The Future Mark Zuckerberg Is Trying To Build
Resumen
TLDRIn this episode of "Huge Conversations," Meta CEO Mark Zuckerberg discusses the future of augmented reality (AR) and artificial intelligence (AI), detailing Meta's pioneering holographic glasses designed to foster deeper human connections. Zuckerberg explains how these glasses aim to create immersive experiences that simulate real-life presence, allowing users to interact socially over distances. He notes a concerning trend of decreased in-person friendships and suggests that AR technology may address some of these social challenges. The conversation underscores the important balance between leveraging AI's capabilities for personal growth and maintaining fundamental human connections.
Para llevar
- 👓 The holographic glasses represent 10 years of research in AR technology.
- 🌍 Nearly half the global population uses Meta products today.
- 🤖 Generative AI may revolutionize social media interactions.
- 🌈 The goal is to foster deeper human connections despite geographical distance.
- 🌱 Personalized AI can help articulate emotions and enhance communication.
- 🤝 Social media is evolving from friend-based to creator-focused interactions.
- ⚙️ Diverse AI systems may coexist like different apps.
- 📱 Future social interactions could feel even more immersive and real.
- ⚖️ Struggles in communication remain valuable for personal growth.
- 💡 Curiosity and adaptability are key for future readiness.
Cronología
- 00:00:00 - 00:05:00
The conversation introduces a pioneering technology with a focus on augmented reality glasses, described as 'real-life Tony Stark glasses' that harness 10 years of research. This innovation symbolizes the next major computing platform post-smartphones, aiming to foster social interaction while mitigating loneliness in an AI-enhanced future.
- 00:05:00 - 00:10:00
Mark Zuckerberg discusses the intention behind creating full holographic augmented reality glasses, emphasizing the need to miniaturize complex computing technologies. He envisions a world where virtual conversations occur with holograms interacting seamlessly as if physically present, thereby enhancing education, productivity, and entertainment.
- 00:10:00 - 00:15:00
The discussion reveals intricate details about the design and functionality of the glasses, highlighting their advanced display technology and computing capabilities. Zuckerberg addresses the challenges of synchronizing holographic images with user movements and notes the importance of developing a neural interface for enhanced user interaction.
- 00:15:00 - 00:20:00
Zuckerberg categorizes different AR technologies, elaborating on display-less glasses like Ray-Ban Meta, intermediate heads-up displays, and full holographic glasses, predicting a diverse array of products catering to varied consumer needs. He foresees an expansive evolution of AR tech with distinct product lines for different user experiences.
- 00:20:00 - 00:25:00
Zuckerberg emphasizes the importance of creating a sense of presence through AR experiences, which he believes is key to fostering deeper human connections. He expresses optimism about integrating AI to enhance personalized interactions and support emotional understanding, focusing on the role of glasses as an ideal interface for contextual awareness.
- 00:25:00 - 00:30:00
The challenge of replacing genuine human connection with virtual interactions is discussed, notably the impact of technology on social relationships. Zuckerberg reflects on how digital tools may offer new avenues for connection, despite the decline in traditional socializing observed in recent years, emphasizing the need for balance.
- 00:30:00 - 00:35:00
Zuckerberg shares insights on how AI and language translation tools can enhance interaction while arguing for the enduring value of learning languages despite technological advancements. He sees future tools aiding in communication without diminishing the importance of personal experience in learning and development.
- 00:35:00 - 00:40:00
Concerns regarding the impact of AI on humanity are raised, particularly the balance between removing struggle and preserving the essential human experience of effort and growth. Zuckerberg suggests that innovation will always introduce new challenges, preventing complacency in personal and professional development.
- 00:40:00 - 00:47:10
The conversation closes with a discussion on open source AI development versus centralized models, with Zuckerberg advocating the benefits of open source for safety and collaborative progression in AI technology, while stressing that diverse AI applications will enrich user experiences across various platforms.
Mapa mental
Vídeo de preguntas y respuestas
What are the real life Tony Stark glasses?
They are the first full holographic augmented reality glasses developed by Meta, resulting from 10 years of research.
How could generative AI change social media?
It may lead to more engaging content creation, allowing users to personalize experiences and increasing the presence of AI-generated content.
What is the main goal of the holographic glasses?
To create a more natural and social computing experience, moving beyond traditional devices towards a ubiquitous interface.
Why is connection with people important?
It's fundamental for emotional well-being, and technology aims to enhance this connection, especially among those who are geographically apart.
What is the significance of AI in human interaction?
AI has the potential to help articulate emotions and enhance communication, though it should not replace the value of genuine human struggle and connection.
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- 00:00:00I'd love to start with these. 10 years of work right there. Someone on your team called these
- 00:00:04the real life Tony Stark glasses. Very hard to make each one of these... That makes me feel
- 00:00:08incredibly optimistic... In a world where AI gets smarter and smarter... This is probably
- 00:00:11going to be the next major platform after phones... I miss hugging my mom. Yeah haptics
- 00:00:16is hard... How does generative AI change how social media feels?... We haven't found
- 00:00:21the end yet... The average American has fewer friends now than they did 15 years ago. Why
- 00:00:26do you think that's happening? I mean there's a lot going on to to unpack there...
