00:00:00
So, this is the new uh this game came
00:00:02
out and look at this here. Almost 5,000
00:00:05
likes right here. And this is a gameplay
00:00:08
demo.
00:00:24
Oh, that happened to me in Elen Ring
00:00:26
yesterday.
00:00:28
Okay.
00:00:31
This looks pretty good.
00:00:34
Damn.
00:00:36
Wow.
00:00:44
What? Did he Did he take his weapon?
00:00:47
Holy [ __ ]
00:00:49
Looks woke. No, it's from China.
00:00:52
Don't worry about that.
00:00:57
That's like an execute phase. [ __ ]
00:01:02
Not woke,
00:01:05
man. That looks really good.
00:01:09
Holy [ __ ] [ __ ] So, you have all the
00:01:11
different weapons like Ninja Gaiden.
00:01:24
So much for uh some mobs. Yeah,
00:01:28
this looks really good so far.
00:01:32
Amazing.
00:01:33
Truly remarkable. This perfect
00:01:36
transcension is nothing short of a
00:01:38
miracle.
00:01:39
They say there are even more miracles.
00:01:42
The training ground. The training
00:01:44
ground.
00:01:45
I can't get in now. The gate's locked
00:01:48
and Alcate has the key.
00:01:50
Okay. I wonder where to see this.
00:01:54
Whatever it is, the seven stars are way.
00:01:57
I feel like usually the stories with a
00:01:59
lot of these games are kind of like
00:02:00
pretty pretty flat. They don't really
00:02:03
matter a whole lot.
00:02:07
Damn.
00:02:08
So, you can even do the double
00:02:10
execution.
00:02:14
Holy [ __ ]
00:02:20
Oh my god.
00:02:22
He just disarmed the guy with his own
00:02:24
weapon and stabbed them back with it.
00:02:29
Jesus, look at that.
00:02:34
Animations look smooth. Yeah, this is
00:02:37
really good.
00:02:41
Holy [ __ ]
00:02:52
So you have like two different weapons,
00:02:53
I guess.
00:02:56
And so he can literally just grab the
00:02:58
guy's weapon and stab him with it.
00:03:01
[Music]
00:03:03
That is really [ __ ] cool. Holy [ __ ]
00:03:13
man.
00:03:14
[Music]
00:03:21
Jesus. This is This is actually really
00:03:24
good. I didn't expect that at all.
00:03:33
I don't like Souls likes, but I'm
00:03:35
definitely going to play this one. Well,
00:03:36
I would just look at it as action combat
00:03:38
games. Like I think I think turning
00:03:40
everything into like the dynamic of it
00:03:42
being a Soulslike is a little bit kind
00:03:44
of oversimplified because you have games
00:03:46
that are like Ninja Gaiden. Like it it's
00:03:49
pretty similar to this.
00:03:52
Yeah. I mean just because you have a a a
00:03:56
game that has checkpoints and limited
00:03:58
amount of heals, it doesn't necessarily
00:03:59
mean that it's uh you know a Soulslike
00:04:02
game.
00:04:07
What the [ __ ]
00:04:13
So you can just use the [ __ ] dancing
00:04:15
lion.
00:04:18
Damn.
00:04:20
Yeah, this combat is really clean.
00:04:24
This is awesome. Yeah,
00:04:32
man.
00:04:37
So, these are the different weapons that
00:04:38
you can use. The juggernaut. Oh, that's
00:04:40
a big sword. We're going to use that.
00:04:44
Oh, he's actually going to use it.
00:04:47
Oh, [ __ ]
00:04:50
Okay, let's see it.
00:04:58
I feel like the axe is very clearly like
00:05:00
the big heavy weapon.
00:05:02
This just looks like a um uh what's the
00:05:05
the word for it? The the two-headed uh
00:05:08
[ __ ] um the big the big samurai sword. I
00:05:13
forgot the [ __ ] name of it.
00:05:17
A great sword. Glaive. Hallelbert. No,
00:05:19
Odachi. Yeah, Odachi is what I meant.
00:05:21
Yeah.
00:05:24
Yeah. This is really good.
00:05:29
And the graphics I think look great.
00:05:32
I mean, this is the thing is like
00:05:33
there's a lot of Unreal 5 games. Like,
00:05:35
this is probably just like all the other
00:05:36
ones made with Unreal 5. This looks
00:05:39
really, really good. Keep in mind like
00:05:41
Blackmth Wukong was made with Unreal 5.
00:05:53
Straight out of Seiro. I mean, kind of.
00:05:56
I mean, you've got birds. I think Seo
00:05:57
had birds to kill, too.
