Pumpkin Panic STORY EXPLAINED (ALL MONSTERS & SECRETS + GUIDE)

00:13:30
https://www.youtube.com/watch?v=pTDvsyBdWks

Resumo

TLDRPumpkin Panic is a unique farming simulator with a horror twist, set on a mysterious island filled with hostile demonic creatures. The protagonist, a man with a pumpkin head, must farm to earn money to buy gears needed to repair a boat and escape the island. Tasked with growing various plants, he must also navigate the threats posed by enigmatic entities, such as the shadowy figure 'Shadow Pumpkin' that drains energy if the protagonist stays inside too long, and a deer that transforms into a monstrous wendigo. A talking crow acts as his guide, helping him with essential tasks. Additionally, at night, the protagonist encounters supernatural clowns that require specific actions to avoid their wrath, like delivering a red balloon. The game includes challenges like managing oil for a lantern to navigate the pitch-black nights, and strategic gameplay elements where money can be used to upgrade tools and buy resources. The ultimate goal is to repair the ship and leave the island with the crow companion, unveiling the deeper connection between them through gameplay. The game also includes a 'Nightmare' mode with added difficulty and more storyline exposition, though very challenging to complete.

Conclusões

  • 🎃 Pumpkin Panic is a terrifying farming simulator game.
  • 🚤 The player's main objective is to repair a boat for escape.
  • 😱 The island is filled with dangerous demonic creatures.
  • 🕹️ Farming activities are crucial for earning money in the game.
  • 💡 The game includes strategic elements for tool upgrades.
  • 👻 Shadow Pumpkin is a key antagonist that drains the player's energy.
  • 🦌 The deer enemy transforms into a wendigo upon proximity.
  • 🃏 Clowns appear at night and require specific actions to avoid danger.
  • 🕯️ Managing lantern oil is essential for surviving dark nights.
  • 🐦 A talking crow companion assists the protagonist throughout the game.

Linha do tempo

  • 00:00:00 - 00:05:00

    The game revolves around a protagonist with a pumpkin face trapped on a demonic island. The protagonist must repair a boat to escape the island, aided by a talking crow. The game is a Farming Simulator where the player must plant and harvest to earn money for the boat repairs. The island is inhabited by both hostile and potentially friendly creatures. Among these are a shadow entity that drains energy, a wendigo-like creature, and various other eerie beings including a fast-moving crawler. The player must navigate these threats while managing their farming tasks.

  • 00:05:00 - 00:13:30

    Danger escalates when a creature called the crawler emerges. The protagonist can hide in a cabin but must avoid staying too long to prevent encountering the shadow pumpkin. Other beings include a well monster and supernatural clowns that appear at night. Players must give a red balloon from a happy clown to a sad clown to avoid danger. The clowns add complexity to night navigation, with increased risks from creatures like the deer. With help from his crow friend, the protagonist eventually repairs the boat and escapes. The story exhibits symbolism and potential plot backstories in a 'nightmare mode,' which is more challenging.

Mapa mental

Vídeo de perguntas e respostas

  • What is the main goal in Pumpkin Panic?

    The main goal is to repair a boat and escape the island filled with hostile creatures.

  • Who is the protagonist's companion in the game?

    A talking crow that provides guidance and support.

  • What kind of game is Pumpkin Panic?

    It is a scary farming simulator with interesting characters.

  • What happens if the protagonist stays inside the cabin too long?

    A shadow entity, resembling the protagonist, appears and drains his energy.

  • How can the protagonist earn money in the game?

    By farming, which involves planting, watering, and harvesting plants.

  • What is the role of the clowns in the game?

    The clowns play tunes at night that must be followed to achieve certain tasks, involving giving a red balloon from the happy clown to the sad clown.

  • Describe the appearance of the main enemy, Shadow Pumpkin.

    It is identical to the protagonist but shrouded in darkness with glowing red eyes.

  • Is there a secondary mode in Pumpkin Panic?

    Yes, there is a 'Nightmare' mode with more difficult challenges and potentially more lore.

  • What is unique about the deer in the game?

    The deer appears harmless but transforms into a terrifying monster, a wendigo, when approached.

  • Does the game provide any additional help to the protagonist?

    Yes, the protagonist can find coins and get a pet crow named Henry to help gather resources.

