"Blending Expertise with AI-Enhanced Eco-Build and Crafts" with Pinar Ongun and Ozan Ertu

01:04:05
https://www.youtube.com/watch?v=dmmpy70PcMk

Sintesi

TLDRIn this episode of the Fusion Architecture Channel, host Daniel Escobar interviews Ozan Erog, co-founder of Synthetic Architecture, about the role of AI in modern architecture. Erog discusses how AI enhances architectural processes by merging it with traditional practices, enabling a new form of design that is both innovative and historically conscious. With over 20 years of experience in architecture and ecology, Synthetic Architecture explores AI through projects like a mobile garden in Melbourne and a residence in Dubai. Erog emphasizes the importance of context and vernacular wisdom while utilizing modern technologies, advocating for AI to assist rather than replace human creativity in architecture. Throughout their practice, Ozan and his partner Pinar work collaboratively, critiquing AI-generated designs to produce practical yet forward-thinking architectural solutions. They experiment with tools like Rhino, Revit, and AI systems, aiming to leave mundane tasks to technology and focus on creative, philosophical aspects of design.

Punti di forza

  • 🤖 AI is transforming architecture by complementing traditional practices.
  • 🌱 Synthetic Architecture integrates ecology with AI and design.
  • 🏛️ Blending historical context with modern architecture is crucial.
  • 🎨 AI acts as a tool to enhance creativity, not replace it.
  • 🛠️ Tools like Rhino and Revit are commonly used in architectural AI workflows.
  • 🌍 Contextual and vernacular design enrich architectural projects.
  • 📐 Synthetic Architecture is involved in innovative projects worldwide.
  • ✏️ Sketching remains integral in the design process despite technological advancements.
  • 🏆 Collaborative critique enhances the quality of architectural designs.
  • 🔄 AI generates synthetic data to create realistic and constructible designs.

Linea temporale

  • 00:00:00 - 00:05:00

    Host Daniel Escobar introduces guest Ozan Erog to discuss AI in architecture and its potential to blend with traditional building methods.

  • 00:05:00 - 00:10:00

    Ozan explains the foundation of Synthetic Architecture, highlighting the synthesis of AI with traditional architecture and ecology.

  • 00:10:00 - 00:15:00

    Ozan and Punar's work is presented, focusing on their unique AI-driven architectural style distinguished by realism and aesthetic appeal.

  • 00:15:00 - 00:20:00

    The conversation shifts to Synthetic Architecture's purpose and historical considerations, aiming to blend modern concepts with ecological and historical contexts.

  • 00:20:00 - 00:25:00

    Synthetic Architecture's projects are discussed, including ecological buildings in Turkey and international competitions, revealing their integration of AI and ecology.

  • 00:25:00 - 00:30:00

    Ozan highlights exhibitions and literature that influenced his understanding of AI in architecture, emphasizing a blend of historical and modern techniques.

  • 00:30:00 - 00:35:00

    Discussion on AI's role in the design process, with Ozan projecting future AI integration percentages in various architectural tasks.

  • 00:35:00 - 00:40:00

    Illustrating synthetic data production in architecture, Ozan discusses how AI aids in creating more comprehensive design simulations.

  • 00:40:00 - 00:45:00

    Ozan showcases a real-world project involving AI, describing the transition from AI-generated concepts to physical implementation in Melbourne.

  • 00:45:00 - 00:50:00

    A project in Dubai is discussed, exemplifying client interaction and the transformation of conceptual AI design to real-world architecture.

  • 00:50:00 - 00:55:00

    Ozan reflects on his architectural journey, sharing experiences and how AI has influenced his current approach to integrating traditional and modern design.

  • 00:55:00 - 01:04:05

    Ozan shares insights into the future of architecture, emphasizing AI's role in evolving design philosophies and the importance of cultural context in architecture.

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Mappa mentale

Mind Map

Domande frequenti

  • Who is the host of the Fusion Architecture Channel?

    The host is Daniel Escobar.

  • Who is the guest on this episode?

    The guest is Ozan Erog.

  • What is the main topic of discussion in this interview?

    The main topic is the use of AI in architecture by Ozan Erog and his firm Synthetic Architecture.

  • What is Synthetic Architecture?

    Synthetic Architecture is a firm co-founded by Ozan Erog and Pinar, focusing on integrating AI with traditional architecture to revolutionize design.

  • How does Ozan Erog view AI in the architectural process?

    Ozan views AI as a tool to enhance architectural practices, making processes easier and more efficient.

  • What are some of the projects mentioned that use AI in architecture?

    Projects include a conceptual mobile garden for Melbourne Design Week and a residence in Dubai, both incorporating AI in their designs.

  • What technological tools are mentioned as part of the architectural workflow?

    Tools include Rhino, Revit, Autodesk Forma, Ryon, Finch 3D, and various AI systems like Midjourney and Stable Diffusion.

  • What is Ozan Erog's approach to combining modern and historical elements in architecture?

    Ozan believes in blending vernacular wisdom with modern technological innovations, respecting historical contexts while embracing new technologies.

