How to Present a UX Case Study in a Job Interview (Download Template)

00:10:38
https://www.youtube.com/watch?v=ZVZfWfqmRBY

الملخص

TLDRMichael Mizco comparte a súa estratexia para presentar estudos de caso a clientes de alto perfil, baseándose nun proxecto que transformou a compra e venda de automóbiles en Australia. O proceso incluíu investigación exhaustiva, conceptualización e un enfoque de deseño centrado no usuario. A presentación céntrase en contar unha historia convincente, simplificar a información e usar un modelo narrativo para captar a atención do público. O proxecto resultou exitoso, logrando 90,000 listados de coches e un aumento do 30% nas taxas de conversión, culminando na adquisición do produto por Ebay.

الوجبات الجاهزة

  • 🗣️ É importante contar unha historia coas vosas presentacións.
  • 📊 Usa o modelo de tres actos para estructurar a trama.
  • ⚖️ Non sobrecargues a audiencia con demasiada información á vez.
  • 🔍 A investigación do usuario é fundamental para entender necesidades e retos.
  • 📱 Comeza co deseño móbil para unha experiencia fluída.
  • 💼 Faite cun sistema de deseño para unha entrega eficiente entre deseño e desenvolvemento.
  • 🔑 Mantén os puntos clave claramente definidos e memorables.
  • 👥 Presenta insights que sorprendan e inquieten á audiencia.
  • ✨ O éxito do proxecto radica na colaboración co equipo e stakeholders.
  • 🥳 Celebra os logros co equipo ao finalizar o proxecto.

الجدول الزمني

  • 00:00:00 - 00:05:00

    Neste vídeo, Michael, o fundador do Designer Ship, partilha a sua forma de apresentar estudos de caso a clientes, revelando um projeto sobre a compra e venda de automóveis na Austrália. Ele discute o processo em três fases: empatia, conceção e design. A fase inicial foca em entender as frustrações dos clientes através de entrevistas e análises de concorrentes, o que leva a insights relevantes sobre as necessidades do consumidor.

  • 00:05:00 - 00:10:38

    Após realizar uma extensa pesquisa, a equipa avança para a fase de design, onde considera um sistema de design escalável e uma abordagem mobile-first para captar rapidamente os utilizadores. Os resultados incluem um aumento de 30% nas taxas de conversão e a aquisição do produto pela eBay Classificados, demonstrando a eficácia da abordagem baseada em dados e feedback. Nos pontos finais, Michael destaca a importância da narrativa nas apresentações e sugere técnicas para tornar as histórias mais envolventes.

الخريطة الذهنية

فيديو أسئلة وأجوبة

  • Quen é Michael Mizco?

    Michael Mizco é o fundador de Designer Ship, onde ensina a deseñadores a mellorar as súas habilidades.

  • Cal é o obxectivo do estudo de caso presentado?

    O obxectivo foi crear unha experiencia de compra e venda de automóbiles en Australia a través dunha aplicación web progresiva.

  • Que aprendizaxes comparte Mizco sobre presentacións de estudos de caso?

    Mizco destaca que a narrativa, a simplicidade e a capacidade de captar a atención son clave na presentación.

  • Que é o modelo de tres actos mencionado?

    É un modelo narrativo que divide a historia en preparación, confrontación e resolución.

  • Como se pode acceder á plantilla de presentación mencionada?

    A plantilla de presentación está dispoñible de balde a través do enlace na descrición do vídeo.

  • Cal foi o impacto do proxecto presentado no vídeo?

    O proxecto conseguiu aumentar a taxa de conversión nun 30% e obtevo 90,000 listados de coches en tres meses.

  • Cales son os principais consellos para presentar estudos de caso?

    Deben centrarse na narrativa, evitar abrumar á audiencia e manter un interese constante durante a presentación.

  • Como se pode describir a experiencia de investigación do proxecto?

    Realizáronse entrevistas con usuarios e análises de competitividade para entender as necesidades e frustrações dos clientes.

  • Que importancia ten ter un sistema de deseño na fase de implementación?

    Un sistema de deseño ben estruturado facilita a transición entre deseño e desenvolvemento.

  • Como se pode contactar con Mizco para máis información?

    Pódese ler o estudo de caso completo no sitio web thedesignship.com.

