just the upper
end of underweight, I spent a long time looking
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skeletally thin. I still don’t look how I want
to, as I still am underweight. Constantly seeing
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characters that look like me only ever
being depicted as sick, weak, pitiable,
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and undesirable does not make me feel good
about myself. And when I was a healthy weight,
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only seeing curvy women with my relative body
type having impossibly small waists and no fat
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anywhere that was quote-unquote unattractive
genuinely contributed, in combination with a
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myriad of other things, to my development of an
eating disorder that I’m still fighting. Both ends
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of the spectrum hurt me, and it’s in no small part
because of the normalization of these tropes. Yes,
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we as viewers can’t put all the blame on media
for that, but as the article Messages about
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Physical Attractiveness in Animated Cartoons
puts it: “The media, in particular television,
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communicates facts, norms, and values
about our social world. For many people,
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television is the main source of information about
critical aspects of their social environment.
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Whether television shapes or merely maintains
beliefs about the world is not as important
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as its role in a dynamic process that leads to
enduring and stable assumptions about the world.”
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So how are these two issues related? Well,
because the lack of body diversity in media
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is intentional because of those weight-related
tropes. Whether we like it or not, attractiveness
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is a major factor in what gives a character value
both for the viewer and the creator of the media
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we’re viewing - we as humans are drawn to beauty,
and media will naturally reflect that. The same
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paper I mentioned earlier said the following:
“Without a doubt, the animated cartoons studied
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in conjunction with this research communicated
a clear, consistent message with regard to
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attractiveness: Being attractive is a very good
thing. On virtually all dimensions examined,
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socially-desired traits were associated with
being attractive, and socially-disapproved
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characteristics were associated with being
ordinary-looking and/or unattractive. For example,
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our culture values youthfulness over old age;
youths were less likely to be unattractive.
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As another example, our culture values thinness
over being overweight; overweight characters were
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more likely to be shown as unattractive, whereas
thin characters were more likely to be depicted
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as good-looking. Intelligence is also prized
in our society and, once again, below-average
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intelligence was associated with the less-valued
group: physically unattractive characters.”
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So if those responsible for creating the art
and media we consume are sure that we only
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want to cheer on and show interest in attractive
characters, that means they’re going to make as
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many attractive protagonists as they can and
shove characters that aren’t into side roles,
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or worse, antagonistic roles. To a degree,
this is just an unavoidable inevitability
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in a society that puts so much value on
physical beauty, and while it’s not good,
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it gets a lot worse when we acknowledge that
unfortunately, we’ve collectively come to falsely
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associate thinness with beauty and fatness with
ugliness. So if the creators of animated media
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deliberately include primarily attractive
characters and being attractive is heavily
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associated with being thin, it’s no surprise at
all that we have so little body diversity in the
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art we see. And if unattractive characters
are deliberately being assigned undesirable
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traits like a lacking moral character, lacking
intelligence, lacking social approval, and so on,
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it’s no surprise either that we have so many
negative weight-based character tropes. If we
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could just accept the obvious fact that fat people
can be beautiful and thin people can be ugly and
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beauty isn’t tied to weight, we could break this
stupid association and have characters of all
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weights be eligible for protagonist positions
and positive tropes rather than negative ones.
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If your protagonists have to be attractive,
make them fat and attractive! It’s so easy!
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The lack of representation and the fact that to
fit those negative tropes, fat characters are
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almost always intended to be depicted as ugly,
also means that they aren’t drawn accurately
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or favourably, either. If fat characters aren’t
drawn often due to the lack of body diversity,
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artists will be less experienced and skilled
at drawing their bodies accurately. If the
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character is supposed to be ugly because they’re
fat, they’re going to have only the societally
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unattractive features of theirs exaggerated to
fit that appearance, often in a manner that’s
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completely unrealistic and not even close to how
their body would look in reality. It all combines
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into what we have now: fat characters usually
looking more like offensive caricatures of their
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real-life counterparts than anything close
to realistic. And yes, I understand that most
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animated mediums are supposed to be stylized,
so some features and proportions are obviously
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going to be exaggerated. But number one, the
fact that there’s no middle ground between thin
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and obese in media means those exaggerations are
being consistently taken too far: there should
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be a middle ground between them with average and
chubby characters, too, with weights varying and
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being exaggerated in a varying manner as a result.
As it stands, quote-unquote “average” characters’
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weights are often only differentiated by a
variation in muscle mass in males and a variation
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in chest and hip size in females, with little
to no fat where they, even as relatively thin,
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average, or muscular people, would have it. And
number two, you can stylize proportions without
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doing so unrealistically, inaccurately, and
offensively. It’s done for other body types.
