00:00:00
YouTube frogs may day is finally here
00:00:02
and he may remind you of a classic
00:00:03
character of The Fate series in this
00:00:05
video we'll be going over everything you
00:00:06
need to know about May in a digestible
00:00:08
fashion and showcasing his power at ezo
00:00:11
this is going to be done on the Creator
00:00:12
experience server and of course that
00:00:14
means things are subject to change for
00:00:15
full release so keep that in mind let's
00:00:17
start off with a full guide on how my
00:00:19
day
00:00:22
[Music]
00:00:26
works so you know how we just had trivia
00:00:29
release and we disced that she's one of
00:00:30
the easiest characters to play well now
00:00:32
we have M day and he quite literally
00:00:34
plays himself once you build him up 90%
00:00:36
of his gameplay happens automatically
00:00:38
even if you are manually playing the
00:00:39
only thing you will manually do is
00:00:41
select the main target for your ult and
00:00:42
everything else will be autop played now
00:00:44
this can be seen as either a positive or
00:00:46
negative thing I think for newer and
00:00:48
Casual players a character that requires
00:00:49
a lot less manual attention can be more
00:00:51
forgiving for gameplay but for Theory
00:00:53
crafters and Min maxers miday might be
00:00:55
seen as a low depth relatively boring
00:00:58
character because of how much has kit
00:00:59
happens automatically it does make him
00:01:01
the most hands-free DPS so you can get
00:01:03
your hands on so let's take a look at
00:01:04
how exactly he does that when you first
00:01:06
check him out in combat you'll notice a
00:01:08
couple immediate things he's going to
00:01:09
have a lot of Max HP this is good the
00:01:12
number on his tool tip will go up as he
00:01:14
loses HP via enemy attacks or his own
00:01:17
abilities when that number first hits at
00:01:18
least 100 he'll go into his special
00:01:21
State called Vendetta which he'll
00:01:23
probably stay in for the remaining of
00:01:24
the fight in this special State he gains
00:01:26
50% more max HP is immune to CC and his
00:01:29
skill changes into two different attacks
00:01:32
neither of which consume nor generate SP
00:01:35
both of these attacks are described
00:01:36
under a skill page and have different
00:01:37
requirements for when they are used
00:01:39
whenever he reaches at least 150 on his
00:01:41
tool tip he'll consume 150 points to
00:01:43
immediately boost his action forward and
00:01:45
use his more powerful attack this will
00:01:46
be the main Loop that you'll see him do
00:01:48
and these actions are all automatic when
00:01:50
it's his turn and he's in his special
00:01:52
State you won't actually choose an
00:01:54
action he'll just do his default blast
00:01:56
attack and then whenever you have it his
00:01:58
ult charge will self steal a little bit
00:02:00
of HP gives him 20 charge points deals
00:02:03
blast damage around the main target and
00:02:04
taunts any enemy's hit for two turns
00:02:07
importantly whichever enemy he would
00:02:09
choose with the ult as the primary
00:02:10
target will be the focus for his future
00:02:12
enhanced godslayer attacks once he's in
00:02:15
this Vendetta State this is the only way
00:02:16
to reliably choose the primary target
00:02:18
focus and then finally using a technique
00:02:20
at the start of battle will produce a
00:02:22
field that inflicts days on enemies
00:02:23
attacking will deal AOE imaginary damage
00:02:26
taunt all Targets for one turn and start
00:02:28
him off with 50 char points you'll also
00:02:31
notice that with his technique providing
00:02:32
50 charge maid's first turn will usually
00:02:35
use his skill to sacrifice 50% current
00:02:37
HP and deal blast damage if he starts
00:02:38
the battle with Max HP which is usually
00:02:41
the case unless you're repeating fights
00:02:42
this will provide 50 added charge and
00:02:44
push his total to 100 instantly entering
00:02:46
him into his Vendetta State this is an
00:02:48
ideal start for him as the rest of his
00:02:50
kit will just autoplay so he's basically
00:02:52
a big tanky DPS that taunts enemies is
