Destiny Rising details, more Microsoft layoffs + the future of Battlefield | This Week in Videogames

00:34:45
https://www.youtube.com/watch?v=QIQhIGRKFBM

Summary

TLDRThis video provides a comprehensive look at recent developments and highlights in the gaming industry. Key segments include discussions about the Destiny Rising mobile game project, indicating it's largely developed by NetEase with Bungie's support, and addressing industry shifts due to layoffs at Microsoft and job resignations at Annapurna Interactive. The video discusses Microsoft's strategic decisions impacting Xbox Game Pass, moving some existing games to higher subscription tiers, and outlines industry's current trends like Unity backing out of their runtime fee policy due to widespread backlash. The video further explores upcoming game releases, emphasizing both remasters like Dead Rising Deluxe and innovative titles like UFO 50, a collection of fictional retro games. Additionally, there's commentary on community-driven responses to gaming experiences, such as the varied reactions to the Marvel vs Capcom fighting collection and the implications of gaming's evolving marketplace needs. These insights help gamers stay informed about their favorite pastimes, touching on both the artistic and commercial aspects of game development and distribution.

Takeaways

  • 🎮 Destiny Rising, a mobile game project, is confirmed to exist, developed by NetEase.
  • 📉 Microsoft's Xbox division faces significant layoffs, affecting 650 jobs.
  • 💼 Xbox Game Pass introduces a new tier structure, removing some games from standard tier offerings.
  • 🔄 Unity reverses its controversial runtime fee decision, seeking other revenue methods.
  • 🕹️ UFO 50 features 50 unique retro games, offering a diverse gaming experience.
  • 🕵️ Bungie's future content plans for Destiny are under scrutiny after management shake-ups.
  • 🔍 Reviews for recent games include varied opinions, highlighting trends in the industry.
  • 💡 Upcoming releases offer a mix of remasters and new titles, maintaining interest in diverse gaming experiences.
  • 🏆 Marvel vs Capcom collection celebrated but highlights challenges of competing with top players.
  • 📈 Industry insights emphasize the balance between creative development and business strategy.

Timeline

  • 00:00:00 - 00:05:00

    The video starts with a sponsorship mention for Brilliant, an educational platform offering interactive courses on science, math, and more. The host shares his gaming intentions for September, being captivated by Space Marine 2, affecting his review timeline. Other gaming projects are hinted at, with emphasis on upcoming exciting previews. The host hints at subscribing to stay updated with gaming news.

  • 00:05:00 - 00:10:00

    Rumors about the game 'Destiny Rising' were discussed, revealing it as a mobile version of Destiny with specific hero characters. Developed mainly by NetEase, information suggests it predates the first game events, facing challenges like adapting Destiny's strike durations for mobile play. The former Bungie employee confirmed that the project development was promising, indicating a shift towards mobile from traditional platforms amidst declining Destiny player counts.

  • 00:10:00 - 00:15:00

    The video transitions to news about DICE’s new Battlefield game, emphasizing a return to modern settings akin to Battlefield 3 and 4. It explores the decision to eliminate 128-player maps and specialists, reverting to core Battlefield elements. Microsoft’s layoffs in their gaming division were discussed, pointing to a discrepancy between corporate actions and public statements against layoffs post-Activision acquisition. Meanwhile, Xbox Game Pass adjustments, pulling games from the standard tier, suggest a shift in offerings.

  • 00:15:00 - 00:20:00

    Anera Interactive sees its entire team resign due to failed negotiations to separate from Annapurna Studio. The staff’s unified decision to leave reflects internal pressures. Ubisoft introduces offline modes to The Crew games, responding to consumer rights pressures. Unity retracts its planned runtime fee, aiming for other financial strategies. A brief on a potential new Tony Hawk project suggests collaboration with Activision, hinting at revitalization efforts for classic gaming brands.

  • 00:20:00 - 00:25:00

    The mid-section covers upcoming game announcements and launch details, including Persona 5 mobile spin-off and new Yakuza game entry. Details emerge about the latest updates for Remnant 2, emphasizing expanded content. Other notable mentions include Planet Coaster 2’s release date and a new Carmen Sandiego game aligned with educational themes. Additionally, mention of God of War Ragnarok PC port release and Frost Punk 2’s upcoming launch highlight anticipated titles.

  • 00:25:00 - 00:34:45

    New game reviews dominate the latter parts, highlighting titles like 'I Am Your Beast' with favorable feedback for its engaging gameplay. Mixed perceptions are shared on titles like 'Caravan Sandwich' and 'Wild Bards.' The remaster of 'Lollipop Chainsaw' suffers technical issues, while Marvel vs. Capcom Fighting Collection and Void Bastards sequel gets praised. Funko Fusion receives criticism but occasionally appreciated for its Lego-inspired nostalgic design, with other upcoming games discussed briefly.

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Mind Map

Video Q&A

  • What's the main topic of the video?

    The video covers a range of video game news and updates, including new releases, reviews, and industry developments.

