D5 Render Full Beginner Tutorial!

00:36:47
https://www.youtube.com/watch?v=5PAg1lGgD5M

Resumo

TLDRI denne videoen lærer seerne hvordan man bruker D5 Render for å bearbeide 3D-modeller og skape vakre renderinger og animasjoner. Den gir en grundig innføring for nybegynnere, inkludert systemkrav, nedlasting av programvaren og import av 3D-modeller. Seerne føres gjennom brukergrensesnittet, verktøyene for å legge til materialer, vegetasjon, og møbler, samt bruk av AI-verktøy for å generere teksturer og forbedre designprosessen. Det avsluttes med tips for å lage animasjoner og optimalisere rendering av bilder, samt hvordan man kan bruke samfunnsressursene D5 Render tilbyr.

Conclusões

  • 🖥️ D5 Render er gratis for grunnleggende bruk!
  • ⚙️ Sjekk systemkravene før nedlasting.
  • 📦 Du kan importere modeller fra forskjellige 3D-programmer.
  • 🌳 Bruk vegetasjon biblioteker for realistiske scener.
  • 🎨 AI-funksjoner for å generere teksturer automatisk.
  • 💡 Lyssetting kan simuleres med emissive materialer.
  • 💻 Lag animasjoner med forskjellige kamerateknikker.
  • 🌤️ Tilpass miljøeffekter for mer livaktige renderinger.
  • 📷 Bruk LUTs og postprosessering for fargekorrigering.
  • 🌐 Delta i D5 Render-fellesskapet for tips og inspirasjon.

Linha do tempo

  • 00:00:00 - 00:05:00

    Introduksjonen til D5 render, en nybegynnerveiledning som oppdaterer tidligere versjoner. Videoen forklarer hvordan man bruker AI-funksjoner for forbedret design og 3D-modellering. Det nevnes tidsstempler for navigering i videoen.

  • 00:05:00 - 00:10:00

    Systemkravene for D5 render presenteres, inkludert anbefalte spesifikasjoner for operativsystem, grafikkort og prosessorer. Brukeren bekreftes på å teste programvaren med et benchmark-verktøy for å se om PC-en sine spesifikasjoner kan kjøre D5.

  • 00:10:00 - 00:15:00

    D5 render er tilgjengelig gratis, med en pro-versjon for 30 dollar i måneden. Brukeren anbefales å laste ned programvaren og se demo-scener, samt muligheter for å importere 3D-modeller fra forskjellige programvareløsninger.

  • 00:15:00 - 00:20:00

    Det forklares hvordan man lager en ny fil og importerer 3D-modeller ved hjelp av D5 render-grensesnittet, inkludert hvordan man orienterer modellen i sentrum av visningen. Hovedgrensesnittet blir vist med verktøylinjer og navigasjonsalternativer.

  • 00:20:00 - 00:25:00

    Brukeren blir guidet om å lagre scener i D5 render og hvordan man kan legge til og justere materialer i modellen sin, inkludert bruk av AI til å generere egendefinerte teksturer og kart for økt detaljnivå og realisme.

  • 00:25:00 - 00:30:00

    Vegetasjon blir deretter lagt til modellen ved bruk av D5 renders vegetasjonsbibliotek, der brukeren demonstrerer hvordan man enkelt kan male inn trær og busker med forskjellige verktøy for effektiv spredning.

  • 00:30:00 - 00:36:47

    Det er nå fokus på å legge til møbler og detaljer i interiøret, inkludert bruk av dynamiske partikler for ekstra liv, samt hvordan man kan gjøre lyset mer realistisk ved å bruke emissive materialer.

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Mapa mental

Vídeo de perguntas e respostas

  • Hva er D5 Render?

    D5 Render er et program for 3D rendering og visualisering som bruker AI for å forenkle designprosessen.

  • Er D5 Render gratis?

    D5 Render har en gratisversjon som gir deg tilgang til de fleste funksjoner, og en profesjonell versjon som koster 30 dollar per måned.

  • Hvilke systemkrav har D5 Render?

    Du trenger minst Windows 10 eller nyere, samt et NVIDIA GTX 1060 eller over, eller AMD Radeon RX 6000 eller høyere.

  • Hvordan kan jeg importere modeller i D5 Render?

    Du kan importere modeller ved å bruke 'File' menyen og velge 'Import'.

  • Hvilke verktøy er tilgjengelige for å legge til vegetasjon?

    Du kan bruke børsteverktøy, scatter-tool og sti-verktøy for å legge til vegetasjon effektivt.