- 00:00:33I'm about to interview Meta CEO Mark Zuckerberg. There are not
- 00:00:41that many people with more power over what our future might look like. Nearly half the total human
- 00:00:47population now uses Meta products and I just tested some of their new tech that feels like
- 00:00:52science fiction. This is crazy! Mark Zuckerberg and the team at Meta are imagining a future that billions
- 00:01:00of other people might actually end up living in. So my goal for this conversation is to try to figure
- 00:01:05out what that future really looks like. To paint a picture of the future Mark Zuckerberg is trying to
- 00:01:10build so that you can decide for yourself what you think of it. Welcome to the first episode of our
- 00:01:15new series, Huge Conversations
- 00:01:23Hey, good to meet you! Thanks for doing this. Yeah looking forward
- 00:01:26to it. Awesome. I'd love to tell you what my goal is of this conversation. Go for it. We have a called
- 00:01:34huge if true which is this very optimistic about science and technology and the potential futures
- 00:01:39that we can build and in every episode we're sort of exploring what does it look like if you play a
- 00:01:45certain technological future out and so my goal in this conversation is to try to help people
- 00:01:52see the future that you're imagining when you're building the products that you and the Meta team
- 00:01:57are building. What are you imagining this looks like in future? How are you imagining people use
- 00:02:01this? All of that. Cool. All right awesome. So I'd love to start with these. Let's do it. 10 years
- 00:02:09of work right there! I got to demo them a little bit earlier today. I heard someone on your team
- 00:02:15call these the real life Tony Stark glasses? We're getting there. But I'd love to just hear in your
- 00:02:20voice what are these? Well these are the first full holographic augmented reality glasses I think that
- 00:02:29exist in the world. We've made I think it's a a few thousand or something right. Very hard to
- 00:02:37make each one of these but this is the culmination of 10 years of research and and development that
- 00:02:43we've done to basically miniaturize all the computing that you need to have glasses not a
- 00:02:53headset but glasses that can put full holograms into the world with a wide field of view. So you
- 00:03:00can imagine sort of in the future we'd be having a version of this conversation where you know maybe
- 00:03:06I or you are not even here it's like one of us is physically here and the other one is here as a as
- 00:03:10kind of a full body hologram and it's not just a video call you can actually interact you can
- 00:03:14do things I mean in the the demo we had the you know ping pong and games and things like that but
- 00:03:20I mean you could you can interact you can work together you can you know play poker play chests
- 00:03:24whatever like the holographic cards holographic board game. I just think it's going to be wild.
- 00:03:29it's going to remake I think so many different fields that we think about today from how we work
- 00:03:36and productivity to a lot of things around science a lot of things around education entertainment fun
- 00:03:43gaming. But this is just the beginning you know this is the first version, it's a
- 00:03:48prototype version that we've made in order to develop the next version which is hopefully
- 00:03:54going to be the consumer one that we sell to a lot of people. Why build these? Well I think
- 00:03:59it's going to be the next major computing platform. So if you look at like the grand arc of computing
- 00:04:04over time you've you've gone from like main frames to computers that basically like live
- 00:04:11on you know your desk or on a tower to phones that you have in your hand that you basically
- 00:04:17like you know can take with you everywhere that you want but it's it's pretty unnatural right it
- 00:04:21takes you away from the world around you and. I think that the trend in computing is it gets more
- 00:04:28ubiquitous it gets more natural and it just gets more social right so you want to be able
- 00:04:34to interact with people in the world around you and I think that this is probably going to be
- 00:04:38the next major platform after phones. I'll give these to you. These are the clear ones that show
- 00:04:44all the... The whole thing is a special edition and this is like a really special edition. There's
- 00:04:48not a single millimeter of of space. You know everything in here from the micro projectors that
- 00:05:00um basically shoot light into the wave guides right it's a special type of display system. I
- 00:05:06mean these aren't normal displays like you have in a phone or a TV or computer like the type of
- 00:05:11displays that people have been building for decades. It's a waveguide system. The projector
- 00:05:15that's shooting light basically goes into these nano etchings across the wave guide that are what
- 00:05:23catches and creates the holograms. In order to synchronize that with your where you're looking
- 00:05:30there's eye tracking and little cameras, they illuminate your eyes and then of course
- 00:05:35there's all the basic stuff that you need all the computing, the batteries to power the whole thing,
- 00:05:41microphones, the speakers because it needs to be able to play audio and speak with you and the
- 00:05:48cameras and sensors to see things around you in the world so that way when it's placing holograms
- 00:05:53in the world it can do that in the right place and understand where you are so that probably
- 00:05:58is still not covering everything because there's a lot of things that need to go into syncing up
- 00:06:03the holographic images between the two displays because you don't just have a single display
- 00:06:08like you have in a phone or TV you have two and it moves around and you know physical things
- 00:06:15are hard and need to be synced up. There's also the radio that has to communicate with your other
- 00:06:19computing devices to do heavier computing um and the wrist based neural interface that you probably
- 00:06:25got to try out. We kind of miniaturized all of this and fit it into uh you know normal looking pair of
- 00:06:31glasses which is... you know when I told the team that we were going to do this 10 years ago you
- 00:06:38know people weren't sure if we were going to be able to but I think you not only we're going
- 00:06:42to be able to do this but I think we're going to be able to get it cheaper and higher quality and
- 00:06:46even even smaller and more stylish over time. So I think this is going to be a pretty wild future.