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الترجمات
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التمرير التلقائي:
  • 00:00:00
    now if you have ever presented your case
  • 00:00:02
    studies like this
  • 00:00:04
    or like this
  • 00:00:09
    it's okay though we've all been there
  • 00:00:10
    before
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    in this video i want to share with you
  • 00:00:13
    and show you exactly how i present my
  • 00:00:15
    case studies to clients that have paid
  • 00:00:17
    up to a hundred and fifty thousand
  • 00:00:19
    dollars per project now i'm sure there
  • 00:00:21
    are many different and better ways out
  • 00:00:23
    there but this has worked very well for
  • 00:00:25
    me now hopefully you are able to learn a
  • 00:00:27
    thing or two let's get into it oh and by
  • 00:00:29
    the way if you do want access to this
  • 00:00:31
    presentation file make sure to check the
  • 00:00:33
    link in the description it's free it's
  • 00:00:36
    built with figma and it's also
  • 00:00:38
    responsive hi my name is michael better
  • 00:00:40
    known as mizco and i'm the founder of
  • 00:00:41
    the designer ship where we teach
  • 00:00:43
    designers how to become legendary in
  • 00:00:45
    this video i'm going to first present to
  • 00:00:47
    you a case study that was based on a
  • 00:00:49
    true story then i will share with you
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    four learnings that i've made that most
  • 00:00:54
    designers don't know and it's the reason
  • 00:00:56
    why their presentations fail so let's
  • 00:00:58
    get right into it guys
  • 00:01:05
    redefining the way that australians buy
  • 00:01:08
    and sell automobiles
  • 00:01:10
    back in 2019 in january a company a
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    which was also a fortune 500 company
  • 00:01:16
    which means that they were in the top
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    500 largest u.s companies based on
  • 00:01:20
    revenue wanted to expand their product
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    offering into australia
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    so the problem that we realized was that
  • 00:01:27
    in australia there is no seamless
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    experience that handles the end-to-end
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    sale of an automobile that customers are
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    truly satisfied with
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    so through further discussions with
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    their team the objective that we defined
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    was that we wanted to research
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    strategize and design an end-to-end pwa
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    in other words progressive web app
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    experience to help australians buy and
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    sell automobiles with a focus on
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    increasing conversion rates by 20
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    on the previous mvp
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    so i've broken down the project into
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    three key phases
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    empathize conceptualize and also design
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    so in the very first stage of the
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    project we really lacked understanding
  • 00:02:10
    in what customers really wanted
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    needed and expected from us so there
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    were three key questions that we wanted
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    answered at the beginning of the project
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    in phase one which was current
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    frustrations and pain points what do
  • 00:02:23
    they really want and what do they really
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    need
  • 00:02:27
    so then we dived into a very intensive
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    two week research sprint and we did over
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    ten user interviews with ten different
  • 00:02:34
    user user participants we also
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    investigated forums public forums reddit
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    and also facebook groups and then we
  • 00:02:41
    also mapped out a competitor and swot
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    analysis to help us understand what was
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    the current product offering that the
  • 00:02:48
    industry was providing our users
  • 00:02:51
    so we dived deep into user research and
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    user interviews and there were three key
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    takeaways that we learnt from this one
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    two and three
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    and with our facebook group
  • 00:03:01
    investigations we also discovered some
  • 00:03:03
    really interesting insights which
  • 00:03:05
    included one two and three
  • 00:03:08
    so once we got all the primary research
  • 00:03:11
    done and we had all this data we then
  • 00:03:13
    had to jump into the conceptualization
  • 00:03:15
    of the project we needed to take all
  • 00:03:17
    that data and actually understand it and
  • 00:03:20
    synthesize it
  • 00:03:21
    so in stage two of the project once we
  • 00:03:24
    had all this primary data we were quite
  • 00:03:26
    overwhelmed with all the insights we
  • 00:03:28
    needed to start to prioritize to start
  • 00:03:30
    forming a strategy on what is the actual
  • 00:03:33
    experience that we are going to design