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Rolagem automática:
  • 00:00:00
    by the end of this video I'm going to
  • 00:00:00
    show you how I turned this 3D model into
  • 00:00:03
    this beautiful image and these beautiful
  • 00:00:05
    animations welcome to another tutorial
  • 00:00:08
    this is going to be a D5 render tutorial
  • 00:00:10
    completely for beginners from scratch if
  • 00:00:13
    you have no idea what D5 render is and
  • 00:00:15
    want to start learning all about it this
  • 00:00:17
    is the video for you I'd made a video
  • 00:00:19
    similar to this one a few years ago but
  • 00:00:21
    D5 render has been updated since then it
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    has a ton of new features and a ton of
  • 00:00:25
    new things so I wanted to create an
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    updated version of this video among
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    these new features we have have the
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    ability to accelerate the design and 3D
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    creation process using AI this is truly
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    exciting and I'll be incorporating these
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    features into this video this is going
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    to be a really long video so there will
  • 00:00:40
    be timestamps at the bottom of this
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    video and also in the description so you
  • 00:00:43
    can jump to the part that interest you
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    the most or you can just watch it all
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    along with me and I think that's enough
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    talking let's Jump Right In so one of
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    the most important things you need to
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    know before downloading def5 render is
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    the system requirements does your
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    computer handle it or do you need to
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    update it right here we are in the D5
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    render website and if you go to product
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    and go to system requirements you're
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    going to be able to see the specific
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    requirements that D5 suggests you have
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    so for example Windows 10 operating
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    system or above in NVIDIA GTX 1060 gigb
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    or above or an AMD Radeon RX 6000 or
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    above if you want to go more in detail
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    into these system requirements you can
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    just click right here on detailed info
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    and here you will see different types of
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    graphics cards or processors that D5
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    render recommends to run smoothly uh D5
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    render also D5 render has a free
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    Benchmark tool which you can download or
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    you can also download defy render and
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    just test it out on your computer does
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    it run does it not run it's all
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    dependent on You So currently I have an
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    Intel processor core I9 12th generation
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    I also have 32 gigs of memory and most
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    importantly for D5 render we need to see
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    what graphics card we have and for me my
  • 00:01:48
    case is a GeForce RTX 3080 TI laptop GPU
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    now this is very different from desktop
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    computer CPU you can test out and see
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    the different benchmarks but overall
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    these settings have worked pretty well
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    for me let's talk about the pricing of
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    D5 render the pricing is one of the most
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    interesting things that this software
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    has specifically because it's free it
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    has a free version which you can create
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    your projects create different renders
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    you can have different assets you have
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    access to a very big library inside of
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    D5 but if you want the pro version it's
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    only $30 a month which from my
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    perspective is not that expensive if you
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    compare it with other softwares in the
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    same industry now if you want to
  • 00:02:23
    download D5 render just go to the
  • 00:02:24
    download tab and click on the get the
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    windows app so as soon as you download
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    D5 render and open the main window this
  • 00:02:30
    is going to be the first window that
  • 00:02:31
    you're going to see first we have a few
  • 00:02:33
    demo scenes which you can download
  • 00:02:35
    completely for free and test out D5
  • 00:02:36
    render if you work with a specific 3D
  • 00:02:39
    modeling program you can download the
  • 00:02:40
    plugin for free and install it on your
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    specific software so for example I use
  • 00:02:45
    the SketchUp Liv sync plugin but there
  • 00:02:46
    are also compatibility options for 3D
  • 00:02:49
    Max for Revit for Rhino aryad Cinema 4D
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    and blender so it has a ton of different
  • 00:02:53
    options depending on your 3D modeling
  • 00:02:55
    software now let's create a new file and
  • 00:02:57
    let me show you how to import a 3D model
  • 00:02:59
    you're going to go to file import and
  • 00:03:00
    I'm going to select my fbx model and
  • 00:03:02
    double click on it and as soon as the
  • 00:03:03
    model loads I'm just going to click on
  • 00:03:04
    it once and place it inside the
  • 00:03:06
    interface here I'm just going to type in
  • 00:03:07
    zero for all the cord inat so it can be
  • 00:03:09
    centered and this is the model that
  • 00:03:11
    we're going to be working with and I
  • 00:03:12
    want to show you the main interface of
  • 00:03:14
    D5 render so as you can see we have
  • 00:03:15
    three main bars and one Central viewport
  • 00:03:18
    in the left bar we have three options we
  • 00:03:20
    can create a new scene we can add
  • 00:03:21
    different layers and we can see our
  • 00:03:23
    imported models or we can also see the
  • 00:03:25
    objects that we have inside of the model
  • 00:03:26
    and use this to filter that or use the
  • 00:03:28
    search bar to filter it in the top bar
  • 00:03:30
    we have our assets window where you can
  • 00:03:31
    find your models your materials your
  • 00:03:33
    particles and your hdris and you can
  • 00:03:35
    also find your own local models then we
  • 00:03:37
    have the D5 Studio option which we will
  • 00:03:39
    see more in depth later we have some
  • 00:03:40
    shortcuts to add lights to add specific
  • 00:03:43
    paths we can add tools add particles add
  • 00:03:45
    a camera and add a section we're going
  • 00:03:47
    to see all of this throughout the video
  • 00:03:48
    and in the right bar we have two main
  • 00:03:50
    tabs which are the environment Tab and
  • 00:03:52
    the effect tab for the environment tab
  • 00:03:54