  • What game is the host excited about this month?

    The host is particularly excited about playing Space Marine 2.

  • What's the status of the Destiny mobile project?

    The Destiny mobile project, called Destiny Rising, is in development, primarily by NetEase, with some collaboration from Bungie.

  • What was Bungie's reaction to changes imposed by Sony?

    Bungie's former lawyer indicated that Sony's influence may have forced Bungie to address issues with their game and focus on player acquisition strategies.

  • What large-scale layoffs are mentioned in the video?

    Microsoft announced job cuts affecting 650 positions in their Xbox division, mainly in corporate and support functions.

  • What changes are happening to Xbox Game Pass?

    Xbox Game Pass has introduced a standard tier that excludes day-one releases, and some previously available games were removed from this tier and moved to more expensive tiers.

  • What are the expected upcoming gaming releases?

    Upcoming releases include remastered games like Dead Rising Deluxe, Broken Sword: Shadow of the Templars Reforged, and new titles such as Frost Punk 2 and Copycat.

  • What did Unity decide about their runtime fee policy?

    Unity has decided not to proceed with its controversial runtime fee policy and will seek other ways to increase fees.

  • What unique project was mentioned towards the end of the video?

    A unique project mentioned is UFO 50, which consists of 50 fictional retro games created by a team including the creator of Spelunky.

  • What is notable about the Marvel vs Capcom fighting collection?

    It features classic '90s Marvel fighting games and has received excellent reception, with amusing Steam reviews mentioning encounters with a high-level player, Justin Wong.

