Hotline Miami 2 Level Editor Tutorial Part 4 - Campaigns, Covers, and Publishing

00:41:12
https://www.youtube.com/watch?v=6fkp3S509ek

概要

TLDRIn this tutorial video, Rob Salmon and co-host Matt guide viewers through creating and managing campaigns in the game Hotline Miami. They discuss connecting levels and cut scenes, explaining commands and providing step-by-step instructions on campaign creation. The video highlights the importance of organizing game files, adding music, understanding campaign structure, overcoming technical glitches, and avoiding typical pitfalls. It also covers steps for publishing creations to the Steam Workshop effectively, emphasizing the need for proper thumbnails and descriptions to attract players.

収穫

  • 🎮 Learn how to create campaigns in Hotline Miami.
  • 💾 Save campaigns with organized files for easy editing.
  • 📂 Understand folder setups for single and campaign levels.
  • 🖼️ Create cover images correctly to avoid glitches.
  • 🎵 Use music commands to manage level soundtracks.
  • 🛠️ Use GIMP or Paint.net for cover creation.
  • 🖥️ Publish campaigns on Steam Workshop effectively.
  • 📝 Add a good description and thumbnail to your campaign.
  • 🔍 Test your levels thoroughly before publishing.
  • 📊 Understand visibility settings in Steam Workshop.

タイムライン

  • 00:00:00 - 00:05:00

    This is an introduction to a tutorial video on how to create campaigns in Hotline Miami. Rob Salmon and Matt are the hosts, teaching the audience steps involved in putting together cut scenes and levels into campaigns that can be showcased to others.

  • 00:05:00 - 00:10:00

    The process of creating a new campaign is demonstrated. Rob explains how to select intro, main, and outro parts of a campaign, essentially how these mirror the structure of existing games. There are limits on title size, but these can be circumvented with additional software.

  • 00:10:00 - 00:15:00

    Rob continues to explain how single levels are integrated into the campaign by choosing intro, main, and outro parts. He provides a step-by-step on adding levels and creating the transitions necessary for a campaign to flow logically from start to finish.

  • 00:15:00 - 00:20:00

    The video describes how to utilize existing game files to ease the creation of levels. Instead of starting from scratch, creators can copy certain files and make minor adjustments, saving time and effort. The video also makes jokes about the unnecessary complexity of file management.

  • 00:20:00 - 00:25:00

    The presenters discuss common issues found when linking levels in campaigns and how background scenes and music can be set for transitions. Specific details for customizing visuals and addressing glitches with music transitions are shared for a polished game experience.

  • 00:25:00 - 00:30:00

    Instructions are given for establishing credits for those who contributed to the campaign. The importance of testing transitions between levels to ensure a smooth gameplay experience is stressed, along with steps to maintain organization by properly labeling campaign files.

  • 00:30:00 - 00:35:00

    Technical details on setting up covers for levels, ensuring they are the correct size and format is explained. The video stresses the necessity for aesthetics, encouraging the use of appropriate images to draw in audience attention.

  • 00:35:00 - 00:41:12

    The final part involves uploading campaigns to the Workshop, with emphasis on setting the correct visibility for public access. It talks about adding previews and utilizing Steam formatting for descriptions. The presenters conclude with tips on sharing games and engaging with the community.

もっと見る

マインドマップ

Mind Map

よくある質問

  • What is the main topic of the video tutorial?

    How to create campaigns by connecting cut scenes and levels in Hotline Miami.

  • How can you access and save new campaigns?

    Use specific keyboard commands to create, name, and save campaigns, connecting different levels.

  • How to avoid crashing the game when setting up a campaign?

    Ensure you include an intro, main, and outro level in your campaign.

  • What is essential for publishing a campaign on the Steam Workshop?

    Having a workshop thumbnail, valid level cover, and filling out title and description fields correctly.

  • How can you change music between levels in a campaign?

    Add a music command in the trigger section of each level to ensure the selected music plays.

  • What issue may arise if the cover image is not the right size?

    An oversized image may cause the publishing process to fail or only show a default image.

  • Why is it important to create a campaign with organization?

    So that you can easily identify and edit different levels during the development process.

  • What should you consider when uploading a campaign to the workshop?

    Ensure it has a public setting, proper cover images, and descriptive information.

  • Why might a campaign not appear immediately in the most recent on Steam Workshop?

    It can take time for changes and new uploads to fully update and show on the platform.

  • What software is recommended for creating covers and thumbnails?

    GIMP or Paint.net are recommended for creating and editing covers and workshop thumbnails.