    it controls everything from the sky also
  • 00:03:56
    the hdri that you can place instead of
  • 00:03:58
    the sky and also a weather tab where you
  • 00:03:59
    can modify the clouds the fog the wind
  • 00:04:01
    and precipitation and for the effect tab
  • 00:04:03
    this is something that you're going to
  • 00:04:04
    be using towards the end of your images
  • 00:04:06
    so you can add specific Styles you can
  • 00:04:08
    add color grading postprocessing and
  • 00:04:10
    even add your own specific L and here at
  • 00:04:11
    the top bar we see some options to
  • 00:04:13
    create an instant render to create an
  • 00:04:14
    animation or to watch the render queue
  • 00:04:16
    to navigate inside of the viewport you
  • 00:04:18
    can just use the W ASD keys to move
  • 00:04:20
    forward backwards to the side and you
  • 00:04:23
    can also use the Q and E tools to move
  • 00:04:25
    either up or down if you press shift on
  • 00:04:27
    your keyboard it will go faster if you
  • 00:04:28
    press space your keyboard it will go
  • 00:04:30
    much slower you can modify all these
  • 00:04:32
    settings right here where it says
  • 00:04:33
    navigation you can either be in fly mode
  • 00:04:35
    orbit mode or walk mode next we have the
  • 00:04:38
    camera settings where you can adjust the
  • 00:04:39
    exposure the field of view the focal
  • 00:04:41
    length the camera clipping plane the
  • 00:04:43
    depth of field option and also to see it
  • 00:04:45
    in two perspective mode or just see it
  • 00:04:47
    in perspective mode these are some quick
  • 00:04:49
    toggles where you can see your image
  • 00:04:50
    from different points of view and
  • 00:04:52
    finally in the display option you'll
  • 00:04:53
    have the option to see your model in
  • 00:04:55
    different modes in different quality
  • 00:04:57
    modes that is maybe going to make your
  • 00:04:58
    computer a little bit faster or a little
  • 00:05:00
    bit slower you can also filter your
  • 00:05:02
    model by hiding or showing any of these
  • 00:05:04
    things now let's start working with our
  • 00:05:05
    model the first thing that I'm going to
  • 00:05:06
    do is I'm going to save a scene just so
  • 00:05:08
    I can come back to it and reference it
  • 00:05:10
    and start improving this scene as the
  • 00:05:11
    main render if I'm going to add a new
  • 00:05:13
    scene I can just click on this button
  • 00:05:15
    that says add scene or I can also update
  • 00:05:17
    this previous scene by just hitting
  • 00:05:19
    right here on the update scene button
  • 00:05:21
    what you can also do is edit the camera
  • 00:05:23
    inside of the scene and start moving
  • 00:05:25
    around and you can edit the physical
  • 00:05:26
    camera so for example I can drag it down
  • 00:05:28
    drag it to the front and here in the
  • 00:05:30
    camera options I can also control the
  • 00:05:32
    aspect ratio for example if I want a 4x3
  • 00:05:35
    16x9 9x 16 aspect ratio I can control
  • 00:05:39
    all this through here and also I can
  • 00:05:41
    control the depth of field camera
  • 00:05:42
    clipping plane focal length Etc as soon
  • 00:05:45
    as I finish modifying it I just click on
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    update and that is it now let's start
  • 00:05:48
    applying materials to our model the
  • 00:05:50
    first thing that I'm going to do is I'm
  • 00:05:51
    going to go to my assets window and
  • 00:05:52
    click on the material tab let me just
  • 00:05:54
    make this a little bit bigger so you
  • 00:05:55
    guys can see the whole window here I
  • 00:05:56
    have different categories of materials
  • 00:05:58
    for for example suround camic fabric
  • 00:06:00
    plastic wood flooring Etc and the search
  • 00:06:03
    bar inside of D5 render is also really
  • 00:06:05
    good so as soon as you start typing in
  • 00:06:07
    certain type of material so for example
  • 00:06:09
    it's typ in concrete it's going to give
  • 00:06:11
    me different options within different
  • 00:06:12
    categories of the materials that maybe
  • 00:06:14
    I'm searching for or if not I can also
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    filter my selection by name by the
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    newest and latest material or the
  • 00:06:22
    materials that are free or the materials
  • 00:06:23
    that are not free I can also change the
  • 00:06:25
    icon size and scroll through the
  • 00:06:27
    different pages so in this case I'm
  • 00:06:28
    going to type in white concrete so as
  • 00:06:30
    soon as you have a series of options
  • 00:06:31
    selected let's say that I wanted to
  • 00:06:33
    select this one I can just click on
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    download wait a few seconds for it to
  • 00:06:37
    download click on it and just select the
  • 00:06:38
    surface that I want to apply it to in
  • 00:06:40
    this case I'm going to select the white
  • 00:06:41
    concrete and place it on the roof and
  • 00:06:43
    walls of my house as soon as I apply my
  • 00:06:45
    material I'm going to have some material
  • 00:06:47
    options on the right bar of my screen so
  • 00:06:49
    here I can modify the specific maps for
  • 00:06:51
    example the normal map specular map
  • 00:06:53
    roughness map metallic ambient occlusion
  • 00:06:55
    Etc I can modify the emissive and
  • 00:06:57
    reflection CICS and most importantly I
  • 00:06:59
    can modify the size of my maps so for
  • 00:07:01
    example if I wanted to make it smaller
  • 00:07:03
    bigger move it rotate it or in this case
  • 00:07:05
    adjust it to complicated surfaces I can
  • 00:07:07
    click on options like Tri planner and UV
  • 00:07:09
    randomizer here you guys can see that my
  • 00:07:12
    texture will be applied in a very
  • 00:07:13
    interesting way now if you wanted to
  • 00:07:15
    save the specific material and use it
  • 00:07:16
    later in your project or use it for
  • 00:07:18
    other projects what you can do is go to
  • 00:07:20
    the top bar right here and click on add
  • 00:07:22
    to local as soon as you see this you can
  • 00:07:23
    go to your local library and here you
  • 00:07:25
    can see that I've added the white
  • 00:07:26
    concrete as maybe one of my favorites or
  • 00:07:28
    I've just downloaded it to make it
  • 00:07:30
    easier to access later on now one of the
  • 00:07:32
    biggest features that D5 render has is
  • 00:07:34
    the ability to use AI as a companion
  • 00:07:37
    inside of D5 run I think this is the
  • 00:07:38
    first software at the moment that uses
  • 00:07:41
    AI inside of their program which is
  • 00:07:42
    truly amazing and we're going to be
  • 00:07:44
    using AI throughout this whole tutorial
  • 00:07:46
    and I'm going to show you the specific
  • 00:07:47
    parts now for adding specific materials
  • 00:07:49
    you can use AI to generate your own
  • 00:07:51
    custom maps let me show you how now here
  • 00:07:53
    I want to apply a wood deck texture to
  • 00:07:56
    this surface right here what I'm going
  • 00:07:57
    to do is I'm going to go to my asset set
  • 00:07:59
    window go to materials and select a
  • 00:08:01
    basic material inside of this category
  • 00:08:03
    you can select your custom material and
  • 00:08:05
    I'm going to apply custom materials to
  • 00:08:06
    my Surface as soon as I have my window
  • 00:08:08
    option right here I'm going to go to my
  • 00:08:10
    base color map option click inside this
  • 00:08:12
    color map and select the texture that I
  • 00:08:13
    want to use so as you can see we have
  • 00:08:15
    our default texture but we don't have a
  • 00:08:16
    normal map specular map roughness map
  • 00:08:19
    Etc D5 render automatically tries to
  • 00:08:21
    simulate what this texture would look
  • 00:08:23
    like so for example if it didn't have
  • 00:08:24
    that simulation it would look very flat
  • 00:08:27
    kind of like this and what we can do
  • 00:08:29
    with the help of AI is go to this button
  • 00:08:31
    right here which is which says AI
  • 00:08:33
    generated texture maps and as soon as I
  • 00:08:35
    have this I just click once on it wait
  • 00:08:37
    for it to load and D5 render will
  • 00:08:39
    automatically generate its own texture
  • 00:08:41
    Maps based on the map that I gave it as
  • 00:08:43
    soon as I have my texture Maps I can
  • 00:08:45
    modify the roughness I can modify the
  • 00:08:47
    parameters also I can modify the texture
  • 00:08:49
    size and then add it to my local library
  • 00:08:51
    and here I can apply it to all the
  • 00:08:52
    different surfaces where I'm where I'm
  • 00:08:53
    going to use the same material now let's
  • 00:08:55
    apply a Terrain material onto our model
  • 00:08:57
    this specific terrain material was
  • 00:08:58
    downloaded from the quick Piel library
  • 00:09:00
    now the first thing that I'm going to do