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    Gamers how is your September treating
  • 00:00:21
    you man I tell you I had Big Dreams to
  • 00:00:23
    play a whole bunch of stuff this month
  • 00:00:24
    but to be honest Space Marine 2 got its
  • 00:00:26
    hooks into me so deep that that is all I
  • 00:00:28
    have had time for the review from that
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    one is finally up link below the like
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    button and the reason it took so long is
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    because I just couldn't stop playing it
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    what a chaser after the likes of
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    astrobot couldn't be more different but
  • 00:00:38
    the quality bar stays High love to see
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    it I'm working on some other stuff
  • 00:00:41
    that's under embargo right now but later
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    this week Austin has a very big and very
  • 00:00:45
    exciting preview drop in that I know you
  • 00:00:47
    are going to be interested in trust me
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    on that I can't say when it's live cuz
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    we're not allowed to but you may want to
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    notification Bell just to make sure you
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    don't miss it anyway that's for later on
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    but right here right now we've got some
  • 00:01:00
    gaming news to cover so let's get to it
  • 00:01:02
    shall we Stu do the swipe thing and
  • 00:01:04
    let's get the show on the road last week
  • 00:01:05
    we heard from two sources that Destiny
  • 00:01:07
    Rising was real the reporting came from
  • 00:01:10
    a reliable Destiny leaker and was also
  • 00:01:11
    confirmed by Jeff grub T art it's some
  • 00:01:14
    version of Destiny but with some notable
  • 00:01:16
    differences one of which being that
  • 00:01:17
    you're playing as specific Heroes as
  • 00:01:19
    opposed to creating your own character
  • 00:01:21
    that's all we really knew as of last
  • 00:01:22
    week but we reached out to some sources
  • 00:01:24
    to see what additional confirmation we
  • 00:01:26
    could get one former Bungie employee did
  • 00:01:28
    agree to talk to us they will keep their
  • 00:01:30
    identity Anonymous as they're not
  • 00:01:31
    authorized to speak on the matter they
  • 00:01:33
    left Bungie some time ago so their
  • 00:01:35
    information is not current but they had
  • 00:01:37
    firsthand knowledge of the destiny
  • 00:01:38
    mobile project and they confirmed to us
  • 00:01:40
    that yep it's very much real they say
  • 00:01:42
    that the project was primarily being
  • 00:01:43
    developed by netes and only a small
  • 00:01:45
    number of Bungee staff were actively
  • 00:01:47
    working on it at that time apparently it
  • 00:01:49
    is or at least it was a prequel of sorts
  • 00:01:51
    predating the events of the first game
  • 00:01:53
    this very much fits with the title
  • 00:01:54
    Destiny Rising though to be fair the
  • 00:01:56
    term Rising is the suffix of like 85% of
  • 00:01:59
    mobile games so that's hardly definitive
  • 00:02:01
    proof of its prequel status the game is
  • 00:02:03
    meant to be very similar to the
  • 00:02:04
    traditional Destiny experience but on
  • 00:02:06
    mobile and our source tells us that that
  • 00:02:08
    was one of the key challenges the game
  • 00:02:09
    was facing during development as the
  • 00:02:11
    destiny length strikes and missions
  • 00:02:13
    don't gel with the mobile format that
  • 00:02:15
    typically prioritizes shorter gameplay
  • 00:02:17
    sessions encouragingly our source said
  • 00:02:18
    that it actually plays really well and
  • 00:02:20
    they said that it was quite far along
  • 00:02:22
    some time ago so it's unclear why the
  • 00:02:24
    project hasn't been at least revealed to
  • 00:02:26
    this point I will stress that this
  • 00:02:27
    Source left Bungie some time ago so the
  • 00:02:29
    project could have been completely
  • 00:02:30
    rebooted since then but this was the
  • 00:02:32
    state of things at the time of their
  • 00:02:34
    exit none this is particularly salacious
  • 00:02:36
    or surprising mind you if you doubted
  • 00:02:38
    that Destiny could be squeezed into
  • 00:02:39
    Mobile i' wager you haven't been keeping
  • 00:02:41
    up with the current state of mobile
  • 00:02:42
    ports since games like Arc survival
  • 00:02:44
    evolved or Warframe often near onetoone
  • 00:02:46
    experiences on mobile albeit with
  • 00:02:48
    significantly downgraded graphics and
  • 00:02:50
    more and more AAA games are making the
  • 00:02:52
    jump too stuff like death stranding
  • 00:02:54
    Resident Evil 4 remake and Assassin's
  • 00:02:56
    Creed Mirage mobile devices can more
  • 00:02:58
    than handle a paired back Destiny
  • 00:03:00
    experience and I for one would be
  • 00:03:02
    interested in something like that then
  • 00:03:04