00:02:55
immune to CC and Deals a crap ton of
00:02:57
blast damage basically blade but majorly
00:03:00
upgraded and has the HP to survive heavy
00:03:02
hitting attacks rip bald overall his kit
00:03:05
is the most straightforward DPS created
00:03:07
thus far with built-in CC immunity
00:03:09
tankiness and blast damage with recent
00:03:11
support releases like triby his current
00:03:13
synergies are pretty dang solid to
00:03:14
sustain his HP loss and also deal
00:03:16
consistent DPS so now that you have a
00:03:18
general grasp at our autoplay god let's
00:03:21
dive into the Nitty Gritty Trace details
00:03:24
Talent so this gives all the details of
00:03:26
his charge number that tool tip thing
00:03:28
for each 1% of HP loss is one point of
00:03:31
charge Max 200 first time that he
00:03:33
reaches 100 he'll enter the Vendetta
00:03:36
state in the Vendetta State he'll
00:03:37
restore HP he gets action Advance by
00:03:39
100% his max HP increases by 50% defense
00:03:43
is set to zero and he'll use King Slayer
00:03:45
immediately if his charge is ever at
00:03:48
least 150 points he'll gain an extra
00:03:50
turn and then use godslayer when he's
00:03:52
about to die he'll remove the de aate
00:03:54
and recover 50% Max HP but you'll see
00:03:56
that this actually doesn't happen
00:03:58
technique leads the fight in a attacks
00:04:00
with maay dealing AOE Max HP damage and
00:04:02
taunting all Targets for one turn this
00:04:04
starts him off with 50 charge skill so
00:04:06
the base skill will sack 50% of his
00:04:07
current HP and Deals blast damage this
00:04:09
will very often send him to 100 charge
00:04:10
and put him in Vendetta state right
00:04:12
after so you will only use this base
00:04:14
skill once most likely King Slayer
00:04:16
default Vendetta attack this sacrifices
00:04:18
35% current HP and Deals blast damage if
00:04:22
it's his turn it will automatically be
00:04:23
used with no input from you Gods Slayer
00:04:26
enhanced Vendetta attack used
00:04:28
automatically when he reaches at Le at
00:04:29
least 150 charge consumes that 150
00:04:32
charge and Deals huge blast damage the
00:04:34
damage multiplier here is quite
00:04:35
significant it's almost three times
00:04:37
stronger than his King Slayer and also
00:04:40
it's Max HP scaling which you'll have a
00:04:41
huge HP pull and it's almost twice as
00:04:44
strong as his ultimate speaking of all
00:04:46
this restores 20% Max HP adds 20 charge
00:04:49
deals blast damage and taunts all
00:04:51
enemies hit for two turns the main
00:04:52
target you pick for the ult will become
00:04:54
the main target for future God Slayers
00:04:56
until the next ultimate and then lastly
00:04:58
basic attack literally it just does
00:05:01
nothing you won't ever use this and then
00:05:03
for his extra Trace nodes M gains a lot
00:05:05
of combat quality of life that basically
00:05:07
makes him nearly unkillable in his
00:05:09
Vendetta State while also providing a
00:05:11
lot of crit A2 Trace he gains three
00:05:14
extra lives in his Vendetta estate
00:05:16
basically quadrupling his effective HP
00:05:18
that's where we go back to the talent
00:05:20
where it says that he will leave
00:05:21
Vendetta State that's a lie he won't
00:05:23
actually he has three lives so if he's
00:05:26
12,000 HP in Vendetta State he'll need
00:05:28
to take 48,000 HP worth of damage that's
00:05:32
three additional lives to fully use up
00:05:34
the A2 trace and actually leave this
00:05:36
state A4 Trace while in Vendetta State
00:05:38
he is immune to CC this is actually
00:05:41
crazy value for him it synergizes very
00:05:44
nicely with his extra lives and his
00:05:45
ultimate taunts he's going to be the
00:05:47
primary focus for most enemy attacks so
00:05:49
he can pretty easily eat up a lot of
00:05:51
crucial crowd control that would
00:05:52
otherwise Target your other team members
00:05:54
A6 Trace so this is where he gets his
00:05:56
offensive combat converting Max HP into
00:05:58
crit rate The Sweet Spot here is 8,000
00:06:02
base HP this is Battle start not in
00:06:04
Vendetta form in this way he'll be
