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so it's a little bit sad for me to say
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this but I'm no longer going to be using
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Fusion
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360 let me tell you how I got to this
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point 3 years ago I bought my first 3D
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printer okay this is going to be awesome
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I printed out all sorts of things which
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eventually led me to want to create some
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of my own designs
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but there is one big problem I don't
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even know where to begin not knowing
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where to start or what software to use I
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did what I normally do when I can't
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figure something
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out I went through video after video and
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article after article and I couldn't get
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a clear answer about what software was
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the best to use little did I know at the
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time there was a reason there was no
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clear answer even though I was
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frustrated I still managed to come up
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with a list of popular CAD options to
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[Music]
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try blender the sleeping giant this
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software was a Powerhouse Not only was
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it capable of 3D modeling but you could
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also an animate render and produce
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videos on top of that there was a
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plethora of plugins and tutorials to
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rely on if you ever ran into any
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problems and the best part about all
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this was it's
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free so naturally I was excited and I
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tried creating my first model
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[Music]
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this looks absolutely
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horrible I spent days watching videos
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and practicing in blender making very
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little progress I even purchased a
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course which helped out a lot but I
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still found myself struggling to get the
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hang of it this software had one of the
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steepest learning curves I had ever used
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even beating out Photoshop so with hours
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of time invested I decided to cut my
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losses and try something
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else shaper 3D this software surprised
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me Not only was it natural and easy to
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use but the tutorials that the company
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made were fantastic I was quickly able
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to start designing things that didn't
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look absolutely
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horrible but it wasn't all sunshine and
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Roses I really wanted this software to
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work for me but it had two massive
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problems I couldn't get past the first
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problem was the fact that it wasn't
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parametric at the time meaning I
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couldn't go back into the timeline
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history and easily make changes to the
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model I was creating that was a feature
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I really wanted because I didn't have
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the skills or confidence to only use
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direct modeling and the second problem
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was the prep
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look at this it's $300 a year or $38 a
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month which is really a shame because
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this software is actually pretty good
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they did have a free version but they
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limited you to only being able to work
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on two designs at a time and you also
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couldn't export high quality files which
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was kind of a deal breaker for me
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especially when the third software on
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this list was free and also much more
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capable
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a professional CAD software that many
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people and companies use and rely on
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being similar to shaper 3D I was able to
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pick it up quite quickly especially with
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the amount of free tutorials online this
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software was a beast at creating
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accurate mechanical type designs and it
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also had a fully parametric design
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history just in case you messed up and
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needed to make changes later on they
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also had a free maker license with with
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very few limitations so being satisfied
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with how Fusion 360 performed I decided
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to stick with it over the next few years
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I created lots of designs in fusion and
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really enjoyed it up until now I ran
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into two big problems once again first
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off the fusion hobby license only allows
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you to make up to $1,000 of annual
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revenue this was a problem because I
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recently started selling my designs and
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I'm getting close to that threshold so I
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will need to upgrade my account and pay
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for a standard license which cost well
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$680 a year or
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$85 a
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month yeah I'm not doing that I'm not
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making enough money to justify paying
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that much and that was the first nail in
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the coffin for Fusion 360 the second
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problem that was really bothering me as
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of late with Fusion 360 is the
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performance I have a very high-end
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computer and I'm consistently having
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issues with Fusion 360 lagging or just
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completely crashing anytime I work on a
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complex shape so it's not even when I'm
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working on designs I literally just
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tried to open up fusion and it it won't
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open I don't know what's going on it
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completely kills my creativity and
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workflow when I'm having to restart or
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wait for Fusion to start working again
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every time I make some changes to a
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design so this inevitably led me to look
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elsewhere for a software that better fit
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my needs plasticity the new kid on the
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Block I stumbled across some videos
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showing this software in action and I
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was really impressed it sort of looked
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like Fusion 360 and blender had a baby
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you are able to create dimensionally
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accurate designs like infusion but you
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still have the freedom to create more
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organic shapes like in blending you can
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even have your designs directly sync and
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update in blender in real time if that's
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something you're into I did have one
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problem though it wasn't parametric you
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can only do direct modeling which is a
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bit more challenging in my opinion
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luckily plasticity is very Dynamic and
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flexible so making changes further into
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a design is not impossible but it
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definitely won't be as easy as Fusion or
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shaper 3D the real deciding factor that
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won me over besides the capability of
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the software was the price you get
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access to the full version with all the
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features and a commercial license for
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just
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$150 not $150 a year
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$150 total and you own the software
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forever granted you will only get
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updates for 12 months following the
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purchase but it does include any major
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releases as well the software also runs
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great on my computer and and I never
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have any issues with lagging or crashing
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so it's safe to say I will be sticking
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with plasticity for the foreseeable
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future it is sad to see my Journey
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coming to an end with Fusion 360 I spent
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a lot of time learning and designing
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things in Fusion but hopefully the team
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at Autodesk will fix the issues with
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Fusion 360 and hopefully they will lower
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the price as well I'm just happy there's
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many Alternatives nowadays so we're not
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just stuck with one software that being
00:07:59
said this video was not sponsored and if
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you're curious about how much money I
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made selling my designs check out this
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video here and I'll see you in the next
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one