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hey there everybody it's Mark krly I'm
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back with another how to draw video
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today we're going to be learning about
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three-point perspective that's the kind
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of drawing that you do when you want to
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do a sort of a bird's eye view so we
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have an office tower here and you can
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see one two three points okay and all of
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the uh horizontal lines on this side of
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the building are going off toward that
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point all of the uh lines over here
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heading off toward that point and what
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turns it into a three-point perspective
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is you have a uh point at the bottom
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where of the vertical lines are pointing
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uh in that direction now there's a
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problem with this drawing as I look at
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it I think it looks distorted it's sort
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of looks like a fishee lens and that's a
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problem that happens when you draw the
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three points uh or you place them too
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close together I'm going to pull back
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now and show you um where to properly
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place these points so as not to get this
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distorted final
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product okay so I'm doing a little
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handheld photography here to show you uh
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we got one point here we got another
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right here both of them outside of the
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panel frame where we're going to be
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doing the final art and then way down
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here that's where that dot is now you
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might ask me how many inches well it
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depends on how large your paper is but
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just kind of eyeball it and figure
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that's the uh distances that you need to
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have so that the drawing here in the
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middle will be accurate three-point
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perspective well let's not waste any
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more time let's get on to the actual
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lesson okay well I'm going to begin by
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doing this all real time the very first
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part of it anyway and then you can sort
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of get the basic uh idea of how to to do
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at least one object in um three-point
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perspective so I'm starting with a few
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lines here these are going to be those
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uh vertical lines uh like I showed you
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uh in the first drawing hopefully um
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getting a nice sort of even spread and
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you know part of the reason I did that
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handheld thing where I showed you the
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whole thing I there's no way I can fit
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all three of the dots in into this video
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frame but I can at least get these two
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and then you you know saw before you can
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hopefully remember where I did that so
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this is I'm making sort of a rectangular
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box here and uh I'm going to uh drop in
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a line here that's going to be the um
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lower edge of that
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box and then uh the upper Edge uh is
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going to come right around here this
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will maybe be the far edge of it all
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right and let's just drop in um this
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line here I know it's a little hard to
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follow what I'm doing here cuz they they
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just sort of look like random lines but
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here's where the magic
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starts and I try to pull them together
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to create a um you know it'll start to
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look like a standing rectangular box now
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as usual I hate to do these things it's
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just sort of hypothetical um uh drawings
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i' I've tried to imagine a scene uh
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almost a narrative scene from a story uh
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that I'm going to be illustrating as we
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go along um but to begin with you know
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basically it's just looking like a
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standing uh rectangular box and
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hopefully that shows you how I would use
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these uh three different points uh to
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create something that is of uh realistic
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you know that avoids that problem I
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showed you earlier of the kind of fishey
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or overly distorted type of three-point
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perspective now uh I'm not going to be
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doing real time for all of the various
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uh components of this illustration but I
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wanted to at least this first one in
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real time so you can see you know about
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how much time it takes to render
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something like this and indeed it does
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involve a lot of erasing you saw me do
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just then because you know when you're
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first beginning you don't know exactly
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where the box is going to be where where
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these lines need to stop so I'm going to
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go ahead and in time lapse add um a
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surface up here I'm imagining that this
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so-called box is actually a structure on
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the roof of a building okay so bear with
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me in time lapse I'm going to draw the
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rest of the roof of the building
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okay so uh we've got this is the sort of
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edge of the rooftop um and it's looking
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very blank and kind of overly simplistic
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right now so what I'm going to do is go
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in and add some sort of surface
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rectangles and so forth that help to uh
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delineate this surface make it a little
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more solid looking again all in time
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lapse
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[Music]
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all right so you can see how adding
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these little extra lines helps to sort
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of solidify things a little bit and you
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know generally speaking if you want to
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keep things simple for yourself you are
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um making almost every line uh agree
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with one of those uh three dots that you
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put at the beginning you know uh
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realistically yes certain things on the
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surface of the building in real life
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might be at some kind of an odd angle
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and you know you can do your best to
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replicate stuff like that but I you know
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for me I like to just sort of keep it
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simple and say let's pretend that the
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entire surface of the uh rooftop is
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covered by uh you know what do you call
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that per perpendicular lines or you know
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lines that create all right angles and
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that just makes it very easy to uh uh to
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draw the picture now I want to do
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something here uh that um becomes tricky
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uh drawing a figure a human figure in
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three-point perspective um because of
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course a person is not going to be all
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in um you know uh uh right angles the
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human body has never done that way so in
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a way you have to kind of fake it but by
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putting a few lines in place a few
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vertical lines uh say and maybe just a
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couple of uh horizontal lines you can
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sort of help to give yourself a sense of
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where this human figure would stand
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again I'm going to do this in timelapse
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I'm trying to cover an awful lot of
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stuff in this video but hope you you'll
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see how I make use uh of these lines in