ビデオをもっと見る

AIを活用したYouTubeの無料動画要約に即アクセス!
字幕
en
オートスクロール:
  • 00:00:00
    you ready for this all right Rob from
  • 00:00:02
    the top a 1 by 2
  • 00:00:04
    oh well hello everybody welcome to
  • 00:00:08
    another hotline Miami love a letter
  • 00:00:10
    tutorial video
  • 00:00:11
    I'm your host as always Rob salmon and
  • 00:00:14
    with me is and this is Matt so Rob what
  • 00:00:19
    are we talking about today
  • 00:00:20
    well we've taught you how to make cut
  • 00:00:22
    scenes we've taught you how to make
  • 00:00:23
    levels now I'm going to teach you how to
  • 00:00:25
    put those things together and show it to
  • 00:00:27
    the world we're talking about campaigns
  • 00:00:30
    now while we let's get started yeah as
  • 00:00:33
    we told you already you escaped and a to
  • 00:00:38
    access your campaigns here's all the
  • 00:00:40
    ones that I have locally on my hard
  • 00:00:42
    drive hit tab here's all the ones that
  • 00:00:43
    I'm subscribed to currently you hit tab
  • 00:00:45
    again this is all the ones that I've
  • 00:00:47
    uploaded to the workshop now if I want
  • 00:00:50
    to make a new one I hit C just like when
  • 00:00:53
    I want to create a new level and it'll
  • 00:00:54
    give me this so this like ignore
  • 00:01:00
    everything in the background I don't
  • 00:01:01
    even know why it has this but this box
  • 00:01:04
    here basically you're able to select
  • 00:01:06
    your intro your main in your out show
  • 00:01:09
    think of it as they are from the
  • 00:01:12
    original game where you have your intro
  • 00:01:14
    where you wake up at your house the main
  • 00:01:16
    where you do all the killin and then the
  • 00:01:18
    outro where you talk to beard and he
  • 00:01:20
    gives you free [ __ ]
  • 00:01:21
    that's pretty like you can't really
  • 00:01:22
    deviate too far from that
  • 00:01:28
    and so the way you do this is first you
  • 00:01:32
    can name it so we're gonna name this
  • 00:01:37
    editor
  • 00:01:40
    oh I ran out of space we'll just keep it
  • 00:01:45
    like that
  • 00:01:45
    yeah I even though there's specific
  • 00:01:48
    characters that you can't exceed but we
  • 00:01:52
    can extend this with no pad but that's
  • 00:01:54
    for a different video and then so you
  • 00:02:00
    click Add and it will give you all your
  • 00:02:02
    single levels that you have in your
  • 00:02:05
    heart on your hard drive so basically
  • 00:02:11
    usually it'll be a cover like these
  • 00:02:13
    these are level max future levels I'm
  • 00:02:15
    sorry that I'm spoiling these hello I
  • 00:02:17
    should have deleted them stop [ __ ]
  • 00:02:19
    showing them yeah yeah I promise
  • 00:02:22
    this is the only this is the only sneak
  • 00:02:24
    peek you're gonna get and so you you
  • 00:02:27
    just click the one you want so we're
  • 00:02:28
    gonna find the one that I have labeled
  • 00:02:30
    as intro this is so you add that
  • 00:02:37
    so you have to make them all as single
  • 00:02:40
    levels first but we've already kind of
  • 00:02:44
    shown you how to do that so then we find
  • 00:02:46
    our main one I think it was editor one
  • 00:02:48
    there we go select that and then outro
  • 00:02:55
    and that is literally it to link them
  • 00:03:01
    all together so you just and then so
  • 00:03:06
    that's that's like one level and so like
  • 00:03:08
    when you open the can't the campaign
  • 00:03:10
    this is the you'll see the editor ones
  • 00:03:14
    cover and when it'll load the intro then
  • 00:03:19
    you'll get the title screen with the
  • 00:03:21
    name once you finish the score screen
  • 00:03:25
    you'll get this and so to add the next
  • 00:03:27
    thing you would hit plus we don't have
  • 00:03:30
    anything to show currently so you click
  • 00:03:33
    Save and it goes no don't mess with
  • 00:03:35
    anything here just not that you saved
  • 00:03:37
    escape and they'll take you back to the
  • 00:03:39
    home page
  • 00:03:40
    and you go back and you pull it up you
  • 00:03:44
    see since there's no cover here there
  • 00:03:50
    and you can just keep adding more and
  • 00:03:53
    more I've never actually tested if
  • 00:03:55
    there's a limit to how many levels you
  • 00:03:57
    can have in a campaign yeah I'm not sure
  • 00:04:00
    if there's a limit but basically the
  • 00:04:02
    structure of it obviously is like you're
  • 00:04:04
    in chow mein combat level in the outro
  • 00:04:08
    in the transition to that next section
  • 00:04:10
    of your secondary or second intro main
  • 00:04:15
    outro is basically that palm-tree
  • 00:04:17
    transition with like the city or
  • 00:04:18
    whatever there's like backgrounds to I
  • 00:04:22
    know if you said that with the oh yeah
  • 00:04:25
    campaigns you can you can the this
  • 00:04:28
    changes what on this specific level the
  • 00:04:31
    loading screen looks like so the city is
  • 00:04:33
    the default blue one then the rest I
  • 00:04:36
    think we're all the same but so for this
  • 00:04:38
    they're different soldier right yeah
  • 00:04:41
    Knight is like it's like a dark blue
  • 00:04:44
    with like an orange
  • 00:04:46
    fine that's from paw click ambush what's
  • 00:04:50
    it called before the ambush ambush day
  • 00:04:54
    is I don't know what one of them
  • 00:04:57
    stronghold
  • 00:04:58
    I think dance drawn the other yeah like
  • 00:05:03
    how to do is the one that was kind of
  • 00:05:04
    weird it's like a like a green and like
  • 00:05:06
    bright red orange I don't know I think
  • 00:05:09
    they're cool again but the default one
  • 00:05:11
    is City that's for Miami basically and
  • 00:05:15
    so now we want so now we have our first