00:06:02
[Music]
00:06:05
What's this game? The game's called
00:06:06
Phantom Blade Zero.
00:06:09
And uh I there's no release date for it
00:06:11
as far as I know, but um
00:06:15
it's a it's a game made in China, so it
00:06:18
means it'll probably nowadays be good. I
00:06:21
feel like a lot of games nowadays in
00:06:22
China are actually good. Like it sounds
00:06:25
kind of weird, but like I feel like
00:06:29
cuz it used to be like I mean saying
00:06:31
something was made in China used to be a
00:06:33
meme and like now with video games it
00:06:35
means that it'll probably maybe be pay
00:06:37
to win but at least it'll play well.
00:06:44
Who's the dev? I don't care who the dev
00:06:46
is.
00:06:49
Yeah. I I the reason why is like the
00:06:51
game science the people that made
00:06:52
blackmith Wukong never really made a big
00:06:54
game like that before and they popped
00:06:56
off. Same with Expedition 33.
00:07:00
Yeah, that parry [ __ ] is so cool. Holy
00:07:03
[ __ ]
00:07:09
God damn.
00:07:12
Does it matter anymore? Yeah. Releasing
00:07:14
gameplay like this is such a flex. Yeah.
00:07:16
Keep in mind this is what see this is
00:07:20
what good games do is like in order to
00:07:22
sell the game they just show gameplay.
00:07:26
This looks like it'll be a boss fight.
00:07:29
Oh yeah, you can tell. And you can tell
00:07:32
also that this is a game that's
00:07:34
developed in China because the fat
00:07:36
people are the bad ones. If it's an
00:07:39
American game, the fat people are the
00:07:41
people that you're playing as.
00:07:43
Instant giveaway.
00:07:48
You can see him. He's bad because he's
00:07:50
fat.
00:07:56
Okay, that's pretty good.
00:07:59
So, there's a parry system. Oh.
00:08:22
Fat. See,
00:08:25
that's what they do.
00:08:30
Charge. Yeah, orange scene. Yeah, I
00:08:32
guess so.
00:08:36
The parry is the best one yet. Yeah, the
00:08:38
parry feels really good or it looks
00:08:40
really good at least.
00:08:42
I don't know about like that can't
00:08:44
seeing not being able to see what's
00:08:45
going on. I I don't like that. So then
00:08:47
you can knock them all the way down and
00:08:49
I guess that's whenever they can uh take
00:08:51
a lot of extra damage and you can swap
00:08:53
weapons during combat too. So like if
00:08:56
you have like a burst weapon, it seems
00:08:57
like you can just use that.
00:09:04
You hate immersion? No, I just like
00:09:05
being able to see my screen. That's all.
00:09:09
Jesus. Oh, so that's like a bleed proc
00:09:12
or something.
00:09:14
McDonald's is closed.
00:09:16
The training ground
00:09:19
deep at the camp.
00:09:22
Oh [ __ ]
00:09:23
Book of soldiers.
00:09:28
Oh
00:09:30
mastering.
00:09:34
You lied to me. Oh [ __ ] It's phase two.
00:09:40
Never mind.
00:09:46
Yeah, never mind on that.
00:09:50
Oh, you get the weapon.
00:09:56
Holy [ __ ]
00:10:04
He's tired. Yeah.
00:10:12
Any you Oh. Oh, so that's like a core
00:10:15
item.
00:10:18
Oh, wow.
00:10:22
I want to see him use it,
00:10:30
man.
00:10:40
That's pretty [ __ ] clean, man.
00:10:43
That's really [ __ ] clean.
00:10:46
Combo kills. Yeah,
00:10:54
the fights are selling the game. No
00:10:55
doubt. Imagine when gameplay sells the
00:10:58
game.
00:10:58
A normal guy. That's
00:11:01
That's crazy. You don't see that happen
00:11:03
a lot.
00:11:05
Do you know how to get into the training
00:11:06
ground?
00:11:08
So, you're here to die, too. Suit
00:11:12
yourself. Then take the path on that
00:11:14
side beyond the pigeon loft and the
00:11:18
skywalk along the cliff. Three burning
00:11:21
beacon towers. Seven swordsmen. The
00:11:24
leader, I don't know his name. They call
00:11:28
him Alcade. Okay,
00:11:30
they have the key you need. Much
00:11:32
appreciated. Beware of the seven
00:11:36
formation.
00:11:36
What is this?
00:11:37
Together, they have slain countless
00:11:39
evildoers.
00:11:41
The abyss watchers,
00:11:44
but now they're dark and hollow, just
00:11:48
like their faces.