    again the in-game spending in most
  • 00:03:05
    mobile titles is eyew watering to say
  • 00:03:08
    the least especially when netes is
  • 00:03:09
    involved a lesson hard learned when we
  • 00:03:11
    all hoped in vain that Diablo Immortal
  • 00:03:13
    wouldn't be a complete piss take a
  • 00:03:15
    successful mobile release would be Mana
  • 00:03:17
    from heaven for bunge as it would allow
  • 00:03:18
    them to bring in a new crop of players
  • 00:03:20
    at a time when Destiny is really
  • 00:03:21
    struggling recently the game hit its
  • 00:03:23
    lowest ever concurrent Play account on
  • 00:03:25
    Steam that number driven down by a
  • 00:03:27
    pervading sense of pessimism that struck
  • 00:03:29
    after Bungie's management made half the
  • 00:03:30
    studio redundant canel future plans for
  • 00:03:33
    annual expansions and rolled out a
  • 00:03:34
    vision for the future of the game that
  • 00:03:36
    makes it feel as though Destiny's best
  • 00:03:38
    days are behind us one person is more
  • 00:03:40
    bullish on the proposed changes though
  • 00:03:42
    and that's Bungie's former lawyer Don
  • 00:03:43
    mcgaan writing on LinkedIn in response
  • 00:03:46
    to a Kotaku article that summarized
  • 00:03:47
    Bungie's future content plans mwan wrote
  • 00:03:50
    quote much though it pains me to say
  • 00:03:51
    this it appears that Sony's inflicting
  • 00:03:53
    some discipline on my former colleagues
  • 00:03:55
    may have forced them to fix the things
  • 00:03:56
    that were wrong with their game to be
  • 00:03:58
    clear I'm not talking about the layoffs
  • 00:04:00
    I'm talking about forcing them to get
  • 00:04:01
    their heads out of their asses and focus
  • 00:04:03
    on things like implementing a method of
  • 00:04:05
    new player acquisition not just doing
  • 00:04:07
    fan service for the fans in the Bungie
  • 00:04:09
    sea suite and Run the game like a
  • 00:04:10
    business good I still have friends in
  • 00:04:12
    that environment and I'd like them to
  • 00:04:13
    keep their jobs end quote in particular
  • 00:04:15
    Macwan shed light on the mood in the air
  • 00:04:17
    at the time of the Sony acquisition
  • 00:04:19
    where Bungie leadership were insistent
  • 00:04:20
    that Bungie would retain Independence
  • 00:04:22
    despite a change of ownership McGowan
  • 00:04:25
    said that that was always a fantasy
  • 00:04:26
    quote I remember sitting there during
  • 00:04:28
    the deal saying do you think Sony
  • 00:04:29
    describes this as them getting to pay
  • 00:04:31
    $3.6 billion for the right to have no
  • 00:04:35
    input into what Bungie does that was
  • 00:04:37
    exactly what a lot of people thought end
  • 00:04:39
    quote either way it is a new day for
  • 00:04:41
    Bungie as the downsize Studio Works to
  • 00:04:43
    deliver a scaled back version of Destiny
  • 00:04:45
    a mobile port and the all important
  • 00:04:47
    Marathon which itself has reportedly
  • 00:04:49
    undergone a massive reboot over the past
  • 00:04:51
    2 years owing to both testing feedback
  • 00:04:53
    and a change in Project leadership it is
  • 00:04:55
    very uncertain times ahead for Bungie
  • 00:04:57
    and as someone who has a lot of
  • 00:04:59
    affection for the studio and the games
  • 00:05:00
    they make I genuinely hope they're able
  • 00:05:02
    to chart a course through it from one
  • 00:05:04
    bleed Studio to another dice has not
  • 00:05:06
    given up on the battlefield franchise
  • 00:05:07
    and this week we've got our first
  • 00:05:09
    details about the next game in the
  • 00:05:10
    series this comes courtesy of Vince
  • 00:05:12
    sella himself the leading creative
  • 00:05:14
    behind both Call of Duty and Titanfall
  • 00:05:16
    back in the day and now the boss man of
  • 00:05:18
    EA Studios Vince Albert confirmed that
  • 00:05:20
    the next game will be in a modern
  • 00:05:21
    setting saying quote if you look back at
  • 00:05:23
    the peak or the Pinnacle of Battlefield
  • 00:05:25
    it's that Battlefield 3 Battlefield 4
  • 00:05:27
    era where everything was Modern and I
  • 00:05:29
    think we had to get back to the core of
  • 00:05:30
    what Battlefield is and to do that
  • 00:05:32
    amazingly well and then we'll see where
  • 00:05:34
    it goes from there end quote he also
  • 00:05:36
    strongly suggested that 128 player Maps
  • 00:05:38
    will not be returning quote did 128
  • 00:05:41
    players make it more fun doing the
  • 00:05:43
    number for the sake of the number
  • 00:05:44
    doesn't make any sense we're testing
  • 00:05:46
    everything around what's the most fun
  • 00:05:48
    the maps once they get to a certain
  • 00:05:49
    scale become different so we're
  • 00:05:51
    designing something that is more akin to
  • 00:05:53
    previous battlefields I'd rather have
  • 00:05:55
    nice dense really nice well-designed
  • 00:05:57
    player Spaces end quote could not have
  • 00:05:59
    agree more 128 players was a good idea
  • 00:06:01
    in theory but in practice it actually
  • 00:06:03
    really sucked you know what else sucked
  • 00:06:04
    Specialists but thankfully they're gone
  • 00:06:06
    too quote it didn't work it didn't fit
  • 00:06:09
    Specialists will not be coming back so