  • 00:05:19
    and I'm not gonna show it to you for the
  • 00:05:21
    sake of time the the whole thing being
  • 00:05:25
    played together but now say you want the
  • 00:05:27
    second level to actually okay let me
  • 00:05:33
    show you so you load it up and you can
  • 00:05:36
    you get the choice of skip or not so
  • 00:05:37
    we're not and so we're gonna start here
  • 00:05:39
    oh boy here we go
  • 00:05:44
    scream and since we added Undercity
  • 00:05:46
    we're gonna City and that's it oh yeah
  • 00:05:50
    throwback to if you watch the first
  • 00:05:52
    episode now you see the word Texas here
  • 00:05:54
    that's the state and so then you you
  • 00:06:02
    play it get the score screen you get the
  • 00:06:03
    other one now say you want to the next
  • 00:06:08
    level you want them to also start at
  • 00:06:09
    this house there's two ways you can do
  • 00:06:13
    it the terrible way and then the
  • 00:06:15
    intelligent way the terrible way is
  • 00:06:16
    remake the entire thing from scratch the
  • 00:06:21
    painful way yes or what you can do is
  • 00:06:24
    you can quit out of the game and we're
  • 00:06:27
    gonna mess with the files believe it or
  • 00:06:30
    not we are leaving the editor and going
  • 00:06:35
    to reach new frontiers Matt can't see
  • 00:06:38
    what I'm doing now cuz I'm broadcasting
  • 00:06:39
    through Steam or wise so Matt you're
  • 00:06:43
    gonna implode my imagination hopefully I
  • 00:06:49
    can see the porn wallpaper now yeah just
  • 00:06:53
    kidding
  • 00:06:54
    so let's it's been a while since I've
  • 00:06:59
    actually pulled up the actual like gone
  • 00:07:04
    the long way because I have shortcuts
  • 00:07:05
    but basically you want to do I think
  • 00:07:08
    documents yeah doc you go to documents
  • 00:07:11
    you go to my games you go a hotline
  • 00:07:15
    Miami to and you'll get these three
  • 00:07:17
    folders here make sure this is still
  • 00:07:20
    recording
  • 00:07:22
    yeah pretty good I agree with the funny
  • 00:07:25
    levels that's exactly how I do it my
  • 00:07:27
    games hotline and then your three yeah I
  • 00:07:31
    have some shortcuts here which I would
  • 00:07:33
    suggest if you're gonna get into level
  • 00:07:35
    editing you create a shortcut so you
  • 00:07:36
    don't go through that hole every single
  • 00:07:38
    time you pull it up and you pull open
  • 00:07:40
    levels and you'll get singles and
  • 00:07:41
    campaigns which you know this is the
  • 00:07:46
    file for campaigns is the file for
  • 00:07:47
    singles single levels and you'll get
  • 00:07:50
    them now and if you create them you'll
  • 00:07:52
    get a just as jumble of just a garbage
  • 00:07:56
    here and you can rename it once you
  • 00:07:58
    actually know and the the best way to
  • 00:08:00
    know what level you're actually talking
  • 00:08:02
    about is to open it
  • 00:08:03
    the HLM file and notepad which we'll get
  • 00:08:06
    to in another episode
  • 00:08:07
    I think next episode actually oh boy but
  • 00:08:10
    the the other way is just look at the
  • 00:08:12
    most recent by the date Modifieds
  • 00:08:14
    and I've already renamed these if you
  • 00:08:17
    just like if you right click and hit
  • 00:08:19
    rename or I guess undo rename if I want
  • 00:08:23
    to rename this see it doesn't affect
  • 00:08:26
    anything just so it's best if you rename
  • 00:08:28
    it so you know what you're doing when
  • 00:08:30
    you go back to it and so I want that
  • 00:08:32
    intro and all of it to be so I copy and
  • 00:08:38
    paste it there we go and now you'll have
  • 00:08:42
    two identical interests so we will pull
  • 00:08:47
    up
  • 00:08:53
    so now that you've got the game back
  • 00:08:55
    booted up we look for intro and now we
  • 00:09:00
    have two of them
  • 00:09:00
    and so you open this and so now we
  • 00:09:04
    wanted to say something different
  • 00:09:05
    instead of saying oh boy here we go
  • 00:09:07
    killing again
  • 00:09:09
    we will delete all of that and this this
  • 00:09:13
    frame so you you ever play human being
  • 00:09:17
    one you'll notice that he always in his
  • 00:09:19
    house he always starts at the same
  • 00:09:20
    location and that's because I couldn't
  • 00:09:21
    figure out how to move the character
  • 00:09:23
    well that was connected I was an idiot
  • 00:09:25
    so you click add trigger and then you
  • 00:09:28
    just click once and the trigger will go
  • 00:09:29
    away and this will allow you to erase
  • 00:09:31
    the character and yeah don't be like how
  • 00:09:44
    I'm one and have the character starting
  • 00:09:46
    in one room
  • 00:09:47
    the whole campaign he's upset he has to
  • 00:09:56
    go kill people now and missus soaps
  • 00:10:05
    so now we can go back and find the
  • 00:10:11
    campaign click Edit and we hit plus and
  • 00:10:15
    over the arrow and now you have this and
  • 00:10:18
    we can add our intro if we want another
  • 00:10:23
    thing is if you open up the original
  • 00:10:27
    intro
  • 00:10:28
    actually I don't also I forgot I should
  • 00:10:31
    have renamed it like intro to other so
  • 00:10:34
    you won't like so you obviously know the
  • 00:10:36
    difference but say I find the original
  • 00:10:38
    intro or say like there's something on
  • 00:10:40
    editor one that I wanted to change and I
  • 00:10:43
    you have to change it through the single
  • 00:10:45
    level and save it and then go back and
  • 00:10:48
    click Add and find editor 1 again and
  • 00:10:51
    select it this this will be the exact
  • 00:10:55
    level that you made when you clicked add
  • 00:10:57
    so say I delete everything off this