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Scorrimento automatico:
  • 00:00:11
    uh hi everybody Welcome uh to the fusion
  • 00:00:14
    architecture channel uh I'm your host
  • 00:00:16
    Daniel Escobar uh and today we have a
  • 00:00:19
    great guest uh ozan erog and he's gonna
  • 00:00:23
    be talking to us about uh how he's using
  • 00:00:26
    AI in architecture so blending expertise
  • 00:00:29
    with AI and
  • 00:00:30
    ecobuild and crafts and uh oan orto he
  • 00:00:35
    co-founded synthetic architecture with P
  • 00:00:38
    unun in 2023 uh synthetic architectures
  • 00:00:41
    redefining the future of design with
  • 00:00:43
    over 20 years a combined experience in
  • 00:00:45
    architecture education and ecology
  • 00:00:47
    they're Fus in AI technology with
  • 00:00:49
    traditional practices to revolutionize
  • 00:00:51
    how we designed uh build and communicate
  • 00:00:54
    architecture um also like another thing
  • 00:00:58
    that I want to point out is that I've
  • 00:00:59
    been following the worked for quite a
  • 00:01:00
    bit uh since I started the page uh
  • 00:01:02
    diffusion architecture uh and I've been
  • 00:01:05
    really impressed because they're one of
  • 00:01:07
    the few uh AI uh users uh or people that
  • 00:01:11
    are experimenting with AI architecture
  • 00:01:13
    that have developed their own unique
  • 00:01:14
    style in a way that seems almost
  • 00:01:17
    constructible like you can look at the
  • 00:01:18
    image and sometimes you have to look
  • 00:01:19
    twice to see if it's real or not uh and
  • 00:01:22
    it's a very high aesthetic high quality
  • 00:01:25
    uh curated set of images that also
  • 00:01:28
    display like really unique form forms
  • 00:01:30
    and Concepts that I I think could really
  • 00:01:32
    be constructed or should be constructed
  • 00:01:34
    eventually um so ozan uh thank you for
  • 00:01:37
    joining us uh the floor is yours and
  • 00:01:40
    welcome thank you Daniel it's so nice to
  • 00:01:43
    be here and then uh like let me then
  • 00:01:47
    start with the
  • 00:01:51
    presentation so uh is the presentation
  • 00:01:56
    is you can
  • 00:01:57
    see yeah your screen is on so you see
  • 00:02:01
    screen okay like um me and punar you
  • 00:02:06
    know we we have a background in
  • 00:02:08
    architecture we always you know try to
  • 00:02:12
    find new uh Technologies and new stuff
  • 00:02:15
    to uh make more out of architecture and
  • 00:02:19
    then architecture uh process let's say
  • 00:02:22
    because it's usually architecture has
  • 00:02:25
    too many things to take care of uh in
  • 00:02:29
    the in the architecture business and
  • 00:02:32
    then most of them is mostly not related
  • 00:02:36
    to the real philosophy and the
  • 00:02:39
    conceptual uh you know backbone of the
  • 00:02:41
    architecture and you need to do stuff
  • 00:02:43
    that you have to do and then our most I
  • 00:02:47
    think uh things uh focus on making these
  • 00:02:51
    more maybe uh easier uh less pay so we
  • 00:02:57
    synthetic architecture is very uh Young
  • 00:03:00
    we started maybe the usefulness of AI in
  • 00:03:04
    architecture has emerged and then we
  • 00:03:07
    started with the name synthetic
  • 00:03:09
    architecture and I think synthetic and
  • 00:03:12
    for parar uh synthetic is the the very
  • 00:03:17
    uh you know good definition for what we
  • 00:03:20
    do even before AI synthetic is the thing
  • 00:03:23
    that you are doing see the data that we
  • 00:03:26
    are creating with architectural tools a
  • 00:03:29
    synthetic data actually so you produce
  • 00:03:33
    synthetic data to in order to realize a
  • 00:03:36
    building so synthetic architecture is
  • 00:03:39
    kind of a name that suits uh what we're
  • 00:03:42
    trying to do and then like our main
  • 00:03:46
    issues are about maybe some his
  • 00:03:49
    historical context because uh the Earth
  • 00:03:52
    has its history and the Earth has its
  • 00:03:55
    context so we want to you know make make
  • 00:03:59
    it peace with that because most of the
  • 00:04:01
    modern architecture and the Contemporary
  • 00:04:04
    thinkers are I think has an issue with
  • 00:04:08
    history that trying to maybe uh getting
  • 00:04:12
    something so much away from history but
  • 00:04:16
    we think that it lays the foundation is
  • 00:04:20
    lays in the history and we want to check
  • 00:04:24
    check out the history and then ER think
  • 00:04:27
    about the present realities and then
  • 00:04:30
    based the Forward Thinking over these
  • 00:04:33
    top two
  • 00:04:34
    foundations so I'm like a 2006 graduate
  • 00:04:39
    but I was more involved in in the
  • 00:04:43
    University also with working in
  • 00:04:45
    architectures so it's like a 20 years or
  • 00:04:47
    something uh experience for me with lots
  • 00:04:50
    of buildings uh you know constructed and
  • 00:04:54
    um I don't know maybe more than 100
  • 00:04:57
    conceptual projects with companies and
  • 00:05:00
    then my own company
  • 00:05:03
    also uh parar has also uh too much like
  • 00:05:07
    has some experience she has also uh an
  • 00:05:11
    advantage in uh Timber construction and
  • 00:05:14
    Timber you know handicrafts she has a
  • 00:05:17
    tendency on that so she has this
  • 00:05:21
    advantage on top of
  • 00:05:25
    me uh as we said like synthetic
  • 00:05:28
    architecture but with the kind of we
  • 00:05:31
    wanted to use Instagram for showing out
  • 00:05:35
    what we do and then getting the feedback
  • 00:05:38
    and then talking to people about uh how
  • 00:05:42
    uh we can use and how we can apply AI in
  • 00:05:46
    architecture is it's mostly you know
  • 00:05:48
    Architects just deal with uh their own
  • 00:05:52
    surroundings when talking to
  • 00:05:53
    architecture and their clients only but
  • 00:05:56
    we want to you know make this available
  • 00:05:58
    to uh people around and people uh
  • 00:06:02
    universally in uh all over all over the
  • 00:06:05
    world and we try to you know if you uh
  • 00:06:10
    you know see our work we try to use
  • 00:06:13
    different techniques different veroc uh
  • 00:06:16
    techniques different materials and then
  • 00:06:19
    combine them in different situations not
  • 00:06:22
    just too much like we don't want too
  • 00:06:24
    much you know technology uh Hightech uh
  • 00:06:29
    you know
  • 00:06:30
    seem like buildings but maybe a little
  • 00:06:33
    bit uh things that goes good with the
  • 00:06:37
    context goes good with the surroundings
  • 00:06:41
    and then we try to make research on
  • 00:06:45
    that but we have as as I said lots of
  • 00:06:48
    thing going on with the Build
  • 00:06:51
    architecture we have some ecological
  • 00:06:54
    buildings happened in in turkey and
  • 00:06:57
    abroad and then we have uh some
  • 00:07:00
    competitions things that we have uh you
  • 00:07:03
    know have some awards around so this is
  • 00:07:07
    a like uh mostly it was an architectural
  • 00:07:11
    process we had before and then we now
  • 00:07:14
    added AI a enhanced Echo Building last
  • 00:07:19
    two years so we have other also research
  • 00:07:23
    going on
  • 00:07:24
    for she has a global time timeline
  • 00:07:28
    shelter uh that she's uh advancing right
  • 00:07:32
    now I'm working on 3D Concrete
  • 00:07:35
    Construction and then we have some uh
  • 00:07:39
    you know works on uh emergency uh you
  • 00:07:42
    know usage of some uh fast constructed
  • 00:07:46
    systems for the the earthquake happen in
  • 00:07:49
    turkey and Syria as you remember so we
  • 00:07:53
    we wanted to have uh some say about
  • 00:07:57
    things happening around not just you
  • 00:07:59
    know uh most glorified uh you know
  • 00:08:02
    agenda of of a moneymaking you know
  • 00:08:06
    business so we have this too too much
  • 00:08:09
    going on with one and a half year or two
  • 00:08:13
    years now and we have the too many talks
  • 00:08:16
    and uh you know appearances around and
  • 00:08:18
    diffusion architecture is the the last
  • 00:08:21
    one like now and we we really appreciate
  • 00:08:25
    uh their call uh to make this call
  • 00:08:29
    so uh for for looking back uh in the
  • 00:08:34
    architecture we we have our research we
  • 00:08:37
    have our own research about what happen
  • 00:08:41
    uh in the 20th century so that AI has
  • 00:08:45
    come to that point that we can use it in
  • 00:08:49
    architectural production but AI was used
  • 00:08:53
    before but not that you know uh in an
  • 00:08:57
    apparent way so we have this uh you know
  • 00:09:01
    timeline that's showing how Hardware uh
  • 00:09:04
    how software and how events and
  • 00:09:08
    architecture actually uh layered on in
  • 00:09:12
    the time and what made the other you
  • 00:09:14
    know advancements possible as you can
  • 00:09:17
    see maybe uh I don't know from my uh
  • 00:09:20
    screen at the end of
  • 00:09:22
    1919s the most of the uh software we are
  • 00:09:26
    using right now 3D Studio Max like
  • 00:09:28
    Autodesk programs Kya Rhino and Maya and
  • 00:09:32
    Revit was introduced at that point and
  • 00:09:35
    also it's a question that why are we
  • 00:09:39
    using the same uh softwares uh from the