  • 00:06:11
    classes are kind of the core of
  • 00:06:13
    Battlefield and we're going back to that
  • 00:06:14
    end quote Vin sella absolutely playing
  • 00:06:17
    the hits here in this interview and you
  • 00:06:18
    love to see it he says we will start
  • 00:06:20
    hearing a little more about the game
  • 00:06:21
    sometime next year and I for one I'm
  • 00:06:22
    looking forward to that because I've
  • 00:06:23
    always had a soft spot for Battlefield
  • 00:06:25
    and it' be nice to see this franchise
  • 00:06:27
    return to form hey remember how
  • 00:06:28
    Microsoft keeps sacking star from their
  • 00:06:30
    gaming division every few months because
  • 00:06:31
    massive corporations would rather Bank
  • 00:06:33
    short-term profits than invest in the
  • 00:06:34
    long-term capabilities of their
  • 00:06:35
    employees well they're back at it Phil
  • 00:06:37
    Spencer this week emailed all Xbox staff
  • 00:06:40
    to announce that some 650 people would
  • 00:06:42
    be losing their jobs he says the cuts
  • 00:06:44
    are mainly in the areas of corporate and
  • 00:06:46
    support functions he said quote no games
  • 00:06:49
    devices or experiences are being
  • 00:06:51
    cancelled and no studios are being
  • 00:06:52
    closed as part of these adjustments
  • 00:06:54
    today end quote Spencer said these cuts
  • 00:06:56
    are about aligning a postacquisition
  • 00:06:58
    team structure this despite the fact
  • 00:07:00
    that Microsoft assured Regulators that
  • 00:07:02
    the acquisition of Activision Blizzard
  • 00:07:03
    king would not result in job cuts that
  • 00:07:06
    was always a lie of course but an easy
  • 00:07:08
    sidestep given companies can always
  • 00:07:09
    argue that they made cuts for this
  • 00:07:11
    reason or that both here and in the past
  • 00:07:13
    Phil Spencer has publicly agonized over
  • 00:07:15
    these Cuts calling them painful but
  • 00:07:17
    necessary so it's a little funny then
  • 00:07:18
    that not 2 days after announcing these
  • 00:07:20
    Cuts Microsoft announced a $60 billion
  • 00:07:23
    stock buyback program in addition to a
  • 00:07:25
    10% increase in their annual dividend
  • 00:07:28
    $60 billion is just just shy of what
  • 00:07:30
    Microsoft paid for the entirety of
  • 00:07:31
    Activision Blizzard King and now
  • 00:07:33
    thousands of people are losing their
  • 00:07:34
    jobs so Microsoft can deliver a nice
  • 00:07:36
    share price bump and dividend payout to
  • 00:07:38
    hedge funds again never believe CEOs
  • 00:07:40
    that tell you that Cuts Like These are
  • 00:07:42
    necessary sometimes it's true 95% of the
  • 00:07:44
    time it is not hey while we're on the
  • 00:07:46
    topic of Xbox their new game pass
  • 00:07:48
    standard tier has now launched that's
  • 00:07:50
    the one that doesn't give you any day
  • 00:07:51
    One new releases we all knew that was
  • 00:07:53
    coming but what we didn't expect was
  • 00:07:54
    that games that were previously released
  • 00:07:56
    would also be yanked from the standard
  • 00:07:58
    tier that's exactly what's happened a
  • 00:08:00
    total of 40 games including the likes of
  • 00:08:02
    Diablo I Call of Duty Modern Warfare 3
  • 00:08:05
    Starfield and a bunch more were
  • 00:08:07
    unceremoniously pulled from the standard
  • 00:08:08
    offering and are now part of the more
  • 00:08:10
    expensive tiers only that feels kind of
  • 00:08:12
    Stingy for a company that just announced
  • 00:08:14
    a $60 billion stock buyback but hey what
  • 00:08:16
    do I know no word on when these games
  • 00:08:18
    will be available on the standard tier
  • 00:08:20
    Microsoft had previously said that we're
  • 00:08:21
    looking at a 12-month window but both
  • 00:08:23
    Diablo 4 and Starfield have now been out
  • 00:08:25
    for more than 12 months and they still
  • 00:08:27
    got the chop so who knows what to expect
  • 00:08:29
    here's a really weird story you know
  • 00:08:30
    anera interactive one of the best Indie
  • 00:08:32
    labels working right now with an
  • 00:08:33
    exceptional eiha quality and the
  • 00:08:35
    willingness to back risky bets well all
  • 00:08:37
    of their staff just resigned like every
  • 00:08:40
    single one of them this reporting comes
  • 00:08:41
    courtesy of Bloomberg aner interactive
  • 00:08:44
    is a subsidiary of anapon studio and
  • 00:08:46
    apparently the staff they have been
  • 00:08:48
    negotiating to spin the video game
  • 00:08:49
    publishing label off into a separate
  • 00:08:51
    entity these negotiations fell through
  • 00:08:53
    and as a result the senior leadership
  • 00:08:54
    and all staff a total of 25 people
  • 00:08:57
    tended their resignation to anera Studio
  • 00:08:59
    boss Megan Ellison the staff issued a
  • 00:09:01
    joint statement that reads as follows
  • 00:09:03
    quote all 25 members of the anera
  • 00:09:05
    interactive team collectively resigned
  • 00:09:07
    this is one of the hardest decisions
  • 00:09:08
    we've ever had to make and we do not
  • 00:09:10
    take this action lightly end quote while
  • 00:09:12
    Ellison's statement suggests that she
  • 00:09:13
    plans to press on and rebuild the
  • 00:09:15