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  • 00:00:00
    [Music]
  • 00:00:08
    trapped in a terrifying Island full of
  • 00:00:11
    hostile demonic Monsters the protagonist
  • 00:00:13
    who looks like a monster himself needs
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    to repair a boat and set sail and leave
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    this cursed Place having a trusty
  • 00:00:20
    companion who helps him out being a
  • 00:00:23
    talking Crow hi folks I'm R your
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    narrator and welcome to Pumpkin Panic
  • 00:00:28
    which is a very strange and uh scary
  • 00:00:31
    Farming Simulator with really
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    interesting
  • 00:00:38
    characters you're a man with a pumpkin
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    face who is trapped in what seems to be
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    an island with hostile creatures
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    everything in this place seems to want
  • 00:00:47
    to kill you leaving you no choice but to
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    leave this island using a derel boat
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    which needs some repair to start working
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    the pumpkin man has to plant plow water
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    and harvest certain plants in a farming
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    simulator style in order to get enough
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    money to buy four gears which would be
  • 00:01:05
    just about enough to repair the boat so
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    that he can take off hopefully to a
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    better and safer Place despite
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    everything seeming to want to kill the
  • 00:01:13
    Pumpkin Man there are certain creatures
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    that he can befriend and on the other
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    hand some creatures have a bizarre
  • 00:01:20
    nature and ambiguous backstories who are
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    not necessarily hostile and deadly but
  • 00:01:26
    could be
  • 00:01:31
    The Story begins with a mysterious voice
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    calling out to the pumpkin man telling
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    Ken to wake up hey why are you still in
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    bed you should be working on the
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    farm get up come on this mysterious
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    voice seems to belong to a crow who
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    happens to be an ally to the pumpkin man
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    showing him instructions and the things
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    that he needs to do to get off this
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    cursed Island this Crow provides the
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    protagonist with some seeds which he
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    should use on a fertile piece of land
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    which will grow low entry plants which
  • 00:02:04
    will get them money magically there are
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    a few different luck lands which grow
  • 00:02:08
    more pricey plants giving the Pumpkin
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    Man more money so that he can buy the
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    gears sooner but the catches they take
  • 00:02:16
    much longer to grow and cost a lot to
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    unlock them and to buy their seeds there
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    is a water well which the pumpkin man
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    needs to use to refill his bucket so
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    that he can water the plants the Demonic
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    entity which we need to look out for is
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    someone by the name of Shadow pumpkin
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    this is the description of this
