Hall of Illusion UNVEILED - ALL INFO - Loot, Maps, %-Chance, Impact etc. I Watcher of Realms
الملخص
TLDRIn this video, the presenter explores Marik's Hall of Illusion and the trial keystones, detailing the loot available across different rarity levels and stages. The gameplay showcases the differences in difficulty and rewards, with insights from extensive runs. The presenter discusses drop rates, gem types, and strategies for success, emphasizing the importance of team composition and understanding enemy mechanics. Additionally, a comparison of character enhancements using various gems highlights the impact on gameplay. Overall, the video provides a comprehensive overview of the new game mode and its mechanics.
الوجبات الجاهزة
- 🎮 Explore Marik's Hall of Illusion for new challenges.
- 💎 Loot varies by rarity and stage, impacting gameplay.
- 📈 Higher stages yield better drop rates and rewards.
- 🛡️ Team composition is crucial for success in different stages.
- 🔍 Understanding enemy mechanics enhances strategy.
- ⚙️ Various gem types can significantly boost character stats.
- 📊 Drop rates and gem values may need balancing adjustments.
- 🗺️ Gameplay showcases unique challenges across stages.
- 💡 Experiment with different strategies for optimal results.
- 🔄 Continuous gameplay analysis helps refine strategies.
الجدول الزمني
- 00:00:00 - 00:05:00
The video introduces Marik's Hall of Illusion and the trial keystones, detailing the loot across different rarity levels and stages. The presenter shares insights from extensive gameplay, including drop rates and the significance of various gem levels.
- 00:05:00 - 00:10:00
The drop rates for stage 24 are better than stage 21, with a rough estimate of 1% for guaranteed maps. The video explains the tier system for gems and how they relate to gear rarity, emphasizing the importance of understanding these mechanics for effective gameplay.
- 00:10:00 - 00:15:00
The presenter discusses the differences in loot between various stages, including the types of enemies faced and the rewards available. The video highlights the significance of understanding enemy mechanics and the strategic approach needed for different stages.
- 00:15:00 - 00:20:00
The video continues to explore the loot system, showcasing the rewards from different tier maps and the potential for obtaining powerful gems. The presenter emphasizes the importance of strategy in selecting the right maps for optimal rewards.
- 00:20:00 - 00:25:00
The gameplay shifts to a tier one map, where the presenter discusses team composition and strategies for defeating waves of enemies. The importance of magic damage and unit placement is highlighted as the gameplay progresses.
- 00:25:00 - 00:30:00
The presenter reflects on the challenges faced during the tier one map and the importance of adapting strategies based on enemy types and wave mechanics. The gameplay showcases the effectiveness of ground units in dealing with enemy waves.
- 00:30:00 - 00:35:00
The video transitions to a tier four map, where the presenter discusses the adjustments made to the team composition and the challenges faced. The gameplay highlights the need for strategic planning and adaptability in higher-tier maps.
- 00:35:00 - 00:40:00
The presenter analyzes the impact of gem enhancements on character stats, comparing two versions of the same character. The video details the process of upgrading gear and the potential benefits of different gem types.
- 00:40:00 - 00:47:54
The video concludes with a summary of the overall experience with the new system, discussing the balance of rewards and challenges. The presenter expresses excitement for the new game mode and the potential for future content.
الخريطة الذهنية
فيديو أسئلة وأجوبة
What is Marik's Hall of Illusion?
It is a new game mode featuring trial keystones and various loot stages.
What types of loot can be found?
Loot varies from rarity 1 to rarity 4, including different stages like boss stages and golden stages.
How many runs were conducted for the analysis?
Approximately 2,000 to 2,500 runs were conducted.
What are the drop rates like?
Drop rates improve with higher stages; for example, stage 24 has better drop rates than stage 21.
What types of gems are discussed?
The video discusses various gems including augmentation gems, darkfall gems, and evolution gems.
How does the gameplay differ between stages?
Each stage has unique enemies and mechanics, affecting strategy and team composition.
What is the significance of the trial keystones?
They are essential for obtaining higher-level resources and enhancing characters.
What strategies are suggested for success?
Players should focus on team composition, understanding enemy mechanics, and utilizing the right gems.
What enhancements were made to the character?
The character's attack, crit rate, and other stats were enhanced using various gems.
What feedback is given regarding the gem system?
The presenter suggests that drop rates and gem values may need adjustments for better balance.
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- 00:00:00What's good y'all and welcome to another
- 00:00:02vid. Are you ready for the first ever
- 00:00:04look at Marik's Hall of Illusion at the
- 00:00:07trial keystones? That is exactly what
- 00:00:09we're here to do today. And yeah, for
- 00:00:12that, let's talk a bit about the basics.
- 00:00:15Before we get into the basics, let me
- 00:00:17give you an idea of what you can look
- 00:00:18forward to in this video. So, we'll be
- 00:00:21looking at the loot of all the rarities.
- 00:00:24So, rarity 1 through rarity 4, all the
- 00:00:27different stages from boss stages to
- 00:00:29golden stages to purple to blue stages,
- 00:00:30all the differences in between those.
- 00:00:32The loot, we'll also be taking on a
- 00:00:34stage 4 one. We also be taking on a
- 00:00:36stage four. And then we will have a
- 00:00:40comparison of what you can achieve with
- 00:00:43these materials between this Vukong and
- 00:00:47then the Vukong next to it, which is
- 00:00:50going to get all the resources that you
- 00:00:52can earn. So, all the gems as well as uh
- 00:00:55all the augmentations for the artifact
- 00:00:57to give you an idea of how powerful they
- 00:01:00truly are. Enjoy. So, I did around
- 00:01:04probably like 2,000 runs, maybe like
- 00:01:092,500. Overall, we
- 00:01:12spent
- 00:01:14may I would say like 20,000 energy and
- 00:01:18we made we managed to fill up the
- 00:01:20capacity.
- 00:01:22So, capacity is full. Um, let's talk a
- 00:01:26bit about drop rates and such. So,
- 00:01:28overall, obviously, the drop rates on
- 00:01:30stage 24 are better than the drop rates
- 00:01:33on stage 21. With stage 21, I noticed it
- 00:01:37took around, you could say. So, I did
- 00:01:40run 321 just to see what the drop rates
- 00:01:43are. I would say it takes around like 75
- 00:01:46to 100 runs to kind of like guarantee a
- 00:01:51map. So, I would put the drop percentage
- 00:01:53at like, I don't know, 1%. Uh, the
- 00:01:56important part here though is you can
- 00:01:58still get trial keystones level
- 00:02:02three like you would get it on 23. The
- 00:02:06only difference is the only level four
- 00:02:08stones come from stage 24, but there's
- 00:02:12also a purpose for that. But yeah, let's
- 00:02:15look at what we have. Let's look at how
- 00:02:17this works and uh let's go over it
- 00:02:20together. So you can see the tier other
- 00:02:23than the color what it is actually
- 00:02:25referring to is the tier. So this is
- 00:02:29one, two and three. These so up to the
- 00:02:33number three at the top all of these can
- 00:02:35be dropped naturally from gear rate um
- 00:02:4021 22 23 whatever you are at. And those
- 00:02:45are what is here called the purple drop.