00:11:49
Damn.
00:11:56
The faceless part. Is it caused by
00:11:58
perfect? draw this one. Let me see.
00:12:01
Yes. It takes away your heart, leaving
00:12:04
only a husk. They put you to sleep and
00:12:08
when you wake up, you're not human
00:12:10
anymore.
00:12:12
You mean you're
00:12:13
I like the fact that they don't have a
00:12:14
lot of dialogue.
00:12:15
Face is evaporating, right?
00:12:18
Never mind it. I poison myself and blame
00:12:23
me long before I transform into one of
00:12:26
those things.
00:12:26
That's kind of dark.
00:12:29
Let me die in peace.
00:12:39
That's good.
00:12:41
Skip. Yeah.
00:12:44
Use the big hammer.
00:12:48
I want to see the big [ __ ] hammer.
00:12:55
[Music]
00:12:56
Uh-oh.
00:13:01
What the [ __ ]
00:13:06
It's collective shout.
00:13:11
Damn.
00:13:22
I wonder how how tight these parry
00:13:24
timings are with how many of them that
00:13:26
you're supposed to do. I bet they're
00:13:27
probably not super hard.
00:13:30
It's probably a lot like Seiro, I'm
00:13:31
assuming.
00:13:36
Jesus
00:13:43
game isn't woke. It's a It's a China
00:13:46
game, guys. There's not going to be any
00:13:48
more of that.
00:13:53
Damn,
00:13:58
that was really cool. That was actually
00:14:00
badass,
00:14:05
man.
00:14:12
[Music]
00:14:15
This reminds me of the old Chinese kung
00:14:17
fu movies. Yeah. I mean, a lot of the uh
00:14:21
a lot of this I think is definitely
00:14:23
about like a vibe. Like you want to make
00:14:25
something that like at least
00:14:27
Oh, there's the hammer.
00:14:30
Oh, it's like an ability.
00:14:40
You can see that there's a lot more
00:14:42
games that are like kind of going with
00:14:43
the same approach where like you have
00:14:44
like some like kind of spells, but like
00:14:46
the majority of the game is kind of like
00:14:48
uh it's more grounded.
00:14:52
Enough is enough. I've got to get rid of
00:14:54
this figure for good.
00:14:55
Instant buy. Yeah, I'm going to I'm
00:14:56
going to buy and play this game for
00:14:58
sure.
00:15:05
I mean, pretty much any of these games
00:15:07
that come out I will play
00:15:14
till 100% quit maybe, right? But I might
00:15:16
finish it off stream. I don't know. It
00:15:18
depends on how long the game is.
00:15:22
There's no date. Yeah, it probably take
00:15:24
a while to make. I mean, Blacksmith
00:15:26
Wukong got delayed for like a year.
00:15:32
[Music]
00:15:42
Is this Phantom Blade Zero? Yeah, it is.
00:15:50
What's this?
00:15:52
Is this another boss fight or is it just
00:15:54
traversing?
00:15:57
I think movement looks pretty good.
00:16:01
Seems like a decent amount of
00:16:03
exploration, too. Like nothing too
00:16:05
crazy.
00:16:08
I like games that have a lot of
00:16:09
exploration, to be honest.
00:16:12
Makes me feel like I can like find other
00:16:14
reasons to uh
00:16:16
or find other ways to solve problems. Oh
00:16:19
[ __ ]
00:16:31
By the way, do you want to know one of
00:16:33
the reasons why this gameplay trailer is
00:16:35
good? It's because the guy playing the
00:16:37
game is good.
00:16:40
Yeah. He's actually good at the game.
00:16:42
Like I don't know why, but like with a
00:16:44
lot of American games, they have like
00:16:46
they find like they find basically the
00:16:48
janitor that works there and they're
00:16:50
like, "Okay, go play this game and show
00:16:52
our audience what it's like."
00:16:54
It's crack. This guy's good. Yeah, it's
00:16:56
the hardest difficulty, too.
00:16:58
Remember Final Fantasy 16 did that, too.
00:17:04
Yeah, this is really nice.
00:17:12
Oh, leave her be and push on for now.
00:17:20
Is she going to follow you?
00:17:23
Oh, maybe there's like a second phase or
00:17:25
something. They don't want to show
00:17:28
that. Seemed pretty decent.
00:17:35
And this is the bonfire or whatever the
00:17:37
[ __ ] the checkpoint.
00:17:40
Yeah. And they have like completion
00:17:41
percentages, too. So, there's probably
00:17:43
like extra objectives and [ __ ] like that
00:17:44
to do.
