Tactical Shooters Are Dying.

00:06:11
https://www.youtube.com/watch?v=h1z5u4sG1CY

Resumen

TLDRThe video discusses the decline in interest and challenges facing the tactical shooter genre. While established titles like Counter Strike 2, Valorant, and Rainbow Six Siege continue to enjoy popularity, newer games struggle to attract and retain players. The creator mentions several failed attempts to innovate within the genre, such as Rogue Company, Speed Divide, and Frag Punk, highlighting issues with design and content. The discussion compares the tactical shooter market to the MMO genre, which, despite claims of decline, still has a variety of active games. The speaker concludes that new tactical shooters will need to offer compelling reasons for players to switch from their established favorites.

Para llevar

  • 🎮 Tactical shooters like CS2, Valorant, and R6 dominate while new entries struggle.
  • 💔 Despite popularity, new tactical shooters often have poor retention and performance.
  • 👀 Frag Punk faced backlash for aggressive monetization and gameplay issues.
  • 🚫 Many recent games launch missing features, leading to bad first impressions.
  • 📉 Market saturation leads to stagnation in new tactical shooter titles.
  • 🚧 Games like Rogue Company and Speed Divide illustrate challenges in breaking through.
  • ⬇️ Player bases disappear quickly after initial interest peaks.
  • 🎉 New games need to provide strong reasons to attract established player bases.
  • 📅 Allora Prime is an upcoming title but has faced negative early reception.
  • 🔍 Players are often reluctant to leave beloved games for new ones.

Cronología

  • 00:00:00 - 00:06:11

    The speaker discusses the state of tactical shooters, suggesting that while they aren't dead, they are stagnating due to a lack of competition. Titles like Counter Strike 2, Valorant, and Rainbow Six Siege continue to dominate the genre despite facing various criticisms regarding gameplay and balance. Newer entries like Rogue Company and Speed Divide have struggled significantly, failing to maintain player bases and resulting in studio closures. Although there's potential in upcoming games like Allora Prime, initial receptions haven't been positive. Unlike the vibrant MMO genre, tactical shooters see limited options, primarily revolving around the same few successful titles, leaving players less inclined to explore new releases. The speaker highlights the challenges faced by new games to offer unique experiences that can entice players to abandon established favorites.

Mapa mental

Vídeo de preguntas y respuestas

  • What are the main tactical shooters discussed in the video?

    Counter Strike 2, Valorant, and Rainbow Six Siege.

  • Why does the creator believe tactical shooters are stagnating?

    New games are struggling to compete with established titles due to issues like poor design and lack of content.

  • What happens to most new tactical shooters after launch?

    They often fail to retain players and face declining popularity.

  • Which recent tactical shooter was heavily criticized at launch?

    Valorant faced criticism for being too similar to CS:GO.

  • What was the main issue with Frag Punk?

    It received negative feedback for monetization, performance, and matchmaking problems.

  • How does the speaker compare tactical shooters to MMOs?

    They mention that while MMOs are also criticized for dying, they still have many active titles, unlike tactical shooters.

  • What upcoming tactical shooter is mentioned in the video?

    Allora Prime is mentioned, with a dubious reception from early gameplay footage.

  • What is the main concern with new tactical shooters' design?

    Many launch with missing features or poor performance, leading to bad first impressions.

  • Why do players stick with established tactical shooters?

    Players are accustomed to these games and may not see a strong reason to try new ones.

  • What does the speaker suggest about player interest in new tactical shooters?

    There seems to be a realization that there's no strong demand for more games in this genre.