00:06:06
receiving 48% crit rate 100% charge
00:06:10
efficiency and 30% incoming healing so
00:06:13
this allows him to start off with huge
00:06:15
base crit rate and build towards AK HP
00:06:17
without sacrificing his offensive ratio
00:06:19
100% charge efficiency just means double
00:06:22
charge when attacked for example his own
00:06:24
skills like King Slayer will charge the
00:06:25
same amount from HP loss so 35% turn HP
00:06:28
will be maximum 30 charge depends what
00:06:30
his current HP level is but enemies that
00:06:33
deal 35% of his max HP will now provide
00:06:36
70 charge to him rather than 35 it's
00:06:39
pretty nice so these three Trace nodes
00:06:41
combined make him very tanky very strong
00:06:44
and CC immune DPS which honestly just
00:06:47
sounds crazy all right so Talent
00:06:49
priority skill is top priority it
00:06:51
contains both his King Slayer and God
00:06:52
Slayer damage multipliers godler Is His
00:06:54
Highest hitting attack ult is next for
00:06:57
damage multipliers and a little bit of
00:06:58
HP recovery and then Talent is as needed
00:07:01
the only thing that scales is the HP
00:07:02
Recovery here basic you don't need to
00:07:04
level it you'll never use it and his
00:07:06
extra Trace nodes continue to supply him
00:07:08
with offensive capability he has five
00:07:10
crit damage nodes he's total to 37.3
00:07:13
crit damage he also has three HP nodes
00:07:15
for 18% HP and then five speed all right
00:07:18
so now let's talk about his adalon and
00:07:20
if there's anything crazy going on in
00:07:22
the first two as always no adalon is
00:07:24
ever needed but some could provide a lot
00:07:26
of value at early stages that they could
00:07:27
be worth considering E1 increased Gods
00:07:30
Slayer damage 30% damage multiplier
00:07:32
increase and its original blast damage
00:07:34
gets upgraded to True AOE with no fall
00:07:37
off from the primary target so basically
00:07:39
you'll see in the trade node here the
00:07:40
fallof is 280 to 168 with E1 it'll be
00:07:44
280% Max HP to every enemy so this has
00:07:47
the best value against five enemy waves
00:07:50
he used to not be able to hit all five
00:07:51
now he can and at Max multiplier he
00:07:53
still gains upgraded value against three
00:07:55
enemies compared to blast and a very
00:07:56
minor upgrade to single Target E2 the
00:07:59
classic defense ignore addition is here
00:08:01
at 15% and he now also receives charge
00:08:04
from incoming healing on top of taking
00:08:06
damage so this is actually pretty nice
00:08:08
because in certain team comps he might
00:08:09
be getting like double charge from this
00:08:11
the first two aons are very strong but
00:08:13
they're not metad defining making his
00:08:15
base ezero State quite good E3 E5 are
00:08:18
Trace levels and then E4 is plus 30%
00:08:21
crit damage and 10% Max HP Recovery upon
00:08:25
taking damage so the crit damage is nice
00:08:27
free damage and the 10% Max HP Recovery
00:08:29
is quite nice not because he's going to
00:08:31
die anytime soon with his three revives
00:08:33
but because he gets a little extra
00:08:34
charge juice from the E2 E6 skips his
00:08:37
setup time immediately when entering
00:08:40
Vendetta State and reduces gun slay
00:08:42
requirement for 150 to 100 charge this
00:08:44
effectively makes his God Slayers 33%
00:08:47
more frequent which is the heaviest
00:08:49
hitting multiplier of his kit so yeah
00:08:50
big booms yay overall with these adalon
00:08:53
M day is definitely strong and he gets
00:08:55
stronger with these however they aren't
00:08:57
gamechanging necessary like the most
00:08:59
recent recently released trippy so
00:09:00
there's no pressure to pull for more all
00:09:02
right now let's get into his light cones
00:09:04
as a destruction character he's looking
00:09:05
for Destruction light cones that
00:09:07
prioritize HP scaling and crit stats the
00:09:09
signature is quite loaded it provides
00:09:11
him Max HP incoming healing HP
00:09:14
consumption on skill or ultimate as well
00:09:16
as 30 to 60% damage bonus to that attack
00:09:19
if the HP consumed is over 500 with at