- 00:02:47It's It's a bit confusing, but um yeah,
- 00:02:51if there's a three at the top, that
- 00:02:53means it's a level three gem. If there's
- 00:02:55a four at the top, that means it's a
- 00:02:57level four gem. You can see we have two
- 00:02:59level four gems, bunch of level threes,
- 00:03:01mostly level uh level twos. So, now what
- 00:03:05about the different colors? The
- 00:03:06different colors are, I would say, you
- 00:03:10you could see it as more difficulty
- 00:03:13within the same tier. So, let's take a
- 00:03:16look at a Mossy Crystal level one. So,
- 00:03:19the way we're going to be doing this is
- 00:03:21we'll be looking at the rewards first,
- 00:03:23and then we'll be playing a couple of
- 00:03:24stages uh just to see how this all
- 00:03:27works. Overall, there is no difference
- 00:03:30uh between Gear 1, Gear 2, or Gearate 3
- 00:03:33with what kind of crystal you're
- 00:03:34getting. It's always a mossy crystal,
- 00:03:37and the target trial is always black
- 00:03:41sewer. though it couldn't be further
- 00:03:44from the truth that if you were to think
- 00:03:45that this is everything. So once let's
- 00:03:49just start with the mossy crystal level
- 00:03:50one. It has one uh you could say debuff
- 00:03:54benefit. You kind of can see it like
- 00:03:56maps in path of exile. So we have
- 00:03:58healing fly airborne healer joins the
- 00:04:01battle after wave two. If we click on
- 00:04:03the information you'll see that wave two
- 00:04:05you have the healing fly and then you
- 00:04:08have to defend exactly five waves. Here
- 00:04:11are the four spawns. You can check out
- 00:04:14what these monsters have. They all have,
- 00:04:16for example, magic rest, defense,
- 00:04:18defense, magic rest. Here, high defense,
- 00:04:20low magic rest,
- 00:04:2350/50, and then the like. You'll have or
- 00:04:26inquisitors, skeleton, giant shielders,
- 00:04:29argent crusaders, and then the healing
- 00:04:31flies. That's kind of like your main
- 00:04:33enemies for this one right here. And the
- 00:04:34healing flies are specific to this
- 00:04:37keystone. So, heals all adjacent uh
- 00:04:40scavenger units. Now, on this black
- 00:04:43sewer trial, which is all the tri, this
- 00:04:46is a level one keystone, and you have
- 00:04:47the ability to get between two to five
- 00:04:50purple chests upon completing it, which
- 00:04:52can net you anything from a stamina
- 00:04:54potion to legendary skill crystal shards
- 00:04:58and also these hammer shards. We
- 00:05:00obviously open a couple of these to see
- 00:05:02what the drop rates are. And here we
- 00:05:04have the first, you could say, drop, and
- 00:05:06that is a
- 00:05:08augmentation gem. Now, what I'm kind of
- 00:05:11curious at the moment is maybe we don't
- 00:05:13have to play as many maps to see some
- 00:05:16drops. Okay, perfect. So, we have we
- 00:05:20have enough of the gems, so we're not
- 00:05:22bound to the uh us clearing a whole lot
- 00:05:26of maps to get the resources, but we are
- 00:05:28going to be doing one map of each tier.
- 00:05:31So, this was a one a tier one green map.
- 00:05:36Now, let's go to a tier one. We sadly
- 00:05:38don't have a blue one, but let's go to a
- 00:05:40tier one purple map. Straight up, what
- 00:05:42you're going to notice is this is
- 00:05:44440,000 BP. This is 532,000 BP.
- 00:05:49Furthermore, these maps are all
- 00:05:51different between each other. And the
- 00:05:54biggest differentiator as you can see
- 00:05:55right here, it is a boss stage or better
- 00:05:58said the black sewer stage contains a
- 00:06:01boss. And then we have Uralda, the
- 00:06:04scorch, devour, and a triple Elder. You
- 00:06:07can also see the BP. Here you have
- 00:06:10532,000 through all of them. Here you
- 00:06:12have 552,000.
- 00:06:14The golden guard joins the battle after
- 00:06:16wave two and reduces allies attack speed
- 00:06:18by 50 or spawn storm walker gilded
- 00:06:22warden suicide self-destruct joins the
- 00:06:24battle after wave two. So if we now take
- 00:06:26a look at these moss at this mossy
- 00:06:28crystal you'll see that it is the same
- 00:06:30thing. We have 1 2 3 four five six waves
- 00:06:35actually. And also starting from wave
- 00:06:38four we get the lost spirit as our
- 00:06:41enemy. Errola has the ability um to
- 00:06:44raise your stuff generating cur power
- 00:06:46within its massive AOE damage. So uh for
- 00:06:49example it would bring something like an
- 00:06:51AoE damage reducer. Once again you have
- 00:06:54kind of the same units and then these
- 00:06:56golden guards as stated in the map are
- 00:06:58going to be joining. You can see they
- 00:06:59have an incredibly high amount of
- 00:07:01attack. These are the guys from Gear Ray
- 00:07:032 that just run into your defenders,
- 00:07:06lose 80% their HP and then uh the next
- 00:07:09time they run in they die. So this is um
- 00:07:12a purple stone. Now next to the purple
- 00:07:15stone you have a even higher difficulty
- 00:07:18within the same rarity class or within
- 00:07:21the same tier and that is a gold
- 00:07:23crystal. You can see again 592,000
- 00:07:25versus
- 00:07:26632,000. We also have two different
- 00:07:28bosses. We have baron and we have the
- 00:07:31scorch devourer. Furthermore, you can
- 00:07:33also see right here reduces allies block
- 00:07:35by one. Orit Inquisitor first three
- 00:07:38instances of damage that I increased by
- 00:07:40200% and the scorched devour created
- 00:07:42trail of flames. So overall it's a lot
- 00:07:45of randomness. It's a lot of extra
- 00:07:46stuff. What we did forget on the note of
- 00:07:49stuff is for this golden map. It is
- 00:07:52still tier one. And you can see we have
- 00:07:54up to seven chests of the ones we saw
- 00:07:56before. Then again up to seven chests of
- 00:08:00these. We also saw those before. But now
- 00:08:02we also have the mythic chest. The
- 00:08:04mythic chest has the chance to include
- 00:08:05an evolution gem which allows you to
- 00:08:07take a tier one gear to a random tier
- 00:08:09two or tier three set from the same
- 00:08:11category. So support set to support,
- 00:08:14tank set to tank, damage set to damage
- 00:08:17set. So that's the way this works. Here
- 00:08:19you see a couple of the rewards and once
- 00:08:21again keep in mind this is from the
- 00:08:23lowest map from the lowest tier of maps.
- 00:08:26And then we have the highest step up and
- 00:08:29that is a tier one boss map. So, let's
- 00:08:32just pick the most difficult. Why not?
- 00:08:34We have the Scotch devour spawns.