  • 00:10:59
    level in the single version and make
  • 00:11:01
    something totally new I go back to the
  • 00:11:03
    campaign it'll be the original thing so
  • 00:11:09
    yeah I was gonna say - at least with
  • 00:11:12
    labeling or titling your local files
  • 00:11:16
    correctly at one point if you make a
  • 00:11:19
    complete three level campaign if you
  • 00:11:23
    think about it if you have intros and
  • 00:11:25
    outros you'll have 3 6 9 different level
  • 00:11:30
    files and so if you have like the title
  • 00:11:32
    of your combat level is called like
  • 00:11:34
    death or some [ __ ] I'll usually do the
  • 00:11:38
    entry like death intro and then death
  • 00:11:41
    outro
  • 00:11:42
    just have the level title within the
  • 00:11:45
    level name just that's like at least my
  • 00:11:47
    organization because I won't be working
  • 00:11:51
    with a lot if you are truly like making
  • 00:11:54
    a campaign but yeah I just concerted up
  • 00:11:56
    and just make it easier on yourself
  • 00:12:00
    right so I didn't rename the intro there
  • 00:12:06
    so I'm not going to put it in here so
  • 00:12:10
    that's about all you need to know for
  • 00:12:13
    stringing levels together the other
  • 00:12:14
    thing is you need to make sure you have
  • 00:12:20
    an intro middle and end you can get away
  • 00:12:23
    sometimes with only having like an intro
  • 00:12:26
    but the game sometimes will crash if you
  • 00:12:29
    only have like the intro in the main the
  • 00:12:32
    or the other thing is if you have like
  • 00:12:34
    intro main intro main with no endings
  • 00:12:37
    you will get the title sequence for the
  • 00:12:40
    next intro as well if that me if that
  • 00:12:44
    makes any sense so
  • 00:12:50
    so say I had an intro and editor and I
  • 00:12:53
    didn't add anything and then on this
  • 00:12:55
    second one I had an intro and an editor
  • 00:12:57
    when you finished this main and the
  • 00:13:01
    score ends it'll go to this intro but
  • 00:13:04
    you'll get the title sequence so it'll
  • 00:13:06
    be something stupid like intro 1 and
  • 00:13:08
    I've seen a couple kids with like
  • 00:13:10
    amateur campaigns put that out
  • 00:13:12
    like it's not even named yeah
  • 00:13:19
    so the way to get around that and I did
  • 00:13:22
    this in Berlin blitz is if you only have
  • 00:13:24
    an intro and a main and an entry on the
  • 00:13:30
    main instead do intro main and then make
  • 00:13:33
    the second intro the outro and then only
  • 00:13:37
    have the main because you can also say
  • 00:13:40
    you only want combat levels you want any
  • 00:13:42
    of this gay story [ __ ] you can just do
  • 00:13:45
    mains and as long as you don't add
  • 00:13:46
    anything you're good and make sure you
  • 00:13:49
    don't because you can't take it away
  • 00:13:50
    once you add something that you can only
  • 00:13:53
    replace you can't so like yeah it's like
  • 00:14:01
    publishing the editor itself will make
  • 00:14:05
    you like playtests the entire campaign
  • 00:14:07
    before you publish it I mean that goes
  • 00:14:09
    for single all those two but during that
  • 00:14:11
    time obviously like look at your level
  • 00:14:13
    transitions and how it's like laid out
  • 00:14:16
    to make sure it's like smooth yeah if
  • 00:14:21
    you back out of the test like the final
  • 00:14:24
    like you need to prove that you this is
  • 00:14:25
    beatable before you publish it if you
  • 00:14:27
    back out it'll just cancel it and will
  • 00:14:28
    be
  • 00:14:29
    so there's one last important thing to
  • 00:14:33
    tell you and that is a music glitch so
  • 00:14:39
    in the first intro if you play it and if
  • 00:14:41
    you had music on you would have heard
  • 00:14:43
    the song but if you start the next one
  • 00:14:48
    then like even though you have like the
  • 00:14:51
    music set and it's by default should
  • 00:14:53
    work like a normal level because of nine
  • 00:14:56
    months for some reason it won't work so
  • 00:14:59
    you have to add a music command if
  • 00:15:02
    you're gonna do a second everything it's
  • 00:15:04
    super easy to do let me show you so I'm
  • 00:15:09
    gonna open up the second intro
  • 00:15:16
    delete frames and so within the same
  • 00:15:20
    frame as the action and add action play
  • 00:15:23
    music will just choose literally the
  • 00:15:26
    sort of the same song that you have like
  • 00:15:27
    set already that's so and depending on
  • 00:15:36
    how you end do your intro you might also
  • 00:15:38
    have to start the next the actual
  • 00:15:43
    campaign main one song so I think if you
  • 00:15:46
    end with a fade the song will carry over
  • 00:15:51
    yes I think so
  • 00:15:54
    exit car that's just fine like you don't
  • 00:15:57
    have to do anything but if you end with
  • 00:15:58
    a fade for some reason this that save
  • 00:16:01
    dust that I chose it now that'll carry
  • 00:16:03
    on into the main level so right as yes
  • 00:16:07
    so add frame at action next level fade
  • 00:16:12
    make sure within that same frame you add
  • 00:16:16
    action and choose another song to play
  • 00:16:20
    otherwise you're gonna be listening
  • 00:16:22
    through this to the cutscene song again
  • 00:16:24
    and that is that is dumb or it might be
  • 00:16:27
    like what you want a play I you can use
  • 00:16:30
    it to your advantage to if you play
  • 00:16:31
    being harder in human being 3 it opens
  • 00:16:35
    up with 16 human being - yeah the intro
  • 00:16:43
    of being harder opens up with sex killer
  • 00:16:45
    on the loose and like when you run down
  • 00:16:47
    the stairs it'll flash the little word
