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[Applause]
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[Music]
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what's up everybody I'm Adam and this
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week we are finally bringing another
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episode in our model Aviator
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instructional series to you this is by
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far the most requested instructional
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video from our viewers by a long shot
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how to land RC planes for beginners
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couple of things to note even though it
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says for beginners a lot of the
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principles that we're going to teach in
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this video will still be helpful to many
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of you that are more experienced but
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still struggle with consistent good
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Landing so just keep that in mind
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everything that I'm going to teach in
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this video is based on my education and
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my experience as an RC instructor I've
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been doing this a long time I've
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instructed a lot of people with great
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success of varying levels but that said
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I remain absolutely humble I learn new
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things about this hobby all the time
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don't claim to know it all I'm not
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saying my way is the best by any means I
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urge you to watch every video on this
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subject so that you see the one that
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resonates and AIDS you the most when it
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comes to this one it is going to be
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detailed it is going to be comprehensive
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so it will probably be lengthy that said
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we hope we made it worth every minute of
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your time
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time there are quite a few things you
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can do to stack the deck in your favor
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when you're learning how to land an RC
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airplane and the fact is most of that
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stuff is applicable to learning to fly
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RC in the first place one of the best
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ways is and always has been to utilize a
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good instructor you can't put a price on
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having a mentor that can stand right
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there with you and guide you through
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this process keep you from developing
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bad habits and teach you how to practice
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properly but the fact is a lot of people
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want to learn this process on their own
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they don't want to utilize an instructor
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and when you're teaching yourself how to
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fly a good simulator is a great way to
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agid yourself if you can afford to
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utilize something like real flag but
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even with a simulator you can spin your
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wheels trying to figure things out on
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your own just as much as you can spin
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your wheels at the field obviously that
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reset button that keeps you from
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actually crashing your actual plane is
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always going to be useful but if you
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want your time on the simulator to be
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productive and you want to practice
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proper technique you either need to
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utilize an instructor or an
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instructional video like this whatever
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the case just make sure when you're on
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the Sim you're doing good work
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another thing that can greatly Aid you
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is having a complete understanding of
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how to properly utilize the electronic
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automated modes that good trainers come
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with today safe select is is the most
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popular out there is what's in this
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Aeros Scout you need to understand being
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in the self-leveling mode all the time
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in the safe mode if you will it's not
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really teaching you anything yes you
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have the transmitter in your hand and
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yes the airplane is successfully in the
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air but you're not really doing it
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you're not really learning anything in
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those modes you can grotesquely
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overcontrol the airplane and you don't