  • 00:09:01
    is I'm going to press I on my keyboard
  • 00:09:02
    to select the surface that I want to
  • 00:09:03
    apply the material to and here we're
  • 00:09:05
    going to use a very cool tool by D5
  • 00:09:06
    render which is batch importing our PBR
  • 00:09:09
    textures previously you had to import
  • 00:09:10
    them one by one and this could take some
  • 00:09:12
    time but now in D5 render you can just
  • 00:09:14
    click on batch import PBR textures
  • 00:09:16
    select all of them at once and click on
  • 00:09:18
    open and in a matter of seconds you'll
  • 00:09:19
    have your own terrain material here we
  • 00:09:21
    can perfect it just a little bit if we
  • 00:09:23
    Zoom away we can see a very obvious
  • 00:09:25
    repetition in all of the material which
  • 00:09:26
    we don't really want so what I can do is
  • 00:09:28
    go over here where it says UV randomizer
  • 00:09:30
    and turn this option on the material
  • 00:09:32
    will be well spread out and well
  • 00:09:34
    texturized and now I'm going to click on
  • 00:09:35
    the duplicate option and apply it to
  • 00:09:37
    this surface as well and now we have the
  • 00:09:38
    terrain material now for this concrete
  • 00:09:40
    entrance I'm going to show you how you
  • 00:09:41
    can apply materials in a different way
  • 00:09:42
    first I'm going to type I and click on
  • 00:09:44
    my Surface then I'm going to open my
  • 00:09:46
    material window and start dragging in
  • 00:09:48
    the different maps that I'm going to use
  • 00:09:49
    so for example the albo map the normal
  • 00:09:51
    map the roughness map the ambient
  • 00:09:53
    occlusion map and that's it by dragging
  • 00:09:55
    and dropping my textures I'm saving a
  • 00:09:57
    ton of time now let's say you wanted to
  • 00:09:58
    add add some water into your model there
  • 00:10:00
    are many options that you can choose
  • 00:10:01
    from the first option that you can
  • 00:10:02
    choose from is selecting the surface on
  • 00:10:04
    your computer clicking on material
  • 00:10:05
    template selecting the water option and
  • 00:10:07
    customiz it from there you can also go
  • 00:10:09
    to your assets tab select the water
  • 00:10:11
    option and select the one that you like
  • 00:10:12
    the most or what you can also do is
  • 00:10:14
    Select for example this type of surface
  • 00:10:16
    click on flowing water and in less than
  • 00:10:18
    no time you have a river inside of your
  • 00:10:19
    model now that I have the majority of my
  • 00:10:21
    materials applied let me show you how to
  • 00:10:22
    add glass onto your model the first
  • 00:10:24
    thing that I'm going to do is I'm going
  • 00:10:25
    to select the surface which the glass is
  • 00:10:27
    on I can create my own custom glass by
  • 00:10:29
    going to material template and selecting
  • 00:10:31
    transparent or I can also go to assets
  • 00:10:33
    search for the glass category and you
  • 00:10:35
    can apply this normal glass I'm also
  • 00:10:36
    going to apply it on this surface and
  • 00:10:38
    also on this surface right here as soon
  • 00:10:40
    as you have it applied we can see some
  • 00:10:41
    customization options right here on the
  • 00:10:43
    right part of our screen the most
  • 00:10:44
    important part is adjusting the
  • 00:10:46
    refraction and the thickness of your
  • 00:10:47
    material to modify your glass material
  • 00:10:49
    you can select the refraction option and
  • 00:10:51
    also adjust the thickness of your glass
  • 00:10:53
    now that I have all of my materials
  • 00:10:54
    applied onto my model let me show you
  • 00:10:56
    two quick tips to make your materials
  • 00:10:58
    look much more realistic the first tip
  • 00:11:00
    is rounding your Corners so select your
  • 00:11:02
    surface and at the bottom select on the
  • 00:11:04
    option round corner I like to keep this
  • 00:11:06
    at a radius of three this is before
  • 00:11:08
    rounding the corners and this is after
  • 00:11:10
    I'm going to repeat the same process
  • 00:11:11
    with all of my materials the next tip is
  • 00:11:14
    adding decals onto your surfaces so you
  • 00:11:17
    have to go to assets model and select
  • 00:11:19
    the decals option here you will find
  • 00:11:21
    different categories of things that you
  • 00:11:22
    can place onto different surfaces to
  • 00:11:24
    make them look much more realistic I'm
  • 00:11:26
    going to select this wall dirt right
  • 00:11:27
    here and place it on this wall I'll
  • 00:11:29
    adjust the size just a little bit adjust
  • 00:11:31
    the placement and modify the opacity you
  • 00:11:33
    don't want to overdo it here just very
  • 00:11:36
    subtle opacity is the key now let's
  • 00:11:38
    start adding our vegetation inside of
  • 00:11:40
    our model one of the coolest features
  • 00:11:41
    that D5 render has is the vegetation
  • 00:11:43
    Library it has vegetation from all over
  • 00:11:45
    the world and the best thing is that you
  • 00:11:47
    can filter it by species or you can also
  • 00:11:49
    filter it by type of vegetation and to
  • 00:11:51
    add a tree is very easy you just have to
  • 00:11:53
    select the tree wait for it to download
  • 00:11:55
    and then place it on your model and to
  • 00:11:56
    add vegetation in a faster way we can
  • 00:11:58
    use three three tools the brush tool the
  • 00:12:00
    scatter tool and the path tool with the
  • 00:12:02
    brush tool you can select it right here
  • 00:12:04
    from this top bar and we're going to
  • 00:12:05
    select the trees that we want to paint
  • 00:12:06
    in after having these trees selected I'm
  • 00:12:08
    going to adjust the brush parameters
  • 00:12:10
    like the radius the density the size and
  • 00:12:13
    of course here I'm going to select line
  • 00:12:15
    to terrain here you will see a preview
  • 00:12:17
    of the brush and if I start painting it
  • 00:12:18
    in very softly you can see that I start
  • 00:12:20
    to get many trees at the same time but
  • 00:12:22
    here I want to adjust my parameters just
  • 00:12:24
    a little bit I want to increase the
  • 00:12:25
    radius decrease the density click on
  • 00:12:27
    random size in start painting it in
  • 00:12:29
    again and just like that you can paint
  • 00:12:31
    in trees very quickly but let's use our
  • 00:12:33
    second tool which is the path tool for
  • 00:12:35
    the path tool I'm also going to select a
  • 00:12:37
    group of trees in this case I'm going to
  • 00:12:38
    select some shrubs and as soon as I have
  • 00:12:40
    my selection ready I'm going to create a
  • 00:12:42
    path around this walkway here I can
  • 00:12:44
    select different noes From the Path
  • 00:12:46
    adjust the smoothness and I can also
  • 00:12:47
    increase the number of elements inside
  • 00:12:49
    of my path change direction randomize
  • 00:12:51
    the direction randomize the spacing as
  • 00:12:53
    well and randomize the offset if I want
  • 00:12:55
    to modify the elements inside of the
  • 00:12:57
    path I can also eliminate some of them
  • 00:12:59
    like for example this one and this one
  • 00:13:00
    and randomize the size as well now if
  • 00:13:02
    this was a path that you were going to
  • 00:13:04
    use later in the future in other parts
  • 00:13:05
    of your model you can save this path as
  • 00:13:07
    a preset just click on create preset
  • 00:13:10
    select the path name like for example
  • 00:13:12
    small scale bushes and click on Save in
  • 00:13:14
    the next time you wanted to create
  • 00:13:15
    another path select the small scale
  • 00:13:17
    bushes create the path and that's it you
  • 00:13:19
    don't have to personalize it all over
  • 00:13:21
    again and our third tool for adding
  • 00:13:22
    vegetation is using the scatter tool
  • 00:13:24
    here you can just go to your top bar
  • 00:13:26
    select scatter select the model that you
  • 00:13:28
    would want to SC like for example this
  • 00:13:29
    one right here adjust the parameters
  • 00:13:31
    like radius density and size and select
  • 00:13:33
    the surface which in this case it's
  • 00:13:35
    going to be this one right here since
  • 00:13:36
    it's such a big surface it's going to
  • 00:13:37
    take a little bit to load but as soon as
  • 00:13:39
    I have it on you can see that all the
  • 00:13:40
    trees were scattered in a very fast way
  • 00:13:42
    now in case you mess up you don't have
  • 00:13:44
    to erase the trees one by one you can
  • 00:13:45
    just select on One Tree and here you can
  • 00:13:47
    see some brush records where you can
  • 00:13:48
    either repeat the same parameter or
  • 00:13:50
    click on apply to eraser to erase this
  • 00:13:52
    whole action now one of the best ways to
  • 00:13:54
    add more realism and also save some
  • 00:13:56
    space in your computer is by using
  • 00:13:58