00:09:21
least 5K base HP which means 12,000 Plus
00:09:24
in Vendetta 6% consumption is at least
00:09:27
720 so may will be getting Max value
00:09:29
from the signature lyone most
00:09:31
importantly the 6% consumption does also
00:09:34
add to charge so he's getting six extra
00:09:36
charge for every attack he uses
00:09:38
including ult definitely super valuable
00:09:39
and his strongest value lyone by far if
00:09:42
you're not able to get his lyone then
00:09:43
we've got some fallbacks to use we' got
00:09:45
the old blades light cone this is the OG
00:09:48
destruction scaler now the mantle will
00:09:50
fall to myay you get crit rate from this
00:09:52
you get Max HP from this you also get
00:09:54
damage bonus from this this option is
00:09:55
second best behind the signature
00:09:56
otherwise the fourstar line cone a
00:09:58
secret vow provides unconditional damage
00:10:01
bonus and extra damage bonus if enemies
00:10:03
have more HP than the user the value of
00:10:05
this passive will be maximized for most
00:10:07
of the endgame fights especially for
00:10:08
elite boss enemies because they will
00:10:09
have a massive HP pull that will be
00:10:11
higher to the wear's current HP beside
00:10:13
those three there aren't many more high
00:10:15
value light cones for him but you can
00:10:17
still use ninja record for the max HP
00:10:20
and the reason is because we don't need
00:10:21
attack scaling and we don't need break
00:10:23
effect so that removes a lot of the
00:10:25
other ly cones now here's the thing be
00:10:27
careful not to sacrifice too much of the
00:10:28
lyones space HP as it will make it more
00:10:31
difficult to reach the 8K threshold all
00:10:33
right relics so B andl is going to be
00:10:36
four piece scholar set two piece
00:10:37
provides 8% crit rate and four piece
00:10:39
provides skill and ult damage bonus
00:10:41
he'll be using his ult quite frequently
00:10:43
from taunting all enemy attacks so with
00:10:45
this four piece it can be properly timed
00:10:48
to add 20 charge to force a god Slayer
00:10:51
for the extra 25% damage bonus on the
00:10:53
next skill if you don't have this four
00:10:54
piece set for him you should really farm
00:10:56
for it but you can always use longevous
00:10:58
disciple four piece as a placeholder so
00:11:00
the disciple set is the OG HP scaling
00:11:03
set for blade that provides Max HP and
00:11:05
16% crit rate then for two-piece Planet
00:11:07
ornaments we have two primary options
00:11:10
two-piece bone set will be best in slot
00:11:12
for more max HP and 28% crit damage
00:11:14
two-piece Rudin Arena will be a close
00:11:16
second providing 8% crit rate and 20%
00:11:19
skill damage increase now be careful
00:11:22
when you don't use the best and Slot
00:11:23
options for him you might have a crazy
00:11:25
amount of free crit rate his base A6
00:11:27
Trace provides him 48%
00:11:29
premium supports and these Relic sets
00:11:31
provide additional crit rate it is
00:11:33
pretty easy to overcap his in battle
00:11:35
crit rate so just be mindful of this
00:11:37
balance when optimizing his Relic sub
00:11:39
stats for main stats we got HP or crit
00:11:41
damage B Boots we have speed orb we have
00:11:43
HP or damage percent and then rope we
00:11:45
have just hp% first priority will be HP
00:11:48
main stats until you reach at least 8K
00:11:50
base HP it is his strongest scaling stat
00:11:52
and also provides that crit rate from A6
00:11:54
Trace if you are able to reach it with
00:11:57
two HP main stats you can can either
00:11:59
replace the body piece or the orb for
00:12:02
crit damage or imaginary damage bonus
00:12:04
the Rope will always be hp% because you
00:12:06
don't need err for him now just as an
00:12:08
example if you are running a four-star L
00:12:10
cone the base HP loss will be noticeable
00:12:12
and you will likely have to run triple
00:12:13
main stat with signature I'm at 9k here
00:12:16
if I switch from signature to for
00:12:17
example a secret V I go down from 8.9k
00:12:22
to 7.6k so I'm still with Triple H main
00:12:25
stat I'm losing a fair bit of value here
00:12:27