- 00:08:37Batwings Banshee with the airborne and
- 00:08:39poison at positions three and four.
- 00:08:41Reduces all rag poison reduces targets
- 00:08:44attack speed and every 15 seconds scorch
- 00:08:46destroyer gain 20% attack. So, we have
- 00:08:50the scorch destroyer who joins us at
- 00:08:53wave three. This guy is um this atrox
- 00:08:56dude. So, overall it's kind of like a
- 00:08:58mix of a whole lot of enemies that we
- 00:09:00know from the story. the same with the
- 00:09:01bosses. Uh they might have a certain
- 00:09:03different skills. They also have
- 00:09:04different interactions. Overall, it's
- 00:09:06it's super fun. Honestly, it's a super
- 00:09:09fun game mode, I would say. Once again,
- 00:09:12same thing, but another wave. So, we
- 00:09:15went from five waves to six waves to
- 00:09:17seven waves to eight waves. Still same
- 00:09:19layout. You have these four monster
- 00:09:20portals, and then you have two portals
- 00:09:23to defend with three platforms and then
- 00:09:25the rest of units maybe four platforms.
- 00:09:28We we'll have to see towards the end.
- 00:09:30So, this was tier one with the best
- 00:09:32rewards again being the same chest but
- 00:09:35more stuff in it, which is what you're
- 00:09:36going to notice. So, we have a chest.
- 00:09:38You can also see that something was
- 00:09:40removed here. We have up to 10 chests
- 00:09:42again with the augmentation gem. And now
- 00:09:44for the best chest, we still only have a
- 00:09:46chance at an evolution gem and
- 00:09:48augmentation gem, but it is one to
- 00:09:50three. And it is one to three chests.
- 00:09:54So, now let's move on to tier
- 00:09:56two. Same scenario, same thing. Let's
- 00:09:59just quickly go through the rewards. So,
- 00:10:01here we have two to five chests and then
- 00:10:040 to three chests. Once again, you're
- 00:10:06going to be able to notice these
- 00:10:08rewards. Though, what you are also able
- 00:10:10to see is evolution gems and these
- 00:10:13augmentation gems are already in the
- 00:10:15golden chest for tier 2. And this was
- 00:10:17the worst tier 2 map. So, now let's go
- 00:10:19to the slightly better one. Then, once
- 00:10:22again, 1 to five and 0 to four with also
- 00:10:25higher drop rates. Also, the chests do
- 00:10:28vary a bit between the difficulty of the
- 00:10:30stages, but overall it stays in around
- 00:10:32the same margin. Then again, we have the
- 00:10:35same chest. We have the option to get
- 00:10:37ourselves the evolution gems. And then
- 00:10:39lastly, right here already on tier two.
- 00:10:41Tier two, something you can easily still
- 00:10:43get from gear rate 21s, we have a new
- 00:10:46type of gem added, which is the darkfall
- 00:10:49gem, which allows us to enhance the
- 00:10:51primary attribute of mythic or higher
- 00:10:53rarity gear by between 2 to 6%. We'll
- 00:10:56obviously see if that's the maximum and
- 00:10:57all that stuff. And then we have
- 00:10:59augmentation gems and also advanced
- 00:11:01augmentation gems as jobs who have the
- 00:11:04ability to massively or they say greatly
- 00:11:07enhance the artifacts attribute. So we
- 00:11:09are now currently only missing two
- 00:11:11resources, two different gems and we're
- 00:11:13missing only one augmentation and we are
- 00:11:15barely through with the tier twos. So
- 00:11:19let's take a look at the golden one. You
- 00:11:21can already see uh even though we're
- 00:11:23still in tier two, we have
- 00:11:25740,000 BP. So yeah, you can see kind of
- 00:11:29same rewards obviously more chests, more
- 00:11:32chances. Then let's take a look at the
- 00:11:34final one, which is a tier 2 red map.
- 00:11:37Tier 2 red map, 0 to eight chests, 11 uh
- 00:11:40one to 10 chests, and then one to three
- 00:11:42chests. Same drops chance at two
- 00:11:44darkfall gems. Uh you get it. And then
- 00:11:48let's go to tier three. So tier three,
- 00:11:50we don't have a lot of options to show
- 00:11:52you, but we have the 6 to 10. So the
- 00:11:55minimum reward from a tier three map is
- 00:11:58a emperion trove, which you have a
- 00:12:01chance to get a evolution gem from, as
- 00:12:04well as also this augmentation gem,
- 00:12:06summons, all that stuff. Six to 10, so
- 00:12:09you're guaranteed to get six. And then
- 00:12:10for the three, once again, here we have
- 00:12:13these resources with the darkfall gem
- 00:12:15and the evolution gem. Obviously, the
- 00:12:18rewards would increase to a blue map and
- 00:12:20then to a purple map, but we don't have
- 00:12:22an example for it. We do have an example
- 00:12:24of a red map for tier three, which
- 00:12:27includes nine guaranteed chest up to 16
- 00:12:30with these drops. Then 9 to 17. Same
- 00:12:34stuff right here. And now for the final
- 00:12:36chest. Boom. There you go. We have
- 00:12:39another gem gem in which is the
- 00:12:41guaranteed variant gem, allowing you to
- 00:12:44add a variant to an ancient gear.
- 00:12:46meaning we're only missing a single gem.
- 00:12:49And then right here with the runic
- 00:12:51augmentation, you can increase or better
- 00:12:54said add a hidden stat to an artifact.
- 00:12:56So something like for example between 6
- 00:12:58and 15% increased attack. So this is how
- 00:13:03this all works. Let's give one last one
- 00:13:06a chance and that is the tier four map.
- 00:13:09So tier four map 7 to 12 guaranteed this
- 00:13:12is chest one. 6 to 12 guaranteed this is
- 00:13:15chest two. You might remember it from
- 00:13:17tier three. And then for the final
- 00:13:19chest, we have the last source, which is
- 00:13:21the transmutation gem. The transmutation
- 00:13:24gem is the one that allows you to change
- 00:13:26a secondary attribute to a different one
- 00:13:29of the same role. So if you have like a
- 00:13:31red roll on a piece, you could change it
- 00:13:33to a different stat. Then again, also a
- 00:13:36couple more of every other resource. But
- 00:13:38overall, uh I would say it's a pretty
- 00:13:41fair split. And it doesn't seem like
- 00:13:43tier 4 is all that necessary at the end
- 00:13:46of the day. We can take a look at the
- 00:13:48normal map. You'll see that if you get a
- 00:13:50normal tier four map, you're still
- 00:13:52missing out on, for example, the
- 00:13:53transmutation gem. So, I like the split.
- 00:13:56Honestly, the transmutation gem makes
- 00:13:57sense for it to be the latest one. Um,
- 00:14:00and I'm kind of happy with us getting
- 00:14:03these resources, the important ones, so
- 00:14:06early.
