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Team Fortress 2 classic open Fortress
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pre- Fortress 2 Lambda Fortress Fortress
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connected and many many others are games
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that are built on top of a semile leaked
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source code for Team Fortress 2 that up
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until this point have not been allowed
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to exist in any official capacity on
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Steam Team Fortress 2 classic and open
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Fortress in particular are quite popular
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mods within the TF2 Community however
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they require external launchers to even
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function in September of 2021 a
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developer on the team Fortress 2 classic
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team contacted some individuals at valve
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requesting the ability to publish the
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content on Steam the response valve's
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legal department requesting that the
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development of these mods cease
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temporarily as the codebase they were
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using was not official What followed was
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a promise that valve will make some
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effort to bring these types of things
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officially onto steam legally and that
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was 3 and 1/2 years ago the entire time
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since not a word has been uttered from
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valve the prolonged Silence from valve
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and valve legal regarding their blessing
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on the development of these projects led
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to the teams just continuing along and
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to this day have maintained player bases
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until right now February 18th 2025 valve
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has officially released the source code
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for Team Fortress 2 as part of an update
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to their own source engine development
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kit The Source 2013 development kit is
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the base by which pretty much every
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every Half-Life style modification is
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made it however has not been updated
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since 2015 and does not support any of
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Team Fortress 2's features that's why
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things like Team Fortress 2 classic
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required the leaked source code until
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today Source 2013 received a massive
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update that not only brought the
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entirety of Team Fortress 2's source
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code officially and legally to be used
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for any Team Fortress 2 projects to then
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officially launch on Steam but also
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brought all of the new changes that came
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along the 20th Anniversary halflife 2
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update this engine update also went live
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in the retail builds of Counter-Strike
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Source Day of Defeat Source halflife
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Deathmatch Source Team Fortress 2 and
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halflife 2 Deathmatch all of these games
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being brought to 64bit all of these
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games being given vscript support and
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all of these games being brought up to
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date with the newest and latest builds
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of source engine so while all of the
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headlines you're going to be seeing are
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about how things like open Fortress and
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Team Fortress 2 classic are now allowed
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to launch on Steam this is larger than
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that the source code that was published
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is complete it is the most updated
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version of the Team Fortress 2 code that
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has ever been seen publicly there have
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been two major leaks of TF2 code once in
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2012 and another in 2018 and both of
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those were from before jungle Inferno
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was finished in the inum while updates
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have slowed down massive changes have
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occurred to the engine itself and mod
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developers now have access to all of it
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the source code itself includes economy
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code code that was assumed to be secret
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and was not allowed to be distributed
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for the longest time economy code
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otherwise known as your steam backpack
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has been added to allow for any of the
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Team Fortress 2 mods to interface and
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access with your personal steam
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inventory developers of mods would be
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able to access and utilize any of the
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items that you have in base Team
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Fortress 2 so while it will take a
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little while for the major mods to not
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only update their game to run properly
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on the new codebase but also to properly
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release on Steam this is all fantastic
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news any of these mods can use steam
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networking steam networking is a feature
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that allows individuals to run servers
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locally so instead of needing to pay for
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a dedicated server or to port forward on
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your own locally hosted dedicated server
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you can just run a game on your computer
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and your friends can join from there
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this is a feature that was just added
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into Counter-Strike Source halflife 2
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Deathmatch Day of Defeat source and Team
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Fortress 2 but mod makers will also be
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able to utilize that the ability to
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install these games open Fortress and
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tf2c in particular will explode the
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player numbers and they've always been
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fairly populated along with all of this
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a new blog post was published quote mod
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makers Rejoice we just released a
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massive game update to Source SDK adding
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all the team Fortress to client and
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server game code this update will allow
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content creators to build completely new
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games based on Team Fortress 2 we're
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also doing a big update to all of our
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multiplayer back Cadillac Source engine
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titles TF2 da Source halflife 2
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Deathmatch Counterstrike source and
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halflife Deathmatch Source adding 64-bit
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binary support a scalable HUD in user
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interface prediction fixes and a lot of
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other improvements unlike the Steam
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Workshop or local content mods this SDK
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gives mod makers the ability to change
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extend or rewrite Team Fortress 2 making
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anything from small tweaks to complete
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complete conversions possible the SDK is
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licensed to users on a non-commercial
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basis meaning that any mod created using
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the SDK must be free and any content in
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those mods must be free TF2 mods may be
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published on the steam store and after
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publication will appear as new games in
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the steam game list players have a lot
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of investments in their TF2 inventories
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and Steam Workshop contributors have
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created a lot of that content the
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majority of items in the game now are
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thanks to the hard work of TF2 community
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members to respect that we're asking TF2
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mod makers continue to respect that
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connection and to not make mods that
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have the purpose of trying to profit off
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Workshop creators efforts we're hoping
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that many mods will continue to allow
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players to access their Team Fortress 2
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inventories if that makes sense for the
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mod they then published an updated FAQ
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section specifically related to the Team
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Fortress 2 mods question where do I get
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the TF2 SDK answer the TF2 SDK is part
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of the source SDK 2013 which is
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available on GitHub or via steam
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question what access does the TF2 SD K
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have to players item inventories answer
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the SDK can access a readon version of
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any player's inventories who runs the
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mod to get a list of items that the
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player is allowed to equip this happens
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automatically in the default build of
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the SDK with TF2 but the mod maker will
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have control over what is actually used
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in the game mods cannot add or remove
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items from a tf2 player nor modify any
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details of those items a mod can control
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which items are equipped have small
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changes or completely reimagine what
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they do within the mod question can plan
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a tf2 Mod change my inventory or Loadout
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answer mods cannot change your Loadout
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inventory or properties of items in Team
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Fortress 2 proper question can I make a
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Team Fortress to mod where there are no
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items answer yes a mod can disable some
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or all of the economy items or some of
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the items it really depends on what the
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mod is trying to accomplish for a lot of
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mods it's likely better to let players
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use their TF2 items since players have a
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lot invested and will be more interested
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in the mods if their Cosmetics come over
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question can I make a tf2 mod where
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players can access all of the TF2 items
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answer Workshop contributions and
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players both have a lot of investment in
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their items and that is something we
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want to continue to respect we won't be
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allowing TF2 mods that are based around
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manipulating the items or economy
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question can my mod redistribute Team
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Fortress 2 game files answer no TF2 mods
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can only redistribute their own game
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files and load TF2 content from a local
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install players will need TF2 installed
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to play any TF2 mod this is a huge
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update and contains pretty much anything
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you could ever need to create a mod
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based on Team Fortress 2 this is however
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valve honestly saying okay guys it's
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your turn so if you want the heavy
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update now you have the tools to make it
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so look forward to an explosion of
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community creativity based within the
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Team Fortress 2 IP to be available for
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download for free from Steam if you want
00:07:54
to keep up with everything I'm working
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on check out my Discord server invite
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link down in the description below or if
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you want support videos like this get to
00:08:00
see them early sometimes get your name
00:08:02
and the credit sometimes check out my
00:08:04
patreon page also down below once again
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I'm Tyler M the passionate gamer I will
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see you all next time peace and hair
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grease adios