as we mentioned err rope is not
00:12:29
necessary he will constantly be taking
00:12:31
enemy attacks being funneled by his
00:12:33
supports and attacking quite often
00:12:34
himself so his old uptime is basically a
00:12:36
non-issue in most scenarios for that
00:12:38
taunt all right team comps so with M
00:12:41
being the hyper carry DPS and tank of
00:12:43
his team we can reliably build around
00:12:45
him in two ways to support one sustain
00:12:47
or screw the sustain and run triple
00:12:49
support since he's a standard HP scaling
00:12:51
DPS most of the attack buffers which
00:12:53
include Robin tingan ASA Sparkle or
00:12:55
bronia will lose a bit of value with him
00:12:57
so we prioritize damage percent crit
00:13:00
damage action advancers and Universal
00:13:02
rare buffers triy will be a meta Staple
00:13:05
in this comp with a rest penetration and
00:13:07
vulnerability percent and also has the
00:13:09
added benefits of making trippy tankier
00:13:11
with mayday's massive HP pool for the
00:13:13
other support will prioritize Sunday
00:13:15
even if M doesn't have a summon a huge
00:13:17
amount of crit rate and crit damage
00:13:19
action advance and also ult battery
00:13:21
Sunday is an insanely strong support for
00:13:23
all of maid's needs for the sustain
00:13:24
option if we're using one since maid's
00:13:27
HP pool is so high he gains the most
00:13:29
value out of characters that provide
00:13:30
constant indirect healing the two
00:13:32
sustains that fit this build pretty well
00:13:34
are Gallagher and Lea the baded debuff
00:13:37
from Gallagher's ult on enemies will
00:13:39
provide Extra Value in the indirect
00:13:41
healing because maay with all of his
00:13:43
attacks they're blast so he gets triple
00:13:44
value from it and Lea's Abyss flower
00:13:46
Zone will also provide indirect healing
00:13:48
when Alice attack also benefiting mid H
00:13:51
is also an option for her raw healing
00:13:53
and energy funnel allowing Mighty to ult
00:13:55
slightly more frequently for his own
00:13:57
self- sustain and gods Slater control
00:13:59
now if you lack some of the premium
00:14:01
Support options here you can always
00:14:03
default to RMC for at least one slot if
00:14:06
you can keeping triin is quite a lot of
00:14:08
value for her AA Buffs and SP positive
00:14:11
kit my day is sp neutral he neither
00:14:13
consumes nor generates SP so the other
00:14:16
three cars in your team will be managing
00:14:17
them an action advancer will ideally be
00:14:20
spamming skill on most turns which
00:14:22
leaves the sustain and the other support
00:14:24
to balance SP the comfortable Baseline
00:14:26
for mid's team comp would probably look
00:14:27
like midday triby RMC Gallagher and the
00:14:31
best install stain comp would be maay
00:14:32
tribi sunde Lua or H in these cases
00:14:36
miday still prefers to be in slot two or
00:14:38
slot three and this is because even
00:14:40
though he does have a taunt he wants to
00:14:41
be attacked most of the time this gives
00:14:43
him the greatest chance with blast
00:14:45
attacks if they're attacking your other
00:14:46
characters so if you don't have sustain
00:14:48
you're just going to add another support
00:14:50
to the mix we have a couple solid
00:14:52
options Sparkle is a pretty solid Choice
00:14:54
by providing both more action advance
00:14:56
but also more skill points this reduces
00:14:58
the skill point pressure of heavy skill
00:14:59
funneling when running three supports
00:15:01
and two action advancers jao Chio adds
00:15:03
more vulnerability percent Hela also
00:15:06
adds death percent down it just depends
00:15:08
on what you have and what you want to
00:15:09
run in general even though ma is an H
00:15:11
scaling hyper Carri he still has a lot
00:15:13
of Support options he can synergize with
00:15:15
even if you don't have many premium
00:15:16
choices now onto the important questions
00:15:19
is he recommended to pull while he does
00:15:21
have a pretty juicy kit his play style
00:15:23
being almost completely Auto can be a
00:15:25
turnoff for players in my opinion I view
00:15:28