  • 00:09:43
    1990s till here like 30 years it's a
  • 00:09:47
    question but I think it started to
  • 00:09:49
    change so I'm moving to the Millennium
  • 00:09:54
    and then at the end of the Millennium as
  • 00:09:56
    you know for two years we have too much
  • 00:09:59
    things going on and then at the end of
  • 00:10:02
    2020s uh I think the start of uh
  • 00:10:07
    the one exhibition is important uh that
  • 00:10:11
    I I was also introduced in most of the
  • 00:10:14
    stuff about AI in architecture is it's
  • 00:10:18
    Stanis chalu he's also the co-founder of
  • 00:10:23
    Ryon and he made this exhibition in
  • 00:10:27
    pavilon Del Arsenal and it's called
  • 00:10:29
    called artificial intelligence and AR in
  • 00:10:32
    architecture uh exhibition and then he
  • 00:10:35
    has this website also about this and
  • 00:10:38
    then also he had a book about it so I
  • 00:10:41
    think it was a very good uh you know
  • 00:10:44
    start uh for me that I introduced it was
  • 00:10:48
    a good reading and good exhibition to
  • 00:10:52
    understand AI in architecture and what's
  • 00:10:54
    going on and if anyone want to you know
  • 00:10:58
    go make an introdu about that I will
  • 00:11:02
    uh I think that's that's a good point to
  • 00:11:06
    start so this is a you know chart we
  • 00:11:10
    made about uh how things will move on uh
  • 00:11:14
    with AI uh aided architecture and then I
  • 00:11:18
    think a little bit it started to feel
  • 00:11:20
    like that you may you may see this
  • 00:11:22
    percentages around and you when you
  • 00:11:25
    think about design process you may see
  • 00:11:28
    some some uh you know uh person just
  • 00:11:32
    started to seem around there but I think
  • 00:11:36
    it will be in the future there will be
  • 00:11:38
    the the idea will be um if it's a
  • 00:11:43
    preference like for me it's 20% of idea
  • 00:11:47
    used with AI most of the idea is coming
  • 00:11:50
    from me but I use 20% to enhance my
  • 00:11:53
    ideas with with
  • 00:11:55
    AI uh and I put this into the building
  • 00:11:59
    latent space bu you can say building
  • 00:12:02
    latent space is uh like if an an AI has
  • 00:12:08
    a large language model that having
  • 00:12:10
    everything defined for this AI uh you
  • 00:12:14
    know system then uh you can say building
  • 00:12:17
    latent space is the uh large model of
  • 00:12:21
    the building because from that building
  • 00:12:24
    latent space you build the uh the
  • 00:12:27
    building but buildings are usually a
  • 00:12:31
    frozen piece of the process like you
  • 00:12:34
    have a too many options you have too
  • 00:12:36
    many ideas going on around and then at
  • 00:12:39
    the end you just build one building in
  • 00:12:42
    the real world uh but this is something
  • 00:12:45
    that's only today uh we are doing it
  • 00:12:48
    like that maybe in the future you may uh
  • 00:12:51
    have the option to you know transform
  • 00:12:54
    the building by itself H but right now
  • 00:12:57
    we are we are freezing the building in
  • 00:13:00
    in this latent space so we add the idea
  • 00:13:03
    and the building model in that latent
  • 00:13:05
    space I think building model will get uh
  • 00:13:09
    40 to 80% AI aided and then I think Bim
  • 00:13:13
    modeling should be uh I'm saying 70 90%
  • 00:13:18
    AI here in the chart but it should be
  • 00:13:20
    taken care of AI like Bim model
  • 00:13:24
    is vast you know collection of data and
  • 00:13:28
    then
  • 00:13:30
    a human cannot you know control that
  • 00:13:32
    much of the data so AI systems will be
  • 00:13:35
    more capable of doing that and then
  • 00:13:38
    realization and building care also will
  • 00:13:41
    have some uh AI percentage Ai and
  • 00:13:45
    Robotics let's
  • 00:13:47
    say and then this is what we are using
  • 00:13:50
    right now maybe starting from the idea
  • 00:13:54
    be at chat GPT and you know other mid
  • 00:13:57
    journey and uh Deli and stability AI
  • 00:14:01
    usage as you see there's that pencil
  • 00:14:06
    thing there I always use sketching in
  • 00:14:09
    the middle of everything like it's in
  • 00:14:11
    the center mostly and then uh rhinos
  • 00:14:14
    serus is my uh you know modeling you
  • 00:14:18
    know station for most of the stuff and
  • 00:14:21
    right now I think we are seeing usage of
  • 00:14:25
    uh Autodesk Forma it was before uh space
  • 00:14:29
    uh I don't remember the name exactly but
  • 00:14:33
    Autodesk bought this AI uh you know
  • 00:14:37
    simulation program and it's now autod
  • 00:14:39
    Forma and it's very fast in uh you know
  • 00:14:43
    wind analysis and energy analysis uh
  • 00:14:46
    stuff like that and we use Forma a lot
  • 00:14:50
    for for this environmental uh
  • 00:14:53
    simulations and then we use Ryon as a
  • 00:14:56
    light uh Bin solution is a web based
  • 00:15:00
    solution and then we are trying to use
  • 00:15:03
    Finch 3D for the uh you know AI planning
  • 00:15:08
    Solutions but I I couldn't find uh too
  • 00:15:13
    much comfort in that yet I think it's
  • 00:15:16
    getting in the uh in the
  • 00:15:18
    way uh and also so everything is
  • 00:15:21
    connected in the Bim model uh and then
  • 00:15:25
    from the Bim model you go on uh with the
  • 00:15:29
    construction and
  • 00:15:30
    realization so this is what I was
  • 00:15:32
    talking about Architects always uh
  • 00:15:35
    producing synthetic data but right now I
  • 00:15:38
    added this Ai and B uh program section
  • 00:15:42
    for that so Architects program and use
  • 00:15:46
    AI to generate synthetic data and then
  • 00:15:50
    Architects add their own synthetic data
  • 00:15:53
    from their own manual programs and then
  • 00:15:56
    Architects curate this synthetic
  • 00:15:59
    data and add it up to the real data so
  • 00:16:03
    the data you have like uh you know the
  • 00:16:07
    geographic data and other Sun data and
  • 00:16:10
    stuff is enhanced with the synthetic
  • 00:16:13
    data and you're ready to realize a
  • 00:16:16
    building this works like that what we
  • 00:16:18
    are doing is basically creating
  • 00:16:21
    synthetic data and simulations to
  • 00:16:23
    realize a
  • 00:16:26
    building this is a you know
  • 00:16:30
    you know the model of leor he's showing
  • 00:16:34
    he shows his own uh human you know uh
  • 00:16:40
    ergonomist about the in the model and we
  • 00:16:44
    we just wanted to make a version of uh a
  • 00:16:48
    model that not just uh concentrate on
  • 00:16:52
    human but uh all life forms and also
  • 00:16:57
    maybe all life forms includes not just
  • 00:17:01
    Organics but also inorganics like a a
  • 00:17:04
    river the Earth itself a rock and and
  • 00:17:09
    something that a soil is also I think
  • 00:17:14
    the piece of the design so this is this
  • 00:17:17
    is a uh you know this graphic is made
  • 00:17:20
    with AI and uh I put this here to uh
  • 00:17:25
    show you that if I have a story to uh
  • 00:17:28
    you know tell you if I have something to
  • 00:17:31
    tell
  • 00:17:33
    you in in something like presentation or
  • 00:17:36
    talk this is a so good way to you know
  • 00:17:40
    put my uh ideas and then my feelings
  • 00:17:44
    into some graphics and this graphic is
  • 00:17:48
    not an exactic but it shows uh what we
  • 00:17:52
    are seeking for the model of the all
  • 00:17:55
    life
  • 00:17:57
    forms uh let's talk about some our
  • 00:18:01
    latest uh you know ai2 realization works
  • 00:18:04
    because we have a chance to right now
  • 00:18:07
    starting to uh use the AI based you know
  • 00:18:11
    ideas into realization this is uh the
  • 00:18:15
    mobile Garden we uh proposed for the
  • 00:18:18
    Melbourne design week and then from the
  • 00:18:21
    inspiration we did uh create an AI
  • 00:18:25
    storytelling based you know system as
  • 00:18:28
    story and then uh Melbourne design week
  • 00:18:31
    accepted our proposal and then we
  • 00:18:34
    started to implement it to to the real
  • 00:18:37
    world the the picture in the middle is
  • 00:18:40
    not a real picture but it's enhanced
  • 00:18:42
    with AI so it seems so real we didn't
  • 00:18:45
    use any vray or chaos or any any other
  • 00:18:49
    you know uh rendering engines for that
  • 00:18:52
    it's a it's a good thing for me because
  • 00:18:54
    I always hate you know making too much
  • 00:18:57
    uh you know effort for that so this came
  • 00:19:01
    out and then we have prototyped it in in
  • 00:19:03
    turkey and then we put it in a in the
  • 00:19:06
    lugage because it's a demountable thing
  • 00:19:09
    we put it in a luggage we bought another
  • 00:19:12
    tree cycle in Melbourne and then we put
  • 00:19:15
    it uh there together and then we showed
  • 00:19:18
    it in in Melbourne streets and it was a
  • 00:19:21
    s success uh and we love the process
  • 00:19:24
    starting with AI to realization
  • 00:19:29
    and this is a you know prototype drawing
  • 00:19:32
    of the mobile
  • 00:19:34
    garden and this is something that I
  • 00:19:37
    didn't show anywhere I asked yesterday
  • 00:19:40
    to my client about can I share it with
  • 00:19:43
    with the world about what we are doing
  • 00:19:46