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have to pay for your mistake you need to
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be in the most advanced mode that your
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trainer has liberal use of that Panic
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feature to level the airplane if you get
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in real trouble is fine but you need
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your mistakes to be exposed so that you
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can learn how to be smooth precise and
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deliberate you just can't do that in
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safe now we go over that because this is
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a landing tutorial we are assuming that
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you've already got taking off and flying
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around without crashing reasonably
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figured out in the most advanced mode
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that your trainer has that's the mode
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we're in when we're teaching you these
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techniques so at the point of learning
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to land an RC airplane some of you
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probably already have an RC trainer of
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some kind some of you may just working
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with a Sim and looking to get something
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eventually regardless we're going to
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give you a list of four airplanes that
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we think are the absolute cream of the
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crop in the category and then we'll tell
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you the features and the characteristics
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that they have that we believe make that
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so now full disclosure there are a lot
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of really good airplanes out there that
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you could technically learn how to fly
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on I mean technically if you have enough
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resiliency and money you could learn to
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fly and land with just about anything
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the list we're giving you is simp the
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airplanes that based on our experience
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make the job of learning to land and fly
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RC easier than anything else out
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there the eflight 1.5 M Apprentice their
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1.2 M Apprentice the FMS 1220 mm Ranger
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and this airplane The Hobby Zone
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aeroscout 1.1 meter all share some key
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characteristics and features first off
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they have the automated electronic modes
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to make learning easier for including
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the panic button feature to utilize in
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the advanced mode that you should be in
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if you really want to learn also their
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tricycle gear configuration with very
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tough gear the tough gear is a
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no-brainer if you're just learning how
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to land your Landings aren't going to be
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as smooth as mine are and the gear on
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these airplanes can take that the
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tricycle gear configuration makes ground
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handling much easier than a tail dragger
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and they're very simple airplanes
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they're all highway configuration
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with high lift for giving air foils that
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don't have a lot of bells and whistles
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there's no flaps no lights nothing to
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add tasks and things to keep up with for
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a new pilot and the omission of all
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those things make these airplanes very
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very light they have the bare minimum
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you need to get the job done they're
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tough they have three AIS control
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tricycle gear and variable throttle and
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that's it that's all you need to learn
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to fly in this case land and some things
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beyond the lightweight makes these
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airplanes very floaty and very very
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forgiving they all share one
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characteristic that is really Paramount
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and that is all four of these airplanes
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will not stall that's right you can be
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at 100% rates on the elevator and as
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long as you haven't made any mechanical
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adjustments to get more throw you cannot
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stall these airplanes you can power off
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easy into the elevator until you reach
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fullback elevator and then just hold it
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there they don't drop a wing they just
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simply establish a controlled rate of