- 00:06:51There are so many versions of trying to get a similar idea of digital objects in physical
- 00:06:57space. I'm thinking of for example of glasses that have heads up displays where it's headlocked and
- 00:07:05it's moving with my eyes, glasses that are really creating digital objects in physical space that
- 00:07:10don't move as I move, I'm thinking of these, I'm also thinking of the Snapchat Spectacles that they
- 00:07:16just announced, then on the other hand there are headsets like the Quest and also like the Apple
- 00:07:22Vision Pro that seem to fall into a different category. I'm curious how you would organize this
- 00:07:26landscape for people and how you think about people using these tools in their real lives
- 00:07:31in the near future? Yeah so when we were getting started on this about 10 years ago I thought that
- 00:07:36something like this was going to be the ultimate product for everyone. Right you get to you know
- 00:07:41normal looking pair of glasses and we'll continue improving that that can have full holographic
- 00:07:46images. I think it's super powerful and it is sort of the science fiction future that
- 00:07:51I think we all hope to get to. On the journey we took a few other approaches as well um to help us
- 00:07:59develop towards that including building glasses that don't have displays to try to learn. Just
- 00:08:06take a stylish pair of glasses today and put as much technology into it as you can but really
- 00:08:11focus on the form factor and that's the Ray Ban Meta glasses and it's doing really well and
- 00:08:16initially we thought that that was sort of intro product for us to learn how to build this but one
- 00:08:23of the things that's clear now is you're going to be able to make that product a lot more affordable
- 00:08:29than this probably permanently. So I actually think that there are going to be a bunch of different of
- 00:08:35these paths that we've taken are going to be kind of permanent product lines that people
- 00:08:40will choose. I think you'll see display-less glasses like the Ray Ban Metas continue to get better and
- 00:08:45better, great for AI, no display but you can talk to it, it can talk back. I think there's going to
- 00:08:51be something in between these that's basically a heads up display, so it's not a 70° field of view,
- 00:08:57maybe it's a 20° or 30 degree field of view, so that's not going to be what you want for
- 00:09:03putting kind of a full hologram of a person or interacting with the world around you but it's
- 00:09:08going to be great for you know when you're talking to AI, not just having voice but also being able
- 00:09:12to see what it's saying or being able to text someone with your wrist-based neural interface and
- 00:09:18then have their text show up rather than having it read to you, which is, we read faster than we
- 00:09:22can listen or getting directions right or just being able to search for information get all that.
- 00:09:28So there's a lot of value for heads up display that will be somewhat more expensive than the
- 00:09:32display-less but somewhat cheaper than this. Then I think you're going to get this. It's going
- 00:09:38to be probably the most premium and and expensive of glasses products but hopefully still something
- 00:09:46that you know like a computer is generally accessible to most people in the world but I think
- 00:09:51that there are going to be all of those and I I think people will like them. I also think that
- 00:09:55the headsets that people are using around mixed reality will continue to be a thing too because
- 00:10:01no matter how good we get at miniaturizing the tech for this you're just going to be
- 00:10:04able to fit more compute into a full headset. Fundamentally our mission is not you know build
- 00:10:11something that is advanced and only a few people can use, we want to take it you the last mile and
- 00:10:17do all the innovation to get it to everyone. We you know just shipped or announced Quest 3S,
- 00:10:22the new mixed reality headset where we basically are delivering high quality mixed reality for $299.
- 00:10:30I was really proud last year when we delivered Quest 3, the first kind of really high quality
- 00:10:36high resolution color mixed reality device for $500, right it was like, it's like a fraction of
- 00:10:42the cost of of what the competitors are doing and I think it's actually higher quality in a
- 00:10:46lot of ways, and now we've just doubled down on that. So I think that they're all actually going
- 00:10:52to end up being important long-term product lines: display-less, heads up display, full holographic
- 00:10:59AR, full headsets. I think that they're all going to be important. Yeah. If you play out the future
- 00:11:06of not just the hardware that we've been talking about so Meta Ray Bans, Quest, Orion, but also
- 00:11:16the Llama models, if everything goes according to you and the teams wildest dreams, I'd love for
- 00:11:23you to just begin to describe what that feels like. I mean I think that there are two primary values
- 00:11:28that we're trying to bring. On the AR and kind of mixed reality side, the main value we're trying to
- 00:11:34bring is this feeling of presence .Right so there's something that I think is just really deep about
- 00:11:39being physically present with another person that you don't get from any other technology today and
- 00:11:45I think that's the thing when people have a very visceral reaction to experiencing virtual or mixed
- 00:11:51reality what they're really reacting to is that they actually for the first time with technology
- 00:11:56feel a sense of presence like they're in a place with the person and that's super powerful. I
- 00:12:02focused on designing social apps and experiences for 20 years that's sort of like the Holy Grail
- 00:12:08of that is being able to build a technology platform that delivers this like deep sense of
- 00:12:13of social presence. The other big track is around personalized AI and for that and that's sort of
- 00:12:20where Llama and Meta AI and all those things are going. There's all this development that's going
- 00:12:25into making the models smarter and smarter over time but I think where this is going to get
- 00:12:31really compelling is when it's personalized for you and in order for it to be personalized for you
- 00:12:38it has to have context and understand what's going on in your life both kind of at a global level and
- 00:12:44like what's physically happening around you right now and in order to do that I think that glasses
- 00:12:49are going to be the ideal form factor because they're positioned on your face in a way where
- 00:12:53they can let them see what you see and hear what you hear which are the two most important senses
- 00:12:58that we use for for kind of taking information and context about the world. I think that this is