- 00:14:08So, now that we got this out of the way,
- 00:14:10let's just uh yeah, start a red tier one
- 00:14:15map to kind of get a layer the land and
- 00:14:18then we'll um I think yeah, we we'll do
- 00:14:20one tier one map, we'll do a tier four
- 00:14:22map, and then we'll jump to a couple
- 00:14:24enhancements to see a bit of the chances
- 00:14:26and uh then we'll make a follow-up
- 00:14:29tomorrow. So, let's uh go into this
- 00:14:33right here. So once the battle begins,
- 00:14:35it cannot be restarted. Exiting mid
- 00:14:36battle will trigger immediate settlement
- 00:14:38and the tri keystone will not be
- 00:14:40returned. So you have to really read
- 00:14:42through what happens here. So I mean I
- 00:14:45guess we might as well do so. In the
- 00:14:46first wave we are faced with mostly
- 00:14:50defense resistant enemies and then a
- 00:14:52double that pretty much has everything
- 00:14:54again defense resistance. So magic
- 00:14:56damage looks heavily favored right here.
- 00:14:59Once again same thing then we get Baron.
- 00:15:03again 50/50 these Ori inspectors and all
- 00:15:06these guys with immune to CC. Um yeah,
- 00:15:11looks like we really want to bring some
- 00:15:13magic damage. So let's hit okay. We are
- 00:15:16in the black sewer and let's just put
- 00:15:19together a somewhat realistic
- 00:15:24team. All right, so we bit us a pretty
- 00:15:27decent team with a lot of magic damage.
- 00:15:30You can see we have pretty much just
- 00:15:31magic damage, but nobody seems to be
- 00:15:33magic resistant. So, we're bringing
- 00:15:35curse, we're bringing aoterosis just to
- 00:15:37kind of prepare for it all. We got
- 00:15:39ourselves two tanks, two healers, a
- 00:15:43inspiration unit, uh, and then like four
- 00:15:46DPS as well as also double epic lot. We
- 00:15:50are also bringing the brand new hero
- 00:15:53Nerissa for a first test spin just to
- 00:15:56see what she can do. And yeah. Okay. Um,
- 00:16:01167 enemies. This might just be what
- 00:16:04we've been asking for. Proper AoE
- 00:16:08content. Okay. Um, Beasel Boozel can
- 00:16:13reach all the way over
- 00:16:16there. How do we do this? Or how do we
- 00:16:20even start? I mean, I guess we start
- 00:16:22with a tank. You
- 00:16:25can never really go wrong with a tank.
- 00:16:28And just in case, we're putting um her
- 00:16:31one tile up and also putting down Biboop
- 00:16:35already
- 00:16:37uh to help with some
- 00:16:41healing. Uh so yeah, I don't I don't
- 00:16:43expect us to have like a great amount of
- 00:16:46difficulty. I would be very surprised if
- 00:16:48we do. And uh it looks like there's only
- 00:16:51three platform tiles. So ground heroes
- 00:16:54might just very well get a big boost in
- 00:16:57value um because there really just isn't
- 00:17:01all that many tiles to place units on.
- 00:17:04So yeah, let's see how this goes. Uh we
- 00:17:08kind of maybe [ __ ] up over
- 00:17:12here because we don't have a healer for
- 00:17:15Brockia cuz V. I mean, I guess we can
- 00:17:17just take out
- 00:17:19Vanna and then go like this. Uh, yeah,
- 00:17:23let's move myself out of the way. So, we
- 00:17:24have the H. Yeah, at position one spawn
- 00:17:28that do AOE damage reduction, join
- 00:17:30better, second wave, increase max HP.
- 00:17:33Um, but yeah, I'm I'm I'm quite
- 00:17:35confident in this formation. And also
- 00:17:37what you can notice is another jab
- 00:17:40towards platform units and that is we
- 00:17:44can deploy everyone right we can deploy
- 00:17:49everyone but obviously we can't deploy
- 00:17:52everyone cuz there's no space. So if you
- 00:17:55are bringing a platform unit it looks
- 00:17:57like it's quite important for you to
- 00:18:01make sure that they bring a lot to the
- 00:18:03table.
- 00:18:04Um, yeah. Uh, I think I think we just
- 00:18:08killed killed the boss. You can also Oh,
- 00:18:11I'm kind of hiding it, man. There's so
- 00:18:13much going on right here. Where where do
- 00:18:15I go? Let's make ourselves smaller and
- 00:18:18go over here. You can see this is the
- 00:18:20revolt. So, we have a purple chest. We
- 00:18:22have two of the golden ones. Uh, there's
- 00:18:24one of these guys. So, obviously,
- 00:18:26depending on how much you struggle,
- 00:18:27these stages might or might not prove
- 00:18:29difficult. You might or might not have
- 00:18:31to read up on it. Um, the main part I
- 00:18:34wanted to make is at the end of the day,
- 00:18:36if you are getting the level four
- 00:18:39stones, then those should pose a
- 00:18:41challenge. So, let's say the TW level
- 00:18:44four stones were available earlier, you
- 00:18:46probably wouldn't be able to make use of
- 00:18:47them anyway. They should require a level
- 00:18:51around what it takes to be the stage 24
- 00:18:55to complete if everything uh were to be
- 00:18:59in
- 00:19:00order. So, we can actually leak 10
- 00:19:03units. We don't want to do
- 00:19:05that. Uh, we didn't even have the boss
- 00:19:08yet, so that was just normal units,
- 00:19:10these big
- 00:19:12guys. Our team seems to be holding up
- 00:19:15quite well. We're getting Baron in here.
- 00:19:18Uh, keep in mind this is the lowest of
- 00:19:20stages. Okay, it is it is a boss stage,
- 00:19:22but it is tier one, right? We're looking
- 00:19:25at tier one. Uh, also we are only 56 out
- 00:19:30of 167. And you can see at the top left
- 00:19:33right there, we have a next wave
- 00:19:36counter. So overall, I still think this
- 00:19:39game mode is super
- 00:19:42awesome. Yeah, it might be a bit rude to
- 00:19:44get myself something to drink right
- 00:19:45here, but I'm decently confident that we
- 00:19:48can just observe what's going on. Yeah,
- 00:19:51I don't know. I'm super happy with this
- 00:19:52mode. It seems like it just brings a lot
- 00:19:56of change, a lot of different stages,
- 00:19:58maybe even a lot of unexpected
- 00:20:01challenges to your account. And it seems
- 00:20:04like a lot of heroes might find a place
- 00:20:09here to be useful. Obvious big brainers
- 00:20:13are Wukong and Kiri. You can never go
- 00:20:16wrong with Wukong and Kiri anyway.
- 00:20:20So,
- 00:20:21uh, yeah, we got to we got to see how
- 00:20:24this how this all turns out. For the
- 00:20:26moment, we did clear all the waves.
- 00:20:29Depending on how high your damage is,
- 00:20:30maybe the boss is still active by the
- 00:20:32time this happens.