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descent and you can hold that all the
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way to the ground if you want and the
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air frames can take it in fact here's me
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doing that very thing with this
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plane shortly after I cut power here I'm
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at full up elevator deflection I can
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still turn the plane I'm still
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completely under control just in a steep
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rate of descent I'm going to hold full
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up elevator all the way to touchdown and
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then I'll wiggle the elevator so you can
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see it was at full up
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deflection the ability of the trainers
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in our top four to do what you just saw
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is impressive to me and I think it goes
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a long way towards building the
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confidence with a new pilot when they
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have to get their trainer slower than
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they ever have before and learn to land
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but that said these are not the only
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trainers on the market that make
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effective trainers and that you can
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learn the techniques we'll be teaching
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you today with a lot of people like to
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use a lot of the sport Bush planes that
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are on the market as trainers today
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things like Tundras and Timbers and
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those are very effective trainers
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they're tell draggers so that makes
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things a little bit more difficult but
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they're still very effective trainers I
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will say this those airplanes unlike
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these will stall and drop a wing if you
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get the really slow but to be fair you
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have to get really slow before that
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happens almost to a stop you won't be
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going that slow at any point in the
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training we're going to give you until
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you're actively touching the runway so
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it's probably not going to be an issue
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even with airplanes like that if you
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execute it correctly I will say this you
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need to keep the flaps up on airplanes
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like a Timber when you're learning the
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techniques we're going to teach you
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today so that you keep the airplane as
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clean as possible and maximize your
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glide ratio why will be obvious in a bit
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now invariably somebody's going to ask
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me which one is the best of the ones
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that you suggest that's subjective what
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is the best for every person is
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impossible to determine however I will
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say that the Aeros Scout has a Leck up
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on most trainers because of the pusher
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prop configuration that means that if a
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beginner makes a mistake and hits the
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ground like this you didn't break a prop
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it also means that if you have tall
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gnarly grass as your Runway and that's
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all you have access to the tall gear big
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tires and extreme amount of prop
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clearance means that the Aeros Scout can
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handle stuff like that that would bog
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down other
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trainers at this point we're very close
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to actively learning to land but there
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are still a couple things we need to do
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to make sure we're properly prepared and
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the first thing is you need to make sure
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that your trainer is properly trimmed
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and balanced now keep in mind what we're
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going to tell you works with the four
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airplanes that we mentioned specifically
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for sure it's going to work with a lot
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of airplanes but not with others so your
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results May
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Vary you want to trim the airplane at 50
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to 60% throttle so that when it's flying
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across the field at that throttle
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setting it's hands off and flying
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perfectly straight when you chop the
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throttle from there the airplane should