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Desplazamiento automático:
  • 00:00:00
    do not get this video twisted guys when
  • 00:00:02
    I say that tactical shooters are a dying
  • 00:00:04
    genre I want you to think about games
  • 00:00:06
    like Counter Strike 2 Valerant or
  • 00:00:08
    Rainbow Six Siege the ones built on
  • 00:00:10
    round-based mechanics with attackers and
  • 00:00:12
    defenders as the primary gameplay mode
  • 00:00:14
    and I don't necessarily mean dying just
  • 00:00:16
    in terms of popularity or player numbers
  • 00:00:18
    because Counter Strike 2 is arguably one
  • 00:00:20
    of the biggest games out there with
  • 00:00:21
    thousands if not millions of players
  • 00:00:23
    worldwide despite being heavily
  • 00:00:25
    criticized as the worst entry in the
  • 00:00:26
    franchise so far do I like the game bro
  • 00:00:29
    it's not ready yet it's [ __ ] trash
  • 00:00:31
    right now or Rainbow Six Siege which has
  • 00:00:33
    been accused of losing its identity over
  • 00:00:35
    the years bloated with too many
  • 00:00:37
    operators and balancing issues yet it
  • 00:00:39
    still manages to remain one of the most
  • 00:00:41
    played tactical shooters on the market
  • 00:00:43
    and then there's Valerant a game that's
  • 00:00:45
    been under heavy fire recently for poor
  • 00:00:47
    map design and overloaded utility with
  • 00:00:49
    some players saying it started to feel
  • 00:00:51
    more like an arcade shooter than a
  • 00:00:52
    tactical one the utility literally
  • 00:00:54
    skulls your screen bro you literally get
  • 00:00:56
    PTSD from like the amount of util just
  • 00:00:59
    flying into your site but even then with
  • 00:01:00
    those complaints and no legitimate
  • 00:01:02
    source for exact player numbers we can
  • 00:01:04
    still assume that Valerant continues to
  • 00:01:06
    have a well-established and dedicated
  • 00:01:08
    player base so the genre isn't exactly
  • 00:01:10
    dead but it is stagnating because no
  • 00:01:12
    other game is able to compete the only
  • 00:01:15
    tactical shooter that's managed to
  • 00:01:16
    successfully enter the market and stand
  • 00:01:18
    out among the competition in the last 5
  • 00:01:20
    years is Valerant it was heavily
  • 00:01:22
    criticized at launch for being a copycat
  • 00:01:24
    of CS GO but with the backing of Riot
  • 00:01:26
    Games and the introduction of playable
  • 00:01:28
    heroes known as agents they brought
  • 00:01:30
    their own twist to the genre and broke
  • 00:01:31
    into the esports scene and since then
  • 00:01:34
    every other game I can think of that's
  • 00:01:35
    tried to enter this space has pretty
  • 00:01:37
    much failed both in terms of player
  • 00:01:38
    numbers and popularity rogue Company is
  • 00:01:41
    a thirdp person tactical shooter that
  • 00:01:42
    was published by High-Res Studios across
  • 00:01:44
    multiple platforms just a few months
  • 00:01:46
    after Valent released in 2020 it was
  • 00:01:48
    heavily advertised and backed by popular
  • 00:01:50
    streamers like Dr disrespect reaching
  • 00:01:52
    millions of daily active players in its
  • 00:01:54
    first few weeks but the player base
  • 00:01:55
    didn't stick around and after years of
  • 00:01:57
    minimal content and lackluster updates
  • 00:01:59
    Iris Studios eventually decided to end
  • 00:02:01
    development leaving Rogue Company on
  • 00:02:03
    live support speed Divide was another
  • 00:02:05
    tactical shooter released only on Steam
  • 00:02:07
    with its main feature being the duality
  • 00:02:09
    mechanic letting you control two
  • 00:02:10
    characters at the same time the goal was
  • 00:02:12
    to give players more strategy like
  • 00:02:14
    setting up utility or making smart plays
  • 00:02:16
    around bomb sites but most people just
  • 00:02:18
    used it to stay alive and play a second
  • 00:02:20
    time it was also advertised as Shroud's
  • 00:02:22
    new game but he had stopped promoting
  • 00:02:24
    Spirit Divide after about a week and
  • 00:02:26
    almost 90% of the player base
  • 00:02:28
    disappeared after the first month the
  • 00:02:30
    game quickly felt underwhelming and even
  • 00:02:31
    when they released it on consoles months
  • 00:02:33
    later it still wasn't enough to make a
  • 00:02:35
    proper comeback eventually they had to
  • 00:02:37
    shut Speed Divide completely and the
  • 00:02:39
    studio behind the game Mountaintop
  • 00:02:40
    Studios had to also close down you could
  • 00:02:43
    make the argument that by the time Speed
  • 00:02:45
    Divide failed to compete it was already
  • 00:02:47
    starting to look stiff for the entire
  • 00:02:49
    genre because just recently we got
  • 00:02:51
    another tactical shooter called Frag
  • 00:02:53
    Punk a game that managed to gain some
  • 00:02:54
    traction through sponsorships and
  • 00:02:56
    advertising they introduced a unique
  • 00:02:58
    shotcard system that was meant to shake
  • 00:03:00
    up the classic search and destroy
  • 00:03:01
    formula by letting players bend the
  • 00:03:03
    rules each round and play in different
  • 00:03:05