- 00:20:35But yeah, maybe not every wave is as
- 00:20:39spammy as this, but considering that
- 00:20:41there's 167 enemies, I would argue that
- 00:20:46uh AoE damage
- 00:20:49is pretty important, right? Especially
- 00:20:53on that one stage that we rolled where,
- 00:20:56for example, the block gets reduced by
- 00:20:57one that you would like to bring uh high
- 00:21:00block tanks so that you letly uh people
- 00:21:04through. And overall, yeah, you you're
- 00:21:07going to try everything you can uh to
- 00:21:10make it through this unharmed. Let's
- 00:21:12see. Okay, this is getting kind of
- 00:21:14close, but there's also not much we can
- 00:21:16do because we brought too many ground
- 00:21:18units. Uh, we brought too many platform
- 00:21:20units, not enough ground
- 00:21:23units. Makes one wonder how do you best
- 00:21:28do this? I mean, Dao Chan in the middle
- 00:21:31here seems quite obvious. So, you have
- 00:21:33the inspiration on all the on all the
- 00:21:36ground tiles and also the potential
- 00:21:38damage reduction and the healing if you
- 00:21:40need
- 00:21:41it. I mean, be seems fine. Even Dolores,
- 00:21:46Dolores, her positioning would be quite
- 00:21:48awkward. But I guess if you look at the
- 00:21:50ground tiles, there's so much space to
- 00:21:52place your units. So there wouldn't be
- 00:21:54any difficulty in placing them here or
- 00:21:56even here and then just having them face
- 00:21:58downwards, moving the tank one tile
- 00:22:01back. So there should be a lot of
- 00:22:03variance, a lot of things that could be
- 00:22:04done right
- 00:22:06there. And we probably have to take a
- 00:22:09different look at our team. uh change a
- 00:22:12couple things in prepare uh in
- 00:22:14preparation for our tier 4 attempt
- 00:22:17before we then go into the specifics of
- 00:22:19what these gems even do. Uh and then
- 00:22:22obviously you get more of an idea uh at
- 00:22:25a later date because there's so much
- 00:22:27going on today. There's so much going on
- 00:22:29with this mode. Uh getting or giving you
- 00:22:32a comprehensive review of how this all
- 00:22:35works is going to take quite a while.
- 00:22:39But hey, we did get a red chest out of
- 00:22:42our tier one boss dungeon run. Um, I
- 00:22:46think that's quite
- 00:22:47nice. We were able to deal with
- 00:22:50everyone. I don't know. I feel like
- 00:22:52something something like, you know, you
- 00:22:54go like Aerys and Magda,
- 00:22:57ASA, you got like full AoE ground units
- 00:23:00seems to be pretty damn strong. So,
- 00:23:04ground units for the win, I guess.
- 00:23:07M because healers are most of the time
- 00:23:10then going to be ending up as platform
- 00:23:12units. Okay, open all chests. Here we
- 00:23:15go. We got ourselves as a
- 00:23:19reward three augmentation gems. uh 90
- 00:23:25120 180 200% uh 200,000 gold, two
- 00:23:30shards, seven crystals or like this is
- 00:23:34this is around the fourth of a of a
- 00:23:36legendary skill shard and then also some
- 00:23:38psychic
- 00:23:39power. What I find interesting and what
- 00:23:42might be nice of the deaths to do is put
- 00:23:45legendary skill dust as a drop in these.
- 00:23:50This might be a good idea of a nonto
- 00:23:54powerful
- 00:23:55drop. Uh, we might we might get [ __ ] on
- 00:23:59because this is a million BP.
- 00:24:06Um, yeah. I mean, it's it's going to be
- 00:24:10fine. It's going to be fine. All right.
- 00:24:13Time for Black Sea stage four.
- 00:24:17Uh, purple version. Not the boss. not
- 00:24:20the real like super crazy boss version.
- 00:24:23So, not the hardest thing you can get.
- 00:24:25Still, you see there's the same amount
- 00:24:27of placement. You have the same amount
- 00:24:28of platform tights and then a lot of
- 00:24:30ground tiles. Uh what we did is we made
- 00:24:33a couple changes. We brought a couple
- 00:24:34more units in hopes of this going uh
- 00:24:39better. And yeah, let's uh let's see how
- 00:24:43our team is going to
- 00:24:46do. Uh, let's this time just reverse the
- 00:24:49placement order. No particular
- 00:24:55reason. Yeah, I don't know. Ground
- 00:24:58ground AoE uh seems to be the way to go.
- 00:25:02Something that I did kind of fail to do
- 00:25:05here is bring in another and we cannot
- 00:25:09quit. O
- 00:25:12uh yeah,
- 00:25:14obviously this is probably not I mean
- 00:25:17maybe it's going to work. Maybe we can
- 00:25:19just fully tank this by
- 00:25:23just going double tank and then a
- 00:25:28uh a single DPS behind. This might just
- 00:25:32work. Honestly, it's hard to
- 00:25:35say. And yeah. Oh, we have a limitation
- 00:25:38to the amount of units we can place.
- 00:25:43Interesting.
- 00:25:45Um, wait, what the Oh, no. It was just
- 00:25:48him triggering the I thought he went
- 00:25:51invulnerable. Ah, yeah, the AoE damage.
- 00:25:54The AoE damage from the guy. I remember
- 00:25:59now. Also, it's only 118 enemies this
- 00:26:02time, not 167.
- 00:26:06Um, yeah, maybe maybe this will all end
- 00:26:09up being
- 00:26:17fine. Okay, this already gives us an
- 00:26:21idea of some of the problems that might
- 00:26:23just happen, and that is these exploder
- 00:26:26guys pretty much
- 00:26:28singlehandedly beat the [ __ ] out of us.
- 00:26:31There we go. Stage lost, job done. Stage
- 00:26:34four, game over. So, uh, let's let's
- 00:26:38open the rewards. Hey, we still did get
- 00:26:41a Darkfall
- 00:26:42gem. So, yes, we are going to do more
- 00:26:45stages. Yes, we're going to do uh guides
- 00:26:48for all the bosses, etc. All the drops,
- 00:26:51all that good stuff. Just not today
- 00:26:54right here. All right. Yeah. So, now for
- 00:26:56the part you've probably all been
- 00:26:58waiting for, and that is how good do
- 00:27:00these gems actually make a character?
- 00:27:02what kind of difference does it actually
- 00:27:04make? And for that, we're going to be
- 00:27:06having a look at a Vukong as well as an
- 00:27:09equivalent Vukong. Both Vukongs are A5.
- 00:27:11Both have the equ the exclusive artifact
- 00:27:14at 25. And the stats are the following.
- 00:27:1721 5 HP. Uh so we're just talking about
- 00:27:19the plus numbers, right? Because the
- 00:27:21base stats are the same. plus 21500 + 16
- 00:27:24300 plus 250 and plus 187 versus
- 00:27:29215600 260 and 187. So it's an attack
- 00:27:33speed difference of 15, an attack
- 00:27:35difference of 300 and an HP difference
- 00:27:37of 74. So, we're going to be taking the,
- 00:27:41you could say, weaker version, this
- 00:27:43Wukong, and we're going to go piece for
- 00:27:46piece and see how we can enhance these
- 00:27:48pieces to make this Wukong stronger than
- 00:27:52the Vukong before. So, let's just go
- 00:27:56straight into it. We have a lot of
- 00:27:58options right here. We could transmute a
- 00:28:01stat, but we're going to keep the HP the
- 00:28:02same. We we could um make it a variant
- 00:28:06piece, and we can also enhance the
- 00:28:08primary attribute. So, let's start with
- 00:28:10the variant. We're going to turn the
- 00:28:11weapon into a variant weapon. Crit
- 00:28:14damage plus 2%, crit rate plus 2%.