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immediately but not drastically start a
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very gradual rate of descent when you
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turn it around and you make that same
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pass at 50 to 60% throttle hands off and
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you immediately go to Full Throttle all
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those airplanes are going to start to
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climb given the high lift nature of the
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airfall and the low weight now that's
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going to be more pronounced with the
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apprentice and arranger than it will be
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with the Aeros Scout because of the
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thrust line
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placement if you do this test and when
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you chop the throttle the airplane
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abruptly starts to descend fairly
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rapidly and then you turn around and you
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get it full power and it either barely
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climbs or doesn't climb at all at full
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power that airplane's nose heavy and you
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need to move the battery in that trainer
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back a bit if you do the test and you
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come across and you chop the power and
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the airplane maintains level flight for
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a bit before it starts to descend and
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then when you turn around and you make
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the pass and you go to Full Throttle and
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it climbs abruptly that airplane is tail
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heavy and you need to move the battery
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forward here is what it looks like when
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it's right and bear in mind I'm fudging
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the climb a little bit to simulate what
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the other planes will do because this is
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an Aeros Scout
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[Music]
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[Laughter]
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[Music]
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and the final piece of the puzzle you
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need a Runway now that sounds obvious
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but it really isn't if you're flying out
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of a sanctioned flying field or Club
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quite often they have a definitive
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Runway it might be goo it might be p
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might be cutting the grass but everybody
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knows that's the runway some clubs have
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a pit area and then just a really large
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field and anywhere on that field is fine
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if you're flying out of a park you're
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probably in the same boat if you're
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flying out of a big parking lot same
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thing anywhere is fine well if anywhere
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on the parking lot or anywhere on the
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field is okay with you you're not really
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learning consistency you're not really
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learning to land well and hit a specific
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spot and after all one of the big
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differences in
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low skill pilots and high skll Pilots is
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how much of the flight is manipulated
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with a low skill pilot they survive a
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lot of aspects of Any Given flight with
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a really experienced High skill pilot
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from start to finish everything that
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airplane does is intentional including
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the spot that they hit when they land so
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if you have to mark a Runway off with
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cones if you have to spray paint it in
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your grass maybe mow some grass in your
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field even if all you can do is
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visualize in your mind's eye okay from
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here to here that's my Runway and this
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is my spot you need to have a runway in
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mind and a Target and when we talk about
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a Target we're talking about a specific
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spot now in the footage that you're
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going to see of me flying the Aeros
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Scout I walk right out of our pit area
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and I'm standing right in the center of
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the runway and my aiming spot is
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directly in front of me now we got a 4
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foot Runway I don't need all that Runway
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trainers land very slow so that's fine
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for me if you got a shorter Runway
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there's nothing in the world wrong with
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making your standing spot closer to the