- 00:13:03all going to be kind of really deep and profound stuff but it's basically those two things: It's
- 00:13:07this feeling of presence and this capability of really personalized intelligence that can
- 00:13:12help you. I'd love to talk about each of those two things. The first on presence, I owe a lot
- 00:13:20to being able to connect with people online. Right this job that I have is by definition that, also with
- 00:13:25my family. My parents don't live anywhere close to me. I video call them a lot and when I think
- 00:13:31about the progress of technology like this in a timeline from the telegram to the telephone
- 00:13:39to video call to some feeling of presence with another person who's feels like they're right
- 00:13:45there in front of me, that makes me feel incredibly optimistic. I would love a future where like I can
- 00:13:51lose in Scrabble to my mom and feel like she's really there in front of me. Yeah and it feels like
- 00:13:57we're not that far away from something - I agree! - that persuades my brain that that's happening. Yeah
- 00:14:01totally. And also I miss hugging my mom right like that never goes away. Yeah haptics is hard. Yeah and
- 00:14:12so my question is about that it's about this this feeling of like it's hard
- 00:14:16for me to imagine um a future where real physical presence is not different and special in some way
- 00:14:25where I don't miss literally hugging my mom and I'm curious how you think about the
- 00:14:33parts of human connection that are eye contact and physical touch and things that our ape brains
- 00:14:41value for connection with other people. Yeah well eye contact I think we're going to get to a lot before
- 00:14:47the the touch part. For haptics I do think we'll make progress on that but it's it's obviously
- 00:14:53there's a spectrum there too from kind of hands which is where if you you draw out the kind
- 00:15:01of like homunculus version of a person in terms of like what are what are our kind of sensory you
- 00:15:05know what what's like the majority of what we're sensing it's like yeah yeah so I think being
- 00:15:10able to do that for your hands is probably the most important place to start and you have a rough
- 00:15:16version of that with controllers today. I think that that'll get even more over time. We have this
- 00:15:21demo playing pingpong where you have a controller where as the digital ball hits the ping pong
- 00:15:27paddle you feel it hit the as if it's hitting the ping pong paddle wherever it is so you actually
- 00:15:31have a sense of like where it's it's hitting the the the paddle so I think that was that
- 00:15:36was just a wild demo so I think we'll get some of that the most extreme version of this is wanting
- 00:15:41force feedback right so I mean like for doing a lot of sports right it's it's like okay we can kind of
- 00:15:47do a good approximation of like boxing today or you get like good feedback on your hands but it
- 00:15:54would be hard to do a virtual reality version of Jiu-Jitsu where you're like grappling with someone and
- 00:15:59you need like real kind of force feedback on that so that's probably like the hardest thing
- 00:16:04right to go do but I think we'll get there. You know I think like most science fiction it's
- 00:16:11not this binary thing that you just like wake up one day and we're like oh we've realized all the
- 00:16:14dreams but but I I do think that these platforms are going to be the first time that I think that
- 00:16:20there's a realistic sense of presence in all the ways that that's special to people for
- 00:16:29most things that people want to do which are not the most physical ones and even some of the basic
- 00:16:33physical ones I think we'll get. But then there's a long tale of other stuff I mean smell is also
- 00:16:38really important for people yeah right it's I think it's disproportionately important for
- 00:16:42memories and that's not really a thing that I think in the next few years we're going to
- 00:16:49have in any of these devices I mean that's a very difficult and challenging thing on its own. What is
- 00:16:55the piece of that that you feel most interested in, that you keep coming back to in your mind? This has
- 00:17:01the frustrating property to develop that the sense of presence is almost like when you're
- 00:17:07designing something that that's sort of trying to artificially deliver it you're delivering
- 00:17:12an illusion to a person and more than any one thing that provides a sense of presence it's
- 00:17:20actually more the case that any one thing done wrong breaks the sense of presence. You kind
- 00:17:24of know that you're interacting with technology but it's so convincing that um that you just kind
- 00:17:33of go along with it. You're like okay yeah no this person feels like it feel like they're there right.
- 00:17:37When I did that pingpong demo I like at the end of it I dropped the pingpong paddle on the virtual
- 00:17:44table and it shattered so that was not the best for for our internal development but
- 00:17:50like that's winning in our in our development right it's like when when you feel like something
- 00:17:55is is kind of so realistic that you you're just convinced that um that it's there now and there
- 00:18:01are a lot of things that can break that right so I think a a field of view that's too low right so
- 00:18:06something feels real but then you turn your head and it's not there um latency read physics that
- 00:18:12don't behave like realistic physics. It also is interesting in some ways what people can accept
- 00:18:19as physically real even though it's not right so like we've done a ton of work on avatars we
- 00:18:25we have this whole work stream on Kodak avatars to do these photo avatars and it's I think it's
- 00:18:30going to be incredbly compelling and people are going to love it but one of the things I found
- 00:18:36interesting is the ability to mix photorealistic and expressive kind of the cartoony avatars with
- 00:18:42photorealistic worlds and kind of more cartoony computer game type worlds so you can have the
- 00:18:49a Kodak kind of photorealistic avatar of a person in what is clearly like a video game
- 00:18:54or cartoon world and people are generally pretty fine with that it's like okay that
- 00:18:58that feels pretty good and similarly having a photorealistic world but good increasingly
- 00:19:06good kind of cartoon avatars as long as the avatars move in a way that feels authentic to
- 00:19:13the person you're interacting with it actually feels pretty good you know it's when you look at
- 00:19:17a 2d still frame of it some of the stuff can look a little bit silly and and we've certainly
- 00:19:22you know had had a our share of memes around that but um but when you're in there you know and