    company quote our top priority is
  • 00:09:17
    continuing to support our developer and
  • 00:09:19
    Publishing Partners during this
  • 00:09:20
    transition we're committed to not only
  • 00:09:22
    our existing slate of games but also
  • 00:09:24
    expanding our presence in interactive
  • 00:09:26
    space as we continue to look for
  • 00:09:27
    opportunities to take a more integrated
  • 00:09:29
    approach to linear and interactive
  • 00:09:30
    storytelling across film and TV gaming
  • 00:09:32
    and theater end quote and look to be
  • 00:09:34
    clear the kind of people who know how to
  • 00:09:36
    pick games like OU of Wilds cocoon
  • 00:09:39
    laurelai and the laser rise and Kentucky
  • 00:09:40
    Route Zero don't grow on trees you can't
  • 00:09:43
    just replace taste makers like that
  • 00:09:45
    doesn't work that way so I predict very
  • 00:09:47
    dire times ahead for aner interactive
  • 00:09:49
    fingers cross the projects they're
  • 00:09:50
    currently shepherding will see a release
  • 00:09:52
    and thankfully a number of those
  • 00:09:53
    projects have already issued statements
  • 00:09:55
    saying that development continues
  • 00:09:56
    despite this disruption a quick
  • 00:09:58
    lightning round to finish off Flappy
  • 00:09:59
    Bird is back in POG form no but it may
  • 00:10:02
    be in crypto form this is kind of a long
  • 00:10:04
    story but the Flappy Bird trademark was
  • 00:10:06
    abandoned by the original games Creator
  • 00:10:08
    dong Newan this is after he famously
  • 00:10:10
    delisted the game from App Stores saying
  • 00:10:12
    that I just can't take it anymore after
  • 00:10:14
    the intense popularity of Flappy Bird
  • 00:10:16
    kind of took over his life the trademark
  • 00:10:18
    lapsed and because he didn't contest a
  • 00:10:20
    new claim to it he was snapped up by a
  • 00:10:22
    company called game Tech Holdings a
  • 00:10:24
    company led by a person with extensive
  • 00:10:26
    ties to the crypto and nft scene the
  • 00:10:28
    blurb for this new newly released Flappy
  • 00:10:30
    Bird game hints at like web 3.0
  • 00:10:32
    and pay to earn so you can guess which
  • 00:10:35
    way this is going to go dong Newan has
  • 00:10:36
    since resurface to confirm that this
  • 00:10:38
    project has nothing to do with him and
  • 00:10:39
    that he does not support crypto
  • 00:10:42
    much respect to him ascended Studios
  • 00:10:44
    released the very very ill- faded
  • 00:10:46
    Immortals of AVM last year and it sold
  • 00:10:48
    so poorly that the majority of staff
  • 00:10:49
    were either laid off or fured it was
  • 00:10:51
    rough because the game wasn't terrible
  • 00:10:53
    it just wasn't great and nowhere near
  • 00:10:55
    good enough to justify that $70 price
  • 00:10:57
    tag luckily some members of the studio
  • 00:10:59
    have found a life raft in a very
  • 00:11:01
    unlikely savior Dan Hower of Rockstar
  • 00:11:03
    and GTA Fame he's formed a new studio
  • 00:11:06
    called absurd Marin and that studio will
  • 00:11:08
    employ 20 former ascended Studios
  • 00:11:10
    employees and be led by former ascended
  • 00:11:13
    boss Brett Robbins obviously a bunch of
  • 00:11:15
    people are still out of the job but this
  • 00:11:16
    is better than nothing wishing this team
  • 00:11:18
    the very best as they begin work on what
  • 00:11:19
    they say is a quote story-driven action
  • 00:11:22
    adventure title set in another as yet
  • 00:11:23
    unannounced absurd universe end quote
  • 00:11:26
    remember how Unity basically burned
  • 00:11:28
    every bit of Goodwill they had with that
  • 00:11:29
    runtime fee thing that resulted in the
  • 00:11:31
    resignation of the CEO while they
  • 00:11:33
    walking that back over a year later it
  • 00:11:35
    turns out that whole thing was for
  • 00:11:36
    nothing and the companies announced that
  • 00:11:38
    they will not proceed with that runtime
  • 00:11:39
    fee and will look to increase fees
  • 00:11:41
    elsewhere to shore up their margins
  • 00:11:43
    great job John rello another trophy on
  • 00:11:45
    your illustrious cabinet of baffling and
  • 00:11:46
    value destroying decisions some rare
  • 00:11:48
    good news Tony Hawk and Activision are
  • 00:11:50
    in each other's DMS speaking of mythical
  • 00:11:53
    kitchen Tony Hawk himself said quote I
  • 00:11:55
    wish I could tell you more but I can
  • 00:11:57
    tell you that I've been talking to
  • 00:11:58
    Activision again we're working on
  • 00:12:01
    something end quote more remasters
  • 00:12:04
    question mark a brand new entry maybe we
  • 00:12:06
    are getting a new skate game next year
  • 00:12:08
    so hey maybe we can dream of the
  • 00:12:09
    Birdman's return a big win for the stop
  • 00:12:12
    killing games movement led by our csed
  • 00:12:14
    Farms Ubisoft has announced that both
  • 00:12:16
    the crew one and two will be getting in
  • 00:12:18
    offline mode meaning that the games will
  • 00:12:20
    be playable even without Ubisoft hosting
  • 00:12:22
    dedicated servers that's exactly what a
  • 00:12:24
    cursed Farms wanted and he put out a
  • 00:12:25
    statement acknowledging the success of
  • 00:12:26
    his movement in affecting this outcome