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numbers and making your landing spot
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right on the numbers now we do teach
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give yourself a little bit of fudge room
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we teach a 30 to 40° cone relative to
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where you're standing so if I'm standing
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here I'm going to be aiming for that
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spot but this is okay and that's okay
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anywhere in that area what I don't want
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to do is try to judge Landing standing
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here way down here or way down there and
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the reason being when you're new judging
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an airplane speed and angle of attack is
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much easier if you have it within that
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30 to 40° cone if it's way down there
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coming right at you very hard to judge
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way down there going away from you very
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hard to judge now that doesn't mean that
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you won't get to some level of
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experience after hundreds and hundreds
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of repetitions of Landing where you can
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stand here and hit the numbers right
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there based on some of what you're
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seeing and what you're feeling on the
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gimbals you will be able to get there
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but that takes a lot of experience and
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that's the one thing that a beginner
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doesn't have so have a Runway somehow
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some way and have a spot picked
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out when Landing an RC airplane or any
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airplane really there are two
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fundamental approaches that are utilized
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now both of those can be modified and
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adjusted a great deal depending upon the
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airplane plane and the circumstances at
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the time those two approaches are the
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power on or stabilized approach and the
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power off or ding to landing at idle
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approach some people call it 180 degree
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power off approach when it comes to the
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stabilized approach you are afforded the
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ability to adjust your power setting to
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keep the airplane in position throughout
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the entire Landing pattern when it comes
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to the power off approach essentially
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what you're committing to is once you
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come power off and not touching the
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power again until you land so
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consistency is at a premium with a power
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off approach now when it comes to the
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usefulness of the two approaches
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technically you can land anything with a
00:16:13
power off approach the B X1 X15 and
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space shuttle are proof of that it's
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just a matter of do you have enough
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altitude and can you come in steep
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enough to stay at the proper speed to
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land that plane power off now that said
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a lot of airplanes
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do realistically benefit from a power
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off approach and do it well like the
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trainers in question that we're talking
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about today but there're also a lot of
00:16:37
airplanes that benefit from a stabilized
00:16:39
approach we will be covering the
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stabilized approach in a more advanced
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Landing techniques video that we're
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going to do later on for this one given
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the glide ratio and forgiving nature of
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the trainers in question and the fact
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that we want to drive consistency in
00:16:55
developing that home to beginners we
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will be teaching the power off
00:17:05
approach when we go out to actively
00:17:07
start learning how to land at the field
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at our Runway we want to continue the
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trend of stacking the deck in our favor
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calm conditions are preferable as a
00:17:17
beginner if you don't have to try to
00:17:19
counter win in addition to everything
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else you're trying to learn that is a
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big plus so try to stack the deck in
00:17:25
your favor in that regard if at all
00:17:27
possible you'll never be able to execute
00:17:30
consistent power off Landing approaches
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if you can't first fly a consistent
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pattern and a lot of RT Pilots can it's
00:17:38
something that becomes automatic if you
00:17:40
practice it and you're really religious
00:17:43
about just repeating it until you get it
00:17:46