- 00:19:27you you've played around with lot of the stuff it feels realistic because it's basically mimicking
- 00:19:32the kind of authentic mannerisms of of a person that you're interacting with and even if it's not
- 00:19:37a Kodak photo realistic avatar if it's kind of a more cartoony expressive one so I I think that
- 00:19:42that's it's very interesting to see kind of which pieces you need to unlock and what where you
- 00:19:48just need to be like very technically excellent and consistent but it's um this isn't a space
- 00:19:52where it's like you deliver one thing and it's good this is like there's a wide breth of things
- 00:19:58that you need to nail and then have it all come together and that's why these are you know 10 year
- 00:20:03projects. It seems like an interesting way to learn about the human brain and what we actually care
- 00:20:11about with respect to what feels real. I was wondering about, there was this moment in an
- 00:20:17interview that you did with Lex Friedman, you quoted research that says that the average American has
- 00:20:25fewer friends now than they did 15 years ago and I was so interested in that because
- 00:20:30it seems like if we want to get to a world where there's more human connection this is the trend
- 00:20:36that we're going to have to grapple with and just to give some data on this in the American Time Use
- 00:20:43Survey over the last 20 years the amount of time American adults spend socializing in person has
- 00:20:49dropped by nearly 30%. For ages 15 to 24 according to the Surgeon General it's nearly 70%. and I
- 00:20:58look at that data and I think to myself well maybe if we're all socializing digitally that doesn't
- 00:21:03matter so much maybe there's a future where that's actually fine but there's also data that suggest
- 00:21:08that we're struggling somewhat. The number of Americans who say that they don't have a single
- 00:21:15close friend - yeah it's really sad - that share has jumped from 3% to 12% in the last 30 years. It feels to
- 00:21:24me like with all the tools that we've built for human connection, we're struggling to connect and I'm curious
- 00:21:33why do you think that's happening? I mean there's a lot going on to to unpack there. A lot has changed
- 00:21:43sort of economically and socially during that period and a lot of those trends go back before
- 00:21:49a lot of the modern technology. So I mean this is something that a lot of academics and folks
- 00:21:54have have studied but it is an interesting lens to look at this though because I think whenever
- 00:22:01you're talking about building digital types of connection one of the first questions that
- 00:22:07you get is is that going to replace the physical connection and my answer to that especially in the
- 00:22:16case of something like this is that no because people already don't have as much connection
- 00:22:25as they would like to have. It's not like this is replacing some sort of better physical connection
- 00:22:30that they would have otherwise had. It's that the average person would like to have 10 friends and
- 00:22:37they have two right or three and there's just more demand to socialize than what people are
- 00:22:45able to do given the current construct and giving people the ability to be present with people who
- 00:22:52are in other places physically just seems like it will unlock more. It's not going to make it
- 00:22:56so, if I have glasses, it's not going to make it that I spend less time with my wife, it's going
- 00:23:00to make it so that I spend more time with you know my sister who lives across the country. And
- 00:23:06that's, I think that's good. I think people need that. As for the rest, I
- 00:23:12I think we could probably spend a multi-hour podcast just going into all of the different
- 00:23:19kind of socioeconomic political dynamics that are going on but none of the trends that I've seen
- 00:23:28does it seem like the primary thing that's going on is that because people are interacting online
- 00:23:33they're now not interacting with their with people physically. Now certainly I think you
- 00:23:42you I do interact with people online who I also like to interact with physically but and I think
- 00:23:48that that's kind of like a combination um like more combined richer relationship that you have
- 00:23:54overall but I think that there's a lot going on with the loss of of kind of social capital and
- 00:24:01connections that really predates a lot of the modern technology. The goal of what, I'm what I'm
- 00:24:08trying most to learn about is how we can structure the technologies that we use in the future to get
- 00:24:15toward this future I think you're imagining of more human connection in more ways. I'm curious, you
- 00:24:22brought up the other big pillar of AI and in some of your conversations, I'm thinking of a conversation
- 00:24:29with Tim Ferris in particular, you talked about a lot of different use cases of AI and they seem
- 00:24:35to me to fall on somewhat of a spectrum. Like for example you mentioned automatic real-time
- 00:24:42translation, like basically the Star Trek Universal translator. We're pretty
- 00:24:47much there! Yeah and that's one example on one end of the spectrum where some people might argue
- 00:24:54that there is a chance that someone is less likely for example to learn a language because we can all
- 00:24:59speak to each other in real time in different languages. I think nobody would really argue
- 00:25:04that therefore we shouldn't have that kind of universal translator. People still learn Latin and
- 00:25:08Greek. Right exactly and so I think that end of the spectrum is something like um technologies
- 00:25:16that really measurably unlock our humanity because they remove a struggle between people and then on
- 00:25:23the other end of the spectrum there are a lot of educational things for example where the struggle
- 00:25:27is kind of the point right? Like it's like building a muscle. I can think of so many times
- 00:25:32in my life where like the reason why I was doing something was not the output it was the fact that
- 00:25:36I was trying so hard to do it. There's one example in the Tim Ferris interview where you talked
- 00:25:41about your kids struggling to articulate themselves emotionally and adults very much had
- 00:25:48the same problem and you talked about AI as a way to help them articulate those emotions. Yeah and
- 00:25:54I thought about all of the many times in my life where I have struggled to articulate my emotions
- 00:26:00and how I really could have used some help in those moments and I also found myself thinking
- 00:26:04about the times when that was really building a muscle where like the act of struggling to
- 00:26:09communicate with someone and understand what they wanted from me was was important to my development.