  • 00:12:28
    quote hopefully this is in response to
  • 00:12:30
    Consumer agencies in multiple countries
  • 00:12:32
    investigating the legality of them
  • 00:12:33
    disabling the crew one which was sold as
  • 00:12:35
    a one-time purchase with no stated
  • 00:12:37
    expiration date end quote FS cross those
  • 00:12:39
    investigations continue because if a
  • 00:12:41
    game like Concord can vanish in 2 weeks
  • 00:12:44
    and be rendered immediately unplayable
  • 00:12:45
    after four years of development work
  • 00:12:47
    obviously the industry is not thinking
  • 00:12:48
    hard enough about how to not only
  • 00:12:50
    protect consumers rights but also
  • 00:12:51
    preserve the work of game makers EA has
  • 00:12:53
    confirmed that respawn a hard work on a
  • 00:12:55
    third and final Jedi game marking the
  • 00:12:57
    end of the trilogy please God let the PC
  • 00:13:00
    port for this one be something other
  • 00:13:01
    than a total Abomination and finally
  • 00:13:04
    Australia has updated its video game
  • 00:13:05
    classification ratings the biggest
  • 00:13:07
    changes relate to things like loot boxes
  • 00:13:09
    and gambling both real and simulated
  • 00:13:11
    basically if a game has real gambling in
  • 00:13:13
    it it's r18 plus restricted fair enough
  • 00:13:16
    if it has simulated gambling in it but
  • 00:13:18
    no monetary reward then that also gets
  • 00:13:21
    an r18 plus rating this means if a game
  • 00:13:23
    has a casino style miname in it that's
  • 00:13:25
    18 plus only okay if it has loot box
  • 00:13:29
    like mechanics in it AKA actual gambling
  • 00:13:32
    then the game gets an M15 plus rating
  • 00:13:35
    which is just a recommendation meaning
  • 00:13:37
    that kids can still buy them over the
  • 00:13:39
    counter without a parent or guardian's
  • 00:13:41
    consent fake gambling no no no real
  • 00:13:44
    gambling a okay the Australian
  • 00:13:46
    classification board has long been the
  • 00:13:47
    most laughable entity in the world
  • 00:13:49
    responsible for classifying video games
  • 00:13:51
    it is nice to know they'll hold on to
  • 00:13:53
    that mantle a little while longer so
  • 00:13:54
    what got announced or delayed this week
  • 00:13:56
    well a while back Atlas announced a new
  • 00:13:58
    Persona 5 game but don't get too excited
  • 00:14:00
    because it's a mobile game it's called
  • 00:14:02
    Persona 5 the phantom X and while it
  • 00:14:04
    looks a lot like Persona 5 it follows a
  • 00:14:06
    new group of characters and it was
  • 00:14:07
    designed as a free-play mobile RPG so
  • 00:14:10
    yeah it comes with all the stuff you'd
  • 00:14:11
    expect from that genre but Atlas is
  • 00:14:12
    holding a big announcement event for it
  • 00:14:14
    on the 25th of September at Toyo game
  • 00:14:16
    show where they'll probably detail its
  • 00:14:17
    Japanese release and maybe a worldwide
  • 00:14:19
    one too with the core Persona team
  • 00:14:21
    working on metaphor reantaso this is
  • 00:14:23
    probably the closest we're going to get
  • 00:14:24
    to Persona 6 for a little while yet one
  • 00:14:27
    like equals one prayer that the game
  • 00:14:29
    economy doesn't suck ass but I'm not
  • 00:14:31
    holding that much on speaking of
  • 00:14:32
    predatory free-to-play mobile spin-offs
  • 00:14:34
    based on beloved Sega franchises Sega
  • 00:14:36
    has trademarked yaka Awards a little
  • 00:14:38
    while back and now the game has been
  • 00:14:39
    revealed via an official Facebook page
  • 00:14:41
    it appears to be one of those gangster
  • 00:14:43
    management mobile game things with the
  • 00:14:45
    Yakuza theme though a lot of Yakuza Die
  • 00:14:47
    Hard fans are taking as a isue with the
  • 00:14:48
    oddly clean character art with some of
  • 00:14:51
    them going so far as to speculate that
  • 00:14:52
    it's AI generated no proof of that of
  • 00:14:55
    course probably not the Yakuza game that
  • 00:14:57
    people were hoping for sticking with
  • 00:14:59
    Tokyo game show announcements a little
  • 00:15:00
    while longer power world for PS5 hasn't
  • 00:15:02
    been officially announced yet but Outlet
  • 00:15:04
    gatu spotted the game on the exhibitor
  • 00:15:06
    list for Tokyo game show which suggests
  • 00:15:08
    that it will be there in some capacity
  • 00:15:10
    though take that with a grand of salt
  • 00:15:11
    for now moving to Western Shores gunfire
  • 00:15:13
    games announced their third and final
  • 00:15:15
    piece of DLC for Remnant 2 it's called
  • 00:15:17
    the dark Horizon it features all kinds
  • 00:15:19
    of aliens and robots and it's releasing
  • 00:15:20
    on September 4th for only 10 bucks
  • 00:15:22
    alongside a free update for all players
  • 00:15:24
    Austin actually had a chance to check
  • 00:15:26
    out this one early and he really liked
  • 00:15:27
    what he saw he delivers new class as
  • 00:15:29
    well as a one-hot mode that allows you
  • 00:15:31
    to experience all the Game's new content
  • 00:15:33
    without having to rerun it multiple
  • 00:15:34
    times though of course you can still do
  • 00:15:36
    that if you want to gunfire says this is
  • 00:15:37