    backdrop planes so if you go to your
  • 00:13:59
    asset Library go to your models select
  • 00:14:01
    on landscapes and also select backdrop
  • 00:14:04
    plane you can select from different
  • 00:14:05
    kinds of backdrop planes that you can
  • 00:14:07
    add to the backdrops of your images in
  • 00:14:09
    this case we're going to select the
  • 00:14:10
    Autumn trees and Autumn trees to option
  • 00:14:12
    as soon as we have it we're going to
  • 00:14:13
    place it on the external edge of our
  • 00:14:15
    model now one quick tip if you want to
  • 00:14:17
    rotate your object before you place it
  • 00:14:19
    you can just press r on your keyboard
  • 00:14:21
    and the object will rotate before you
  • 00:14:23
    place it and I'm going to press contrl D
  • 00:14:25
    to duplicate it and put it on the other
  • 00:14:26
    side now I'm going to press contrl D to
  • 00:14:28
    dup at it once more and just rotate it
  • 00:14:30
    now as soon as I added my backdrop
  • 00:14:32
    planes it seems as if though I've added
  • 00:14:34
    a ton of trees in the background while
  • 00:14:36
    I've just repeated the same image over
  • 00:14:38
    and over again okay so let me show you
  • 00:14:39
    the model with all of the vegetation and
  • 00:14:41
    all of the materials applied here you
  • 00:14:42
    can see the backdrop planes that we
  • 00:14:44
    talked about earlier also some big scale
  • 00:14:46
    trees towards the outside of my house
  • 00:14:48
    and once we get closer to the house we
  • 00:14:50
    can see some small scale vegetation that
  • 00:14:53
    I've painted in with the brush tool to
  • 00:14:55
    make it seem very random and organic to
  • 00:14:57
    paint in this grass I've just selected
  • 00:14:59
    the grass cluster added it as a brush
  • 00:15:01
    tool and started painting it in randomly
  • 00:15:03
    on my terrain just like this to add that
  • 00:15:06
    extra level of realism we don't want to
  • 00:15:08
    paint the grass all over the place
  • 00:15:10
    because realistically that's not how it
  • 00:15:12
    happens we just want to paint it in
  • 00:15:13
    certain parts that make it look kind of
  • 00:15:16
    imperfect and kind of patchy to really
  • 00:15:18
    sell this image now in case you want to
  • 00:15:20
    add some Vines onto your model D5 render
  • 00:15:22
    has a really interesting tool to add
  • 00:15:24
    Vines adapted to each surface so let me
  • 00:15:26
    show you how it works first you're going
  • 00:15:28
    to go to your aets Tab and search for
  • 00:15:30
    Vines as soon as you see this you're
  • 00:15:31
    going to select this icon I'm going to
  • 00:15:33
    place it on my wall and I'm going to
  • 00:15:34
    make sure this Leaf is projected onto
  • 00:15:36
    this wall or into the surface that you
  • 00:15:38
    want to apply it to and now I'm going to
  • 00:15:39
    click on generate and just like that we
  • 00:15:41
    have a Vine inside of our model here I
  • 00:15:43
    can adjust the leaf density the angle
  • 00:15:45
    the length and even the Leaf color now
  • 00:15:47
    this is where you may start to get a
  • 00:15:49
    little bit overwhelmed and your model
  • 00:15:51
    managing skills are going to come in
  • 00:15:52
    handy for this so that's where this
  • 00:15:54
    object tab is really important here you
  • 00:15:56
    can select this grid and filter your
  • 00:15:57
    objects by category so for example here
  • 00:16:00
    I just want to see all of my nature
  • 00:16:02
    objects I can select all of my nature
  • 00:16:04
    objects and I can either lock them place
  • 00:16:06
    them in a group by pressing contrl G and
  • 00:16:08
    hide them all at once this just makes my
  • 00:16:10
    modeling process so much easier as soon
  • 00:16:12
    as I have my group ready I'm going to
  • 00:16:13
    name it vegetation so now you've seen
  • 00:16:16
    how I've Applied Materials to my model
  • 00:16:18
    and also how I've applied vegetation to
  • 00:16:20
    my model now let's take a look at how we
  • 00:16:22
    can add different Furniture assets to
  • 00:16:24
    make this scene look much more realistic
  • 00:16:26
    and so much better okay so let's open
  • 00:16:27
    our asset window and I'm going to go to
  • 00:16:30
    Furniture the key to adding good
  • 00:16:31
    Furniture is adding a general piece of
  • 00:16:33
    furniture like for example this exterior
  • 00:16:35
    chair and then adding some details on it
  • 00:16:38
    to top it off like for example a towel a
  • 00:16:40
    table some food something to drink of
  • 00:16:42
    course and of course some company now
  • 00:16:44
    this is looking really good let's also
  • 00:16:45
    add an outdoor dining set press crl D
  • 00:16:48
    and duplicate it and rotate it just a
  • 00:16:50
    bit now let's talk about the interior
  • 00:16:51
    assets for just a bit I'm going to go to
  • 00:16:53
    assets and start adding Interior
  • 00:16:54
    Furniture like my living room my kitchen
  • 00:16:57
    different little assets here and there
  • 00:16:58
    so I'm going to add this black leather
  • 00:17:00
    multi-seat sofa press r on my keyboard
  • 00:17:02
    to rotate it and let's also add some
  • 00:17:04
    chairs of course we have to add our
  • 00:17:05
    coffee table and I always love to add
  • 00:17:07
    some Greenery for my Interiors so one of
  • 00:17:09
    the more interesting things that we can
  • 00:17:10
    also add to our Interiors is for example
  • 00:17:12
    some Dynamic particles D5 render has a
  • 00:17:15
    set of dynamic particles which you can
  • 00:17:16
    add to to give more realism and movement
  • 00:17:19
    to your renders so if I wanted to add a
  • 00:17:20
    fireplace I would just click on fire
  • 00:17:22
    right here and place it in the fireplace
  • 00:17:24
    of course I can adjust the size and this
  • 00:17:26
    gives just much more realism to my image
  • 00:17:28
    now some really cool Dynamic particles
  • 00:17:30
    you should definitely add into your next
  • 00:17:31
    render is for sure some birds and why
  • 00:17:33
    not some leaves as well and just like
  • 00:17:35
    this your render is getting prettier and
  • 00:17:37
    prettier now I've imported all of my
  • 00:17:39
    models from the asset Furniture library
  • 00:17:41
    and I want to show you what models I
  • 00:17:43
    have mostly on the interior side of my
  • 00:17:45
    house just so you can get an idea of
  • 00:17:47
    what I placed inside so first we have
  • 00:17:48
    this long dining table then if we go to
  • 00:17:51
    the living room right here you can see
  • 00:17:52
    that I changed the sofa up just a little
  • 00:17:55
    bit and I also added this furniture in
  • 00:17:57
    the background right here here now for
  • 00:17:59
    this wide open space here in the back
  • 00:18:00
    there is a Furniture library that is
  • 00:18:02
    made out of different types of assets
  • 00:18:04
    that are found inside of the asset
  • 00:18:06
    library and towards the back we can see
  • 00:18:08
    another dining room another bar type
  • 00:18:10
    dining room and that is basically it and
  • 00:18:12
    finally there are also some rocks right
  • 00:18:14
    here just so it gives it a little bit
  • 00:18:16
    more landscap is kind of Vibes now this
  • 00:18:18
    is all the furniture that I've added
  • 00:18:19
    inside but just in case you don't have a
  • 00:18:21
    lot of time to add piece by piece there
  • 00:18:23
    is also another tool inside of D5 that
  • 00:18:26
    you can use to add a Feeling of a warm
  • 00:18:29
    interior so we're going to go to our
  • 00:18:30
    assets window and we are going to go to
  • 00:18:32
    Interior Parallax next we're going to
  • 00:18:34
    select the residential category and I'm
  • 00:18:36
    going to select the residential interior
  • 00:18:38
    11 for example as soon as I select it
  • 00:18:41
    I'm going to press r on my keyboard to
  • 00:18:43
    rotate it and just place it right behind
  • 00:18:44
    the glass facade now as soon as I have
  • 00:18:46
    my interior Parallax placed I'm going to
  • 00:18:48
    go to this Goin Skylight and just place
  • 00:18:50
    this at night just so you can get a
  • 00:18:52
    better idea of what I'm talking about
  • 00:18:53
    and I'm going to select again my
  • 00:18:55
    residential interior Parallax here I can
  • 00:18:57
    adjust the lighting of the space so here
  • 00:18:59
    I can just make it much brighter or much
  • 00:19:02
    dimmer I can also adjust the intensity
  • 00:19:04
    of the light I can adjust the
  • 00:19:05
    temperature of the light so if I want a
  • 00:19:06
    warmer light or a cooler light and if we
  • 00:19:08
    get a little bit closer to the image
  • 00:19:10
    like for example right here I can adjust
  • 00:19:12
    the position of the elements so for
  • 00:19:14
    example I can make it look even deeper
  • 00:19:16
    like even closer to the window or or
  • 00:19:18