  • 00:16:49
    and like the song will keep lying but
  • 00:16:52
    that was intentional so if you want it
  • 00:16:55
    to be intentional that's how you do it
  • 00:16:57
    you don't want it to be intentional
  • 00:16:58
    that's how you fix it so now let's get
  • 00:17:03
    rid of this
  • 00:17:08
    so now we want to add credits because if
  • 00:17:15
    you use someone's mods someone makes a
  • 00:17:17
    level for you
  • 00:17:18
    and whatnot then or you just want to you
  • 00:17:21
    know pimp your own [ __ ] then you type in
  • 00:17:24
    the title which is the first part and
  • 00:17:26
    the name which is a second bar it'll be
  • 00:17:28
    like a chunk of space you can kind of
  • 00:17:39
    like preview this and then doesn't it
  • 00:17:43
    like you can't you have to use both
  • 00:17:45
    lines it's not something like good
  • 00:17:47
    cutscene dialogue for the credits you
  • 00:17:50
    have to use both lines for it to like
  • 00:17:52
    submit or at it
  • 00:17:56
    so for ya for adding credit like the
  • 00:18:01
    text that you're putting in will it let
  • 00:18:03
    you just use one line or you have to put
  • 00:18:05
    both of them type something in both
  • 00:18:07
    lines for for you to add it yeah yeah
  • 00:18:11
    you do have to do that so if you want
  • 00:18:12
    like nothing in the second line just hit
  • 00:18:14
    spacebar once or you can put like a
  • 00:18:20
    period and kind of like separate sure I
  • 00:18:26
    don't know cuz I mean I did that I even
  • 00:18:28
    the 20 now but I even think about the
  • 00:18:30
    spacebar thing because I think I tried
  • 00:18:31
    that I want to love me but
  • 00:18:42
    yeah when you do it though like
  • 00:18:44
    obviously it's a little preview what's
  • 00:18:45
    gonna show it's almost like if you use
  • 00:18:48
    Microsoft Word and you use like the
  • 00:18:50
    center margin it just spaces everything
  • 00:18:52
    like that so I mean it looks good yeah
  • 00:18:55
    it's the same like white background
  • 00:19:08
    [Music]
  • 00:19:19
    domestic issues aside I only have one
  • 00:19:22
    covered in my gray well are you gonna
  • 00:19:42
    take a nice journey to the
  • 00:19:44
    soon-to-be-dead
  • 00:19:45
    Microsoft Paint I don't know just gonna
  • 00:19:52
    delete Microsoft Paint off my computer
  • 00:19:55
    or it's just not going to be on new
  • 00:19:58
    versions or something but yes they are
  • 00:20:05
    oh yeah it's tragic truly is so
  • 00:20:10
    basically there's two sizes covers the
  • 00:20:19
    one for the single levels and like each
  • 00:20:24
    individual level in the campaign is 34
  • 00:20:27
    by 57 the one for the actual campaign is
  • 00:20:31
    41 by 65 so let's sighs this to 34 by 57
  • 00:20:37
    I think you can just yeah so do 34 and
  • 00:20:44
    turn off maintain aspect ratio and
  • 00:20:51
    there's obviously can do other programs
  • 00:20:54
    Emma's face is easiest and so you can
  • 00:20:58
    just
  • 00:21:04
    a kind of a weird process I do like not
  • 00:21:07
    if I just like needed just put out a
  • 00:21:09
    cover but I'll typically go on google
  • 00:21:12
    and type in like stuff related to my
  • 00:21:15
    level and I literally take that image
  • 00:21:17
    crop it and then really shrink it down
  • 00:21:19
    to the 34 by 57 and just even see if it
  • 00:21:23
    looks good and that's how I did in the
  • 00:21:25
    beginning and I mean I can't do from
  • 00:21:28
    time to time but I think starting out
  • 00:21:30
    though like just see like you gave a
  • 00:21:32
    Bleich a kind of silhouette about some
  • 00:21:34
    soldier but just mess around a bit and
  • 00:21:36
    I'll usually take that and just hit a
  • 00:21:38
    bit and like a program like paint.net
  • 00:21:41
    but just kind of find a process of
  • 00:21:44
    whatever like some people don't
  • 00:21:45
    subscribe yeah and you have complete
  • 00:21:54
    freedom within those 34 by 57 pixels to
  • 00:21:57
    put whatever you want just save it as a
  • 00:22:01
    PNG file so and so we're gonna name this
  • 00:22:12
    and instead of saving in downloads we
  • 00:22:16
    are going to go to me too and open up
  • 00:22:21
    the covers folder now if you don't have
  • 00:22:23
    a cover solder you got to make it just
  • 00:22:25
    named it covers same with like making a
  • 00:22:28
    mods folder if you don't have a mods
  • 00:22:29
    folder already mmm type in the word
  • 00:22:31
    there hit the little folder button here
  • 00:22:35
    and type in mods and the game will know
  • 00:22:37
    what to do and save it there yeah and
  • 00:22:42
    absolutely like he just said make sure
  • 00:22:43
    it's a PNG file because if you drop that
  • 00:22:45
    file in the right place the cover cover
  • 00:22:49
    folder it still won't register it in the
  • 00:22:51
    game if it's not a PNG so just keep that
  • 00:22:53
    in mind it has to be this exact size
  • 00:22:56
    like it won't problem
  • 00:23:00
    like nope do it again yeah Macker
  • 00:23:05
    talking bout my okay we're gonna cut no
  • 00:23:11
    it's staying so now you see this box
  • 00:23:15
    here you click it and now you have all
  • 00:23:16
    your options so here we go choose that
  • 00:23:21
    and the editor likes to [ __ ] you
  • 00:23:26
    sometimes by changing your folder are
  • 00:23:30
    you covered for some reason so just make
  • 00:23:34
    sure like when you're applying it to
  • 00:23:35
    your campaign and stuff that you have a
  • 00:23:37
    right one also and you'll notice the
  • 00:23:41
    background is red we showed you in the
  • 00:23:43
    first video on single levels so you can
  • 00:23:44
    change the background to a bunch of