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A thin or curvy person can look at a stylized
character that is also thin or curvy and think
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“okay, I obviously don’t look like that and
this is exaggerated, but that is a model
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of my body type that’s recognizable as such”.
The moment a fat character is depicted as fat,
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most animated media immediately just turns them
into a blob, which is not at all accurate. They
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don’t get that same kind of representation,
because artistic interpretations of their
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body types are not recognizably drawn. Some
degree of stylization in art is to be expected,
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but it should still be obviously and clearly
recognizable as a version of its source material.
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So where does all of this leave us? Obviously, the
first thing that needs to change is the perceived
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societal link between weight and attractiveness,
because it’s the root of every problem in art when
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it comes to body diversity and harmful art tropes.
As the study I mentioned earlier put it: “Clearly,
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and not unexpectedly, a strong association was
found between cartoon characters’ body weight
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and their purported level of attractiveness.
Overweight characters were nearly three times
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as likely as others to be shown as unattractive,
whereas thin/underweight characters were nearly
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twice as likely as others to be depicted as above
average in attractiveness. In another published
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work, we addressed cartoons’ messages about
body weight, and showed that being overweight
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was a bad thing whereas being underweight was a
good thing.” And that’s not true. It’s not true,
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and it being spread like it is is actively
harmful. We need to draw more fat characters
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as beautiful to break that false association,
and fight for and support media that does,
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too - body positivity is more prevalent and
strong now than ever, and while live action
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media has at least taken some significant
steps towards including more diverse body
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types in their casting, I personally feel
like art and animated media still has a long
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way to go to catch up in a race that even
the current winner is already behind in.
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And more than just drawing fat characters as
attractive in popular media, we also need more
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diversity in what fat characters actually look
like at all in popular media. There isn’t just
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one singular type of fat body that exists, it’s a
scale with varying sizes and varying proportions,
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which as of right now isn’t being regularly or
accurately depicted. I think Bojack Horseman
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actually did a pretty good job with this, having
a relatively realistic range of body types and
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not having any of them directly associated with
negative tropes or making bigger characters’
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identities completely defined by their weight.
They approach the whole topic really well too,
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with characters openly discussing their struggles
with their self esteem regarding their weight,
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how they’re worried about being perceived as a
result of it, and so on. Hollyhock, for example,
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is depicted as a relatively average weight,
maybe leaning a little more towards chubby,
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and she openly talks about how when she compares
herself to the vast majority of skinny girls in
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Hollywood– or Hollywoo, to be accurate to
the source material– she feels like a blob,
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even though that’s not how she looks at all. It’s
carefully, tactfully, and realistically handled,
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and I could sing that show’s praises for
ages, but the point is that we need more
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animation like Bojack Horseman. We need more
Hollyhocks. We need underweight fighters,
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overweight hot girl protagonists, muscular
nerds! We need characters that fit tropes
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without their weight being a part of
it - we need to rewrite this narrative.
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And finally, before you come at me, I’m not saying
anyone, be it individual artists or animation
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studios or anyone in between, has to draw fat
characters. People can draw what they want,
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and it’s not right to try to force anyone
to draw anything they’re not interested
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in. I’m not saying they have to
find fat characters attractive,
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either. What I am saying is that if
people are going to draw fat characters,
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draw them accurately without turning their
bodies into offensive caricatures. I’m saying
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if they’re going to include fat characters
in their stories, don’t use their weight to
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establish their identities and reduce them
to tropes. I’m saying if you’re designing a
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character that’s intended to be attractive,
don’t make their weight the reason they are.
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I really do think things are moving in the right
direction in terms of body positivity in art,
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and I do think that positive change is going to
be made in the coming years. It already has been,
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even if it’s nowhere near enough yet. But I think
that if we want to see more of it, each of us
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has to confront our weight-related biases, both
conscious and unconscious, to fight back against
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the harmful and unachievable beauty standards
being imposed on us by this false equivalence
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of weight and beauty. Media will always make
characters suited to what the audience wants to
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see - let’s show them we want to see all bodies,
not just the ones it says we should idolize.
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Thank you for watching, and I hope you enjoyed
today’s video. Special thank you as always to
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channel members Cafe Soleil, Joseph Solomon,
TC Pratt, Haruki Kenway, ZeldaDevorak42,
00:14:52
and Art of Amethyst Fable, as well as patrons
Batman, Kyle Low, blueswanson, Cora Feere,
00:14:57
Jamesha Walker, Elenxji, Kim Nguyen, Shamil_sheep,
crazyhussar, GhenTuong, Grayson Xavier, MG,
00:15:03
BlahMage, TC Pratt, Fihyn, Selene Merriman,
Ash W, Eldritchia, TheStrayDogg, Ulura,
00:15:08
Greg Noble, Decagon, and Milltio for their
support, and I’ll see you in the next one!