what the f*ck is wrong with sony..

00:01:34
https://www.youtube.com/watch?v=MpUoQy6ksc8

Ringkasan

TLDRSony's AAA Lego game, developed by Gorilla Games and Studio Gobo instead of the traditional Travelers Tales Studio, has underperformed significantly. Marketed for a declining IP and sold at a high price, the game has received fewer reviews and players compared to another game, Concord. Despite a massive development team and substantial investment—potentially resulting in a $100 million loss for Sony—it did not meet expectations on platforms like Steam and the PlayStation Store. This event raises concerns about employment impacts and corporate strategies for game releases.

Takeaways

  • 🧩 Lego game marketed as AAA but disappointed.
  • 🎮 Developed by Gorilla Games, not Travelers Tales.
  • 💰 Sold at €70/$60, criticized as overpriced.
  • 📉 Received fewer reviews than Concord.
  • ⚖️ Suggests a $100 million potential loss for Sony.
  • 👥 Over 800 people involved in game development.
  • 📊 Peak players less than Concord on Steam.
  • 📰 Raises concerns about employment after game's failure.
  • 🤖 Shift in developers for a Lego title discussed.
  • 🔍 Questionable investment strategies by Sony.

Garis waktu

  • 00:00:00 - 00:01:34

    The discussion highlights the poor performance of 'Lego Horizon Adventures', a game marketed as a AAA title for a declining IP at a high price of €70 or $60. Despite being developed by notable studios, Guerrilla Games and Studio Gobo, rather than the renowned Traveler's Tales, it failed to attract players, receiving fewer reviews on PlayStation Store than 'Concord', and performing even worse on Steam with significantly fewer peak players. The game likely resulted in a significant financial loss for Sony, estimated at $100 million including marketing costs. The commentary reflects on the potential impact such a failure could have had on employment and humorously imagines a world where Sony invested similarly in 'Bloodborne' leading to global benefits.

Peta Pikiran

Video Tanya Jawab

  • Why did the Lego game underperform?

    The game was marketed as a AAA title with a high price, but it wasn't made by the renowned Travelers Tales Studio and received fewer player reviews.

  • Who developed the disappointing Lego game?

    The game was developed by Gorilla Games and Studio Gobo, not the traditional Travelers Tales Studio known for Lego games.

  • What is the general opinion on the pricing of this Lego game?

    The pricing was considered exorbitant at €70 or $60, especially for a game that underperformed.

  • How does the player count compare between Concord and the Lego game?

    The Lego game had fewer reviews and peak players compared to Concord.

  • What could be the financial impact of this game's performance on Sony?

    It’s suggested that Sony might face a $100 million loss due to the game's poor performance and extensive advertising costs.

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Gulir Otomatis:
  • 00:00:00
    oh I did see this in another black eye
  • 00:00:03
    for Sony Lego Horizon Adventures debuts
  • 00:00:06
    to even less players than
  • 00:00:08
    Concord wait wait wait I know what
  • 00:00:10
    you're thinking who cares about a Lego
  • 00:00:12
    game but this is no ordinary Lego game
  • 00:00:14
    as this was marketed as a multiplatform
  • 00:00:16
    triple a game for a declining IP and
  • 00:00:18
    being sold for the exorbitant price of
  • 00:00:20
    €70 or $60 but here's the catch the game
  • 00:00:24
    wasn't made by the legendary Travelers
  • 00:00:26
    Tales Studio known for their Lego games
  • 00:00:28
    instead Sony Comm this to Gorilla Games
  • 00:00:31
    which is the studio that made Killzone
  • 00:00:33
    and Studio Gobo which specializes in
  • 00:00:35
    developing AAA games as you might
  • 00:00:37
    suspect the credits length for this game
  • 00:00:39
    is insane and even though the video is
  • 00:00:41
    shorter than the infamous Concord one
  • 00:00:43
    there's still more than 800 people
  • 00:00:45
    listed on a freaking Lego game while
  • 00:00:47
    receiving less reviews on the
  • 00:00:48
    PlayStation Store than Concord and even
  • 00:00:50
    worse on Steam where the game peaked at
  • 00:00:52
    1/4 of concord's peak players this game
  • 00:00:55
    was marketed as a AAA and most likely
  • 00:00:57
    netted Sony a $100 million loss with you
  • 00:01:00
    include the advertising budget oh man we
  • 00:01:02
    didn't even know about this one this is
  • 00:01:05
    unbel look at these numbers how many
  • 00:01:08
    people do you think like lose their job
  • 00:01:10
    over this [ __ ] can't wait for Lego Dark
  • 00:01:12
    Souls yeah maybe I might actually play
  • 00:01:14
    it can you imagine in the alternate
  • 00:01:15
    universe where Sony tried as hard to
  • 00:01:17
    make bloodborne happen as they do with
  • 00:01:19
    Horizon and how much better the entire
  • 00:01:21
    world would be we probably wouldn't even
  • 00:01:23
    have world hunger anymore and how many
  • 00:01:25
    millions of dollars went into that game
  • 00:01:28
    oh my God
  • 00:01:32
    w
Tags
  • Sony
  • Lego
  • Gorilla Games
  • AAA Game
  • Underperformance
  • Travelers Tales
  • Concord
  • PlayStation
  • Steam
  • Financial Loss