  • 00:23:48
    different things
  • 00:23:49
    campaigns sad glitch those go away your
  • 00:23:52
    by default always have the cyan yes if
  • 00:24:03
    you got that badass final cut by the
  • 00:24:06
    level all that [ __ ] goes away like the
  • 00:24:08
    Thunder of the rain like that's not the
  • 00:24:11
    rain just like there's a I think it's a
  • 00:24:13
    black and red not brown yeah yeah words
  • 00:24:18
    like the rain so yeah if you're if
  • 00:24:19
    you're making a campaign sadly that [ __ ]
  • 00:24:22
    is no mo but there's a workaround that
  • 00:24:25
    we'll talk about and I think our next
  • 00:24:29
    video actually so really a workaround
  • 00:24:31
    it's a substitute it's a good substitute
  • 00:24:36
    it's Matt's special secret substitute
  • 00:24:38
    alright so now we have the two covers
  • 00:24:41
    done we can save it yes and now we have
  • 00:24:47
    our we have our campaign we have our
  • 00:24:49
    covers everything so now we want to
  • 00:24:52
    upload the workshop but wait do you want
  • 00:24:54
    your level to get ignored the best way
  • 00:24:56
    to get your level ignored is to not have
  • 00:24:58
    a workshop thumbnail now what are you
  • 00:25:00
    talking about Rob with a workshop
  • 00:25:02
    thumbnail so currently today the
  • 00:25:06
    workshop is being very bad and not
  • 00:25:09
    giving me a good example because a level
  • 00:25:11
    without a thumbnail is the top but
  • 00:25:15
    that's only because I promoted this
  • 00:25:17
    level because this is a good level
  • 00:25:18
    shindig is a good level it has my seal
  • 00:25:20
    of approval there pretty much everything
  • 00:25:22
    else you'll see has a cover oh also for
  • 00:25:25
    all you Russkies out there human being 3
  • 00:25:27
    is for human being 1 sorry is available
  • 00:25:32
    in Russian but so this is the top and
  • 00:25:40
    almost everything has it covered and
  • 00:25:42
    then you go to most recent almost
  • 00:25:44
    everything doesn't have a cover and
  • 00:25:49
    pretty much like people are gonna think
  • 00:25:51
    your level is [ __ ] and no one's gonna
  • 00:25:53
    give a [ __ ] about you yeah we're not
  • 00:25:57
    picking on anyone but it just helps ok
  • 00:26:04
    publicity but I'm thinking I only even
  • 00:26:06
    the only reason I even like looked at
  • 00:26:07
    this level was because I like the name
  • 00:26:09
    shindig yeah otherwise that would have
  • 00:26:14
    ignored it so Rob if you're so smart
  • 00:26:18
    then how do I even add a cut off the
  • 00:26:20
    workshop thumbnail well I'm glad you
  • 00:26:22
    asked it's a little bit more backdoor
  • 00:26:24
    than the other one the other one was had
  • 00:26:26
    an official way to do it this one
  • 00:26:28
    that's so much so we're going to open up
  • 00:26:32
    [ __ ] which is my go-to software for
  • 00:26:35
    paint it's free to download so there's
  • 00:26:40
    no reason you shouldn't have it let's
  • 00:26:42
    see the batter
  • 00:26:42
    I think Matt you use paint.net right yep
  • 00:26:46
    you got those two do they both are great
  • 00:26:49
    programs it doesn't matter which one you
  • 00:26:51
    use but yeah that's that's definitely
  • 00:26:54
    the two that you should definitely
  • 00:26:56
    consider when you're other editing
  • 00:26:59
    covers or like we're gonna do right now
  • 00:27:02
    is make a mess up male yeah so you have
  • 00:27:08
    two options for I guess you have a bunch
  • 00:27:11
    of options but the two best options for
  • 00:27:13
    a thumbnail for the workshop is either
  • 00:27:18
    1024 by 1024 or 512 by 512 and that's
  • 00:27:24
    because it'll like be the best shape
  • 00:27:26
    otherwise like the it's not gonna fill
  • 00:27:29
    out the square perfectly Salix stretches
  • 00:27:33
    out like I'm sure most people seeing
  • 00:27:35
    that but with these exact dimensions
  • 00:27:39
    you're gonna get like a perfect just fit
  • 00:27:43
    with the workshop preview if you see the
  • 00:27:45
    top rating because don't you want your
  • 00:27:48
    level up there looking good so now that
  • 00:27:52
    we have our cover and this we export it
  • 00:27:57
    so you find it you click copy and then
  • 00:28:02
    you find you go back to your level or
  • 00:28:07
    you campaign actually so you find
  • 00:28:09
    campaigns and just I haven't Nate
  • 00:28:12
    renamed this file name record
  • 00:28:15
    yes okay you find the file and I can
  • 00:28:20
    tell because this is the only campaign I
  • 00:28:22
    [ __ ] around with today so I open it
  • 00:28:24
    and we get this whole bunch of files of
  • 00:28:27
    just all the files for the intro the
  • 00:28:30
    main and the outro plus a couple others
  • 00:28:33
    concerned with campaign but the very
  • 00:28:36
    bottom you'll find screen it'll be a
  • 00:28:38
    little PNG file
  • 00:28:40
    you take that screen just delete it and
  • 00:28:42
    then you hit control V and now we have
  • 00:28:44
    this and we want to rename it yeah so I
  • 00:28:50
    was gonna say if you have like multiple
  • 00:28:51
    campaign files just to be sure you can
  • 00:28:53
    double click on that screen PNG file and
  • 00:28:56
    I think it'll be the thumbnail of the
  • 00:28:58
    intro cutscene
  • 00:28:59
    possibly and just be like oh okay this
  • 00:29:03
    is the right campaign but yeah I
  • 00:29:05
    continue yeah that's a good way to check
  • 00:29:07
    actually so now we have this now a
  • 00:29:12
    little word of warning the size of it is
  • 00:29:15
    important
  • 00:29:15
    anything under 250 KB is good
  • 00:29:20
    I think anything over it will cause
  • 00:29:22
    issues there's like I remember I [ __ ]