    uh we are building a um you
  • 00:19:51
    know residence in Dubai and then our
  • 00:19:55
    customer exactly came here came to us
  • 00:19:59
    from our Instagram page and he was like
  • 00:20:03
    you know I have a villa and then do you
  • 00:20:05
    want to yeah can you uh build it and we
  • 00:20:09
    said yeah like yes because we're not uh
  • 00:20:12
    we are also having expertise in
  • 00:20:14
    architecture not just uh you know AI uh
  • 00:20:18
    storytellers so we started with he he
  • 00:20:21
    liked the picture on the left and then
  • 00:20:24
    we adapted it into the uh image in the
  • 00:20:28
    mdle
  • 00:20:29
    and then right now we have this Bim
  • 00:20:31
    model that we are preparing to adapt it
  • 00:20:34
    to to the real
  • 00:20:36
    world this is not like the left
  • 00:20:39
    converted in the right but uh I'm just
  • 00:20:42
    saying that we started with the basic
  • 00:20:45
    Rhino model and then Rhino uh you know
  • 00:20:48
    show things and then go to the right but
  • 00:20:51
    the thing on the left is uh also very uh
  • 00:20:55
    you know acceptable for me as an
  • 00:20:57
    architect
  • 00:20:59
    uh this has no difference uh is in the
  • 00:21:03
    quality the quality of a rendering
  • 00:21:06
    mostly goes on with the normal people
  • 00:21:08
    that they are not Architects so they
  • 00:21:10
    just want to see the real thing so these
  • 00:21:13
    things in the left and the right they
  • 00:21:15
    are equal for me but they are different
  • 00:21:18
    for uh the
  • 00:21:20
    client so this is happened uh yesterday
  • 00:21:24
    my Escape just stopped working because I
  • 00:21:27
    didn't want to show too much uh you know
  • 00:21:32
    render stuff in the early stage but uh
  • 00:21:37
    because my Escape stopped working I uh
  • 00:21:40
    created the the image on the right uh
  • 00:21:44
    with the help of the left and also it
  • 00:21:46
    was a challenge I said like I have too
  • 00:21:49
    little time and then can I do it uh this
  • 00:21:52
    time with a very real picture going into
  • 00:21:56
    the render and then uh it came out not
  • 00:21:59
    so good it it won't work like that
  • 00:22:01
    usually but this is a very uh you know
  • 00:22:04
    good uh solution here and then I wanted
  • 00:22:07
    to show it to you it's a digital
  • 00:22:09
    modeling to AI enhanced render and it
  • 00:22:12
    worked and the client really uh like the
  • 00:22:16
    outcome so this is what we are using for
  • 00:22:20
    the conceptual process uh we use mostly
  • 00:22:23
    rayon uh Light Beam solution but when we
  • 00:22:27
    go to the design development we use RIT
  • 00:22:29
    for the uh more capable you know
  • 00:22:34
    modeling and then sketching is always
  • 00:22:36
    there I'm not a you know um let's say
  • 00:22:41
    computer junkie like I always stop using
  • 00:22:45
    computer in at some point I draw some
  • 00:22:48
    stuff and then clear my head and also I
  • 00:22:50
    draw some stuff to solve uh things that
  • 00:22:54
    I cannot uh solve using uh the computer
  • 00:22:58
    and then back to you know digital
  • 00:23:00
    modeling after that and sketching is
  • 00:23:02
    always uh the best way to you know clear
  • 00:23:06
    your mind and make uh Solutions
  • 00:23:10
    faster so at the end of my uh like
  • 00:23:14
    presentation I can say like we are
  • 00:23:18
    visioning um a vernacular wisdom uh
  • 00:23:22
    combined with a technological innovation
  • 00:23:25
    uh there's this thing happened yesterday
  • 00:23:28
    like
  • 00:23:29
    the the place we are building with the
  • 00:23:32
    with my client in Dubai they have this
  • 00:23:34
    design brief and then they they are
  • 00:23:36
    saying in
  • 00:23:38
    2017 ER you should build a modern uh
  • 00:23:43
    modern building but the modern building
  • 00:23:45
    has this standards like uh gray and
  • 00:23:49
    brown aluminum and then uh white Plaster
  • 00:23:54
    and then concrete and stuff and I said
  • 00:23:57
    let's just just go to them and say like
  • 00:24:00
    this is
  • 00:24:01
    2024 and then I think things go very
  • 00:24:05
    good in s years and then right now we
  • 00:24:08
    have
  • 00:24:09
    contemporary uh
  • 00:24:11
    vernacular is more important than the uh
  • 00:24:15
    processed aluminum or other uh you know
  • 00:24:19
    materials so I think we are at that
  • 00:24:23
    point and I'm so proud of that for for
  • 00:24:26
    the world and for the Contemporary AR
  • 00:24:28
    that we have this vernacular wisdom and
  • 00:24:31
    we are seeking to uh go through that
  • 00:24:35
    vernacular wisdom uh with our uh
  • 00:24:39
    synthetic architecture you
  • 00:24:42
    know also the the practice and also the
  • 00:24:45
    Instagram page as a you know site side
  • 00:24:48
    think thank
  • 00:24:53
    you okay awesome uh oang that was great
  • 00:24:57
    um really interesting and I'm I'm
  • 00:24:59
    actually pretty happy that you show a
  • 00:25:01
    project that hasn't been shown before
  • 00:25:03
    it's really interesting to see that
  • 00:25:05
    you're actually uh getting to build uh
  • 00:25:08
    these projects that like you look at
  • 00:25:10
    your Instagram account and some of them
  • 00:25:12
    are really like you can almost tell like
  • 00:25:14
    you wonder if they're already built um
  • 00:25:17
    so this was awesome great presentation I
  • 00:25:20
    really enjoyed it a lot I I think also
  • 00:25:22
    the way that you structure some of the
  • 00:25:23
    diagrams and how you're representing
  • 00:25:25
    your understanding of what is currently
  • 00:25:27
    happening um really makes it clear um
  • 00:25:30
    how you as an architect that's been
  • 00:25:32
    practicing for some time now and have
  • 00:25:34
    the experience of architecture can take
  • 00:25:36
    advantage of these new technologies to
  • 00:25:38
    to push forward um let's say your
  • 00:25:40
    practice of architecture and and what is
  • 00:25:42
    possible um so so I'm really happy to
  • 00:25:45
    see that um so now let's let's go a
  • 00:25:47
    little bit back in time and maybe let's
  • 00:25:49
    talk a little bit about your background
  • 00:25:51
    um you know like how do you start you
  • 00:25:53
    start eating in uh Turkey right but were
  • 00:25:55
    you interested always in like Tech stuff
  • 00:25:58
    I I know your uh bi you talk a little
  • 00:26:00
    bit about the tech stuff were you always
  • 00:26:02
    interested in Tech stuff or did that
  • 00:26:04
    emerge as you went through like
  • 00:26:05
    architecture
  • 00:26:07
    school uh I think uh like this this is a
  • 00:26:11
    very you know funny story that I was
  • 00:26:14
    working uh in the
  • 00:26:16
    photography uh you know shop of my uncle
  • 00:26:20
    and then at that time I have this uh
  • 00:26:23
    computer in my house and then but like I
  • 00:26:26
    wasn't using it for mostly designing or
  • 00:26:30
    doing anything it was just gaming you
  • 00:26:33
    know but I
  • 00:26:36
    think playing the Str strategy games and
  • 00:26:40
    then you know my main language is not
  • 00:26:42
    English so playing on uh games and stuff
  • 00:26:46
    and then trying to uh solve out problems
  • 00:26:48
    that you don't understand going making
  • 00:26:51
    research and then solving the problems
  • 00:26:53
    and trying to achieve stuff uh is made
  • 00:26:58
    made a really good break in me and then
  • 00:27:02
    my uncle said like why are you using
  • 00:27:05
    this PC like it's you're wasting your
  • 00:27:08
    time and I was like No it's it's a good
  • 00:27:11
    thing and it it will be the future and
  • 00:27:13
    then after five years he started using
  • 00:27:15
    the PC himself like uh in the beginning
  • 00:27:19
    it was all manual in his photography you
  • 00:27:22
    know shop and then he turned into uh
  • 00:27:25
    pces himself because
  • 00:27:28
    ER PC is something like uh the aid of a
  • 00:27:33
    human it's like a machine counterpart of
  • 00:27:35
    a human human uh trying to make stuff
  • 00:27:39
    and then he just invents to make stuff
  • 00:27:43
    faster for the machines for itself so I
  • 00:27:45
    was always intg with the the machine uh
  • 00:27:49
    the machine itself but I'm not so much
  • 00:27:52
    you know very capable of coding or uh
  • 00:27:57
    you know other under the hoood uh stuff
  • 00:28:00
    but I always you know I was always a
  • 00:28:03
    power user I guess to make uh things
  • 00:28:07
    getting things together and then using
  • 00:28:09
    them for uh doing stuff so it started
  • 00:28:12
    with that I think the games and stuff
  • 00:28:15
    and then in the games you know there's
  • 00:28:17
    an achievement stuff you need to finish
  • 00:28:19
    things and then you get a badge and
  • 00:28:22
    stuff and I think in architecture I
  • 00:28:24
    always work like that like I have to
  • 00:28:26
    finish this this this and then send it
  • 00:28:29
    to the client so so he can pay
  • 00:28:32
    me yeah yeah no it's pretty interesting
  • 00:28:35
    because I think like some of the the
  • 00:28:37
    architectes or people that I talked to
  • 00:28:38
    in the past that um also starts
  • 00:28:41
    experimenting with technology certainly
  • 00:28:43