down I can just pretty much do it
00:17:48
automatically at this point and it
00:17:50
didn't take me long really to get to
00:17:52
that but when you're new there's some
00:17:55
tricks that might help you so with a
00:17:57
fullscale airplane they fly a
00:17:59
rectangular pattern because they square
00:18:01
off every turn they'll fly straight down
00:18:04
the central line of the runway they'll
00:18:06
pick a landmark they'll make a 90° turn
00:18:09
fly perfectly perpendicular to the
00:18:11
runway they'll make another 90° turn fly
00:18:14
parallel to the runway and they just
00:18:16
keep repeating the process that is a
00:18:19
pattern obviously there's a premium on
00:18:21
staying at the same speed and the same
00:18:23
altitude no different for us in the RC
00:18:26
world as far as staying at the same
00:18:29
throttle setting and the same altitude
00:18:31
50 to 60% throttle is good 50 to 75 ft
00:18:35
just depending upon obstacles and how
00:18:37
big your Runway is is really good what
00:18:41
we modify is when you fly straight down
00:18:44
the runway instead of flying a
00:18:46
rectangular pattern when it's time for
00:18:47
you to make your turn we want you to
00:18:49
execute 180° turn a half circle fly
00:18:54
parallel to the runway when it's time to
00:18:56
turn another 180 turn looking to be
00:19:00
lined up with the center line of the
00:19:02
runway as you fly down once you complete
00:19:05
that turn it's important that you be
00:19:07
consistent with the turns and it's
00:19:09
important that you be consistent with
00:19:10
when you start your turns on both ends
00:19:12
now a couple tricks to be able to do
00:19:14
that as the airplane passes your
00:19:17
position wherever you're standing you
00:19:19
can do a 101 count and just go you know
00:19:22
1,1 100002 1003 1004 start my turn you
00:19:27
can use landmarks just like full skill
00:19:29
people can you can pick a tree in the
00:19:32
distance that when you're flying
00:19:34
parallel to the runway and your model
00:19:36
gets to that tree that's when you start
00:19:38
your turn but you want the distance that
00:19:41
you fly to be as consistent as it
00:19:43
possibly can and you want to practice
00:19:46
flying that pattern over and over again
00:19:49
until every time you make that turn you
00:19:51
are flying straight down the center line
00:19:53
of the runway all this is going to make
00:19:56
a lot of sense and help you a lot when
00:19:57
you start doing actual Landing
00:20:02
[Music]
00:20:07
approaches taking off here and this
00:20:09
first pattern example will be a bit of a
00:20:12
low pattern probably around 50 ft and a
00:20:15
bit of a tight pattern patterns are
00:20:17
going to vary with size depending upon
00:20:19
your circumstances and that's okay as
00:20:22
long as whatever pattern you're flying
00:20:24
it's consistent
00:20:32
[Music]
00:20:35
right down the center of the
00:20:37
runway 180°
00:20:42
turn straighten up and parallel to the
00:20:45
[Music]
00:20:52
runway another 180° turn trying to hold
00:20:55
my altitude keep the turns consistent
00:20:58
line L up right down the runway
00:21:00
[Music]
00:21:06
again more of the same here this is just
00:21:09
a higher probably 75 ft and a wider
00:21:14
pattern keep in mind the tricks that you
00:21:17
use for reference at first you'll only
00:21:20
have to use for a short time with
00:21:22
practice this becomes second nature and
00:21:25
you'll find yourself turning in very
00:21:28
assistent places without having to keep
00:21:30
up with any counts or
00:21:33
[Music]
00:21:47
landmarks taking the time to get good
00:21:49
enough to fly consistent patterns is
00:21:51
really going to pay dividends when it's
00:21:53
time to learn to land because we're
00:21:55
going to turn part of that pattern into
00:21:57
the landing pattern or landing approach
00:21:59
so it shouldn't be that forign to you at
00:22:01
that point we talked about the
00:22:04
rectangular pattern that fulls scale
00:22:06
planes fly they turn part of that into
00:22:09
their landing approach when they're
00:22:10
flying a stabilized or power on approach
00:22:13
and there're three legs to that approach
00:22:16
the parallel to the runway part of the
00:22:18
pattern becomes the downwind leg of a
00:22:20
landing pattern they make a 90 degree
00:22:22
turn here that becomes the base leg of
00:22:24
the landing pattern they make a 90° turn
00:22:27
here and that becomes the Final Approach
00:22:29
to Landing part of the landing pattern
00:22:32
interestingly enough when full skill
00:22:34
Pilots are taught a power off approach
00:22:36
there's a reason they call it the power
00:22:38
off 180° approach they're simulating an
00:22:41
engine out scenario they're not actually
00:22:43
cutting the engine off but they're
00:22:45
bringing the engine to idle and
00:22:46
pretending that they lost their engine
00:22:48
so they abandon that squared off stuff
00:22:51
and do it more
00:22:54
efficient they cut the power on the
00:22:56
downwind leg and then immediately
00:22:58
execute 180° turn or half circle to
00:23:02
final exactly the way we're going to do
00:23:04
so their base is essentially 180° turn
00:23:08
just like ours is and they do that to
00:23:10
cut the corners and lessen the distance
00:23:13
that they have to Glide to their Landing
00:23:15
Point there's more to it for us as model
00:23:19
pilot because we fly line of sight now
00:23:21
the truth is it's not that serious of
00:23:23
model Aviation you could Glide any type
00:23:27
of power off pattern if you wanted you
00:23:29
could just add a little bit of altitude
00:23:31
and you can fly that squared off pattern
00:23:33
if you like the problem becomes judgment
00:23:37
when you're standing here flying this
00:23:40
straight line on the back side of your
00:23:42
pattern is pretty easy to do for two
00:23:44
reasons one you're passing your position
00:23:46
and two you have the runway right in
00:23:48
front of you for reference however if
00:23:51
you try to fly a standard stabilized
00:23:55
approach pattern power off when you turn
00:23:58
turn that base leg and you try to fly
00:24:00
that straight line when you're standing
00:24:02
here you're going to have no way of
00:24:03
knowing if you're actually perfectly
00:24:05
perpendicular or 90° to the runway or
00:24:07
not you could be offset one way or
00:24:10
another being a gliding approach that's
00:24:13
going to put you out of position if
00:24:15
you're offset when you turn to fin
00:24:17
you're either going to be short or long
00:24:19
of your mark and that's going to put you
00:24:21
short or long of your landing area so we
00:24:24
execute patterns and Landing patterns
00:24:27
with 180° return for consistency you get
00:24:30
used to starting that turn in the same
00:24:33
place and executing that turn the same
00:24:35
way you're going to put your airplane
00:24:37
position When You Reach Final in close
00:24:40
to the same place most of the time which
00:24:42
means it's going to be a lot easier to
00:24:44
be consistent hitting your
00:24:56
area so now you have a graph of how your
00:24:59
normal pattern work will actually turn
00:25:01
into a landing pattern the next step is
00:25:04
understanding that when you cut the
00:25:07
power in your Landing pattern that is
00:25:09
the point at which you start your
00:25:11
descent now based on how we had the
00:25:13