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    terrifying being there's something
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    lurking under my bed it's like a shadow
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    of myself if I stay inside for too long
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    it will come slowly walking towards me I
  • 00:02:47
    can feel it draining my energy when it's
  • 00:02:50
    close to me the shadow entity is
  • 00:02:52
    identical to the Pumpkin Man except it
  • 00:02:55
    is fully shrouded in darkness with
  • 00:02:57
    glowing red eyes after the Pumpkin Man
  • 00:02:59
    stays inside the cabin for about a
  • 00:03:02
    minute the shadow entity comes out from
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    underneath the bed going after the
  • 00:03:06
    Pumpkin Man and consuming his life force
  • 00:03:09
    the candles inside the cabin indicate
  • 00:03:11
    the passage of time and how close the
  • 00:03:13
    shadow pumpkin is from appearing there
  • 00:03:15
    are three candles with each lasting
  • 00:03:18
    roughly 20 seconds when all three are
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    put off the shadow appears this entity
  • 00:03:23
    might be the representation of pumpkin
  • 00:03:25
    man's sanity which is running low and
  • 00:03:28
    draining his energy the the longer that
  • 00:03:30
    he stays inside the cabin and cowering
  • 00:03:32
    from the monsters outside the monsters
  • 00:03:35
    outside are truly terrifying and deadly
  • 00:03:37
    but staying inside in fear of them makes
  • 00:03:40
    them become even scarier with the mind
  • 00:03:42
    being too powerful over exaggerating
  • 00:03:45
    them even more so the shadow entity
  • 00:03:47
    could be the representation of fear and
  • 00:03:49
    paranoia all manifested from the depths
  • 00:03:52
    of mind moving on looking around the
  • 00:03:54
    fenced little part of Island which is
  • 00:03:56
    nearby a duck there are multiple sign
  • 00:03:59
    board Wards on the outside warning
  • 00:04:01
    people from feeding or touching the deer
  • 00:04:03
    we later learn the reason to why when
  • 00:04:06
    the harmless deer breaks through one
  • 00:04:08
    part of the fence and slowly walks
  • 00:04:10
    towards the Pumpkin Man when the deer is
  • 00:04:12
    close enough it transforms into a
  • 00:04:14
    monstrous entity an equivalent to a
  • 00:04:17
    wendigo which in here is called wender
  • 00:04:20
    go the description of this creature
  • 00:04:23
    reads at first glance it looks like a
  • 00:04:26
    cute and innocent deer but as I get get
  • 00:04:30
    closer he transforms into a terrifying
  • 00:04:32
    creature it's Relentless walking is a
  • 00:04:35
    dangerous threat especially at night
  • 00:04:39
    that is true as when the sun sets the
  • 00:04:41
    visibility becomes heavily restricted
  • 00:04:43
    causing the line of sight to drop making
  • 00:04:46
    it difficult to stay clear from the
  • 00:04:48
    winder go the pumpkin man can use the
  • 00:04:50
    money that he earns from harvesting the
  • 00:04:52
    plants to also upgrade his tools and buy
  • 00:04:55
    resources as he starts planting and
  • 00:04:57
    watering a creepy sound can be carrot
  • 00:05:00
    which indicates the monster known as
  • 00:05:02
    crawler
  • 00:05:15
    [Music]
  • 00:05:24
    approaching crawler is super fast and
  • 00:05:26
    the only way pumpkin man can survive the
  • 00:05:29
    en counter with him as through hiding
  • 00:05:31
    inside the cabin yet he needs to be
  • 00:05:33
    careful not to stay inside for too long
  • 00:05:36
    as the shadow pumpkin will appear the
  • 00:05:38
    crawler typically roams the outside for
  • 00:05:41
    about 30 seconds so pumpkin man can
  • 00:05:44
    surely be safe inside this monster
  • 00:05:47
    appears blind but it can't detect any
  • 00:05:50
    nearby creature with unsettling prision
  • 00:05:54
    it moves swiftly on all fours emitting a
  • 00:05:57
    loud noise as it passes after ambushing
  • 00:06:00
    its prey it quickly hides among the
  • 00:06:04
    trees after the crawler fails to find
  • 00:06:07
    the Pumpkin Man it goes hiding in the
  • 00:06:09
    trees yet again which is followed by
  • 00:06:11
    another tun plank indicating that it's
  • 00:06:13
    gone some things that can be upgraded
  • 00:06:16
    are the amount of money earned from
  • 00:06:18
    harvests the speed when sprinting the
  • 00:06:21
    capacity of the bucket and speed of fing
  • 00:06:23
    get the capacity of the B carrying the
  • 00:06:26
    seeds and the oil storage for the
  • 00:06:28