casual players and meta enjoyers to
00:15:30
Value his high- hitting low maintenance
00:15:32
play style Theory crafters and hardcore
00:15:34
manual players may be quite annoy with
00:15:36
his design I personally think his kit is
00:15:37
very strong but I can understand that
00:15:39
it's not a cup of tea that everyone will
00:15:40
enjoy if you do plan to pull him though
00:15:43
I would recommend pulling for his ly
00:15:45
cone as it is very overloaded and vastly
00:15:48
stronger than any other ly cone option
00:15:50
but I understand if you have a rusting
00:15:52
blade somewhere he can pass his lyone
00:15:54
over to miday and retire in peace while
00:15:56
his ad alons are quite beneficial to him
00:15:59
none of them are strictly necessary to
00:16:01
make his gameplay more enticing his
00:16:02
ezero strength is very very solid
00:16:04
overall I think miday is a safe choice
00:16:06
but not necessary if you're already
00:16:08
clearing all content being super tanky
00:16:10
immune to CC infinite lives taunt
00:16:12
enemies nice abs and deal insane blast
00:16:15
damage these can reduce the stressors of
00:16:17
endgame content by trivializing
00:16:19
mechanics all right let's get into some
00:16:21
quick showcases all right so here we've
00:16:24
got the premium comp with mayay with
00:16:26
sustain we have Lua we have Sunday for
00:16:29
action Advance m is our hyper carry
00:16:31
placed in the second slot and then triby
00:16:33
is our rare universal buffer basically
00:16:35
just or Buffs doesn't need to do much
00:16:36
just sets up for stuff and then just uh
00:16:38
Autos all right so we're going to set up
00:16:41
here we have mid's days here um doesn't
00:16:45
matter we can enter battle with triy
00:16:46
it'll still give maay his 50 chart at
00:16:48
the beginning of the
00:16:50
battle all right so let me first
00:16:52
immediately Pro tri's ult now we have
00:16:55
both Buffs
00:16:57
up might is already almost at 100 charge
00:17:00
he gets 100 here andent de estate now up
00:17:02
to 15K
00:17:07
HP have some free skill points here want
00:17:09
to get L just hold as fast as possible
00:17:10
just maybe we can zero cycle
00:17:13
this action
00:17:16
Advance o I didn't need to do that this
00:17:18
is a mistake in previous runs he didn't
00:17:21
get his ult immediately he does here
00:17:23
which kind of sucks because that means I
00:17:25
would rather have done this after he Ed
00:17:27
but it's okay
00:17:29
all right I just send it
00:17:32
here really unfortunate that I pressed
00:17:34
that right as you got
00:17:39
it let's see how close we are to zero
00:17:41
cycling this God
00:17:51
Slayer all right just basic here yep BL
00:17:54
attack is
00:17:55
fine I'm going TOA right away
00:18:11
doing this just for the extra damage I
00:18:14
don't think it's going to be enough
00:18:15
though yeah we're just shy might be just
00:18:19
shy
00:18:21
here oh it's literally like a fraction
00:18:25
of an HP on that second bu okay well if
00:18:27
we ran sustainless we would have zero
00:18:29
cycle that first wave um I need to get M
00:18:32
as as fast as possible here to taunt so
00:18:34
we are a little bit I'm going to do this
00:18:36
to remove debuff on
00:18:41
trippy okay bis flow's up got God Slayer
00:18:45
I'm going to ult right away just so we
00:18:46
get the taunt up on CFA and all of
00:18:52
them all right now we can boost up get
00:18:55
another attacking
00:19:00
almost at Gods
00:19:02
Slayer there we go God
00:19:06
Slayer 32% there he's taking more damage
00:19:10
Midas almost has
00:19:14
ult it's fine have old here just proc it
00:19:19
m will go and then M has buff right
00:19:21
afterwards think we might be one cycling
00:19:23
here not zero
00:19:25
cycling okay
00:19:37
yeah it's one
00:19:41
cycle all
00:19:46
good
00:19:51
good all right so we're running it back
00:19:54
here we've got a more f2p is Showcase
00:19:56
here U we replac Sunday with arm C and
00:19:59
we replace luoa with Gallagher I'm
00:20:01
keeping Tri in because well triby is
00:20:03
just one of his strongest supports those
00:20:05
two AA Buffs are so important for him
00:20:08