- 00:28:18Obviously, there's some RNG here. And
- 00:28:20then, and now for this one, this
- 00:28:21interest interests me greatly. What is
- 00:28:23the max? So, you can kind of see that uh
- 00:28:26you can get between 20 to 85 and then
- 00:28:28100 to 360 1 to 5% uh depending on what
- 00:28:33kind of gear it is. So, let's see. We
- 00:28:35have 1,56. How high can this go? And
- 00:28:39what do we get on our first one? So now
- 00:28:40we have plus 30, giving us 156 plus 30.
- 00:28:46If we now roll it again, we're up to
- 00:28:48plus 50. If we do it another time, we
- 00:28:51would go down to plus 35, which doesn't
- 00:28:53seem to happen. So overall, this isn't
- 00:28:57the biggest increase to power ever. Uh
- 00:29:01definitely the the weapon and the chest
- 00:29:03piece with the flat sets are getting off
- 00:29:06worse right
- 00:29:08here. Worse right here, no doubt. So
- 00:29:12let's see. So it's between it's between
- 00:29:14like the again the 50% roads over here.
- 00:29:17We've done around 10 of these gems. The
- 00:29:19best draw we got was 50. Here we have a
- 00:29:2340. Then a
- 00:29:2745. Another 45. Let's see. Can we can we
- 00:29:30get over 50 ones? Maybe
- 00:29:33please. 20
- 00:29:36if 45
- 00:29:40if
- 00:29:4325
- 00:29:4730. Okay, we keep it at 50. Honestly, we
- 00:29:50keep it at 50. Transmutation gem. We
- 00:29:53would now be able to transmute the uh
- 00:29:56crit rate into something else if we so
- 00:29:58desired. We're going to keep it the same
- 00:30:00for the moment. We could also refine the
- 00:30:02crit rate attribute, but overall we have
- 00:30:04a single gain in the variant piece and
- 00:30:07we also now have plus
- 00:30:0950. Now, next up right here, we can
- 00:30:12again use a dark for gem to give us a
- 00:30:15bonus. 180 is pretty much bang in the
- 00:30:18middle. So, we're just going to keep it
- 00:30:20at 180. Obviously, it's not crazy, but
- 00:30:22also there's not a lot you can do with a
- 00:30:24piece like this because you can see all
- 00:30:25of these are kind of grayed out. Uh, we
- 00:30:29could technically do something funky
- 00:30:30like take a calamity piece right here. A
- 00:30:34calamity piece that is similar
- 00:30:39enough. Let's see. Do we have a calamity
- 00:30:41piece with
- 00:30:43HP? Not a good one. But for example, you
- 00:30:47could take this piece, go to gem
- 00:30:48enhancement, go to the evolution,
- 00:30:51randomly evolve it, and bada bing, bada
- 00:30:53boom, we now have a ancient wicked
- 00:30:55vengeance instead of our calamity. Or
- 00:30:58you could go the natural path and just
- 00:31:00upgrade it into warlord. Uh, interesting
- 00:31:02enough here, obviously optionwise, there
- 00:31:05isn't all that many chain uh that many
- 00:31:09things it could roll into. So, uh, you
- 00:31:12can see it's going to be 50/50 between
- 00:31:14Warlord and Wicked Vengeance, where I
- 00:31:16would always take the bet in hopes of it
- 00:31:19becoming Vicked Vengeance, even though
- 00:31:21Vicked Vengeance obviously has the uh,
- 00:31:23stat roll advantage, huh, you could say.
- 00:31:27But yeah, overall, we have our gear the
- 00:31:29same right here. Technically, we could
- 00:31:32change it to Warlock because we used the
- 00:31:33transportation gems, but we're going to
- 00:31:34keep it the same for now. For now, no
- 00:31:37big changes. Now, let's start with the
- 00:31:39very fierce first piece right here,
- 00:31:40which is the soulborn arcana banger,
- 00:31:43where we can use a darkfall gem to give
- 00:31:46us between a one and a 5% attack
- 00:31:49increase. So, here we're going to be
- 00:31:51rolling at two. Let's let's aim for like
- 00:31:53at minimum like 2.5. Uh, so this is a
- 00:31:56two
- 00:32:001.1 1.8
- 00:32:038
- 00:32:061.1 O 3.1 good enough for me. Then we
- 00:32:10can turn this whole thing into a
- 00:32:12variant. Increases the damage dealt to
- 00:32:14enemies inflicted with slow by 4%.
- 00:32:18Obviously not a big change. And then I
- 00:32:20guess here just
- 00:32:22uh to keep it interesting, we could uh
- 00:32:25confirm to select this attribute. You
- 00:32:27won't be able to refine / transansmute.
- 00:32:29We can for example now change a HP bonus
- 00:32:33into I guess defense flat. The fact that
- 00:32:36this is random is a bit varying I got to
- 00:32:39say, but um yeah. So HP and HP flat.
- 00:32:44Obviously weird. Uh the only thing that
- 00:32:46would benefit us is either rage region
- 00:32:48or attack flat. So, let's see how long
- 00:32:50it takes us to get there because we're
- 00:32:52going to have a higher HP base just from
- 00:32:55the other upgrades, which means we can
- 00:32:57afford, for example, uh, swapping a
- 00:32:59piece like this. Obviously, there's
- 00:33:00better pieces to swap, but this is more
- 00:33:02like symbolic. So, here we go. We now
- 00:33:04have a full foret, got piece, if you
- 00:33:08want to call it that. Now, onto the next
- 00:33:11one. Gem enhancement. Darkfall
- 00:33:13enhancement. Once again, 1 to 5%.
- 00:33:161.1% obviously isn't going to do a whole
- 00:33:19lot.
- 00:33:211.6%
- 00:33:251.5
- 00:33:281.1
- 00:33:311.3
- 00:33:351.7
- 00:33:363.1%. There we go. So, we increased our
- 00:33:39damage bonus by
- 00:33:42half, two and a half%, right? If if yeah
- 00:33:4866 6% would be 6.6 would be 10. So it's
- 00:33:52it's around a 5% attack increase. I mean
- 00:33:55it's it's a 3%. You get what I mean in
- 00:33:58comparison to the main stat right here.
- 00:33:59We could transmute crit damage. Dumb
- 00:34:01idea. Not going to do that. And then
- 00:34:04here we have the crit damage piece where
- 00:34:07we again can go from 2 to 6%. We're
- 00:34:09rolling a 2.4. We're kind of hoping for
- 00:34:12anything around a three.
- 00:34:16Let's see.