    they they come also with like some sort
  • 00:28:44
    of background of like kind of like tag
  • 00:28:47
    things or messing around tinkering with
  • 00:28:49
    things um so so it's kind of cool to see
  • 00:28:51
    that um and then to follow up on that so
  • 00:28:54
    when you started like uh I guess
  • 00:28:56
    practicing architecture after school
  • 00:28:58
    um was there like a specific project
  • 00:29:01
    type that you worked on or you like
  • 00:29:02
    working on uh you do you're talking
  • 00:29:05
    about fusing like vernacular uh wisdom
  • 00:29:07
    so like did you always have that in your
  • 00:29:09
    mind or was that something that evolved
  • 00:29:12
    uh over
  • 00:29:13
    time uh like uh I started before
  • 00:29:19
    graduating uh working uh with with the
  • 00:29:22
    project because uh I think it was 2000
  • 00:29:26
    in the beginning of Millennium and then
  • 00:29:28
    one of the master students have this
  • 00:29:31
    thesis uh and it was so neat that time
  • 00:29:34
    and then he introduced us that uh
  • 00:29:37
    computer AED design in that time so I
  • 00:29:40
    was in the group that uh using the
  • 00:29:43
    computer and then there are other six
  • 00:29:45
    person that not using the computer so I
  • 00:29:48
    was using the computer for Designing and
  • 00:29:50
    then I learned 3D Studio Max there and
  • 00:29:54
    it was like a so intense you know
  • 00:29:56
    learning from a master student and then
  • 00:29:59
    so I started working with 3D Studio Max
  • 00:30:02
    because there were no much uh not much
  • 00:30:05
    people like not much Architects that
  • 00:30:07
    know 3D Studio Max that uh that good in
  • 00:30:11
    in my country so I get too much stuff uh
  • 00:30:15
    started working with that and then but
  • 00:30:19
    in one point I saw that I'm becoming uh
  • 00:30:22
    you know 3D modeler it was paying too
  • 00:30:25
    good uh but I also
  • 00:30:28
    um you know graduated from a design uh
  • 00:30:32
    School in in Turkey so I told myself
  • 00:30:35
    like I need to go somewhere with paying
  • 00:30:38
    less maybe but somewhere that practicing
  • 00:30:42
    architecture so I think I went from one
  • 00:30:45
    of my friends uh you know working in a
  • 00:30:49
    big company Gad architecture in Isle and
  • 00:30:52
    it's like one of the right now this year
  • 00:30:55
    I think they are in the uh one 100 firms
  • 00:30:58
    in Aro list they are a big company and
  • 00:31:02
    I'm still working part with them and
  • 00:31:05
    part in my company so I started with
  • 00:31:07
    there and then there are like uh too
  • 00:31:11
    many big uh you know projects I just go
  • 00:31:14
    in diving and then after five years uh I
  • 00:31:18
    was uh you know in too many you know
  • 00:31:21
    projects working on that but after eight
  • 00:31:24
    years I think I was in a limit and then
  • 00:31:28
    then uh I leave the company to just to
  • 00:31:31
    see around then what can I do what
  • 00:31:34
    what's I'm capable of so I introduced to
  • 00:31:38
    uh ecological practices with one of my
  • 00:31:41
    friends and then we go build some
  • 00:31:43
    ecologic uh you know quality buildings
  • 00:31:47
    and stuff in the south of turkey and
  • 00:31:50
    then east of turkey some several
  • 00:31:53
    buildings and then the vernacular I
  • 00:31:56
    think the vericle wisdom uh implemented
  • 00:32:00
    in in my mind at that point like you can
  • 00:32:04
    use the vernacular wisdom and some
  • 00:32:07
    technology and then you can have uh a
  • 00:32:10
    better building with less uh you know
  • 00:32:14
    constructed parts and then with cultural
  • 00:32:18
    you know integrity and then that people
  • 00:32:22
    can like right now I don't know mostly
  • 00:32:25
    the ecological wisdom and and then the
  • 00:32:29
    climate wisdom comes with the boredom
  • 00:32:32
    and then I see uh fun and design in
  • 00:32:37
    vernacular like local vernacular but
  • 00:32:41
    right now in Europe uh the climate and
  • 00:32:44
    then ecological practices usually going
  • 00:32:46
    so boring so I wanted to keep on the not
  • 00:32:51
    so much technological e ecology and then
  • 00:32:55
    uh you know Carbon foodpro read and
  • 00:32:58
    stuff and the percentages and the
  • 00:32:59
    numbers that's okay like we need to take
  • 00:33:02
    care of that but uh if the building
  • 00:33:05
    comes out as uh you know boring boxes
  • 00:33:09
    and then goes on like that I don't think
  • 00:33:12
    it's uh much ecological it's not not
  • 00:33:16
    there for me so I think I'm trying to
  • 00:33:19
    you know uh trying to catch on that how
  • 00:33:22
    to do
  • 00:33:23
    that yeah that's that's really
  • 00:33:25
    interesting because it it it ties I
  • 00:33:27
    guess like you're design when you when
  • 00:33:28
    you're designing something um to a
  • 00:33:31
    locality or a region that you kind of
  • 00:33:33
    have to do be familiar with and then do
  • 00:33:35
    research and maybe like I think one of
  • 00:33:38
    the things that you mentioned is like in
  • 00:33:40
    your presentation was the idea of like
  • 00:33:42
    this house right like the the brief was
  • 00:33:44
    like a modern brief and it has like
  • 00:33:46
    these qualities right but it's like what
  • 00:33:49
    else can you do besides that and that
  • 00:33:51
    get that can be a house in you know one
  • 00:33:53
    part of the world or in another part of
  • 00:33:54
    the world and it would probably look the
  • 00:33:56
    same versus taking some
  • 00:33:58
    that is unique from that local context
  • 00:34:00
    and seeing how you can combine it and
  • 00:34:03
    develop something um that would be
  • 00:34:05
    unique there um so I think I think
  • 00:34:08
    that's really interesting and and maybe
  • 00:34:10
    talk a little bit about that because I I
  • 00:34:12
    think the idea of being able to use kind
  • 00:34:14
    of like this traditional uh vernacular
  • 00:34:17
    or materiality from local context uh
  • 00:34:20
    when you use it within AI do you find
  • 00:34:22
    those
  • 00:34:23
    representations um similar to to those
  • 00:34:26
    locals or or is it something that you
  • 00:34:29
    can uh mix and match and then see kind
  • 00:34:32
    of novel ideas uh emerge from
  • 00:34:35
    that ER I think AI you know the um the
  • 00:34:41
    logic of AI is somehow you need to make
  • 00:34:47
    a literature base uh to use AI in a
  • 00:34:51
    better way I'm not saying like you need
  • 00:34:53
    to have a literature based like need to
  • 00:34:58
    finish a graduate program but uh you
  • 00:35:01
    need to understand how you define um a
  • 00:35:05
    space like you need to maybe read some
  • 00:35:08
    liuin uh read some you know other
  • 00:35:12
    science fiction or normal uh you know uh
  • 00:35:16
    authors telling about you about the our
  • 00:35:20
    constructed or natural landscapes and
  • 00:35:23
    stuff so for me uh I think I always like
  • 00:35:28
    you know science fiction I'm also trying
  • 00:35:30
    to you know as an aspiring you know
  • 00:35:33
    architect and then doing stuff I also
  • 00:35:35
    have this uh thing like I'm trying to
  • 00:35:38
    write my own science fiction novels and
  • 00:35:41
    stuff but it's so hard like for an
  • 00:35:43
    architect you don't have anything to do
  • 00:35:45
    in your life so but uh I have to read
  • 00:35:49
    and I always like reading and then
  • 00:35:52
    watching uh like always doing so much uh
  • 00:35:56
    you know literature reading and stuff so
  • 00:35:59
    I think this makes my um it's not a
  • 00:36:03
    monologue like it's a dialogue with the
  • 00:36:05
    AI it's not a monologue like if you make
  • 00:36:07
    it a monologue U it just gives you
  • 00:36:11
    something that biased mostly like
  • 00:36:15
    because if you say vernacular adop hot
  • 00:36:20
    this this just gave you something most
  • 00:36:22
    of the times 90% like a biased uh you
  • 00:36:26
    know underdeveloped
  • 00:36:28
    uh image of a building and then it's
  • 00:36:31
    always old building and stuff like that
  • 00:36:34
    but you need to mix and match things and
  • 00:36:38
    stuff uh to understand and it's
  • 00:36:40
    something like um research is in its own
  • 00:36:44
    uh own phase I think from the beginning
  • 00:36:47
    of I started using it from the beginning
  • 00:36:50
    of mid Journey version for for the mid
  • 00:36:52
    journey and then for other things and
  • 00:36:56
    then I do it like every day it's like a
  • 00:37:00
    you need something like a sports uh you
  • 00:37:04
    need do it every day you need to find uh
  • 00:37:07
    stuff you need to check uh like I give
  • 00:37:12
    you know there's a description thing in
  • 00:37:14
    mid Journey but I don't give the
  • 00:37:16
    structure of a building to give me the
  • 00:37:19
    structure of this you know building and
  • 00:37:21
    then I can reproduce it I give some
  • 00:37:24
    materials mostly like a translucent
  • 00:37:27
    material I give it a transl material and
  • 00:37:30
    then I try to understand what the
  • 00:37:32
    computer sees in
  • 00:37:34
    that sometimes it's weird it's like uh
  • 00:37:38
    it says something so out of ordinary but
  • 00:37:42