and then we have miday of course so in
00:20:09
this we are starting with 28 Cycles we
00:20:11
going to see how we do here um we got
00:20:12
three passive techniques we got
00:20:14
Trailblazer uh maay and triby and then
00:20:16
our act can be Gallagher um this will
00:20:18
still be able to get M to taunt enemies
00:20:20
in the first wave so set
00:20:24
up and then enter with Gallagher is
00:20:27
active
00:20:31
so still getting full benefit here I
00:20:32
need to proc triy
00:20:37
here
00:20:38
okay set up
00:20:44
me we did not get hit by that so I am
00:20:46
going to need to use my skill here to
00:20:47
enter um this
00:20:50
form only time I'm ever going to
00:20:52
actively use his skill and then
00:20:53
afterwards he's going to autoplay
00:20:54
himself
00:21:01
okay this turn buff is good going to be
00:21:02
able to go and then immediately use
00:21:04
godslayer after so I can get the taunt
00:21:06
on Big L
00:21:14
boy okay God
00:21:16
Slayer big damage
00:21:26
[Music]
00:21:32
all right now gaker can
00:21:38
ult into an Eva into Tri extra ultimate
00:21:43
she'll get it up again don't need to
00:21:44
worry about this just extra chip damage
00:21:46
to help us
00:21:51
um
00:21:53
okay close close to zero cycle but going
00:21:55
to be a one cycle for this first wave
00:22:03
uh I have spare skill points here I'm
00:22:05
going to charge up for gor all on the
00:22:07
next
00:22:11
wave all right so we almost have the
00:22:13
taunt ready um I have three skill points
00:22:15
I'm going to use me here uh triy still
00:22:17
has two turns so we should be
00:22:19
good get us closer to
00:22:21
ult them okay is this enough it is
00:22:25
enough I am going to be able to taunt
00:22:27
all three here which is great
00:22:32
great all right Tri be slow two
00:22:38
turns immune dis easy op GG's we have
00:22:41
one more
00:22:47
turn Okay insane damage pretty
00:22:51
good going to proc all my ALT as I get
00:22:53
them cuz we are about to finish this I
00:22:56
have skill points here we can do this
00:22:58
into ultimate B
00:23:02
debuff into triy
00:23:05
Al just just extra chip damage into
00:23:09
enhance
00:23:11
basic this enough to get ultimate I
00:23:13
think I'm going to be short yeah I'm
00:23:14
going to be a little short it's okay
00:23:17
though this this enough to get uh me
00:23:19
support might
00:23:21
be but I don't think this is enough to
00:23:23
to to to kill her on this this wave here
00:23:26
it's unfortunate but
00:23:29
if we had God Slayer her I think we
00:23:30
would have it so I think we're six
00:23:31
charge
00:23:33
off and then this should be boom 2% HP
00:23:38
okay so we were a little bit off this
00:23:39
all
00:23:41
kills so how many cycles was
00:23:44
this for for the f2p is Showcase it was
00:23:47
two cycles okay solid all right and
00:23:51
finally we've got the sustainless
00:23:53
options so we're opting to switch out
00:23:55
Loa or gagar and we're putting a third
00:23:56
support putting in Sparkle for both the
00:23:59
skill points and the action Advance
00:24:01
let's
00:24:10
go all right so classic first start get
00:24:14
tri's ult so we have both Buffs on the
00:24:16
field not M's taunt so we will be
00:24:19
vending right here which is
00:24:25
great all right action Advance here we
00:24:27
want min is uh taunt up
00:24:30
ASAP get Sparkle Buffs
00:24:36
going all right here action
00:24:40
Advance into M's own old
00:24:43
first on these
00:24:46
boys and Sunday to ref funnel
00:24:58
all right so ideal situation here is we
00:25:00
want to save M's ult for the next way so
00:25:02
we get immediate taunt off see how that
00:25:10
goes there a
00:25:15
board
00:25:17
okay we don't have taunt immediate uh
00:25:20
immediately available so we are hoping
00:25:22
we don't okay good nice got kind of
00:25:25
lucky there that's pretty good
00:25:30
and now we're basically guaranteed how
00:25:31
close am I
00:25:32
here okay I think we should PP him
00:25:37
up okay using our God Slayer to our I
00:25:39
mean ult to our advantage get the
00:25:44
taunts almost ready for a go Slayer
00:25:47
there it
00:25:48
is damage 1.23 very
00:25:54