    ways but despite the hype Frack Punk's
  • 00:03:07
    play base dropped very quickly almost as
  • 00:03:09
    fast as better divide they already made
  • 00:03:11
    a bad first impression when the console
  • 00:03:13
    release was delayed just 2 days before
  • 00:03:15
    launch and afterwards players raised
  • 00:03:17
    major complaints for things like
  • 00:03:18
    aggressive monetization performance
  • 00:03:20
    issues and matchmaking problems now to
  • 00:03:22
    be fair Frank Punk is far from shutting
  • 00:03:24
    down it still has a relatively healthy
  • 00:03:26
    player base but at this rate it's very
  • 00:03:28
    possible that it could follow the same
  • 00:03:29
    trend we have seen with tactical
  • 00:03:31
    shooters generally speaking and now we
  • 00:03:33
    do have another upcoming tactical
  • 00:03:35
    shooter it's called Allora Prime in this
  • 00:03:37
    game three teams of four players each
  • 00:03:39
    choose a class and play around
  • 00:03:40
    objectives taking turns as attackers and
  • 00:03:43
    defenders the game is still in early
  • 00:03:45
    alpha so it's far from finished but it's
  • 00:03:47
    rumored to release in late 2025 or early
  • 00:03:49
    next year and without judging it too
  • 00:03:51
    harshly based on early gameplay footage
  • 00:03:53
    I can already tell you that the
  • 00:03:54
    reception hasn't been good if you look
  • 00:03:56
    at the comments under the official
  • 00:03:58
    trailers on YouTube most people aren't
  • 00:03:59
    really excited about this game and so
  • 00:04:01
    we're pretty much back in the same
  • 00:04:03
    situation where every new game that
  • 00:04:05
    tries to enter this genre ends up
  • 00:04:07
    failing in terms of popularity reception
  • 00:04:09
    and player numbers one comparison I find
  • 00:04:11
    very interesting is with the MMO genre a
  • 00:04:14
    lot of people even content creators have
  • 00:04:16
    said that MMO RPGs have been dying for
  • 00:04:18
    years and I mean rightfully so because
  • 00:04:21
    these games have been dominating the
  • 00:04:23
    market ever since but despite this
  • 00:04:25
    dominance this genre still has a wide
  • 00:04:27
    variety of games to choose from
  • 00:04:29
    meanwhile there aren't many options for
  • 00:04:30
    tactical shooters with round based
  • 00:04:32
    mechanics at this point it pretty much
  • 00:04:34
    comes down to Counterstrike 2 Valrant or
  • 00:04:36
    Rainbow Six Siege the three games that
  • 00:04:38
    still dominate the entire market all of
  • 00:04:40
    these games have an active competitive
  • 00:04:42
    scene and more importantly a large
  • 00:04:44
    casual player base that keeps coming
  • 00:04:45
    back to play and so the real question is
  • 00:04:48
    why would anybody want to play something
  • 00:04:50
    different if people have spent hundreds
  • 00:04:52
    maybe thousands of hours on the games
  • 00:04:54
    they grew up with like Counter Strike
  • 00:04:56
    why would they leave all that behind why
  • 00:04:58
    would they try something new if it's
  • 00:05:00
    just another tactical shooter using the
  • 00:05:02
    same roundbased formula with only minor
  • 00:05:04
    changes you could argue that people
  • 00:05:06
    nowadays have short attention spans or
  • 00:05:08
    that they're not open to try and play
  • 00:05:10
    new ideas you could also simply say that
  • 00:05:12
    these games are just not as good by
  • 00:05:14
    comparison don't get me wrong after
  • 00:05:16
    making several positive videos about
  • 00:05:17
    Frag Punk and having a good time with
  • 00:05:19
    the game generally speaking I never once
  • 00:05:21
    believed that it was going to overtake
  • 00:05:23
    the giants but it still sucks to see how
  • 00:05:25
    quickly the interest has dropped for the
  • 00:05:26
    game most of these new tactical shooters
  • 00:05:28
    seem to launch with either missing
  • 00:05:30
    features and content or just a pile of
  • 00:05:32
    issues that give people bad first
  • 00:05:34
    impressions and it's not that I want to
  • 00:05:35
    downplay new upcoming shooter games or
  • 00:05:38
    doubt everything that they do but it
  • 00:05:40
    just seems like more people are starting
  • 00:05:41
    to realize that there's no real desire
  • 00:05:43
    for more games in this genre unless a
  • 00:05:45
    new game gets everything right and gives
  • 00:05:47
    players a real reason to stay I think
  • 00:05:49
    it's nearly impossible to compete in a
  • 00:05:51
    very wellestablished genre like tactical
  • 00:05:53
    shooters but hey guys let me know in the
  • 00:05:55
    comment section below why you think this
  • 00:05:56
    genre is struggling with new games or if
  • 00:05:59
    you just want to provide your own
  • 00:06:00
    opinions about the current state of
  • 00:06:02
    tactical shooters if you did like the
  • 00:06:04
    video however and want to see more
  • 00:06:05
    similar content then make sure to
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Etiquetas
  • Tactical Shooters
  • Counter Strike 2
  • Valorant
  • Rainbow Six Siege
  • Rogue Company
  • Speed Divide
  • Frag Punk
  • Allora Prime
  • Gaming Trends
  • Game Design