    I just put it inside my prompt to
  • 00:37:45
    enhance the visibility and then the
  • 00:37:47
    storytelling of the idea because at the
  • 00:37:50
    end this AI images is the backbone of
  • 00:37:54
    the storytelling and the story is me and
  • 00:37:57
    then story is coming from me and then
  • 00:37:59
    I'm illustrating a story there with the
  • 00:38:03
    help of AI you can do it with hand
  • 00:38:05
    sketching you can do it with a vay user
  • 00:38:09
    modeler can do it you can do it with you
  • 00:38:12
    know iPad and stuff this is a new way of
  • 00:38:16
    Storytelling and then it has its own
  • 00:38:18
    stuff and then it has its own ethical
  • 00:38:21
    problems as like you know
  • 00:38:25
    architectur I know that most
  • 00:38:28
    you know Studios still the old Studios
  • 00:38:30
    still using the Pinterest and then the
  • 00:38:33
    magazines and then say like this this
  • 00:38:36
    this this this and then we do something
  • 00:38:38
    like that it if you find an ethical Gap
  • 00:38:43
    uh you can find it in every part of
  • 00:38:46
    design every part of creation every part
  • 00:38:48
    of everything and AI is not out of this
  • 00:38:52
    question but AI is not more evil than uh
  • 00:38:56
    all the other
  • 00:38:58
    you know processes so I think I'm just
  • 00:39:01
    mixing mixing and matching mostly
  • 00:39:04
    materials mostly like like sometimes uh
  • 00:39:09
    like I want to you know say something
  • 00:39:12
    and for for the Masters uh you know who
  • 00:39:16
    was the prit scare Prize winners he's uh
  • 00:39:20
    like I recent
  • 00:39:23
    recent uh like the the was in a Japanese
  • 00:39:27
    uh no not the before the um okay okay
  • 00:39:31
    like he his style is let's not say names
  • 00:39:35
    okay his style is mostly like conform
  • 00:39:38
    making things less complicated less
  • 00:39:41
    organic and less stuff and uh I find
  • 00:39:45
    myself to uh sometimes make uh organic
  • 00:39:50
    matter and organic stuff that goes too
  • 00:39:53
    many uh crazy organic stuff and I use
  • 00:39:57
    his name
  • 00:40:01
    toer because it's the best way like also
  • 00:40:05
    there's like Peter zoor but when I use
  • 00:40:09
    Peter Zoom Tor it's like flatten
  • 00:40:11
    everything like just makes a everything
  • 00:40:14
    square and stuff but uh that Master I
  • 00:40:18
    don't give the name because I don't
  • 00:40:20
    remember that master's name is making
  • 00:40:24
    everything less crazy and then I'm
  • 00:40:27
    admitting it like I'm using his name to
  • 00:40:29
    make things less
  • 00:40:31
    crazy yeah yeah that that's so funny
  • 00:40:33
    that you said that it is kind of like I
  • 00:40:35
    never but it is kind of like using like
  • 00:40:36
    a Pinterest in like some other more
  • 00:40:38
    advanced way right or being able to like
  • 00:40:41
    strike from Pinterest directly like the
  • 00:40:43
    essence of like some images in text yeah
  • 00:40:47
    most of my masters like I've learned and
  • 00:40:50
    they just put uh magazines in front of
  • 00:40:52
    us and then say like let's put it like
  • 00:40:55
    that and then it it all works like that
  • 00:40:57
    in the past and then it will work like
  • 00:41:00
    that in the future if ethical law uh
  • 00:41:04
    perspective yeah yeah and uh so so let's
  • 00:41:07
    go a little bit into you have realized
  • 00:41:10
    some Concepts um and uh how how does you
  • 00:41:14
    how do you guys work together uh with
  • 00:41:16
    you and your partner P um how do you
  • 00:41:19
    guys work let's say as an architect
  • 00:41:21
    practice to develop these Concepts or is
  • 00:41:24
    it you're mostly testing ideas let's say
  • 00:41:28
    sketching and then using the AI um
  • 00:41:31
    writing a prompt like experien with that
  • 00:41:34
    or do you guys come up with like a
  • 00:41:36
    concept and then figure okay like let's
  • 00:41:38
    try a few iterations and then if we like
  • 00:41:41
    something we can curate or I guess like
  • 00:41:44
    I'm trying to understand or get a better
  • 00:41:47
    idea of like how is like the practice of
  • 00:41:49
    AR from that perspective evolving with
  • 00:41:52
    these
  • 00:41:53
    tools yeah like for um for a single
  • 00:41:56
    person it's uh mostly boring uh because
  • 00:42:01
    you are producing too much AI stuff and
  • 00:42:04
    then at one point I think I started you
  • 00:42:07
    know because I'm All Tech oriented so I
  • 00:42:11
    started using AI before parar and then
  • 00:42:13
    she was like uh saying me like I'm
  • 00:42:16
    showing I was showing her the AI
  • 00:42:19
    reproductions and she was like um I
  • 00:42:22
    don't know and then she was like not not
  • 00:42:25
    approving it before
  • 00:42:27
    but and then she
  • 00:42:29
    said there is a I think she she wanted
  • 00:42:33
    to try it because she said there's a
  • 00:42:36
    better way maybe I can uh you know apply
  • 00:42:40
    with the AI in architecture and I said
  • 00:42:43
    like be my guest because I'm all lost uh
  • 00:42:48
    because I'm like like producing
  • 00:42:50
    thousands of images daily and then after
  • 00:42:53
    producing thousands of images you don't
  • 00:42:55
    understand what is good and what what is
  • 00:42:57
    bad like because in architecture I think
  • 00:43:00
    curation what is good and what is bad is
  • 00:43:02
    mostly about curation you produce lots
  • 00:43:05
    of stuff you see lots of stuff you need
  • 00:43:08
    to understand what's good so that that
  • 00:43:11
    is I think the most uh crucial uh part
  • 00:43:15
    of architecture being a good
  • 00:43:17
    architecture because being a good good
  • 00:43:19
    architecture is knowing stuff like
  • 00:43:21
    understanding stuff and then
  • 00:43:23
    understanding your client and then
  • 00:43:24
    giving them uh the uh more aesthetic or
  • 00:43:29
    more uh you know responsible
  • 00:43:33
    architecture in some way but I was lost
  • 00:43:36
    and then she joined then she started
  • 00:43:40
    traing and then I was like sometimes uh
  • 00:43:43
    you know talking her about maybe not
  • 00:43:46
    this way we can go this way like uh for
  • 00:43:49
    for the projects but me and punar how we
  • 00:43:53
    are working I think it's something like
  • 00:43:56
    we changing the RS but it's something
  • 00:43:58
    like what uh a generative AI you know
  • 00:44:02
    engine is working a generative AI engine
  • 00:44:05
    works like that uh an engine produces uh
  • 00:44:08
    a part of it produces the image and then
  • 00:44:11
    there's a
  • 00:44:12
    discriminator and then sees the image is
  • 00:44:15
    usable or not and then if it's usable it
  • 00:44:18
    just shows it the the result so I think
  • 00:44:23
    me andar has this discriminator and then
  • 00:44:25
    produces uh you know relationship and
  • 00:44:28
    then we changing the roles most most of
  • 00:44:30
    the
  • 00:44:31
    times so I produce I show it to her and
  • 00:44:36
    for 90% of my Productions goes to waste
  • 00:44:40
    because she says like no like we're
  • 00:44:42
    we're not going with that because me for
  • 00:44:45
    me I think I'm more on the maybe I'm
  • 00:44:49
    more on the on the crazy sites than
  • 00:44:52
    making uh you know
  • 00:44:55
    buildings less may be applicable in the
  • 00:44:58
    materiality and then uh in the in the
  • 00:45:02
    usage so what you see in the Instagram
  • 00:45:05
    is mostly punar is keeping me under
  • 00:45:10
    under the the control and saying like
  • 00:45:12
    Okay if you if we want to do something
  • 00:45:15
    she's saying if you want to do something
  • 00:45:16
    and then see show people uh we need to
  • 00:45:20
    make some uh material research and then
  • 00:45:24
    uh application research and then we need
  • 00:45:27
    to make things uh in that direction so
  • 00:45:31
    I'm producing some stuff and then I'm
  • 00:45:32
    keeping it to myself and then it's just
  • 00:45:35
    my hobby but for the Instagram it's
  • 00:45:38
    mostly uh yes we go with the applicable
  • 00:45:42
    with the materials and then the locali
  • 00:45:46
    like we want to match it and then I
  • 00:45:48
    think I'm getting used to more liking it
  • 00:45:51
    because I we always have this small uh
  • 00:45:55
    fights about
  • 00:45:57
    I don't want to you know make too much
  • 00:45:59
    uh you know applicable stuff I say
  • 00:46:02
    sometimes but I think you can see in
  • 00:46:04
    some projects that it gets a little bit
  • 00:46:08
    uh you know research and then material
  • 00:46:11
    research and then application research
  • 00:46:13
    in some points so in that are that these
  • 00:46:16
    are the points where I just pushed and
  • 00:46:19
    then uh integrated some uh some things
  • 00:46:23
    in there but it's mostly you know we're
  • 00:46:25
    changing the roles some sometimes she
  • 00:46:27
    comes with very crazy and I said like
  • 00:46:31
    no I don't like that yeah yeah yeah it
  • 00:46:35
    it works uh pretty well actually I think
  • 00:46:39
    uh working single for
  • 00:46:42
    AI it's so hard you need you need
  • 00:46:45
    someone to talk about uh and then is it
  • 00:46:49
    really good is it really um you know us