nice he taking a lot of free damage as
00:25:56
well which is very nice for us
00:25:59
we've already we still got trippy's uh
00:26:01
Buffs
00:26:02
up okay push forward here and then we
00:26:05
got another push forward from
00:26:07
Sunday and this should be good cuz we'll
00:26:10
get the push forward and then he'll be
00:26:11
able to use goder right
00:26:13
afterwards and we also got a free
00:26:15
tribute just for good
00:26:17
measure all right sunay push up and it
00:26:19
should be zero cycle pretty
00:26:21
easy there he goes into G Slayer into
00:26:25
dead nice
00:26:29
all right zero cycle very very solid so
00:26:32
with those three showcases we got a
00:26:33
pretty good overview of what Mighty can
00:26:36
achieve as you guys saw basically the
00:26:38
only thing you need to care about for
00:26:39
him is went to ult and went to ult is
00:26:41
pretty important Ting on various waves
00:26:44
will help it's our only form of taunt
00:26:47
and that taunt is really important
00:26:48
especially if you're running sustainless
00:26:50
on that capka wave ideally we would want
00:26:52
to actually save M's ult right when we
00:26:54
enter that phase so we can immediately
00:26:55
taunt them and then prevent kafka's
00:26:57
domination on any other the character
00:26:58
because mid is immune to CC during his
00:27:00
vetta state so you can basically tank
00:27:02
all the CC for your entire team which is
00:27:03
pretty nice the sustained comps were
00:27:05
still pretty good though premium sustain
00:27:07
one cycle f2p sustain with RMC two cycle
00:27:10
I kept triby in all of them because
00:27:12
triby is just way too broken and of
00:27:14
course with those rare universal Buffs
00:27:16
res pen and vulnerability percent with
00:27:18
basically 100% uptime it's a no-brainer
00:27:20
for myay since he has a bunch of hp% he
00:27:23
is getting a bunch of crit from his
00:27:24
supports and uh yeah that's what we need
00:27:26
for him overall pretty solid though two
00:27:29
cycle one cycle into zero cycle let me
00:27:31
know what you guys think of him
00:27:32
personally I do think that his gameplay
00:27:34
for newer players I think is godsent
00:27:36
right you don't really need to think too
00:27:38
much about how his gameplay is and for
00:27:40
newer or casual players I think that is
00:27:42
a really good thing but if you really
00:27:44
like manual playing and you like the
00:27:45
nuance and the M maxing and the theory
00:27:47
crafting of his type of play style you
00:27:49
won't like him because he you literally
00:27:51
don't even do anything even on manual
00:27:53
right with the minute it is his turn
00:27:55
even on manual he will choose whatever
00:27:56
ability he has at that point always
00:27:58
going to be the default King Slayer
00:27:59
attack and then when he has 150 charge
00:28:01
he will do gods Slayer just those two
00:28:03
rotations and then the only thing he'll
00:28:04
do when he has his ultimate you will
00:28:06
pick the primary target for godslayer
00:28:08
and then taunt the three enemies around
00:28:10
that Target cool yeah so let me know
00:28:12
what you guys think in the comments
00:28:13
about him I think he's pretty cool I
00:28:15
mean I really enjoy autopilot characters
00:28:17
so he's going to be a nice addition to
00:28:19
my roster let me know if you guys are
00:28:20
pulling for him overall I do not think
00:28:22
he's a musle I think that we have a lot
00:28:25
of nice HSR characters and if you do
00:28:27
manage to pick him up I do recommend his
00:28:29
lyone there's a lot of stats that you
00:28:30
get from this lyone not only does it
00:28:32
give him raw HP per and incoming healing
00:28:34
but this consume HP really adds to his
00:28:37
charge it adds up a lot over time and
00:28:39
you get extra 60% damage bonus cuz
00:28:40
you're always activating this passive so
00:28:43
that's basically it thank you guys very
00:28:44
much for watching hope you guys enjoyed
00:28:46
this early access showcase and a full
00:28:48
guide on my day and we'll see you guys
00:28:49
on the next video take care
00:28:55
[Music]
00:28:58
oh
00:29:00
[Music]
00:29:10
[Music]