- 00:34:192.1
- 00:34:216 3. There we go. We're just going to
- 00:34:24keep it at three. Now we have some extra
- 00:34:27increase. And this this should be the
- 00:34:30biggest one. And let's let's work our
- 00:34:34way through it slowly is what I would
- 00:34:36like to say. But you should always roll
- 00:34:38the random attribute first. So this is a
- 00:34:423%. Oh, it always only upgrades
- 00:34:46the
- 00:34:48Aha.
- 00:34:49Aha. Uhhuh. That's not great. Okay, then
- 00:34:54uh let's start with a common
- 00:34:56augmentation. Random plus
- 00:34:59115. Random plus
- 00:35:02480.
- 00:35:03Random just 80. So, it looks like 480 is
- 00:35:07the max roll here, while 1600 is the max
- 00:35:09ro here. Uh, let's see if we can get
- 00:35:12closer to that max roll. So, stays the
- 00:35:15same. Just
- 00:35:17120.
- 00:35:20200 down to
- 00:35:2260. Yikes.
- 00:35:26205. 130. Hey,
- 00:35:30650. A I mean, we're not even at the
- 00:35:34half 890. We've made it to the halfway
- 00:35:37halfway mark. Now, we just got to see if
- 00:35:38we can get the same to happen for
- 00:35:40attack. Keep in mind, we started on like
- 00:35:43a,03. Uh, that's
- 00:35:46145. Preferably, you' probably also only
- 00:35:50want to upgrade like the things you're
- 00:35:51always going to use. So, for example,
- 00:35:54Vukong's artifact, Kiri's artifact
- 00:35:56first, or the good exclusives, the
- 00:35:58really popular exclusives first. Uh,
- 00:36:00Hexis of Cabis comes to mind, obviously.
- 00:36:03Uh, and then after that, the truly
- 00:36:05popular, oh, we high. We high roll on HP
- 00:36:111,400 and 270. So we made it over 50%.
- 00:36:15It took us around 20 of these crystals.
- 00:36:18Now for the advanced refine, we have a
- 00:36:20cap of 4,000, a cap of
- 00:36:221,200. So you can see already uh these
- 00:36:25gems are way better. We uh doubled our
- 00:36:28attack
- 00:36:30increase. We did get a lower HP
- 00:36:33increase. We increased our attack even
- 00:36:35further to plus 760. 760 is actually
- 00:36:38quite a lot. That's a 50% increase to
- 00:36:40the base. Uh and then now
- 00:36:432,760. So I would say overall that's
- 00:36:46pretty good. Now the weird madness is
- 00:36:50um to find a good stat. So you see we we
- 00:36:53have all these different stats you can
- 00:36:55roll and they can roll between 3 and
- 00:36:5715%. So now we have an attack increase
- 00:37:00of 3.2% which we obviously take. It's
- 00:37:02kind of like the same with gear. Now,
- 00:37:04rate region 5.2 is higher, but attack
- 00:37:07should be more valuable. Crit damage
- 00:37:09once again 3%, we stay with the
- 00:37:12same. Crit rate 5% only worth it if so
- 00:37:18the reason crit rate might be worth it
- 00:37:20is if you can afford to run a single
- 00:37:23piece without crit rate allowing you to
- 00:37:26for example put in more attack speed put
- 00:37:28in more rage region put in more crit
- 00:37:29damage to uh take over for this spot
- 00:37:32right there. So there is a couple things
- 00:37:34that crit rate could help here, but
- 00:37:37overall if everything goes optimal and
- 00:37:39if you already have your 100% crit rate
- 00:37:42with only four pieces, then trying to
- 00:37:45get the highest attack roll possible is
- 00:37:47obviously great. So once again, we are
- 00:37:48aiming for a 7.5% roll. The attack uh
- 00:37:52the crit damage roll here at 8.3% we're
- 00:37:54going to take for the moment and then
- 00:37:57we're just going to see how long it
- 00:37:58takes us to get something useful out of
- 00:38:00here. So once again a 3.1% uh attack
- 00:38:05increase. Hey 8.5. So 8.5 is more than
- 00:38:108.3. 3.4 is obviously less than
- 00:38:158.5. Attack speed 22 which is also below
- 00:38:19the 50% mark. Um and also I don't think
- 00:38:23it's justified to take a tech speed
- 00:38:27especially because with the way attack
- 00:38:29speed scales. Uh, obviously right here,
- 00:38:31if you were to do this for a defender
- 00:38:33artifact, which kind of should be like
- 00:38:35your last thing to upgrade after you've
- 00:38:37done all the proper ones,
- 00:38:39um, would be to upgrade,
- 00:38:43um, for a tank. So, you would look for
- 00:38:46something like HP percent and defense
- 00:38:47percent. 44 is actually quite a high
- 00:38:50roll which should be equivalent to
- 00:38:54around 12% should be around like a 12%
- 00:38:58roll uh in terms of attack. And I think
- 00:39:02if 44 44 attack speed increase is
- 00:39:06justified
- 00:39:07enough. So there's still a couple things
- 00:39:09we could have changed, a couple things
- 00:39:11we could have done differently. Uh we
- 00:39:12could have upgraded to a whole different
- 00:39:14set from the beginning. Um, but overall,
- 00:39:18let's let's see how much of a difference
- 00:39:22uh spending. I I would say this is
- 00:39:24probably what you're going to get within
- 00:39:26like a week, maybe two weeks. It depends
- 00:39:29on what kind of stage you're getting.
- 00:39:30Obviously, the amount of um red crystals
- 00:39:33we're burning through here is truly
- 00:39:37painful. Um but yeah, it looks it looks
- 00:39:39like you can at least in a sense get
- 00:39:41lucky, which makes sense. Uh first
- 00:39:44feedback to the devs will probably be
- 00:39:46buff the drop rates before
- 00:39:50uh releasing this to global because it's
- 00:39:53just going to cause uh cause more
- 00:39:55frustration
- 00:39:57um than it helps especially with with
- 00:40:00some of these values being truly this
- 00:40:02tiny. Let's see if we can once again
- 00:40:04make it over
- 00:40:0650%. We I mean we did make it with uh
- 00:40:09with the crit rate. We are at
- 00:40:11around 80 80. Yeah, I guess you could
- 00:40:15say 80%. Oh, maybe even a bit more like
- 00:40:19close
- 00:40:20to 90% with the attack speed roll. Oo,
- 00:40:238.5% attack. That is actually pretty
- 00:40:26good. So, let's end it on 8.5%
- 00:40:28attack. So, now grand reveal. We've
- 00:40:31spent these resources. We went in, we
- 00:40:33upgraded our Vukong in comparison to the
- 00:40:35old one. So, what did we manage to
- 00:40:39change overall? We've increased our
- 00:40:41attack on Vukong by around 800. Um, by
- 00:40:46around
- 00:40:50845, which can't be qu I mean, how is
- 00:40:56that
- 00:40:58possible? No, there must be something
- 00:41:00else we've done. I mean, how is it that
- 00:41:03we went lower? I mean, how is it only
- 00:41:111684? Is it maybe not counting in? No,
- 00:41:15it is counting in the 2,800 from the
- 00:41:20artifact. I mean, we have 3% here, 3%
- 00:41:24here. So, that's 6%
- 00:41:27attack, and then we have 50 flat attack.