    lantern the key to the certain farming
  • 00:06:30
    glands can be purchased alongside oil
  • 00:06:33
    for the Lantern and of course the gears
  • 00:06:35
    needed to repair the boat eventually a
  • 00:06:38
    notice SE nailed to the cabin
  • 00:06:40
    instructing the Pumpkin Man to follow
  • 00:06:42
    the sunk of a clown in the outside
  • 00:06:45
    beside the cabin there is a table with a
  • 00:06:47
    circular saw Which pumpkin man can feed
  • 00:06:50
    branches and bushes to which in return
  • 00:06:53
    gives him money when the Sun goes down
  • 00:06:55
    outside becomes pitch black being
  • 00:06:57
    impossible to see the only way we can
  • 00:06:59
    navigate is using a lantern which
  • 00:07:01
    consumes oil that's something we have to
  • 00:07:04
    watch out for as when the oil runs out
  • 00:07:06
    it becomes almost impossible to navigate
  • 00:07:08
    in the outside at night while felling
  • 00:07:11
    the bucket a strange smiling Shadow
  • 00:07:14
    entity appears from the well being a
  • 00:07:16
    well
  • 00:07:19
    monster which doesn't harm the Pumpkin
  • 00:07:21
    Man at all it just pokes its head out
  • 00:07:24
    literally trolling us then quickly going
  • 00:07:26
    back in not much is known about this
  • 00:07:28
    entity and as he doesn't harm us we can
  • 00:07:30
    call him a good boy now two other
  • 00:07:33
    entities found at night are the happy
  • 00:07:35
    and sad clowns the not stuck on the
  • 00:07:37
    outside of the cabin makes sense now to
  • 00:07:40
    be from the Clowns the clowns play a
  • 00:07:42
    tune at night which we need to follow to
  • 00:07:45
    get to the clowns these entities are not
  • 00:07:47
    immediately hostile but the sad clown
  • 00:07:50
    can become hostile and there would be no
  • 00:07:52
    escape from it when it is even when
  • 00:07:55
    hiding inside the cabin the happy clown
  • 00:07:57
    plays a tune when we have to go to it it
  • 00:07:59
    offers us a red balloon before hopping
  • 00:08:02
    away and Vanishing this tune plays only
  • 00:08:05
    for about 1 minute or so until it is
  • 00:08:07
    gone forever we need to take this red
  • 00:08:10
    balloon and give it to the sad clown who
  • 00:08:12
    also plays a tune for a minute or so
  • 00:08:15
    which is a wailing and crying kind of
  • 00:08:17
    tune if in either part whether failing
  • 00:08:20
    to take the balloon and missing the
  • 00:08:21
    happy clown or failing to find the sad
  • 00:08:24
    clown and giving the balloon to him at
  • 00:08:26
    the right time the sad clown becomes
  • 00:08:28
    enraged and has a meltdown chasing after
  • 00:08:31
    the Pumpkin Man and one shotting him
  • 00:08:33
    these clowns come back every single
  • 00:08:35
    night and we have to give the red
  • 00:08:37
    balloon to the sad clown so he can also
  • 00:08:39
    be maybe the happy clown night time is
  • 00:08:42
    even more dangerous and risky As the
  • 00:08:44
    deer is still roaming about being a lot
  • 00:08:46
    more difficult to see while running
  • 00:08:49
    around to find the clowns it becomes
  • 00:08:51
    very likely to get too close to it happy
  • 00:08:54
    clown is a very Sinister clown with a
  • 00:08:57
    really creepy smile from the darkness of
  • 00:09:00
    the night I can hear his Eerie Melody I
  • 00:09:03
    don't know why but it seems he wants to
  • 00:09:06
    offer me a red
  • 00:09:08
    balloon I've come across another clown
  • 00:09:11
    but this one is sad he's crying echoes
  • 00:09:15
    in the darkness filling the air with a
  • 00:09:18
    sad Melody I think he lost his balloon
  • 00:09:22
    maybe I could get him another their
  • 00:09:25
    backstory is really ambiguous and
  • 00:09:27
    strange but somehow these clowns seem to
  • 00:09:30
    be Supernatural entities being some sort
  • 00:09:32
    of Duality and connected to each other
  • 00:09:35
    the happy clown despite looking Sinister
  • 00:09:37
    there offers a red balloon to the sad
  • 00:09:39
    clown to make him feel better it's
  • 00:09:41
    unclear why he uses the Pumpkin Man as
  • 00:09:44
    the vessel to deliver the balloon to the
  • 00:09:46
    sad clown inside the cabin when it is
  • 00:09:48
    nighttime the painting changes in a
  • 00:09:50
    Sinister manner with a shadow entity
  • 00:09:53
    appearing in front of another person who
  • 00:09:55
    is hiding behind the fence the painting
  • 00:09:57
    portrays this patch of fence land the
  • 00:10:00
    pumpkin men is in with the shadow figure
  • 00:10:02
    portraying the menacing entities and
  • 00:10:04
    also the shadow pumpkin being the
  • 00:10:06