00:17:51
Oh, I think that we saw this.
00:17:56
I'm pretty sure we did.
00:18:02
I'll watch this since I haven't uh you
00:18:04
know like obviously it's just like like
00:18:06
five minutes, right?
00:18:09
Damn,
00:18:11
it's new stuff. Yeah,
00:18:22
that's so badass, dude.
00:18:28
Cinema. Yeah,
00:18:37
man.
00:18:41
Yeah, this guy's played the game a lot.
00:19:00
man.
00:19:06
Cinema. Yeah, probably one of the devs.
00:19:08
Yeah.
00:19:09
Did he change his weapon mid jump? I
00:19:11
think that the hammer is a boss weapon.
00:19:14
It seems
00:19:18
that is so badass.
00:19:20
This is so cool.
00:19:26
There's like an element of games that I
00:19:28
think nowadays that they really downplay
00:19:30
and they don't really take full
00:19:31
advantage of like just the badass and
00:19:34
coolness factor that stuff like this
00:19:35
happened.
00:19:38
I play this. Yeah.
00:19:40
Like stuff like this like kind of just
00:19:41
it it just feels and it is really cool.
00:19:47
Even if it's not super hard, it's still
00:19:49
badass. Aura farming. Yes, basically
00:19:51
aura farming.
00:20:00
I also love the fact the guy hasn't even
00:20:02
taken a hit.
00:20:05
Jesus
00:20:10
style points. Yeah. Holy [ __ ] Western
00:20:13
devs are gone.
00:20:16
[Music]
00:20:19
I remember seeing this. I thought this
00:20:20
was [ __ ] badass.
00:20:24
[Applause]
00:20:27
This is so sick. Yeah, it is. I wonder
00:20:30
how many bosses they're going to have.
00:20:36
This boss fights S tier. Yeah,
00:20:40
cuz like I like Blacksmith Wukong, which
00:20:43
was Carmelia. Yeah. Yeah. From like uh
00:20:45
[ __ ] uh Weathering Waves. That's the
00:20:47
only other character I know that like
00:20:49
plays like this.
00:20:55
[Music]
00:21:01
[Music]
00:21:04
I'm going to be real. Like, I see this
00:21:06
and I just get PTSD from Elden Ring.
00:21:09
Like, this mechanic just make I It just
00:21:11
makes me mad to even look at it.
00:21:16
I I I I don't like this. I don't like
00:21:17
this.
00:21:19
Yeah.
00:21:22
This [ __ ] makes me annoying, bro. Like,
00:21:24
that's so annoying. Our lane did the
00:21:26
same. Yeah, but it was different.
00:21:31
The pest threats. Yes.
00:21:35
Those chocks are really dual.
00:21:36
Nothing can separate us.
00:21:38
Oh [ __ ]
00:21:39
Even in death.
00:21:43
Oh, so maybe if you don't kill her, you
00:21:45
have to fight both of them at the same
00:21:47
time.
00:21:49
Maybe that's why he didn't kill her,
00:21:53
bro.
00:21:55
Jesus Christ.
00:22:12
[Applause]
00:22:14
[Music]
00:22:17
This is really good.
00:22:20
Yeah,
00:22:23
man.
00:22:26
Bro is good. Yeah.
00:22:30
[Music]
00:22:33
And she tries to get behind him too
00:22:35
even. Oh my god.
00:22:40
Whoa.
00:22:52
music's peak. Yeah. I wonder if this is
00:22:54
going to be like what the actual game
00:22:55
music is or not. I have no idea.
00:23:03
This [ __ ] is hard, too. Like, their
00:23:06
health has barely been [ __ ] going
00:23:08
down.
00:23:13
Oh, here you go. Oh, he's got her.
00:23:16
I will be waiting on the other side.
00:23:18
Oh, he just cut her [ __ ] head off.
00:23:22
Oh, great.
00:23:24
[Music]
00:23:27
Remember Shadows music? Yeah. Compare
00:23:29
this to Assassin's Creed Shadows, guys.
00:23:38
Oh, he actually took a hit.
00:24:03
That was really good.
00:24:08
That was awesome.
00:24:11
Phantom Blade Zero.
00:24:14
It's coming soon for PS5 and PC.
00:24:19
That is [ __ ] That was a really,
00:24:21
really good. That was a really good
00:24:22
showcase. We are so back. Yes, we are.
00:24:25
See, guys, the thing is I'm so happy now
00:24:28
that China is making video games. And
00:24:30
also, guess what? India is going to be
00:24:32
making video games soon, too. They've
00:24:34
already put out one uh trailer for like
00:24:36
a really big game. It doesn't look
00:24:38
anywhere near as promising as this, but
00:24:41
like now we're finally getting other
00:24:43
countries that are making these games.