  • 00:29:25
    uploaded human being to like eight times
  • 00:29:27
    because I had like a way too big size
  • 00:29:30
    and you can like go online and find like
  • 00:29:35
    compressing websites we upload your
  • 00:29:37
    image and it'll like shrink the size of
  • 00:29:39
    it and I think that's what I did so it
  • 00:29:42
    just like it wouldn't show it first
  • 00:29:45
    sometimes the first time it was so big
  • 00:29:48
    that like when you hit publish and it'll
  • 00:29:50
    be like okay you got to play and I
  • 00:29:51
    played through the entire 12 level
  • 00:29:53
    campaign then it goes publishing and and
  • 00:29:56
    it just like disappears and it gives you
  • 00:29:58
    like no indication that it's published
  • 00:30:00
    and it wasn't published the second time
  • 00:30:03
    get published properly but it just
  • 00:30:06
    didn't it it like rejects this
  • 00:30:10
    screenshot and you'll get the like
  • 00:30:12
    hotline Miami - I think there's actually
  • 00:30:15
    an example currently it's like a default
  • 00:30:19
    like literally nothing
  • 00:30:22
    so you I went in and I compress the file
  • 00:30:25
    like [ __ ] so it would be small enough so
  • 00:30:28
    under 250 we'll work it maybe shoot for
  • 00:30:32
    200 so alright so now your level is
  • 00:30:37
    perfect
  • 00:30:37
    you have perfect beautiful dialogue
  • 00:30:40
    cutscenes great designed levels with
  • 00:30:43
    perfect enemy placement well-designed
  • 00:30:46
    covers that convey the emotion of the
  • 00:30:49
    scene it with perfect artists talent so
  • 00:30:52
    now you're rockin show a beautiful yeah
  • 00:30:54
    you're ready to show that [ __ ] to the
  • 00:30:57
    world you hit ya hit P if you want to
  • 00:31:04
    publish this you got to beat it first so
  • 00:31:06
    you click yes and it'll it'll launch and
  • 00:31:09
    now before we finish it let's talk about
  • 00:31:13
    what the workshop this will save you
  • 00:31:14
    some time what - like previews on the
  • 00:31:17
    workshop so you could upload video and
  • 00:31:21
    images to the workshop to like show off
  • 00:31:23
    so what I would suggest is you
  • 00:31:24
    screenshot a couple things and you save
  • 00:31:33
    a screenshot
  • 00:31:39
    yeah somebody that gets a little like
  • 00:31:52
    have a good eye with like catching any
  • 00:31:54
    details you might want or something
  • 00:31:57
    yeah you can we gotta take a string shot
  • 00:32:01
    like the best screenshot for each level
  • 00:32:06
    I've also seen to where people have a
  • 00:32:10
    scroll of like screenshots and they have
  • 00:32:12
    like the level title this screenshot
  • 00:32:15
    like the loading screen of like the city
  • 00:32:18
    background and the level and then like
  • 00:32:21
    the title screen again a good example
  • 00:32:24
    it's almost like that's kind of not a
  • 00:32:27
    waste of time but just have good
  • 00:32:30
    screenshots per each level like two
  • 00:32:33
    maximum and I would say you only need
  • 00:32:36
    about like a maximum of like 7 to 8
  • 00:32:40
    pictures like what you're publishing but
  • 00:32:45
    again it's your call
  • 00:33:18
    yeah doesn't crash yeah yeah sometimes
  • 00:33:23
    so Kurt now you have this editor to Tori
  • 00:33:30
    so you can edit the title in the
  • 00:33:35
    description to like maybe include like
  • 00:33:38
    tutorial and then be like hammer one
  • 00:33:46
    level easy because I mean that's usually
  • 00:33:52
    a like in the parentheses at the title
  • 00:33:54
    to like tell people what you think is
  • 00:33:56
    and then your description you you know
  • 00:33:58
    talk about what it is yeah I would say
  • 00:34:01
    the standard is either being is like
  • 00:34:05
    what character includes whether that's
  • 00:34:07
    for a single or a campaign and then how
  • 00:34:11
    long it consists of because it could be
  • 00:34:15
    like a campaign but it's one level
  • 00:34:18
    because it's has an intro and an outro
  • 00:34:20
    or just one of the other quite like
  • 00:34:23
    standard would be like hammer six level
  • 00:34:25
    campaign and usually I feel like the
  • 00:34:28
    difficulty so I might put like medium to
  • 00:34:31
    Hard difficulty and then that's it that
  • 00:34:33
    like a good yeah you don't have to edit
  • 00:34:37
    in while on that like window that the
  • 00:34:40
    game is opened for you you can also just
  • 00:34:43
    open up steam straight up
  • 00:34:48
    let's go to my profile get my workshop
  • 00:34:51
    items yeah should we talk about what to
  • 00:34:56
    put in the description what would you
  • 00:34:59
    suggest I would say beginning if you
  • 00:35:05
    have a campaign possibly have a good
  • 00:35:08
    really really brief summary like we're
  • 00:35:10
    talking like an elevator pitch of what
  • 00:35:12
    your campaign is about without giving
  • 00:35:14
    away too much information it's die hard
  • 00:35:18
    yeah and yeah exactly maybe like if
  • 00:35:22
    you're fancy you want to do like a
  • 00:35:23
    character bio or something brief just
  • 00:35:26
    like who's who kind of towards the like
  • 00:35:31
    sections I'll like get credit to like
  • 00:35:35
    people who played tested my stuff I'm
  • 00:35:37
    gonna get modding you might have people
  • 00:35:39
    have like them sprites for you and I
  • 00:35:42
    don't know just overall like quick
  • 00:35:44
    things for at least me like I don't like
  • 00:35:50
    super like the descriptions near the
  • 00:35:53
    bottom I think it says for the top you
  • 00:35:57
    can create a discussion and if you do in
  • 00:36:00
    fact when we get to music mods if you
  • 00:36:02