airplane trimmed we know that our Craner
00:25:15
from 50 to 60% throttle when we go to
00:25:18
idle is going to gradually start to
00:25:21
descend but you have to control that
00:25:23
descent so that the descent is
00:25:26
consistent and the way that you do do
00:25:28
that is Tiny bits of up elevator to
00:25:31
arrest The Descent somewhat you don't
00:25:34
want to arrest it so much that you're
00:25:35
gliding perfectly straight you want to
00:25:37
allow the airplane to descend you just
00:25:40
want to make sure that the Descent that
00:25:42
you're allowing is a consistent rate of
00:25:44
descent from the point at which you cut
00:25:48
the power all the way through your 180°
00:25:51
turn into ground effect over the runway
00:25:54
and ground effect over the runway is
00:25:56
your airplane's wingspan off off the
00:25:58
ground you should reach ground effect
00:26:01
well before your landing spot because
00:26:03
you're going to use another technique to
00:26:05
extend the Glide to that point so quick
00:26:09
review you want to cut the power control
00:26:13
your rate of descent with up elevator
00:26:15
throughout your 180° turn into ground
00:26:18
effect and this is what that looks like
00:26:21
when you get it
00:26:24
right okay so I'm going to cut the power
00:26:26
and as I start my turn
00:26:28
I'm having to feed in just a little bit
00:26:31
of up elevator because when you turn the
00:26:33
plane the rate of descent is going to
00:26:36
increase as I level the Wings off it's
00:26:39
getting slower and I'm having to add
00:26:40
just a little more and now we're in
00:26:42
ground
00:26:44
effect we'll cover the technique we use
00:26:46
from here in just a
00:26:53
bit the next step is determining where
00:26:56
exactly in your pattern do you cut the
00:26:58
power and that's going to vary because
00:27:00
as we know now pattern sizes and
00:27:03
altitudes will vary there's no one
00:27:07
perfect pattern altitude or size you
00:27:09
have to do what you have to do based on
00:27:12
where you're flying you just want to be
00:27:14
consistent whatever that altitude or
00:27:16
size is is fine you'll just have to
00:27:19
experiment to figure out where you need
00:27:21
to cut the power with your trainer to
00:27:23
end up in ground effect in the right
00:27:26
spot so with an air playing like an
00:27:28
apprentice 1.5 which has the glide ratio
00:27:31
of darn near a
00:27:33
glider you may have to cut your power at
00:27:37
the beginning or middle of the downwind
00:27:39
leg and allow that airplane to descend
00:27:43
for much longer to reach that spot and
00:27:45
it may Glide so well that the trainer's
00:27:48
natural Glide and natural descent is
00:27:51
something you don't even have to correct
00:27:53
other trainers might be heavier and you
00:27:56
may need to cut the power
00:27:58
at the beginning of your 180 degree turn
00:28:01
or maybe even in the middle of the 180
00:28:03
degree turn if it's really a heavy
00:28:05
trainer and your pattern is lower you
00:28:08
just want to make sure that you cut the
00:28:10
power wherever you have to cut it to end
00:28:12
up in ground effect in the right spot
00:28:14
over your Runway here's an example of
00:28:17
what it looks like when we experimented
00:28:18
with the Aeros Scout to figure out where
00:28:20
we needed to cut the power
00:28:25
[Music]
00:28:31
so here I've started my
00:28:34
180 and I didn't cut the power until
00:28:39
final and as you can see the aeroscout
00:28:42
Glides way too well for that so I'm
00:28:45
going to be long so we're going to go
00:28:48
around and we'll try something else
00:28:57
[Music]
00:29:02
[Music]
00:29:06
this time I'm going to try cutting the
00:29:07
power in the middle of my
00:29:16
180 much better but I'm still going to
00:29:20
be long so we'll go around and try again
00:29:24
[Music]
00:29:33
[Music]
00:29:43
this time I'm cutting the power at the
00:29:45
beginning of my
00:29:49
180 and that is going to turn out to
00:29:52
be just about
00:29:54
right right here I'm in ground effect
00:29:57
right where where I need to be in ground
00:30:04
effect now it's a great time to cover
00:30:06
missed approaches which is what you
00:30:08
essentially saw us doing when we were
00:30:11
experimenting trying to figure out when
00:30:13
to cut the power when we saw we were
00:30:15
going to go long two times both times we
00:30:18
just powered up got back in the pattern
00:30:20
and tried again even once you figure out
00:30:24
when to cut the power you may not get
00:30:26
everything right
00:30:28
every time if it looks like you're going
00:30:30
to be short or long of your mark you
00:30:32
want to power up and go around shoot a
00:30:35
missed approach get back in the pattern
00:30:36
and try again now obviously if you're
00:30:38
low on battery or fuel depending upon
00:30:41
what kind of trainer that you're flying
00:30:43
if you got to land it land it being
00:30:45
short or long in that case when you're
00:30:47
about to run out of power is fine but if
00:30:50
you're trying to build
00:30:52
consistency you want to be demanding
00:30:54
enough of yourself to shoot for the area
00:30:57
that you're supposed to be shooting for
00:30:58
if it looks like you're going to miss
00:31:00
don't take that shoot a missed approach
00:31:02
and go around and try again now we're
00:31:05
going to show you some examples of a
00:31:06
couple of M approaches here where we
00:31:09
actually cut in long and then cut in
00:31:12
short of the runway you don't ever want
00:31:15
to try and fix that if you botch it side
00:31:18
to side you want to go around shoot a
00:31:22
missed approach get back in the pattern
00:31:23
and try again worth noting if you're
00:31:27
missing in side to side a lot you need
00:31:31
to get back up and work on that pattern
00:31:33
work because that shouldn't be a mistake
00:31:35
that you make if you got the pattern
00:31:38
flying down you should be able to turn
00:31:40
and hit the center line almost every
00:31:46
[Music]
00:31:51
time here I'm swinging wide of our mark
00:31:54
on purpose just to simulate missing it
00:31:57
and I'm going to power up and you want
00:31:59
your train of thought when you shoot a
00:32:02
missed approach to be getting back in
00:32:04
your pattern and establishing that
00:32:06
consistent pattern as quickly as
00:32:08
possible don't just power up and fly
00:32:10
anywhere get back in the pattern here
00:32:13
I'm going to cut in a little tighter and
00:32:16
you'll see me once once I know I've
00:32:18
missed and then decide to go
00:32:21
around you'll be able to make
00:32:23
adjustments if you miss slightly when
00:32:26
you get more experience but as a enter
00:32:28
just shoot a missed approach and get
00:32:30
back in your
00:32:32
[Music]
00:32:41
pattern and the final part of our
00:32:44
Landing pattern or Landing process is
00:32:46
what do we do once we get the airplane
00:32:48
in ground effect and why do we have it
00:32:50
in ground effect before our landing spot
00:32:53
that part of the process is called the
00:32:55
flare or round out depending upon who
00:32:57
you to talk to now we know once we reach
00:33:00
down ground effect the airplane is
00:33:02
starting to get slow as we further
00:33:04
arrest that descent and we have to go a
00:33:06
bit further with the up elevator to
00:33:09
arrest it you may interground effect
00:33:12
with a slightly nose High attitude and
00:33:14