00:24:45
This is [ __ ] badass. I am so happy to
00:24:48
see this. This felt like a short movie.
00:24:50
Yeah. The thing is that, and this is one
00:24:52
thing that Blackm Wukong did really
00:24:54
well, and I think Devil May Cry does
00:24:56
this really well, too, is that it makes
00:24:58
the combat in itself feel like a
00:25:01
cinematic combat experience. like um
00:25:04
Final Fantasy 16 did this, but it was a
00:25:06
lot more kind of on rails and so it
00:25:09
wasn't like at least it didn't have the
00:25:10
same level of like complexity and I
00:25:12
think depth that like a game like this
00:25:13
does have with uh its combat, but still
00:25:17
I think that there's like a lost art of
00:25:19
making combat in a video game feel
00:25:22
really [ __ ] cool, right? Because it's
00:25:24
one thing for like combat to be
00:25:26
challenging or whatever and it's another
00:25:28
thing for it to just be [ __ ] badass.
00:25:30
And I think this is [ __ ] badass.
00:25:33
That's where it's at right now. They'll
00:25:34
release it a year late for Xbox just
00:25:36
like Blackth. Well, I have no idea. And
00:25:38
uh this makes amazing streaming content
00:25:40
for sure. I mean, I don't know. I mean,
00:25:42
we we'll see. Right. Dev said it's
00:25:44
taking inspiration from Metal Gear
00:25:45
Revengeance.
00:25:47
That is a very good [ __ ] sign. I'll
00:25:49
tell you that. And uh did you notice
00:25:51
Quality of Life at 14 uh 1418? What is
00:25:55
this?
00:25:57
1418. quality of life.
00:26:00
Let me see this.
00:26:03
Um,
00:26:05
what happens at 14:18?
00:26:11
No, not I mean, it doesn't really seem
00:26:12
like there's anything really going on
00:26:14
here.
00:26:17
Yeah, the fence, the wall.
00:26:20
Oh, wait a minute. Wait a minute. So,
00:26:22
you guys are saying it's the the camera.
00:26:26
Oh, you can see. Oh, I I see. So it
00:26:30
doesn't get in the way.
00:26:32
Oh, that's so Holy [ __ ]
00:26:36
Yes. Yes.
00:26:39
I love that. Yes. I know.
00:26:42
That's another like this is one of those
00:26:44
things where like some people say that
00:26:46
like it's bad because it's like it's
00:26:48
immersionbreaking. There's nothing
00:26:50
immersion. There's nothing that gives me
00:26:51
more immersion and makes me enjoy a game
00:26:53
more than getting uh you know pushed up
00:26:56
against a wall and getting bumfucked by
00:26:59
like four mobs while I can't see what's
00:27:02
happening and spell effects are covering
00:27:03
my screen.
00:27:05
God, that's so annoying. Not at all.
00:27:08
Yeah, exactly. No hit camera. It's a
00:27:10
standard issue in U5.
00:27:12
Oh, either way, there's some devs that
00:27:14
still do that. Yeah, it's immersion.
00:27:16
Yeah, I'm getting immersed and hating
00:27:17
the game. This looks really [ __ ]
00:27:19
good, man. Phantom Blade Zero. There's
00:27:21
the game. And uh my most hyped upcoming
00:27:24
game. I'm playing Wuang Fallen Feathers
00:27:25
right now. It makes me so happy that
00:27:27
games like Ninja Giden 4 and Phantom
00:27:28
Blade Zero are coming soon. Yeah, we are
00:27:30
entering into a new age of good video
00:27:33
games. And the reason why is because
00:27:36
it's no longer just the, you know, the
00:27:38
same five AAA gaming studios that are
00:27:41
able to make video games. And I know
00:27:43
people hate on it and everybody likes to
00:27:45
meme about it, but one of the big
00:27:47
reasons why this has been possible, I
00:27:49
think, is Unreal 5. I do. I think Unreal
00:27:52
5 has played a huge role in making this
00:27:54
more accessible to more developers and
00:27:56
more audiences and I am very happy for
00:27:59
it. I think this is a great thing and uh
00:28:01
that's really the way I feel. Yeah. U
00:28:04
future. Yeah, exactly. And AI and
00:28:06
everything like that. Yeah. And this is
00:28:07
a Chinese dev, so you're probably not
00:28:09
going to have any weird uh you know,
00:28:12
weird [ __ ] in the game.