    even farther away so I think this would
  • 00:19:20
    look interesting or I can just erase the
  • 00:19:22
    elements all together after I have this
  • 00:19:23
    I can duplicate it and place it on the
  • 00:19:25
    other side and just like that we have a
  • 00:19:27
    really interesting interior without all
  • 00:19:29
    the hassle of placing all the inside
  • 00:19:31
    elements I recommend you use this of
  • 00:19:33
    course if you're not going to create
  • 00:19:34
    interior renders but if you are going to
  • 00:19:36
    create interior renders you may want to
  • 00:19:38
    spend some time adding very specific
  • 00:19:40
    Furniture elements to just make your
  • 00:19:41
    image stand out much more okay so now we
  • 00:19:43
    have the materials we have vegetation
  • 00:19:45
    and we also have our interior models now
  • 00:19:48
    let's talk about artificial lighting and
  • 00:19:49
    ways to add light inside of your model
  • 00:19:52
    so we had already talked a little bit
  • 00:19:53
    about Dynamic particles like for example
  • 00:19:55
    this fireplace right here which also
  • 00:19:57
    gives some light in but right now what
  • 00:19:58
    I'm going to do is I'm going to turn a
  • 00:20:00
    surface into an emissive material just
  • 00:20:02
    so I can simulate the idea of a light
  • 00:20:04
    fixture on the ceiling of my house so
  • 00:20:06
    I'm just going to go inside of my house
  • 00:20:08
    like just like this and from the
  • 00:20:09
    interior model I have a different
  • 00:20:10
    surface that is supposed to be a strip
  • 00:20:12
    light that goes around the whole living
  • 00:20:13
    room so if I press I on my keyboard and
  • 00:20:16
    select this surface I can see that the
  • 00:20:18
    map is just a normal map that doesn't
  • 00:20:20
    have any materials applied whatsoever
  • 00:20:22
    but what I can do is just go over here
  • 00:20:24
    where it says emissive and turn the
  • 00:20:26
    emissive option on just like this and as
  • 00:20:29
    soon as I turn it on you guys can see
  • 00:20:30
    that this acts as a light and it
  • 00:20:32
    illuminates the whole Space so I'm just
  • 00:20:33
    going to turn the exposure down just a
  • 00:20:36
    little bit so for example if I turn it
  • 00:20:37
    off once again you guys can see how
  • 00:20:39
    everything just goes dark and starts
  • 00:20:41
    looking underexposed but if I turn the
  • 00:20:43
    admissive option on it starts to look
  • 00:20:45
    much much nicer it starts to look very
  • 00:20:47
    interesting and here inside of the
  • 00:20:48
    admissive option of course I can control
  • 00:20:50
    the intensity of the admissive miss the
  • 00:20:52
    color of the light for example I think
  • 00:20:53
    this is a very greenish tone for me so I
  • 00:20:56
    think I'm going to select a more reddish
  • 00:20:57
    kind of tone for example something like
  • 00:20:59
    this I think would look much more
  • 00:21:00
    interesting that goes along with the
  • 00:21:02
    fire or I can also select a specific
  • 00:21:04
    temperature which I think is much easier
  • 00:21:06
    and much more precise now if you go
  • 00:21:07
    outside of the model and we see the
  • 00:21:09
    interior lights you can see that just
  • 00:21:10
    with this light how much light we can
  • 00:21:13
    see now in our in our Interiors also
  • 00:21:15
    another way of adding lights is just
  • 00:21:17
    going over here to the top where it says
  • 00:21:18
    add lights and we can add either a point
  • 00:21:20
    light spotlight strip light or
  • 00:21:22
    rectangular light and we can also add a
  • 00:21:24
    stage light so for example I really like
  • 00:21:26
    to use rectangular lights so I'm just
  • 00:21:28
    going to place this right here and start
  • 00:21:29
    modifying the length and the width of
  • 00:21:32
    this and I'm going to click on show
  • 00:21:33
    light shape so I can see the whole shape
  • 00:21:35
    of the light and I'm going to keep on
  • 00:21:36
    modifying these Dimensions just a little
  • 00:21:39
    bit here and this would all be done with
  • 00:21:40
    a rectangular light all right so now
  • 00:21:42
    that I have all of my interior lights
  • 00:21:44
    set and also some exterior lights as
  • 00:21:46
    well which are just you know these Point
  • 00:21:48
    lights that just make everything look a
  • 00:21:49
    little bit warmer and contrast a little
  • 00:21:51
    bit more with the outside I want to go
  • 00:21:53
    ahead and start adding the environment
  • 00:21:56
    effects which I think this is maybe the
  • 00:21:57
    most fun fun part for me which is giving
  • 00:21:59
    some life and personality to this whole
  • 00:22:02
    image so I'm going to walk you through
  • 00:22:03
    the options of of adding some
  • 00:22:04
    environments either through the goo and
  • 00:22:06
    Sky effects or also through the hdri
  • 00:22:08
    effects whichever of these you choose
  • 00:22:10
    you can create really really good images
  • 00:22:12
    with so let's start with the goo and sky
  • 00:22:14
    so for the GE and Sky you can think of
  • 00:22:15
    it as its own built-in Skylight system
  • 00:22:18
    where you can personalize what time of
  • 00:22:20
    day it is where the north is coming from
  • 00:22:22
    or you can also maybe go into these
  • 00:22:24
    interior settings and specify the month
  • 00:22:26
    the day long ude latitude you know be
  • 00:22:29
    very specific about your location and
  • 00:22:31
    the newest option inside of D5 render is
  • 00:22:33
    using the custom Sun so with the custom
  • 00:22:35
    Sun I can adjust the sunlight intensity
  • 00:22:38
    I can also adjust the alt altitude as
  • 00:22:40
    well as the azoth and here if I increase
  • 00:22:42
    the disc radius and if I increase the
  • 00:22:44
    light intensity you guys can see that
  • 00:22:46
    it's going to be increased right here as
  • 00:22:47
    well so I can take this to an extreme or
  • 00:22:50
    also maybe say that there's little to no
  • 00:22:52
    sunlight kind of like this and I'm also
  • 00:22:54
    going to see the effect as well so for
  • 00:22:56
    example if I I place my image in a in a
  • 00:22:58
    high altitude and variate the asmo and
  • 00:23:00
    what I'm going to do is I'm going to
  • 00:23:02
    change the altitude just to make it a
  • 00:23:03
    little bit lower and I'm also going to
  • 00:23:05
    change the asouth I'm going to increase
  • 00:23:07
    the sunlight intensity just a little bit
  • 00:23:09
    I'm going to go to my camera option
  • 00:23:11
    press f8 and also press on walk mode and
  • 00:23:13
    just lower the whole height of this now
  • 00:23:15
    as soon as I have this defined let's say
  • 00:23:17
    that this is the sun setting that I want
  • 00:23:19
    I can start adding much more things like
  • 00:23:21
    clouds fogs wind and precipitation so
  • 00:23:23
    let's go one by one to see how I would
  • 00:23:25
    use it in this case but if I toggle the
  • 00:23:26
    cloud option I can control the amount of
  • 00:23:29
    clouds my image has so for example I can
  • 00:23:31
    make it a very cloudy image of course I
  • 00:23:32
    would have to adjust the sunlight
  • 00:23:34
    intensity just so it makes a little bit
  • 00:23:35
    more sense I can also adjust the cloud
  • 00:23:37
    thickness the cloud density the cloud
  • 00:23:39
    height I can indicate it to cast some
  • 00:23:42
    shadow on the ground so when it cast
  • 00:23:44
    Shadows you guys can see that I don't I
  • 00:23:45
    I no longer have my sunrays and my
  • 00:23:47
    shadows and I can go back and change the
  • 00:23:50
    amount something more like this and
  • 00:23:52
    maybe change the thickness just a little
  • 00:23:54
    bit and of course why not the density
  • 00:23:56
    now as soon as I have my cloud settings
  • 00:23:57
    ready I'm I'm going to go to my fog
  • 00:23:58
    option and here I don't want to add too
  • 00:24:00
    much fog but if I turn the fog option to
  • 00:24:02
    an extreme like you seeing right here
  • 00:24:04
    and I and I start adjusting it you can
  • 00:24:06
    start seeing how this is going to affect
  • 00:24:08
    my final image but but again we don't
  • 00:24:10
    want to exaggerate this too much because
  • 00:24:12
    it starts to look fake so I'm just going
  • 00:24:14
    to add just a little bit of fog and
  • 00:24:15
    leave the rest as it is and finally for
  • 00:24:17
    the precipitation effect if I turn it on
  • 00:24:19
    and I turn it to an extreme like for
  • 00:24:21
    example let say I want some snow and I
  • 00:24:24
    increase the strength my image is going
  • 00:24:26
    to to totally change but in this case
  • 00:24:28
    let's say I just want some small little
  • 00:24:30
    puddles so I'm just going to I'm going
  • 00:24:31
    to leave the strength at zero puddles
  • 00:24:33
    I'm just going to leave at 28 I think or
  • 00:24:35