it is possible for the airplane's nose
00:33:16
to be in this configuration while the
00:33:17
airplane is going this way that is
00:33:20
because the slower the airplane gets the
00:33:22
more the nose comes up and the more your
00:33:25
angle of attack increases so as you
00:33:28
reach ground effect the process of
00:33:29
flaring is essentially to arrest that
00:33:33
descent even slower and more carefully
00:33:36
you want to go from ground effect to
00:33:38
touchdown even slower you want to ease
00:33:41
back on the elevator you know once you
00:33:43
reach ground effect you may be around
00:33:45
half elevator deflection you should
00:33:47
still have some in the tank left for
00:33:49
your flare and as you ease back on the
00:33:52
elevator you don't want to ease back so
00:33:53
much that you cause the airplane to
00:33:55
climb or that you completely arest test
00:33:58
The Descent but you want to smooth it
00:34:00
out so that the nose comes up and
00:34:02
continue to ease back on that elevator
00:34:05
until the mains touch the runway once
00:34:09
that happens you can release the up
00:34:11
elevator your nose will drop and you
00:34:14
simply steer the airplane with your
00:34:16
Rudder and your nose will throughout the
00:34:18
roll out the roll out won't be very long
00:34:21
because you're going to be going very
00:34:23
slow and it is possible for you to touch
00:34:25
down at full back El elevator the nice
00:34:29
thing about trainers like the Aeros
00:34:31
Scout and some in our top four is the
00:34:33
fact that let's say you reach fullback
00:34:36
elevator in the flare and you're here a
00:34:38
foot foot and a half off the ground 2
00:34:40
feet off the ground let's say you've
00:34:42
made a mistake well we know with these
00:34:45
that they won't stall so it's just going
00:34:48
to maintain a rate of descent that you
00:34:51
can arrest but when it hits the ground
00:34:52
as we showed you earlier it's going to
00:34:54
be fine it's going to be a rough Landing
00:34:56
but you'll be okay
00:34:58
you have to be careful if you're using
00:35:00
something like a bush PL like a Timber
00:35:02
or a tundra something that may actually
00:35:04
stall and drop a wing that's why before
00:35:07
this process before you ever even start
00:35:09
to learn to land with something like
00:35:11
that you need to take it up and see how
00:35:13
far power off you can get into the
00:35:16
elevator maintaining altitude before it
00:35:19
actually stalls and drops a wing you
00:35:22
need to know how far you can go so that
00:35:26
you know once you get in ground effect
00:35:27
effect and you start flaring that
00:35:29
airplane out you know how far you can go
00:35:33
if you're about to reach the point of up
00:35:36
elevator input that it's going to stall
00:35:39
you need to power up and go around if
00:35:40
you're not pretty much touching the
00:35:42
ground at that point because if you
00:35:45
stall something that will drop a wi from
00:35:48
four or five ft off the ground it's
00:35:50
going to be nasty now some may say what
00:35:53
is the point of this nose High attitude
00:35:56
and learning how to do this and and how
00:35:57
does that apply to a Timber or some
00:35:59
other tail dragger well you just learned
00:36:02
how to do a three-point Landing where
00:36:03
you touch main gear and tail whe at the
00:36:06
same time the benefits of learning how
00:36:08
to do that first is you learn how to get
00:36:10
the airplane as slow as you can get it
00:36:12
and touching down of the three-point
00:36:14
stance can keep you from nosing over
00:36:17
when you're Landing in grass and it also
00:36:19
gets the airplane as slow as you can
00:36:21
before touchdown which means that you're
00:36:23
not going to roll out as far and that
00:36:25
makes dealing with the roll out with a
00:36:27
tricky tail wheel much easier to do so
00:36:31
here is some footage of a flare and how
00:36:33
we go about that
00:36:37
process so as I get into ground effect
00:36:40
I'm going to arrest that descent a good
00:36:42
bit more I gave it a little too much
00:36:44
there so I just stopped pulling up
00:36:48
elevator until the airplane starts to
00:36:50
descend again and then I ease back even
00:36:53
more get the nose up more and I'm at
00:36:57
full deflection right there as I touch
00:36:59
down holds the nose will up looks like I
00:37:02
know what I'm doing here it is in full
00:37:15
speed so that is the complete process
00:37:18
that is how I teach my students to
00:37:20
execute power off Landings with an RC
00:37:23
trainer we're going to show you some
00:37:25
examples of what it looks like when you
00:37:27
put it all together now check these out
00:37:29
and we'll see you back here for some
00:37:31
final thoughts about
00:37:34
[Music]
00:37:37
practice we're just going to let you
00:37:39
check out a few examples here you'll
00:37:41
notice that they all don't look exactly
00:37:44
the same couple of them are from a
00:37:46
tighter pattern couple of them are from
00:37:47
a larger pattern they're consistent
00:37:50
enough that I hit my area each time and
00:37:54
while we're not shooting for Perfection
00:37:56
we are shooting for that
00:37:58
and that's good enough we'll take it
00:38:56
this one is a a good example of how a
00:38:58
trainer like this can bail you out I'm
00:39:00
going to actually over flare a bit and
00:39:03
run out of elevator but because it's an
00:39:05
Aeros Scout turns out all
00:39:13
right this has been a very comprehensive
00:39:16
instructional some may say too
00:39:19
comprehensive I honestly don't know if
00:39:21
there's any such thing I've seen a lot
00:39:25
of instructionals that lacked a lot of
00:39:27
detail that we get asked about
00:39:29
everything that we've taught in this
00:39:32
instructional are things that we've had
00:39:34
students over the years ask us about it
00:39:36
seems that different people have
00:39:38
different struggles with different
00:39:40
aspects of the landing process so
00:39:43
hopefully being thorough is going to
00:39:45
help you whether you're a brand new
00:39:48
student that's just getting to the point
00:39:51
of learning to land or you know how to
00:39:53
land but there's still some aspect of it
00:39:55
that you're struggling with hopefully
00:39:56
something we said and taught will help
00:39:58
you that is the reason that we've been
00:40:01
so
00:40:02
comprehensive there is no substitute for
00:40:07
understanding what proper technique is
00:40:09
and there's no substitute for practicing
00:40:12
proper technique now you have to be
00:40:15
realistic you have have realistic
00:40:17
expectations you're not going to be able
00:40:19
to do this in a flight or two but if you
00:40:23
are demanding enough of yourself to keep
00:40:26
you challenged
00:40:28
you will get
00:40:30
better that's just the way it is you'll
00:40:32
notice that there are pilots out there
00:40:34
that fly pretty well but still have very
00:40:36
inconsistent Landings you'll also notice
00:40:39
that most of them log one Landing a
00:40:41
flight and that's it when it comes to
00:40:44
Pilots that are very good and also very
00:40:46
good at Landing you may catch those
00:40:48
Pilots shoot and touch and goes with
00:40:50
just about anything at any given time
00:40:53
never forget that practice makes pretty
00:40:57
d damn good but staying pretty damn good
00:41:00
takes practice