- 00:26:14And so my question is if you think about that as a spectrum between things that are really
- 00:26:19important to our humanity where and the struggle being removed is helpful versus things where the
- 00:26:25struggle is the point and it unlocks something about our humanity and is important
- 00:26:31to preserve like building a muscle, how do you draw the line between those things and how do
- 00:26:37we ensure that the muscles that we're building for this future are stronger and not weaker? Yeah it's
- 00:26:42interesting I mean I think we're always going to find new things to struggle with and I mean it's
- 00:26:47you can always get better at communicating with other people and kind of expressing yourself and
- 00:26:52understanding other people so having a tool that can help you do that better isn't going to mean
- 00:26:56that like oh now we perfectly understand every you know it's I mean I think the maybe one
- 00:27:05of the most functional aspects of this you're already seeing a lot of these AI models really
- 00:27:09help people with coding right like a generation ago um before I was getting started a lot of
- 00:27:14coding was like really low-level system software and you know then by the time that I got into
- 00:27:20it there was a little bit of that but um you you can make websites pretty easily make apps pretty
- 00:27:26easily and I think in 20 years or a lot sooner than that you're going to basically be in a
- 00:27:34world where kids will be able to just describe the things that they want and build incredibly complex
- 00:27:39pieces of software so it's um in that world are kids going to be not struggling I I don't
- 00:27:47think so I think that they're going to be just expressing their creativity and and it'll it'll
- 00:27:51be this kind of constant iterative feedback loop around like okay like yeah I you know took a few
- 00:27:59minutes to describe this thing and like yeah this whole like amazing virtual world was created that
- 00:28:05I can have see on my glasses or whatever but like these things are not exactly what I want them to
- 00:28:10be so now I need to like go back and edit them it just I don't know I think that there's always
- 00:28:15more. Another way to get this - it's one of the things that I think makes makes people so good. It just
- 00:28:21there's there's always more to do. We'll always find the struggle? Yeah. Another way to get at this
- 00:28:25is if you if you play this out to make the tools even better in like 10 years let's say
- 00:28:30your kids are in high school are there ways that you would want them using AI because you think it
- 00:28:35would accelerate them intellectually and ways that you would advocate for them not to use it or
- 00:28:42things that you would have concerns about? I mean I think that there's some things that you need
- 00:28:46to be able to do yourself. I think that's a lot of the basic fear that people have around this is
- 00:28:52that while we're building these amazing tools we get away from this self-confidence and ability of
- 00:29:01being able to do like this basic stuff yourself so it's like all right you have a calculator but it's
- 00:29:08still good to be able to do kind of basic math in your head because there are a lot of things that
- 00:29:13come up throughout the day that you just want to have a general numeracy around right that often
- 00:29:19they're not expressed in numerical terms but just in terms of understanding trends or understanding
- 00:29:25arguments that people are making, you you kind of need to understand the shape of how numbers come
- 00:29:30together and so I think one of the big debates is like should we still teach our kids to program
- 00:29:35computers even though you're going to have these tools in the future that are just so much
- 00:29:42more powerful than anything that we have now to produce incredibly complicated pieces of software.
- 00:29:49I think the answer to that is probably yes because I think teaching someone how to code
- 00:29:55is teaching them a way to think rigorously and that even if they're not doing most of the code
- 00:30:01production I think it's important that you kind of have the ability to think in that way and I think
- 00:30:06it's going to just make you generally a better thinker and better person so yeah maybe that's
- 00:30:14like this generation's version of calculators it's like so you you want to you want to use the
- 00:30:18calculator but you'll also want to be able to generally do without it. Other ones like language
- 00:30:25I don't know I mean different people can come out I think this is one of the interesting
- 00:30:28questions about parenting these days is like is is just kind of like what what's important to
- 00:30:34teach your your kids and in an era where so much is going to change over the the time that they're
- 00:30:40even in school. Language I think you can make similar arguments. I think there's a lot of it's
- 00:30:45like it's probably going to be less functionally relevant in the future to learn multiple languages
- 00:30:49but it sort of helps you think in different ways, you know I found from the languages that I've
- 00:30:54studied that a lot of it you learn about the structure of your own language, you can
- 00:31:00you know you also learn about the culture right because so much of how things are expressed in
- 00:31:04different places is tied to the nuance and the history of kind of what how so I think
- 00:31:09like you that's all valuable and interesting stuff to get into but then I don't know at the
- 00:31:15same time we only have so many hours in the day so people need to prioritize what they're going
- 00:31:18to learn and it may be that okay in a world with perfect translation which by the way we basically
- 00:31:23just announced on the Ray Ban Metas that now you're going to be able to just like you go to
- 00:31:28countries yeah we're starting out with just a few languages but we'll roll it out to more and you
- 00:31:33know you'll be you could be traveling anywhere and you have your glasses and they just translate in
- 00:31:36real time in your ear. So it's wild, yeah so I think people are going to need to choose what
- 00:31:42what what they want to focus on going forward. How do the developments that we've been talking
- 00:31:48about in AI intersect with social media and the platforms that most people use today? There's a
- 00:31:54future where there's images and generated text and maybe AI influencers. How does generative
- 00:32:03AI change how social media feels in the future? Yeah I mean I think that that's a really
- 00:32:10deep one. You know there's already been one big shift which is that social media started
- 00:32:16out as people primarily interacting with their friends and now it is you know at least half of
- 00:32:23the content is basically people interacting with creators or content that's not created
- 00:32:28by people who they kind of personally know so we sort sort of already have that paradigm and
- 00:32:36I think AI is probably going to accelerate that. It will give all these people additional tools right
- 00:32:42so your friends will create kind of funnier memes and more interesting content um that'll come from
- 00:32:49a lot of different ways. I think some of it will be okay your friends have glasses and they capture
- 00:32:54a bunch of stuff and before they might have not been able bble to edit it to make it interesting
- 00:32:59or maybe it was just too much work or they didn't even realize that they captured something amazing