  • 00:46:53
    yeah yeah yeah no and I think that's
  • 00:46:57
    interesting and that makes sense in the
  • 00:46:59
    way that I guess as Architects we have
  • 00:47:00
    to be able to critic and it comes with
  • 00:47:03
    like design aesthetic and and things
  • 00:47:05
    like that and being able to deconstruct
  • 00:47:07
    an image um so I think that process that
  • 00:47:09
    you have back and forth essentially
  • 00:47:11
    works well because you see some of the
  • 00:47:12
    images on your profile uh and there's
  • 00:47:15
    some buildings that even though like
  • 00:47:17
    there's one that I really like on your
  • 00:47:19
    profile uh that I always keep going back
  • 00:47:21
    to it's kind of like this beach house
  • 00:47:22
    but it's made like kind of like a
  • 00:47:23
    concrete and it's like a concrete block
  • 00:47:26
    and then it has like these little
  • 00:47:27
    columns at the bottom right and it's
  • 00:47:29
    like a beach house and you have like
  • 00:47:30
    multiple iterations of that and even
  • 00:47:32
    Interiors like these kind of vaulted
  • 00:47:34
    like Arch interiors and I'm like oh like
  • 00:47:36
    that's really cool like it it seems far
  • 00:47:38
    out like a little bit like it does seems
  • 00:47:40
    a little Fantastical but it gets to the
  • 00:47:42
    point where you're like oh actually this
  • 00:47:43
    could probably be constructed like if
  • 00:47:46
    you really kind of like break it down
  • 00:47:47
    into pieces um and to be able to arrive
  • 00:47:50
    at that uh sort of like constructibility
  • 00:47:53
    uh or like that sort of critique of like
  • 00:47:56
    you know what is possible in
  • 00:47:57
    architecture I think that's really
  • 00:47:58
    important and I think your practice
  • 00:48:00
    really kind of exemplifies that I guess
  • 00:48:02
    with Pinar and how you guys critique
  • 00:48:04
    your work um so that's really cool to
  • 00:48:07
    see um and then I guess another question
  • 00:48:09
    that I had for you was um now that
  • 00:48:12
    you're you're actually getting these
  • 00:48:14
    kind of like projects um or like
  • 00:48:15
    commissions to to actually build some of
  • 00:48:17
    these stuff
  • 00:48:19
    um how do you essentially because you
  • 00:48:22
    mentioned that you kind of do more of a
  • 00:48:24
    a research materiality conceptual
  • 00:48:26
    research
  • 00:48:27
    if you're developing these proposals
  • 00:48:28
    you're actually going with that are you
  • 00:48:30
    developing kind of like your own
  • 00:48:31
    strategy now for design based on
  • 00:48:34
    Incorporated in the
  • 00:48:36
    AI uh like let's talk about the the the
  • 00:48:41
    latest project like uh I'm me and P
  • 00:48:44
    working for the three months now
  • 00:48:48
    so actually when we started with the
  • 00:48:51
    client uh he didn't uh too much
  • 00:48:55
    understand that we are working with AI
  • 00:48:58
    with the with the ideas on our Instagram
  • 00:49:01
    account and he kind of asked me to go
  • 00:49:05
    with the flow and then do something and
  • 00:49:07
    he doesn't want to you know
  • 00:49:09
    intervene uh with the ideas so uh so it
  • 00:49:15
    so it's name for me like uh in in in a
  • 00:49:18
    big company like I as I said I'm half
  • 00:49:21
    working with the big company and then
  • 00:49:23
    I'm using AI for them and then they are
  • 00:49:26
    really
  • 00:49:27
    you know showing it to client and
  • 00:49:29
    getting some results but it's not like I
  • 00:49:33
    didn't try to combine AI from the
  • 00:49:36
    beginning of a project and then try to
  • 00:49:39
    act with it uh mostly so I just I think
  • 00:49:44
    I kind of afraid so I started with
  • 00:49:47
    normal architecture you know ways and
  • 00:49:49
    stuff so normal modeling and normal
  • 00:49:52
    things and then I just tried to enhance
  • 00:49:55
    the
  • 00:49:56
    the model with the with the AI uh you
  • 00:49:59
    know rendering things and stuff but then
  • 00:50:02
    uh my client asked me like okay I think
  • 00:50:07
    this is a progress and then you need
  • 00:50:09
    some time to uh give some other options
  • 00:50:13
    and then uh Advance it but I'm seeing
  • 00:50:16
    some stuff in your Instagram account
  • 00:50:18
    that is so
  • 00:50:20
    good why can't we you know do something
  • 00:50:23
    like that how much time does it take and
  • 00:50:26
    at that point I said like okay uh if I'm
  • 00:50:30
    using my original idea and then try to
  • 00:50:34
    uh develop it it will take at least two
  • 00:50:37
    to three months to make a good concept
  • 00:50:41
    out of that you can do it faster but I'm
  • 00:50:43
    working two jobs right now because uh I
  • 00:50:46
    don't want to you know get behind the uh
  • 00:50:49
    big construction industry in that
  • 00:50:52
    company I'm just working with lots of
  • 00:50:54
    stuff and then big things going on but
  • 00:50:57
    in my
  • 00:50:58
    own company with we're trying to go
  • 00:51:02
    start from the from the beginning from
  • 00:51:05
    the basic things and stuff so I have
  • 00:51:08
    limited time so I said like if you
  • 00:51:12
    really like something out of these
  • 00:51:15
    options just point it and then I'll try
  • 00:51:18
    to you know adapt it so I tried that and
  • 00:51:22
    then he sent me three options and then
  • 00:51:24
    one of them is the the Sandy build you
  • 00:51:27
    like he sent that and the one of the
  • 00:51:31
    pink buildings I think designed and then
  • 00:51:34
    one of the you know I I show it in the
  • 00:51:36
    in the presentation and then I made some
  • 00:51:40
    you know
  • 00:51:40
    variations uh based on the actual
  • 00:51:44
    dimensions and then ratios of the
  • 00:51:47
    building because there's a limit like
  • 00:51:50
    there is 8 m limit and stuff like that
  • 00:51:53
    so I used like Photoshop Firefly
  • 00:51:57
    that this lots of stuff and then for the
  • 00:52:00
    first time I think when I finished with
  • 00:52:02
    the design I said like okay this is an
  • 00:52:05
    really AI enhanced uh you know design
  • 00:52:09
    project because some of the stuff I
  • 00:52:12
    didn't control I just let it and then
  • 00:52:14
    some of the ratios and stuff I
  • 00:52:17
    controlled and then I showed it to the
  • 00:52:20
    to the client and he was like at that
  • 00:52:22
    point he just sold he just uh you know
  • 00:52:26
    uh accepted the concept and then we
  • 00:52:28
    finished the conceptual phase at that
  • 00:52:30
    point because it was like a we I think
  • 00:52:34
    we have this agreement to finish it in
  • 00:52:37
    ER one and a half months for the first
  • 00:52:41
    and then it was like stuck in in one
  • 00:52:44
    point he was saying like uh I need to
  • 00:52:47
    see something different and then when I
  • 00:52:49
    change it to to the AI you know
  • 00:52:51
    rendering and enhanced stuff he just uh
  • 00:52:55
    said said that's why I want thank you
  • 00:52:58
    and let's finish the conceptual project
  • 00:53:00
    and let's go to the design development
  • 00:53:02
    process so it was a really you know and
  • 00:53:06
    interesting uh point because I gave it
  • 00:53:10
    as I said I I started with the games and
  • 00:53:13
    then I like achievements so the
  • 00:53:16
    achievement there is only capable I was
  • 00:53:21
    capable to use Ai and I did that
  • 00:53:24
    achievement with AI and then he paid me
  • 00:53:27
    with with that and then I said like okay
  • 00:53:30
    this is a realization of using AI in my
  • 00:53:33
    design process so I did something I
  • 00:53:36
    achieved something he uh he understand
  • 00:53:40
    it he liked it and then he paid for it
  • 00:53:43
    that I think that's the that's the point
  • 00:53:45
    where I applied uh AI in the system but
  • 00:53:50
    still as I said yesterday I lost uh
  • 00:53:54
    andscape like I'm using andscape too
  • 00:53:57
    much and then I lost andscape then I was
  • 00:54:01
    I had to you know invent something
  • 00:54:03
    because it's so hard that you know
  • 00:54:05
    converting the basic image to that with
  • 00:54:09
    the uh traditional rendering and stuff
  • 00:54:13
    like because those materials are the
  • 00:54:16
    materials that he chose like it's not
  • 00:54:18
    like uh Hey AI do do me something like
  • 00:54:22
    show me some material stuff some stuff I
  • 00:54:25
    had 1 hour and then Escape crashed and
  • 00:54:29
    then I just you know I think the
  • 00:54:32
    adrenaline have effect on that so I used
  • 00:54:36
    mid Journey Firefly stable diffusion
  • 00:54:39
    everything like like stable diffusion I
  • 00:54:42
    said like I sometimes L uh use lucx uh
  • 00:54:46
    Lux is kind of making something but I
  • 00:54:49
    think they're getting behind I want them
  • 00:54:52
    to you know develop from here I'm saying
  • 00:54:55
    my you
  • 00:54:56
    develop look
  • 00:54:58
    more uh so I think
  • 00:55:01
    that's that's adal thing like I always
  • 00:55:05
    find stuff when I'm stuck in somewhere
  • 00:55:08
    and then too depressed and then I come
  • 00:55:11
    up with something new and AI kind of
  • 00:55:15
    worked in that
  • 00:55:17
    point yeah no that's awesome hear and um