    maybe a little bit a little bit higher I
  • 00:24:37
    think just so it looks like it it just
  • 00:24:39
    finished raining now these are some of
  • 00:24:41
    the effects we can get with a Geo and
  • 00:24:42
    Sky option so if we go to the hdri
  • 00:24:45
    option you guys can see that my image
  • 00:24:46
    changes completely except for the
  • 00:24:48
    weather options the weather options are
  • 00:24:50
    going to remain the same if I go inside
  • 00:24:52
    of my hdri if I click inside of this
  • 00:24:54
    window I'm going to be able to select
  • 00:24:56
    from some default hdris that are
  • 00:24:59
    included inside of D5 and if I click on
  • 00:25:01
    any of these hdris my mood is going to
  • 00:25:03
    start to change so for example I'm going
  • 00:25:05
    to turn the fog option for now and the
  • 00:25:07
    precipitation option for now just so you
  • 00:25:08
    guys can see how the hdri changes the
  • 00:25:11
    whole image so I can select a cloudy
  • 00:25:13
    hdri kind of like this and inside of
  • 00:25:15
    your hdri you can also personalize and
  • 00:25:18
    customize the lighting settings so for
  • 00:25:20
    example I can increase the Skylight I
  • 00:25:23
    can increase the the amount of light
  • 00:25:25
    coming from the background image I can
  • 00:25:27
    also rotate my hdri or to indicate where
  • 00:25:29
    the brightest point of my image is
  • 00:25:31
    coming from I can adjust the color
  • 00:25:33
    temperature of my hdri to make it either
  • 00:25:35
    cooler or warmer and if we take a look
  • 00:25:38
    at this from another point of view like
  • 00:25:39
    for example let's say from right here we
  • 00:25:41
    can see that the puddles give it give
  • 00:25:42
    this image a lot of life and makes it
  • 00:25:44
    look much more interesting so I can
  • 00:25:46
    adjust the background light here you can
  • 00:25:48
    also import your own custom hdri which I
  • 00:25:50
    also like to use and I'm going to select
  • 00:25:52
    this hdri for now which I think looks
  • 00:25:54
    really interesting okay so now we have
  • 00:25:56
    our hdri we have our vegetation we have
  • 00:25:58
    our lights we have our materials we have
  • 00:26:00
    our models we have the majority of
  • 00:26:02
    things already set what we need to do is
  • 00:26:04
    we're going we need to add our special
  • 00:26:06
    effects to our image which means color
  • 00:26:08
    correction which means exposure uh
  • 00:26:11
    contrast highlights all of these things
  • 00:26:13
    so let's jump into that right now so
  • 00:26:15
    here in the effects tab AI also starts
  • 00:26:18
    to play a very important role but before
  • 00:26:21
    I show you the very special AI tool that
  • 00:26:24
    D5 render has inside of this newer
  • 00:26:26
    version Let Me show you how I did it
  • 00:26:29
    before AI the first thing that I did was
  • 00:26:31
    adjust this postprocessing window which
  • 00:26:33
    is just you know adjusting the whole
  • 00:26:35
    exposure of my image just like this I
  • 00:26:37
    can also adjust the Highlight local
  • 00:26:39
    exposure as you guys can see I can
  • 00:26:41
    modify a little bit of the contrast and
  • 00:26:43
    maybe I want to make this whole image
  • 00:26:45
    much much colder or maybe much warmer
  • 00:26:48
    you know this could also look nice I can
  • 00:26:50
    change the tint of my image decrease the
  • 00:26:52
    bloom I don't like to use the bloom
  • 00:26:53
    effects a lot I don't know why you can
  • 00:26:55
    also add your own custom l so for for
  • 00:26:57
    example if I turn on this slot you guys
  • 00:26:59
    can see that it gives me a sort of
  • 00:27:01
    filter very special filter D5 render has
  • 00:27:04
    their own specific lots that you guys
  • 00:27:07
    can try out or you can just quick click
  • 00:27:09
    on customize lot and load your own
  • 00:27:11
    different Lots so this looks nice I'm
  • 00:27:13
    just going to lower the intensity just a
  • 00:27:14
    little bit now I'm going to go to Color
  • 00:27:16
    grading for color grading I have
  • 00:27:18
    different options I can adjust the
  • 00:27:19
    global color grading or go specifically
  • 00:27:21
    into the shadows midtones and highlights
  • 00:27:24
    so these are all the things that I would
  • 00:27:25
    do if I did not have an AI option but
  • 00:27:28
    now I want to show you the newest tool
  • 00:27:29
    from D5 render which is AI atmosphere
  • 00:27:32
    match now this is going to save us all
  • 00:27:35
    this time a ton of time a ton of work
  • 00:27:37
    because the Luts that we appli the
  • 00:27:39
    postprocessing everything is going to be
  • 00:27:42
    applied from a reference image using AI
  • 00:27:44
    so let me show you how to use it first
  • 00:27:46
    of all we're going to go over here to
  • 00:27:48
    the top where it says AI atmosphere
  • 00:27:50
    match and here I'm going to upload a
  • 00:27:52
    reference image now I have a ton of
  • 00:27:54
    different render saved that I've created
  • 00:27:56
    from past tutorial some of you can
  • 00:27:58
    recognize for example this is from our
  • 00:28:00
    last D5 render tutorial and since right
  • 00:28:02
    now I'm creating a Kind of Night image
  • 00:28:05
    for example I think this one would look
  • 00:28:07
    pretty pretty interesting again I'm
  • 00:28:08
    going to snap the current View and I'm
  • 00:28:10
    going to click on start generating I'm
  • 00:28:12
    going to wait and click on apply now and
  • 00:28:15
    as soon as it's done you guys can see
  • 00:28:16
    the incredible work that we have here so
  • 00:28:18
    the sky is very greenish very greenish
  • 00:28:21
    bluish like the one we have in our
  • 00:28:23
    reference image we also have a very
  • 00:28:25
    textur kind of vibe from the wall walls
  • 00:28:27
    which we have also in a reference image
  • 00:28:29
    and the whole vegetation the whole
  • 00:28:31
    surroundings is also very desaturated
  • 00:28:34
    very green and I just love this entirely
  • 00:28:37
    so this is something that I want to use
  • 00:28:38
    so for example right now I'm going to
  • 00:28:40
    create a new scene that's going to save
  • 00:28:42
    it with all of the effects now I'm going
  • 00:28:44
    to maybe move my camera around just a
  • 00:28:47
    little bit so I can have a different
  • 00:28:48
    sense of a different scene that I want
  • 00:28:50
    so for example start testing out with
  • 00:28:52
    one more image to see how it can look so
  • 00:28:54
    for example this image right here which
  • 00:28:57
    I think maybe I'm going to change the
  • 00:28:59
    view let's maybe let's go something
  • 00:29:01
    around this tone and snap the current
  • 00:29:03
    View and click on start generating and
  • 00:29:05
    wow I mean honestly this is amazing
  • 00:29:08
    normally I would have spent a few hours
  • 00:29:11
    just adjusting the different tones of
  • 00:29:12
    the image but now with my reference
  • 00:29:14
    images I can export a ton of different
  • 00:29:16
    renders with the same Vibe with the same
  • 00:29:19
    kind of filter if you like so now let me
  • 00:29:21
    show you some of the different scenes
  • 00:29:23
    that I've created using the AI
  • 00:29:25
    atmosphere match so these are some of my
  • 00:29:27
    favorite images and I think this tool
  • 00:29:29
    has so much potential because in a
  • 00:29:32
    matter of really seconds in a matter of
  • 00:29:34
    minutes you can import maybe five
  • 00:29:37
    different reference style images like
  • 00:29:39
    for example here you guys can see that
  • 00:29:41
    the the whole mood and whole and
  • 00:29:45
    everything in general is completely
  • 00:29:47
    different one from the other so for
  • 00:29:49
    example these are some of my favorite
  • 00:29:52
    images that I've generated with this now
  • 00:29:54
    that we have it ready let's render our
  • 00:29:56
    image so as as soon as I have my scene
  • 00:29:58
    ready I'm going to go to the image Tab
  • 00:30:00
    and start adjusting the final parameters
  • 00:30:02
    so here you can just adjust once more
  • 00:30:05
    everything that you had the option to
  • 00:30:06
    adjust from the camera option so I can
  • 00:30:08
    adjust the focal length the horizontal
  • 00:30:10
    view I can also select the camera
  • 00:30:12
    settings right here and adjust the
  • 00:30:14
    specific camera settings like for
  • 00:30:15
    example the depth of field option I can
  • 00:30:18
    turn it on and set the focus plane right
  • 00:30:21
    here towards the middle ground kind of
  • 00:30:23
    like this and turn on the Blurred option
  • 00:30:25
    I think this is looking interesting
  • 00:30:27
    thing and for sure I can modify the the
  • 00:30:30
    aspect ratio kind of like either I if I
  • 00:30:32
    want a 9 9 by 16 image or 16x9 which
  • 00:30:36
    maybe is kind of the way to go or maybe