- 00:33:02but now the AI is like hey I like made this thing for you out of your content um it's like okay
- 00:33:07that's awesome like people will enjoy that. Creators obviously kind of much more specialized skills
- 00:33:15are going to be able to use even more advanced AI tools to make more compelling content but then I
- 00:33:20think that there will be a bunch of kind of green field type stuff where maybe in the future there
- 00:33:27will be content that is purely generated by AI by the system personalized for you maybe it's
- 00:33:35summarizing things that are out there that that are going to be interesting maybe it's um just
- 00:33:41producing something funny that makes you laugh this is going to be like a very kind of deep zone
- 00:33:46that there's a lot to to experiment with. I think there are going to be AI creators as well,
- 00:33:52as creators building AI versions of themselves, I mean that's a thing that we just showed too
- 00:33:58at Connect is basically I mean if you're a Creator one of the big challenges is
- 00:34:02like all right there are only so many hours in the day and your community probably has a
- 00:34:08nearly unlimited demand to interact with you and you want to interact with them because you're
- 00:34:11trying to grow your community. I mean that's both socially and from a business perspective that's
- 00:34:16sort of you know growing the community is an important part of what every creator does so
- 00:34:20okay if we can make it so that each creator can basically make an like an AI artifact
- 00:34:28that their community can interact with people be clear it's not the actual creator themselves but
- 00:34:32it's almost like a piece of digital art that you're producing like an interactive sculpture
- 00:34:37or something that it's like it's like you train it to here's the context that I wanted to have
- 00:34:41here's the topics I wanted to communicate on here's stuff that I wanted to stay away
- 00:34:45from you're giving your community something to interact with when you can't be there to to kind
- 00:34:51of answer all the questions and I think that's going to be super compelling so there's like
- 00:34:57these interesting things but I think it's I AI it's kind of like the internet in a way where
- 00:35:04it's probably going to change almost every field and almost every feature of every application that
- 00:35:11we use um it seems sort of hyperbolic to say that but I do think that's true and it's just hard to
- 00:35:18sort of enumerate all the different things up front but I think that over the next 5 to 10
- 00:35:23years we're just going to explore the impacts in each of these areas and it's going to be
- 00:35:27like an amazing amount of innovation and really exciting. I feel two things simultaneously when
- 00:35:32you say that. I feel both like I really want to be optimistic about the future of these
- 00:35:38platforms and I obviously have gained so much from an enormous pace of change right like everything
- 00:35:45that we're doing now and what I actually feel is worried. I feel some specific concerns around the
- 00:35:54way that you know I might communicate with an audience and the way that they might respond to
- 00:35:57that or the way that human communication might change but also more generalized just sort of
- 00:36:02fear of the pace of change and and worry and I don't think I'm alone in that feeling. Yeah and
- 00:36:07you're supposed to be the optimist! I know! And I'm curious like how you talk to people who feel that
- 00:36:14way. What concerns do you feel are most legitimate and what do you feel most misunderstood? I think
- 00:36:21the pace of change is always a concerning thing right it's there is a lot of uncertainty
- 00:36:30about how how things will go in the future and we're all going to get really amazing new tools
- 00:36:35to do both our hobbies and our jobs and they'll make it so we can do better work and
- 00:36:44have better lives but at least on the professional side it's going to be our responsibility to keep
- 00:36:48up with that or else it's going to be difficult for us to compete with other people who are
- 00:36:53doing a good job of kind of keeping up with the new trends. So I get it. I mean I think
- 00:36:58you know especially in the you know line of of work of being a creator and it's a very sort of
- 00:37:04competitive space, I don't think that like creators necessarily think about it as competitive but it
- 00:37:07is right it's like it's you know and um and so I get it. I think that this is going to make it so
- 00:37:16that like the quality of work that people produce and how interesting it is and how much they can
- 00:37:20communicate and like really efficiently is is just going to kind of go through the roof but
- 00:37:28but when you're staring down a set of changes like you know that there's some big change coming and
- 00:37:35you don't know what it is that's always a time of anxiety so I get it. If I take my creator hat
- 00:37:42off and I'm just a person who is youngish starting out my career-ish, starting out building a family,
- 00:37:51how would you advise someone like me to prepare well for the future that we're headed toward
- 00:38:00to be able to learn new skills now or just think about this future in an educated way? Yeah I mean
- 00:38:09I just think maintaining curiosity about things is is important. I do think we can overstate to what
- 00:38:16extent the next 10 years is going to be sort of different from the last 10 or 15. I mean a ton of
- 00:38:21stuff changed over the last 10 or 15 years too. It's not like this is the only time in history
- 00:38:25where there's some technology it's going to make it so there's new opportunities and things change
- 00:38:30the internet coming into maturity and everyone having smartphones has already rewired things
- 00:38:36dramatically and I mean maybe the next period will be a somewhat bigger change or maybe it won't I
- 00:38:44think it'll feel different to different people but I don't think this is like going from zero to
- 00:38:51one it's not like okay everything's just kind of been normal and now like now it's about to change
- 00:38:55it's like the technology of evolves over time and and like the opportunities that we have evolve and
- 00:39:01improve and I think that's like the people who do well I think are are people who are generally
- 00:39:06curious about it and and dig in and and try to use it to live better lives rather than the
- 00:39:14people who who basically you know try to fight it in in some way. One thing that I really want to ask
- 00:39:23you about is open source. Yeah. I think imagine that we're talking to an audience that has maybe heard
- 00:39:30that term but doesn't have any real idea of how that might impact them in the development of AI.
- 00:39:37How would you explain the reasonable debate that people in your field are having about this
- 00:39:41right now? Well I think there are two pieces. I mean so what does open source mean? It means that people
- 00:39:47can build a lot of different things right so at a high level I look at the vision that a bunch of
- 00:39:52companies have right so Open AI, Google, they're building an AI right like one AI that I think
- 00:39:59in general they're like okay this is going to be it's like you're going to use they think you're
- 00:40:03going to use Gemini or ChatGPT for like all the different things that you want to interact with
- 00:40:07and at a high level that's just not how I think the world is going to go. I think we're going to
- 00:40:11have a lot of different AI systems just like we're going to have we have a lot of different apps.