  • 00:03:34
    as a team
  • 00:03:36
    so first we need to understand the key
  • 00:03:38
    pain points wants and needs from our
  • 00:03:40
    customers or potential customers that we
  • 00:03:42
    learnt from these interviews we then
  • 00:03:44
    need to classify all the insights that
  • 00:03:46
    we got gathered we need to be able to
  • 00:03:48
    bucket them into categories where we
  • 00:03:50
    were able to understand the priorities
  • 00:03:53
    of them and then we need to present all
  • 00:03:55
    the synthesis to our stakeholders we
  • 00:03:57
    need to understand the data
  • 00:03:59
    form our strategy and then present it to
  • 00:04:02
    them to get stakeholder buy-in
  • 00:04:04
    so then we just jumped into secondary
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    research to really form our product
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    strategy and experience so there were
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    three key things that we did in this
  • 00:04:12
    stage we created affinity maps to better
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    understand our general audience as a
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    whole we then also prioritize customer
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    pain points once and needs so then that
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    would also help us prioritize our very
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    own road map and solve the features that
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    we want to pack into the second version
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    of this product and then we need to
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    present all those insights to our
  • 00:04:32
    stakeholders and really document it in a
  • 00:04:34
    way that we were able to get their
  • 00:04:35
    buy-in
  • 00:04:37
    so first thing we did was we jumped into
  • 00:04:39
    an affinity map and there were three key
  • 00:04:41
    takeaways once again that we were able
  • 00:04:43
    to pull out which was one two and three
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    we then jumped into a customer journey
  • 00:04:47
    map so we really plotted and really
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    understood exactly where were the gaps
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    where were the inefficiencies where were
  • 00:04:53
    the areas that we really wanted to focus
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    on to take this product to the next
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    level and that included one two and
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    three
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    and then overall because there was so
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    much data these were some of the key
  • 00:05:04
    takeaways that we were able to gather
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    from this project that really helped us
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    redefine the way that australians would
  • 00:05:10
    buy and sell motor vehicles in australia
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    and this included one two and three
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    so now that we've done all our research
  • 00:05:18
    we've also synthesized all the research
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    formed a strategy and also got
  • 00:05:22
    stakeholder buy-in what we wanted to do
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    is move into the design phase
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    so now that we're in the design phase we
  • 00:05:30
    actually realized we were very we're on
  • 00:05:32
    a very tight deadline and developers
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    need to start building very soon so
  • 00:05:38
    three of the main questions that we
  • 00:05:39
    really need to answer before we start
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    design was first should we design mobile
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    first and this was a learning and an
  • 00:05:46
    insight from our research that a lot of
  • 00:05:49
    people and most people would be taking
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    photos of their vehicles with their
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    mobile and what that meant was that
  • 00:05:55
    could be an opportunity for us to
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    seamlessly transition them into our
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    experience simply from their phone so we
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    wanted to make sure that the mobile
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    experience was really top-notch second
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    do we need to design a design system
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    right now we really need to understand
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    efficiency and we also want to make sure
  • 00:06:13
    when we build this product it was done
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    right from day one so we need to
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    understand did we need the design system
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    right now and also what was our overall
  • 00:06:22
    visual design language because this was
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    an american company a us-based company
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    coming into australia were we utilizing
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    the exact same design language that they
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    were using based in the states
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    so once those questions were answered we
  • 00:06:36
    pretty much jumped straight into design
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    because we were on a very tight deadline
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    so we built a design system as a