    Monstrous counterpart to Pumpkin Man if
  • 00:10:08
    this is perceived in a symbolic way the
  • 00:10:11
    shadow pumpkin can be seen as the inner
  • 00:10:14
    darkness of the protagonist who is there
  • 00:10:16
    to physically and mentally hurt him the
  • 00:10:18
    description itself mentioning how the
  • 00:10:20
    shadow pumpkin drains the energy of the
  • 00:10:22
    protagonist explains how it is more of a
  • 00:10:24
    symbolic evil force deeply rooted within
  • 00:10:27
    the protagonist himself not every single
  • 00:10:30
    creature is hostile though as the
  • 00:10:32
    protagonist can make some friends with
  • 00:10:34
    some animals essentially having them as
  • 00:10:37
    pets and there's a cute little pit house
  • 00:10:40
    next to the cabin I managed to get Henry
  • 00:10:43
    who happens to be a crow in the same
  • 00:10:44
    shape of the crow that we meet in the
  • 00:10:46
    beginning of the game who helps us wake
  • 00:10:48
    up and get to work escaping this cursed
  • 00:10:51
    island andry is a special little fella
  • 00:10:53
    as he not only follows us around and
  • 00:10:56
    gives us emotional support in this
  • 00:10:58
    horrifying place but Henry also manages
  • 00:11:00
    to find coins all over the place coins
  • 00:11:03
    can be sold for quite a lot of money and
  • 00:11:06
    also they can be used to unlock
  • 00:11:08
    different outfit for the protagonist why
  • 00:11:10
    not survive in this hostile Island and
  • 00:11:13
    uh do some farming in fashion at the
  • 00:11:16
    pier next to the boat we also can find
  • 00:11:18
    the fishing Contraption which catches
  • 00:11:20
    fish meaning more money finally managing
  • 00:11:23
    to get the boat working to set sail and
  • 00:11:25
    leave this island the crow follows the
  • 00:11:27
    Pumpkin Man and they leave together the
  • 00:11:29
    backstory of the Pumpkin Man and the
  • 00:11:31
    crow is not fully unveiled but clearly
  • 00:11:34
    they have some sort of underlying
  • 00:11:36
    connection or companionship the crow is
  • 00:11:38
    able to speak and communicate with the
  • 00:11:41
    pumpkin man and he clearly seems to be
  • 00:11:43
    acquainted with the protagonist he
  • 00:11:45
    pushes them to get up and get to work as
  • 00:11:48
    there is not much time left and they
  • 00:11:50
    should leave so it's clear they worked
  • 00:11:52
    together from before to find a way out
  • 00:11:54
    somehow finding themselves in this
  • 00:11:56
    deadly and monster Ren Island somehow
  • 00:11:59
    for some reason planting the seeds gave
  • 00:12:02
    them money which they would then be able
  • 00:12:04
    to use to repair the boat according to
  • 00:12:06
    the painting and the fence around the
  • 00:12:08
    land it seems the protagonist built this
  • 00:12:11
    place with the crow being their last
  • 00:12:13
    stance before heading off to safety
  • 00:12:15
    finding a derel boat which needed fixing
  • 00:12:18
    but they had to spend some time before
  • 00:12:20
    managing to fix it and leave so they put
  • 00:12:22
    a fence around their territory and
  • 00:12:25
    started farming selling them off so they
  • 00:12:27
    can get the right tools to get the boat
  • 00:12:29
    working there's also a different Mode
  • 00:12:31
    called nightmare which has more lore in
  • 00:12:34
    it possibly telling us the backstory of
  • 00:12:36
    the game I tried beating it and getting
  • 00:12:38
    as much information as I could but the
  • 00:12:40
    nightmare mode is truly nightmareish and
  • 00:12:43
    punishing it's not a walk in the park
  • 00:12:45
    with the monsters being more hostile
  • 00:12:47
    faster and not giving as much clue or
  • 00:12:50
    indication before attacking depending on
  • 00:12:52
    how this video will do I will possibly
  • 00:12:54
    work on the nightmare mode as well and
  • 00:12:56
    try to beat it
  • 00:13:04
    [Music]
  • 00:13:06
    and that is it for this video folks if
  • 00:13:08
    you enjoyed it make sure to stay tuned
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    for more by hitting on the Subscribe
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    button and the notification Bell as
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    always it's been your host star and I
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    will see you on the next one have a
  • 00:13:18
    fantastic day
  • 00:13:29
    h
Etiquetas
  • Pumpkin Panic
  • farming simulator
  • horror game
  • shadow entities
  • monster island
  • protagonist journey
  • escape
  • mystical creatures
  • gameplay strategy
  • Nightmare mode