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fact why don't I zoom in I'll zoom in so
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that you can see in Greater detail what
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I'm doing
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[Music]
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here all right so I don't know how
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perfect the anatomy is here but you
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could kind of see how I used th those
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initial lines to get a sense of you know
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his shoulder would follow here and like
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here's an example uh if I use um the
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this perspective system to figure out
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where his knees would fall right or the
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tips of his toes um these kinds of
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things can help you to to get a a more
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accurate you know because part of the
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problem when you try to drop a figure
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into this uh three-point perspective
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sometimes it looks like they're not
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actually standing on that rooftop you
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know what I mean uh it can it can just
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look off in a certain way and so I'm
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trying to show you how do you fit a
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figure into um uh a pre-existing
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environment like this and I think most
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artists are kind of using some system a
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little bit like this you know to
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whatever degree you can find uh uh um
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some help with those perspective lines
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that can help you get the figure to look
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like he's actually standing firmly on
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top of that roof all right now I'm going
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to pull back and add one more element to
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this
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drawing okay so you can see I've got
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this guy he's sort of holding a uh rifle
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of some kind he's hiding behind this uh
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structure that we began drawing and for
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some reason I feel like going into
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sci-fi mode again and I thought I would
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draw some floating Droid like an
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assassin Droid or something that's
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floating by here and he's hiding with
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his gun so let's go ahead and drop that
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in and show how you can add an extra
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object and still have it fit into the
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scene by using your three-point
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perspective
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scheme so I thought I would kind of
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interrupt myself just a little bit to
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show you how I begin to build this Droid
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I'm starting um regardless of what the
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final shape of it will be I'm starting
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with this simple rectangle that obeys
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all these rules of perspective then I
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can go in and start adding different
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details and so forth um on top of it so
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that it doesn't just look like a big
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floating block but I wanted you to get
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the sense that you you build on top of a
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simple structure that indeed relates to
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all of those three points so let's go
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ahead and turn this into a cool looking
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Droid
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so I'm making progress uh in uh the you
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know construction of this Droid and I
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thought this might be a good opportunity
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to show you how do you fit a circle uh
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into a square surface like this I'm
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going to zoom in and show you the
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step-by-step technique of doing that
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okay so you may sometimes find yourself
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trying to draw a circle that fits flat
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on the upper surface of this thing and
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you're like well how do I do that oh boy
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it's not really fitting this is looking
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really weird to me so let me show you a
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good technique for doing that um uh and
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it begins oddly enough with a
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square um and you start by using your
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again your three points to draw a square
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on the upper surface of this object okay
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so I'm just sort of dropping this in as
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fast as I can and then once you've got
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that square in place you can choose to
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even further subdivide that um you know
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into like uh
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quarters and finally once you've got
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something like that in place that will
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sort of allow you to little by little
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inch your way
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toward a circle right one by one I'm
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sort of Connecting the Dots here in such
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a way that these lines will fit into
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that square right and uh you know it
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takes a little practice to get used to
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doing this but hopefully by the time
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you're done with that you've got a
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circle that's laying flat upon the
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surface uh of this object and then you
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can kind of go to town building things
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on top of that which I'm going to do
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right now in
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[Music]
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[Music]
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timelapse okay so you can see how I used
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three-point perspective to create all of
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the different parts of this illustration
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including uh dropping the figure in uh I
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don't know about you guys but I can sort
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of imagine this being a scene from a
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Star Wars movie right
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why have you not yet located the rebel
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informant we have dispatched an assassin
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Droid your
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lordship okay I'm getting a little
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carried away here uh in any case I hope
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you found this useful I'm going to go
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ahead and jump into um uh time lapse to
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just add ink to all of these lines I'm
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not going to go full scale into coloring
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this time I think I might be able to do
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what I did last time and create a
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separate video in which I do some
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coloring or uh introduce different
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aspects to this lesson but for now let's
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kick it into time lapse and add ink to
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all of these
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[Music]
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lines all right well there's the
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finished drawing I hope this taught you
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uh some useful information about
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three-point perspective how to use it to
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uh draw pretty much anything not just a
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Sci-Fi thing like this but apply these
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principles to any kind of drawing you
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want to do uh for now though let me go
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ahead and thank anyone who has supported
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me by getting one of my graphic novel
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series Miki Falls we got Brody's ghost
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the third book is like in stores already
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I'm just waiting for my box of
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complimentary copies to arrive uh so
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excited uh for that and thanks to anyone
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who checks out uh that series mastering
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manga um we should be able to announce
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the winner I may even be in the rare
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circumstance of doing a second video
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today uh if not very soon we will be
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announcing the winner of that contest
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for the original art and mastering manga
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but for now let me go ahead and lay down
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the pencil I want to thank you all for
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watching this video I hope you found it
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useful and I'll be back with another one
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real soon