- 00:40:17I think in the future every business just like they have a website and a phone number and an
- 00:40:22email address and a social media account is also going to have an AI that can interact with with
- 00:40:28their customers to help them sell things to help them do support. I think a lot of creators will
- 00:40:34have their own AIs right I think like a lot of people will interact with with a bunch of
- 00:40:39different things. There's a question of okay do you want a future that's fundamentally kind of very
- 00:40:45concentrated and where you're interacting with kind of one system for everything or do you want
- 00:40:50one where a lot of different people are building a lot of different AIs and systems just kind
- 00:40:56of like you probably didn't want there to be you know just one app or just one website. It's like a
- 00:41:00richer world when there's a diversity of different things so that's one piece is is just giving
- 00:41:05people the ability to build it themselves and what open source does it makes it that everyone
- 00:41:09can take and modify the model and build stuff on top of it which is different from the kind
- 00:41:15of closed and centralized approach. The safety debate is a specific part of this which is in a
- 00:41:26world where AI gets smarter and smarter, what's the way that we have the highest chance of of having a
- 00:41:35a a kind of positive future and and not having a lot of the safety concerns? And I think some
- 00:41:40people think that if we keep the model closed and don't give it to a lot of developers that
- 00:41:48should make it safer because then you don't get bad developers doing bad things with the model.
- 00:41:59Historically I think what we've seen with open source is actually the opposite which is that
- 00:42:05this is not the first open source project right I mean this is obviously this has been a thing in
- 00:42:09the industry for decades and I think what we've traditionally seen is that open source software
- 00:42:14is safer and more secure largely because you put it out there more people can scrutinize it because
- 00:42:20they can see all parts of the system and then there are inevitably issues with any software
- 00:42:27there are bugs there are security issues and initially with open source people thought hey if
- 00:42:32you're putting the software out there and there are holes in it isn't everyone just going to go
- 00:42:36exploit those holes and especially the bad guys but it turned out that it sort of in this
- 00:42:41counterintuitive way that by making by adding more scrutiny to the systems the holes became apparent
- 00:42:49quicker and then were fixed and then people roll out a new version just like we roll out
- 00:42:52a new version of our models right Llama 3, Llama 3.1, Llama 3.2 everyone upgrades, so I think the
- 00:42:59same thing is going to happen here I think it's sort of this counterintuitive thing where even
- 00:43:04though I I think there's some concern around all right are bad guys going to do bad things with
- 00:43:12these models. I actually think you just get a kind of smarter and safer model for everyone the more
- 00:43:18it's rolled out and the more kind of scrutiny is on it and then part of that is we get
- 00:43:23feedback and we make the model safer so that is we roll it out to to more people it's safer
- 00:43:27for more people to use. So I think that the history of open source in the software industry generally
- 00:43:33would suggest that open source is going to lead to a more prosperous and safer future. Our show
- 00:43:39is called Huge If True and what I mean by that is kind of testing the most optimistic non-obvious
- 00:43:46thing and so my question to you is what is the biggest open genuine question on your mind right
- 00:43:51now? In which field? You're in so many! I am particularly curious about the combination of
- 00:44:07AI and hardware but I realize that we've covered a lot so I'm curious the direction you'd take this
- 00:44:12on a question that occupies you right now. Gosh I mean I think maybe one that's a little more
- 00:44:17AI specific is there a current set of methods that seem to be scaling very well right so with
- 00:44:25past AI architecture you could kind of feed an AI system a certain amount of data and and use
- 00:44:32a certain amount of compute but eventually it hit a plateau and one of the interesting things
- 00:44:37about these new transformer based architectures over the last you know 5 to 10 years is that we
- 00:44:44haven't found the end yet. So that leads to this dynamic where Llama 3 you know we could train on
- 00:44:52you know 10 to 20,000 gpus, Llama 4 we could train on you know more more than 100,000 gpus, Llama 5
- 00:44:59we can plan to scale even further and there's just an interesting question of how far that goes. It's
- 00:45:06totally possible that at some point we just like hit a limit and just like previous systems there's
- 00:45:11an asymptote and it doesn't keep on growing but it's also possible that that limit is not going
- 00:45:17to happen anytime soon and that we're going to be able to keep on just building more clusters and
- 00:45:24generating more you know synthetic data train the systems and that they're just going to keep on
- 00:45:30getting more and more useful for people for quite a while to come and it's a really big and high
- 00:45:36stakes question I think for for the company is because we're basically making these bets on how
- 00:45:42much infrastructure to build out for the future and this is like hundreds of billions of dollars
- 00:45:48of infrastructure so like I'm clearly betting that this is going to keep scaling for a while
- 00:45:54but it's one of the big questions I think in the field because it is possible that it doesn't. You
- 00:45:59know that obviously would lead to a very different world where it's I mean I'm sure people still
- 00:46:04figure it out eventually just need to make some new fundamental improvements to the architecture
- 00:46:09in some way but that might be a somewhat longer trajectory for okay maybe you know the the kind
- 00:46:15of fundamental AI advances slow down for a bit and we just take some time to build new products
- 00:46:21around this or it could be the case and that's what I'm betting on that the fundamental AI will
- 00:46:26just continue advancing for quite a while and that we're going to get both a new set of products that
- 00:46:31are just really compelling in all these ways and that the technology landscape and what's
- 00:46:35possible will just continue being dynamic over like a 20-year period and that's probably what
- 00:46:42I'd guess is going to happen but it I think it's one of the bigger questions in the industry and
- 00:46:46kind of for technology across the world today. Is there anything else that you want to say? I
- 00:46:52don't know! Awesome. We're good. Amazing yeah thank you so much for doing this. Yeah no thank you...
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