  • 00:30:38
    a 4x3 image I think this is more of a
  • 00:30:40
    classic render as soon as I have this I
  • 00:30:43
    can select the channels that I want if I
  • 00:30:44
    want to export with Sky mask amb
  • 00:30:46
    occlusion material ID reflection in this
  • 00:30:49
    case I'm not going to export with any of
  • 00:30:50
    them because I'm not going to um modify
  • 00:30:52
    this anymore I can select this or I can
  • 00:30:54
    also select the preset size in my case I
  • 00:30:56
    want to export a 2K image but you can
  • 00:30:59
    export up to 16k and as soon as I have
  • 00:31:01
    it ready I'm going to click on render
  • 00:31:02
    now this is how our final render came
  • 00:31:04
    out and I loved it because you can see
  • 00:31:06
    the out of focus option right here you
  • 00:31:08
    can see the textures you can see the boy
  • 00:31:10
    in the background just posing for I
  • 00:31:12
    don't know someone else and I thought it
  • 00:31:14
    looked really interesting here are some
  • 00:31:16
    other images that I rendered which I
  • 00:31:17
    thought also looked really interesting
  • 00:31:20
    like for example this one right here
  • 00:31:21
    this one right here I think the the
  • 00:31:24
    ambient the whole vibe was just so cool
  • 00:31:26
    but now let's go back to a render and
  • 00:31:28
    let's say that I want to animate this
  • 00:31:29
    scene as well what I would do is go to
  • 00:31:31
    the video option right here and I can
  • 00:31:33
    create a new clip just by clicking on
  • 00:31:35
    create clip and this is going to create
  • 00:31:36
    like a whole entire scene for me and
  • 00:31:39
    inside of this clip I can include
  • 00:31:41
    different shots so for example I'm going
  • 00:31:42
    to add this view it includes the shot
  • 00:31:45
    but now let's say I want to add a
  • 00:31:46
    close-up view maybe with a different
  • 00:31:48
    kind of camera setting like for example
  • 00:31:51
    something that is much more like this I
  • 00:31:54
    can also add add this current view on
  • 00:31:56
    top top and finally I maybe let's
  • 00:31:59
    include a top down view top you know
  • 00:32:02
    something like kind of like this which
  • 00:32:03
    maybe also looks super interesting so as
  • 00:32:06
    you guys can see we have three different
  • 00:32:08
    shots so for example this first one then
  • 00:32:10
    then we have the second one and then we
  • 00:32:12
    have the third one so if we just play it
  • 00:32:13
    out just like this it's just going to be
  • 00:32:15
    a few still shots that are just going to
  • 00:32:17
    be right there but now if you don't have
  • 00:32:19
    any idea of what shots you should
  • 00:32:21
    include let's say let's go for example
  • 00:32:22
    to a new scene if you have no idea what
  • 00:32:24
    shots you could you should include D5
  • 00:32:26
    render also gives you some templates for
  • 00:32:29
    some shots which I think are really
  • 00:32:31
    interesting so for example I have my
  • 00:32:32
    shot here but you can go to the template
  • 00:32:34
    and here you guys can see different
  • 00:32:36
    types of templates and say you don't
  • 00:32:38
    know what pan down is you can just hover
  • 00:32:40
    over it and you can see what the pan
  • 00:32:42
    down would do or let's say a 360 pan a
  • 00:32:45
    dolly twist out Dolly twist in you know
  • 00:32:46
    a ton of technical names but you don't
  • 00:32:48
    even have to know or understand them you
  • 00:32:50
    just have to hover over them and see
  • 00:32:52
    maybe okay so I want the slide left I
  • 00:32:53
    think this looks interesting I'm going
  • 00:32:55
    to apply it and if I go to this to this
  • 00:32:57
    scene and play it out it starts to slide
  • 00:33:00
    left this is super interesting now let's
  • 00:33:01
    add another scene horizontal push which
  • 00:33:03
    is like a zooming in right so I'm just
  • 00:33:05
    going to click on horizontal push and
  • 00:33:07
    I'm going to click on play and it starts
  • 00:33:08
    to zoom in wow this is crazy and now
  • 00:33:11
    let's look for another view let's just
  • 00:33:13
    maybe start right here something like
  • 00:33:16
    this I think this looks interesting and
  • 00:33:18
    now let's click on slide down I think
  • 00:33:20
    would look really interesting right so
  • 00:33:21
    as soon as we click on play this looks
  • 00:33:24
    nice but maybe it's a little bit too
  • 00:33:25
    fast or it's just like sliding too fast
  • 00:33:27
    so what I can do is just modify the
  • 00:33:29
    amount of seconds that it slides down so
  • 00:33:31
    for example I don't want it to be in 3
  • 00:33:33
    seconds I want it to be in 5 seconds so
  • 00:33:34
    I just type in five and this looks
  • 00:33:36
    perfect but I can also modify the
  • 00:33:38
    direction of which it slides so for
  • 00:33:40
    example right now it just slides down
  • 00:33:42
    but I could tell it to slide just to the
  • 00:33:45
    side just like this which would work as
  • 00:33:47
    well would work pretty well and I could
  • 00:33:50
    also change the perspective mode and
  • 00:33:52
    change the camera clipping plane and wow
  • 00:33:55
    I think all of this looks amazing just
  • 00:33:57
    like these three scenes they look really
  • 00:33:59
    interesting the next thing that I'm
  • 00:34:01
    going to do is just click on render to
  • 00:34:03
    render them render them both right so
  • 00:34:05
    I'm going to select the size you know I
  • 00:34:07
    can modify the size right here or I can
  • 00:34:09
    modify this the export resolution right
  • 00:34:11
    here as well so I'm just going to select
  • 00:34:12
    a 1080p size 30 frames per second would
  • 00:34:15
    look nice for me and I'm going to click
  • 00:34:17
    on render let's wait and see the results
  • 00:34:19
    okay so this was probably one of the
  • 00:34:20
    longest tutorials I've ever made I've
  • 00:34:22
    had so much fun exploring D5 render
  • 00:34:25
    probably I could stay here for hours and
  • 00:34:27
    hours and explore more possibilities
  • 00:34:29
    with the new AI tools and also with all
  • 00:34:32
    the different tools that just make my
  • 00:34:34
    life much easier when I'm starting to
  • 00:34:36
    render I'm enjoying D5 render a lot I
  • 00:34:38
    hope you guys enjoy this video as well
  • 00:34:40
    but I would love to create more videos
  • 00:34:42
    on more advanced settings like creating
  • 00:34:44
    an advanced animation creating realistic
  • 00:34:46
    grass creating you know selecting the
  • 00:34:48
    right templates for the AI atmosphere
  • 00:34:50
    match you know there are so many things
  • 00:34:52
    there are so many Advanced intermediate
  • 00:34:54
    and advanced things that we could talk
  • 00:34:55
    about which I would love to talk about
  • 00:34:56
    about with you guys so if you guys have
  • 00:34:58
    any video recommendations please comment
  • 00:35:00
    them down below and also one of the
  • 00:35:01
    things that I haven't talked about D5
  • 00:35:03
    render which I think you know this video
  • 00:35:05
    is pretty long but if you're here for
  • 00:35:06
    the video I think you know you would
  • 00:35:08
    also want to be interested in this is
  • 00:35:09
    that D5 render has a really interesting
  • 00:35:12
    community space that is very active so
  • 00:35:14
    if you go to D5 render there will be an
  • 00:35:16
    option to go to D5 render community and
  • 00:35:18
    you can see what people are creating
  • 00:35:20
    with D5 what problems are they having
  • 00:35:23
    you know what other companies are using
  • 00:35:24
    D5 render that are using like creating
  • 00:35:27
    really amazing results which I think you
  • 00:35:29
    would love to check out so the community
  • 00:35:31
    feature or the Comm the whole Community
  • 00:35:33
    tab is really interesting uh I want to
  • 00:35:35
    thank also D5 for sponsoring this video
  • 00:35:38
    for for letting me explore around with
  • 00:35:40
    this model I think it it was a very
  • 00:35:42
    lovely model I'm going to create a ton
  • 00:35:44
    of images renders posts and stories and
  • 00:35:47
    post them all through my social so if
  • 00:35:49
    you see this on the social comment on
  • 00:35:51
    social share it I would it would just
  • 00:35:53
    really helps the channel out there will
  • 00:35:55
    be a link to download D5 render in the
  • 00:35:57
    description I hope you guys enjoy it and
  • 00:35:59
    I'll just leave you with the final
  • 00:36:00
    images and with all the explorations
  • 00:36:02
    that I did right here so you can just
  • 00:36:04
    enjoy them much more thank you guys for
  • 00:36:06
    watching and I will see you in the next
  • 00:36:07
    video
  • 00:36:13
    [Music]
  • 00:36:25
    bye
  • 00:36:38
    [Music]
  • 00:36:46
    he
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