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    priority to make sure that the design to
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    development handover was very efficient
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    we also moved forward with a mobile
  • 00:06:49
    first approach and we really focused on
  • 00:06:52
    building the home page and the funnel
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    first to get stakeholder buy-in and once
  • 00:06:56
    the overall design language was approved
  • 00:06:58
    we were able to scale out the operation
  • 00:07:00
    and design all the subsequent screens
  • 00:07:02
    very quickly so here is a glimpse into
  • 00:07:04
    our design system and there were three
  • 00:07:06
    key takeaways that was very interesting
  • 00:07:08
    while we were building out a scalable
  • 00:07:10
    design system for this project which
  • 00:07:11
    included one two and three now also as
  • 00:07:14
    we were designing specific features and
  • 00:07:16
    flows for this project there were also
  • 00:07:18
    some very interesting insights as well
  • 00:07:20
    including one two and three now overall
  • 00:07:22
    with all the designs that we created all
  • 00:07:24
    the different flows all the different
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    devices that we really focused on the
  • 00:07:28
    interesting insights included one two
  • 00:07:30
    and three
  • 00:07:31
    now that leads us over to the outcomes
  • 00:07:34
    we successfully launched this project
  • 00:07:36
    three months later and we celebrated at
  • 00:07:38
    a rooftop bar with the entire company a
  • 00:07:41
    team
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    now these which were also facts we
  • 00:07:44
    actually gained over 90 000 car listings
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    within the first three months we
  • 00:07:49
    increased the conversion rate by 30
  • 00:07:51
    percent based on their previous mvp
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    and ultimately this product was also
  • 00:07:57
    acquired by ebay classifieds in i
  • 00:07:59
    believe 2019 so that wraps it up for
  • 00:08:02
    this case study over to you guys for any
  • 00:08:05
    questions or any concerns or anything
  • 00:08:06
    that you want to dive deeper into you
  • 00:08:08
    can also read the full case study at
  • 00:08:11
    thedesignship.com
  • 00:08:12
    gently smash the like button now here
  • 00:08:15
    are four things that you probably didn't
  • 00:08:17
    know when you were presenting your work
  • 00:08:18
    to potential clients or even potential
  • 00:08:20
    employers now the first one is it's not
  • 00:08:23
    about your design process
  • 00:08:25
    it's not that you started with research
  • 00:08:27
    you went into wireframes and then uh
  • 00:08:29
    design it's about the narrative
  • 00:08:31
    what were the challenges that you were
  • 00:08:33
    facing and why did you take those next
  • 00:08:35
    steps that you did
  • 00:08:36
    an employer is not assessing you whether
  • 00:08:38
    or not you remember the design process
  • 00:08:40
    that you taught in the boot camp or that
  • 00:08:42
    you read online they are really
  • 00:08:44
    assessing you on your mindset the way
  • 00:08:47
    that you think the way you solve
  • 00:08:49
    problems and how you form relationships
  • 00:08:51
    between insights and solutions and the
  • 00:08:53
    way you communicate those ideas
  • 00:08:55
    now the second thing is it's about the
  • 00:08:57
    narrative now there's a thing called the
  • 00:08:59
    three act structure which is a model
  • 00:09:01
    that divides the story into three parts
  • 00:09:03
    set up confrontation and resolution
  • 00:09:05
    without going too much detail the goal
  • 00:09:07
    is to set up the story build the
  • 00:09:09
    confrontation which are the challenges
  • 00:09:11
    linked with the solutions and then the
  • 00:09:12
    resolution where everyone lives happily
  • 00:09:15
    ever after now this model was created by
  • 00:09:17
    sid field in his 1979 book screenplay
  • 00:09:21
    and has been adopted by world-leading
  • 00:09:23
    script writers movie producers and so
  • 00:09:25
    much more as a designer we can
  • 00:09:27
    definitely learn from this and make our
  • 00:09:29
    own case studies more interesting by
  • 00:09:31
    contrasting the problems that we face
  • 00:09:33
    with the solutions that we form now the
  • 00:09:35
    third key takeaway is don't overwhelm
  • 00:09:37
    your audience if the person on the other
  • 00:09:39
    end loses concentration or is
  • 00:09:41
    overwhelmed you've lost that opportunity
  • 00:09:43
    already now obviously there's a lot you
  • 00:09:46
    need to cover in a case study but when
  • 00:09:48
    it comes to presenting i always lean on
  • 00:09:50
    the concept of the rule of thirds if you
  • 00:09:52
    noticed everything i was explaining to
  • 00:09:54
    you were in threes three stages three
  • 00:09:57
    key insights three examples and if you
  • 00:09:59
    notice that let me know in the comments
  • 00:10:01
    below
  • 00:10:02
    i personally find three is a perfect
  • 00:10:04
    number it's neither too little or too
  • 00:10:06
    overwhelming now last but not least the
  • 00:10:08
    story needs to be interesting those key
  • 00:10:11
    insights that i kept repeating
  • 00:10:12
    throughout the presentation those need
  • 00:10:14
    to turn heads now i obviously couldn't
  • 00:10:17
    publicly share all the insights from
  • 00:10:19
    this case study because they were quite
  • 00:10:20
    confidential but these need to wow your
  • 00:10:23
    potential employer or client so
  • 00:10:25
    hopefully you found a lot of value in
  • 00:10:27
    this video make sure to download the
  • 00:10:28
    free template link is also in the
  • 00:10:30
    description if you want to level up as a
  • 00:10:32
    designer head over to thedesignship.com
  • 00:10:35
    and i will see you in the next video
  • 00:10:36
    very soon
الوسوم
  • estudo de caso
  • deseño
  • narrativa
  • experiencia de usuario
  • investigación
  • estratexia
  • aplicación web
  • proceso de deseño
  • presentación
  • tecnoloxía