    want to like publish what your your
  • 00:36:05
    soundtrack consists of I just do that
  • 00:36:07
    separately in a discussion and that way
  • 00:36:09
    people can post additional questions if
  • 00:36:11
    they're just like oh this song buh buh
  • 00:36:13
    blah you know no that's just me though
  • 00:36:15
    so that's another discussions and I've
  • 00:36:22
    had people start discussions to both
  • 00:36:23
    more so like asking about modding which
  • 00:36:25
    is kind of kind of stupid like you can
  • 00:36:27
    just put in the comments but yeah or
  • 00:36:32
    just make a discussion it's up to you
  • 00:36:33
    yep no one think it once you publish it
  • 00:36:37
    it's not live for the world just yet
  • 00:36:39
    there's one last step and that is to
  • 00:36:43
    change visibility and it's not really
  • 00:36:45
    that advertised so I've had a kid who
  • 00:36:50
    published it and just didn't change the
  • 00:36:53
    visibility so make sure you click at the
  • 00:36:56
    pub yeah yeah cuz literally like he
  • 00:37:03
    didn't change it from friends only for
  • 00:37:05
    like a week
  • 00:37:06
    and it's not like the minute you change
  • 00:37:07
    it to public it pops into the most
  • 00:37:09
    recent like that you know like it's
  • 00:37:12
    technically already like pushed way down
  • 00:37:14
    it'll pop up like wet if you like page
  • 00:37:17
    five most recently I set up page one so
  • 00:37:21
    make sure you do that on pretty quick
  • 00:37:23
    and then this is where you can add like
  • 00:37:29
    previews and you can choose a youtube
  • 00:37:31
    video if you recorded yourself playing
  • 00:37:33
    it or choose the file of the image I
  • 00:37:36
    took some screenshots so you know you
  • 00:37:40
    you go and you find the screenshots you
  • 00:37:42
    upload them the other way is like put
  • 00:37:44
    them on imager or something also you
  • 00:37:49
    know with the description take advantage
  • 00:37:51
    of how steam those formatting because
  • 00:37:53
    you can do like bold or like underlined
  • 00:37:56
    letters so like not so you don't have to
  • 00:37:59
    go all out and make it fancy but just I
  • 00:38:01
    think it's and the lower-left-hand said
  • 00:38:04
    like formatting help and if you want to
  • 00:38:07
    post like links and stuff you like I'll
  • 00:38:09
    show you how to do like a URL and all
  • 00:38:11
    the
  • 00:38:18
    yes click upload and then you have your
  • 00:38:21
    little I think you can rearrange these
  • 00:38:23
    if you've never messed with the workshop
  • 00:38:25
    before this is easy-peasy stuff and so
  • 00:38:29
    now like literally people can subscribe
  • 00:38:31
    to it and I don't let's see if it's
  • 00:38:33
    showing up the most recent yet now it
  • 00:38:35
    takes a little bit of time to pop up in
  • 00:38:38
    yeah I'm sure like half hour to yeah but
  • 00:38:43
    like it's already in my Activity Feed so
  • 00:38:44
    now everyone on my friends this is gonna
  • 00:38:47
    be like what the [ __ ] is this [ __ ] Rob
  • 00:38:48
    kill yourself so yeah it is [ __ ] make
  • 00:38:55
    sure that your campaign is perfect
  • 00:38:59
    before you upload it yeah you can you
  • 00:39:02
    can edit it later on but there is a good
  • 00:39:05
    chance that it will delete your custom
  • 00:39:07
    cover so like say like oh [ __ ] I
  • 00:39:11
    published it but I realized something's
  • 00:39:13
    broken is [ __ ] I'm just you can quit
  • 00:39:16
    publish on it and on the thing that you
  • 00:39:18
    ready published and do you know go
  • 00:39:20
    through it again
  • 00:39:21
    and it will update but it very often
  • 00:39:29
    yeah total lost one and I think multiple
  • 00:39:34
    people report that with the there's like
  • 00:39:37
    multiple entrances and with those
  • 00:39:40
    transitions it was super buggy and
  • 00:39:42
    people were like being teleported
  • 00:39:43
    outside the map and I was like how to
  • 00:39:46
    fix it obviously and so being that I had
  • 00:39:49
    the risk of losing that thumbnail which
  • 00:39:51
    our weather have been having a bug-out
  • 00:39:53
    level people be like what the [ __ ] maybe
  • 00:39:56
    if you just like delete the screen again
  • 00:39:58
    and replace it yeah I think that's what
  • 00:40:01
    people do because I don't know who how
  • 00:40:04
    to do that it was like some yeah maybe
  • 00:40:07
    was the point is just don't publish
  • 00:40:10
    broken [ __ ] dude just have someone play
  • 00:40:13
    test you the other thing with the files
  • 00:40:18
    is if you don't want to publish your
  • 00:40:22
    level so friend can play it you can find
  • 00:40:25
    it and like take this entire file and
  • 00:40:29
    upload it to Dropbox and then they
  • 00:40:31
    copy/paste it put it into their version
  • 00:40:34
    of single and then they can play it they
  • 00:40:36
    can also edit it yeah that's how you do
  • 00:40:38
    the workaround - yeah what that said
  • 00:40:41
    like the publicity or visibility of your
  • 00:40:43
    workshop items like the other workaround
  • 00:40:45
    is just doing friends only helpful for
  • 00:40:51
    you and you learned a lot so I look
  • 00:40:55
    forward to seeing all your brand new
  • 00:40:56
    awesome campaigns please ask me any
  • 00:40:58
    questions you have in the comments tune
  • 00:41:00
    in next time for good old notepad plus
  • 00:41:03
    plus in the new magic yeah we can't
  • 00:41:06
    forgot an interesting video next time so
  • 00:41:09
    yes
タグ
  • Hotline Miami
  • campaign creation
  • Steam Workshop
  • game development
  • cut scenes
  • level design
  • music glitches
  • publishing tips
  • software tools