- 00:41:33So, oh, and also we got a flat attack
- 00:41:36stat by swapping out an HP
- 00:41:44stat. I mean, 10%
- 00:41:48of No, something has to be a bit wrong
- 00:41:51here. I don't know. This doesn't quite
- 00:41:54look like the calculation it's meant to
- 00:41:56be, if you know what I mean. I feel like
- 00:41:57the starting value changed somehow.
- 00:42:00Like, did we start on like 1,600 flat?
- 00:42:04There's no way this just ended up being
- 00:42:061,600 because the math doesn't add up.
- 00:42:08We have 760 right here, plus
- 00:42:118% plus 6%. So, that's a 15% attack
- 00:42:15increase plus the 760 plus 50 base uh
- 00:42:20plus then also the 350 attack speed. So
- 00:42:24this should not
- 00:42:27be, you know, this should not look like
- 00:42:33this. Yeah. And we also didn't swap a
- 00:42:36piece. The only thing we did is swap
- 00:42:37instead. So I I guess this is a bit
- 00:42:40weird, but overall, what did we get out
- 00:42:43of this whole shenanigan? We got 6%
- 00:42:46attack plus 8% attack. So make that 15%
- 00:42:49attack, 760 flat plus the from the
- 00:42:53weapon. So 800 flat. Then uh around
- 00:42:573,000 HP from artifact and water chest
- 00:43:00piece. And then from the variant, we got
- 00:43:02another 2% crit damage from the rolls,
- 00:43:053% crit damage, and then some extra
- 00:43:08damage against slow. So overall, we
- 00:43:09gained 5% crit rate, around 20%
- 00:43:14attack, and then uh yeah, that that kind
- 00:43:17of seems to be what we were able to get
- 00:43:20at the moment. Obviously a little bit of
- 00:43:22a let down, a little bit disappointing.
- 00:43:24We obviously have to kind of talk to the
- 00:43:25dev, see if we can get these rates
- 00:43:27higher, maybe even increase the max
- 00:43:29values because at the end of the day, we
- 00:43:31did spend quite a bunch of these
- 00:43:33resources and we didn't really make such
- 00:43:36a um amazing leap
- 00:43:40forward. Uh we can we can just do a
- 00:43:43couple random upgrades here cuz why not?
- 00:43:47So, let's just upgrade this piece right
- 00:43:48here. see if we can if we can get
- 00:43:50anything fancy. So, this would be a fast
- 00:43:52state gem enhancement uh evolution. Bada
- 00:43:56bing, bada boom, bada bang. And it would
- 00:43:58be cataclysm. That's actually pretty
- 00:44:00good. That's actually pretty good. And
- 00:44:02then this cataclysm piece, you could
- 00:44:08also Shouldn't we be able to take this
- 00:44:12cataclysm piece now?
- 00:44:15And it somehow doesn't count as a
- 00:44:19variant. Ah, weapon or banger. Ah, h
- 00:44:24makes sense. It's uh a weapon or a
- 00:44:30banger. Uh I guess that uh does explain
- 00:44:34a bit. Um, and then also obviously same
- 00:44:37is true for just taking a piece that is
- 00:44:40already a variant and then turning it
- 00:44:43into
- 00:44:45uh turning it into a tier two tier three
- 00:44:48set. Let's see what do we get here.
- 00:44:50Another cataclysm banger. This time
- 00:44:53actually it being a banger. So we can
- 00:44:55also turn it into a variant with
- 00:44:58increase the damage dealt from summon
- 00:45:01enemies. So quite cool. Um yeah. Okay,
- 00:45:05overall let's let's wrap this whole
- 00:45:06thing up. Um, the stages. Okay, let's
- 00:45:10let's just go by from the beginningish.
- 00:45:14I really like the way this works. I
- 00:45:16really like the fact
- 00:45:18that not that you can get the most
- 00:45:21important resources even from just tier
- 00:45:24three maps. this transmutation gem or
- 00:45:29here this um yeah this chameleon gem
- 00:45:33that you can swap a stat with it really
- 00:45:35isn't as important as the other ones. So
- 00:45:39you can get the more important resources
- 00:45:41like specifically these runic
- 00:45:43augmentation gems, you're going to get
- 00:45:44you're going to need a lot of them.
- 00:45:45That's also why you can get two to six
- 00:45:47per run if they drop. Then darkfall
- 00:45:50gems, you're going to need quite a lot.
- 00:45:52Evolution gems are going to be a bit
- 00:45:53more niche. And variant gems, it truly
- 00:45:55depends on how many heroes or how many
- 00:45:58gear pieces you have that you truly want
- 00:46:00to awaken or enhance. But yeah, I'm I'm
- 00:46:04a big fan of the game mode. It looks
- 00:46:06like it's going to introduce a lot of
- 00:46:07fun, a lot of RNG. You've seen how how
- 00:46:09much we got crushed on stage four
- 00:46:11because we didn't properly prepare. So,
- 00:46:13it's going to be important for you to
- 00:46:14read the things in the stage to
- 00:46:17understand how these units work and also
- 00:46:21to try to counteract the boss, try to
- 00:46:24bring units that work and also uh fill
- 00:46:28out your ground unit roster because as
- 00:46:30you've seen, we only have three platform
- 00:46:32spaces and a whole lot more ground
- 00:46:35spaces. And then now for the upgrade
- 00:46:38experience thing.
- 00:46:41Um the upgrades we made at the moment
- 00:46:44with the resources do seem to be a I
- 00:46:47would say realisticish level of how much
- 00:46:50you're going to be able to take
- 00:46:51advantage of this overall. Um yeah, what
- 00:46:55do we get? I mean we we repeated it
- 00:46:58quite a lot of times already, but like
- 00:47:00a,000 flat attack, 15% attack general.
- 00:47:04So 15% of 16700 ends up being like
- 00:47:07another,000. So let's
- 00:47:10say it's around 2,000 attack, 1,000 flat
- 00:47:14HP, 5% crit rate, and then depending on
- 00:47:17whatever you roll. Uh also, we could
- 00:47:19have gotten 300 more uh for 40 more
- 00:47:22attack speed, but in this case, we do
- 00:47:24have extra attack bonus. So very
- 00:47:26interesting system. There obviously
- 00:47:27needs to be some tweaking in the values.
- 00:47:30Maybe make the higher values more. maybe
- 00:47:32um cut a couple of the super low values
- 00:47:34out. Maybe weigh the chances a bit more
- 00:47:37away from just that 50% or like the 30
- 00:47:39to 40%
- 00:47:41mark. Yeah, this is uh the first look at
- 00:47:44this whole system. I hope it answered
- 00:47:47most if not all of your questions and as
- 00:47:50always, we see each other in the next
- 00:47:52one. Peace.
- Marik's Hall of Illusion
- trial keystones
- loot
- gem types
- gameplay
- drop rates
- character enhancements
- strategy
- game mode
- RPG