  • 00:55:21
    I I think that's like very interesting
  • 00:55:23
    that you can kind of see where certain
  • 00:55:26
    software or certain parts of the
  • 00:55:27
    workflow are being replaced or enhanced
  • 00:55:31
    um and you you're you're now seeing it
  • 00:55:33
    and and also I think the um you know
  • 00:55:36
    this is kind of like another debate but
  • 00:55:38
    like a lot of architecture now that
  • 00:55:40
    people are seeing online can be
  • 00:55:41
    generated by AI right not necessarily
  • 00:55:44
    like traditional architect so clients
  • 00:55:46
    are people that oh let me see like I
  • 00:55:48
    want to build something like that image
  • 00:55:50
    that they might not know that it's AI so
  • 00:55:52
    now you kind of have to see it from that
  • 00:55:54
    lens too and see kind of what the
  • 00:55:56
    client's seeing and be able to
  • 00:55:58
    manipulate based on that um what you're
  • 00:56:01
    going to generate uh so uh o we're
  • 00:56:04
    coming up to the hour and I wanted to
  • 00:56:06
    ask you um what are like some of the
  • 00:56:08
    most or like what what are some things
  • 00:56:11
    about let's say where we are in
  • 00:56:12
    architecture design say in tech and and
  • 00:56:15
    this kind of industry um that you're
  • 00:56:18
    most excited about like what like how do
  • 00:56:20
    you see the industry evolving what are
  • 00:56:22
    you excited about uh for yourself
  • 00:56:26
    ER I think I'm most excited about let's
  • 00:56:30
    say I'm I'm right now uh you know I said
  • 00:56:33
    I have two jobs going on together
  • 00:56:37
    without AI I think it it won't be
  • 00:56:39
    possible like this is not not something
  • 00:56:42
    I can manage without using AI so in the
  • 00:56:47
    future uh I hope that AI G gave us some
  • 00:56:51
    space to uh stop and think about maybe
  • 00:56:55
    design philosophy like uh conceptual
  • 00:56:59
    design like conceptual design is not
  • 00:57:02
    always uh like making a fancy building
  • 00:57:06
    conceptual design is Mo mostly about
  • 00:57:09
    context usually and then so it needs to
  • 00:57:13
    thinking about it and and then uh like
  • 00:57:17
    sketching and other things so I'm
  • 00:57:21
    excited about this things that taking
  • 00:57:24
    the very things that I don't like to do
  • 00:57:29
    I don't like to you know do the Revit
  • 00:57:32
    thing the be thing the I don't actually
  • 00:57:34
    like coding like because for me coding
  • 00:57:38
    is like I like coding in the uh in a as
  • 00:57:42
    a technologist I like coding the idea of
  • 00:57:44
    coding but coding is something that you
  • 00:57:47
    talk to the computer with its language
  • 00:57:51
    not your language coding is the
  • 00:57:54
    computer's language so we need to start
  • 00:57:58
    talking with our language to the
  • 00:58:01
    computer and then computer needs to
  • 00:58:03
    understand it at at one point so I'm
  • 00:58:07
    excited about that so I want to dialogue
  • 00:58:11
    with the with the machine so it
  • 00:58:13
    understand me so I can leave stuff to to
  • 00:58:16
    the machine and then I go sketch think
  • 00:58:20
    right and then I go talk to people V
  • 00:58:24
    Architects just you know go into our
  • 00:58:27
    boxes and then try to finish a building
  • 00:58:30
    finish an idea finish
  • 00:58:32
    an ideology and stuff and then when we
  • 00:58:36
    came out there ER the the ideas changed
  • 00:58:40
    the word changed as I said like the uh
  • 00:58:43
    in the Dubai they just write down uh
  • 00:58:47
    something about a design brief in
  • 00:58:50
    2017 for the whole island and they said
  • 00:58:53
    this is the Contemporary and right now
  • 00:58:55
    in we are in
  • 00:58:58
    2024 the Contemporary of the Dubai
  • 00:59:01
    itself it changed not Dubai the world
  • 00:59:05
    changed the vernacular hit hit the world
  • 00:59:08
    and then people are using brick Ceramics
  • 00:59:12
    and then all kinds of you know beautiful
  • 00:59:14
    stuff around and then in that brief it
  • 00:59:17
    says these are old materials and it
  • 00:59:20
    shouldn't be used for modern buildings
  • 00:59:23
    uh like Architects are some missing the
  • 00:59:26
    point too much so we need to leave this
  • 00:59:30
    stuff to technology uh to the machines
  • 00:59:33
    I'm expecting that in the future more so
  • 00:59:37
    we can go out and see the world itself
  • 00:59:40
    see the world understand the world and
  • 00:59:42
    then touch something like rock and stuff
  • 00:59:45
    and then if you want to use a rock you
  • 00:59:47
    need to at least touch it in the natural
  • 00:59:50
    you know Reserve uh before using that
  • 00:59:54
    that that's what I'm expecting I
  • 00:59:56
    think awesome um and then finally I
  • 01:00:00
    guess um usually close with this some
  • 01:00:03
    final words of advice uh to maybe young
  • 01:00:06
    Architects or designers uh that are
  • 01:00:08
    coming up in this era about the use of
  • 01:00:10
    Technologies or just architecture in
  • 01:00:12
    general that you would like to share
  • 01:00:13
    with
  • 01:00:15
    them uh I think I may sound like my old
  • 01:00:20
    the people older than me but I need to
  • 01:00:23
    you know pass the uh flag a little bit
  • 01:00:26
    to younger
  • 01:00:28
    generation um I know that you don't want
  • 01:00:32
    you don't want to work for free and
  • 01:00:35
    stuff and then don't work for free for
  • 01:00:37
    people and stuff but uh if you do want
  • 01:00:40
    to do uh good in architecture you need
  • 01:00:44
    to work harder so if you want your work
  • 01:00:48
    to pay
  • 01:00:49
    off either do it for
  • 01:00:52
    yourself or either do it for people
  • 01:00:57
    that has too much expertise uh in the
  • 01:01:00
    industry that's kind of not the thing I
  • 01:01:04
    don't I don't want to say this usually
  • 01:01:07
    to young people but they are afraid of
  • 01:01:11
    you know working at least uh one year in
  • 01:01:15
    a company right now they just come to
  • 01:01:17
    the companies and then they say like um
  • 01:01:20
    no that's not my um I don't like it yeah
  • 01:01:25
    like architecture
  • 01:01:26
    as I said uh in the future maybe it will
  • 01:01:29
    change but architecture is not something
  • 01:01:32
    you like most of the time so just bear
  • 01:01:37
    with us and a bit
  • 01:01:40
    more and at least work uh just finish a
  • 01:01:44
    year finish a project finish something
  • 01:01:46
    because if you don't finish it if you
  • 01:01:48
    don't see it end to the to the end you
  • 01:01:51
    don't understand like you don't see
  • 01:01:54
    anything and then you are a collection
  • 01:01:56
    of
  • 01:01:57
    Unfinished uh you know things that
  • 01:02:00
    coming together and then at some point
  • 01:02:03
    you will feel uh you know
  • 01:02:06
    unaccomplished uh achievement is
  • 01:02:08
    something like for me uh from for me to
  • 01:02:13
    uh from me to Young
  • 01:02:15
    Generation uh try to achieve something
  • 01:02:18
    finish it make a check mark and then
  • 01:02:21
    move out maybe first don't leave things
  • 01:02:24
    don't ghost uh
  • 01:02:26
    don't ghost people and then go away
  • 01:02:29
    let's finish it something and then I
  • 01:02:31
    think it will be uh better for maybe
  • 01:02:35
    you're being a good architecture in a
  • 01:02:37
    way I sound like my old people here but
  • 01:02:42
    I'm sorry no it's it's good advice
  • 01:02:44
    though it's it's wisdom that's what you
  • 01:02:46
    would call it's wisdom right um all
  • 01:02:50
    right awesome uh ozan thank you so much
  • 01:02:52
    for joining I really enjoy the
  • 01:02:53
    presentation and the conversation um and
  • 01:02:57
    uh I really enjoy seeing you guys' work
  • 01:03:00
    and how it has evolved over like the
  • 01:03:02
    last you know year and a half or so that
  • 01:03:04
    I've been following you guys um and I'm
  • 01:03:07
    looking forward to seeing more I I
  • 01:03:08
    actually I really want to see some of
  • 01:03:10
    your work being constructed so I hope
  • 01:03:12
    like in in a few years from now we'll
  • 01:03:14
    see these little buildings being
  • 01:03:16
    constructed around the world um I'm I'm
  • 01:03:18
    excited to see that um I I think what
  • 01:03:21
    you guys are doing is is definitely
  • 01:03:22
    taking like a unique stand in in this
  • 01:03:24
    kind of approach
  • 01:03:26
    um so I find it really unique and yeah I
  • 01:03:29
    I wish you the best of luck and hope we
  • 01:03:31
    get to see more of these buildings being
  • 01:03:33
    constructed thank you Daniel it was so
  • 01:03:36
    fun like we always need to talk to each
  • 01:03:39
    other about what we're doing and what we
  • 01:03:42
    see the word and then I like uh your
  • 01:03:44
    collection and also diffusion
  • 01:03:46
    architecture it always somewhere I check
  • 01:03:49
    all the time first to see what's new and
  • 01:03:52
    what's going on thank you for inviting
  • 01:03:54
    me all right awesome all right thank you
  • 01:03:57
    all have a great rest of your
  • 01:04:00
    weekend bye bye see you later bye bye
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