    their largest DLC so far bigger than the
  • 00:15:40
    two before it and a nice way to cap off
  • 00:15:42
    it was a truly great game one that flew
  • 00:15:43
    a little below the radar last year given
  • 00:15:45
    how many heavy heaters were crowding it
  • 00:15:47
    out we got a release date for Planet
  • 00:15:48
    coaster 2 this week and it's coming on
  • 00:15:50
    November 6th planet coaster 1 was of
  • 00:15:52
    course excellent and the sequel's big
  • 00:15:53
    new thing is Water Park attractions
  • 00:15:56
    let's hope that we don't get another
  • 00:15:57
    city skylines 2 situation because I
  • 00:15:59
    don't think City Builder fans can take
  • 00:16:00
    another disaster like that one and
  • 00:16:02
    finally speaking of '90s game revivals a
  • 00:16:04
    new common San Diego game was just
  • 00:16:06
    announced last week the reboot is based
  • 00:16:08
    on the Netflix series so you'll be
  • 00:16:09
    playing as kmen instead of trying to
  • 00:16:11
    ccher and it looks to be incorporating a
  • 00:16:12
    whole bunch of actual spy gameplay on
  • 00:16:14
    top of the geography and edutainment
  • 00:16:17
    this one is being developed by Game Loft
  • 00:16:18
    in Brisbane an Aussie Studio who's
  • 00:16:20
    responsible for Reviving the Oregon
  • 00:16:22
    Trail which seems to be a pretty big
  • 00:16:24
    part of every American's youth it also
  • 00:16:25
    explains why one of the game's exotic
  • 00:16:27
    locations next to Tokyo Cairo and ruic
  • 00:16:31
    is Brisbane Australia or as we like to
  • 00:16:33
    call it bris Vegas it's a whole thing
  • 00:16:35
    trust me just one delay announcement
  • 00:16:37
    this week and it's for tals of the Shire
  • 00:16:39
    the Lord of the Rings life simulator
  • 00:16:40
    being made by wther Workshop that one
  • 00:16:42
    was due sometime this year but it's now
  • 00:16:43
    been pushed back into early 2025 not
  • 00:16:45
    much else to say about that one so what
  • 00:16:47
    came out last week well a lot of great
  • 00:16:49
    Indies apparently I am your Beast is
  • 00:16:51
    that speedrunning shooter that we
  • 00:16:52
    featured and put this on your radar a
  • 00:16:54
    little while back and it's the fourth
  • 00:16:55
    game to be delivered by Indie Studio
  • 00:16:57
    strange scaffold in the space of just a
  • 00:17:00
    year really don't know how they can
  • 00:17:01
    possibly keep up that pace without
  • 00:17:02
    killing themselves but I hope they all
  • 00:17:04
    enjoy a well-earned holiday soon because
  • 00:17:06
    reviews for this one on Steam are
  • 00:17:07
    overwhelmingly positive with over 550
  • 00:17:09
    reviews counted and a strong open critic
  • 00:17:11
    score of 79 polygon doesn't give scores
  • 00:17:14
    but they did say quote every now and
  • 00:17:15
    then an action game comes along that
  • 00:17:17
    achieves the perfect gameplay Loop think
  • 00:17:19
    Hotline Miami or super hot I am your
  • 00:17:21
    Beast has the honor of joining that
  • 00:17:22
    prestigious Gallery the latest title
  • 00:17:24
    from strange scaffold is an instant
  • 00:17:26
    classic the kind of game that demands
  • 00:17:27
    your attention and reward rewards it
  • 00:17:29
    with sweet sweet serotonin end quote
  • 00:17:31
    Edmund also reviewed this one over on
  • 00:17:33
    the patreon and among other things he
  • 00:17:34
    said quote I am your Beast succeeds
  • 00:17:36
    because in the 45 seconds it takes you
  • 00:17:38
    to finish most of its stages it makes
  • 00:17:40
    every little action you take feel like a
  • 00:17:41
    momentous shocking event or an
  • 00:17:43
    unbelievable show of Mastery somehow
  • 00:17:45
    conjured up from your own two hands end
  • 00:17:47
    quote I'm going to go and Limon say that
  • 00:17:48
    Edmund is a fan of this one I'll drop a
  • 00:17:50
    link to that right up in the description
  • 00:17:51
    below if you'd like to read the whole
  • 00:17:52
    thing it's free to read for everyone
  • 00:17:54
    Caravan sandwich is another game we
  • 00:17:56
    featured on put this on your radar last
  • 00:17:57
    week in fact this is the open world
  • 00:17:59
    exploration game with a van and a cozy
  • 00:18:01
    postapocalypse with no combat and it
  • 00:18:03
    seems to have landed in that not bad
  • 00:18:05
    bucket which is okay it's very positive
  • 00:18:07
    on Steam but the open critic is a little
  • 00:18:09
    low at 66 Rock Paper Shotgun said of it
  • 00:18:11
    quote the S thought and craft gone into
  • 00:18:13
    how to create an experience that's a
  • 00:18:15
    genuinely relaxing Pleasant place to
  • 00:18:17
    spend time in while still being Nifty
  • 00:18:19
    and satisfying as a mini open world game
  • 00:18:21
    it's a nice time and quote that score is
  • 00:18:23
    dragged down by a number of four out of
  • 00:18:25
    10 reviews though that just couldn't
  • 00:18:27
    jive with the gameplay side of things
  • 00:18:28
    like that from game lter who said of it
  • 00:18:30
    quote amazing visuals can't save this
  • 00:18:32
    game from its boring gameplay dull
  • 00:18:34
    characters and Myriad of design problems
  • 00:18:36
    end quote desper 66 is that cyber Punk
  • 00:18:38
    running game from sumo digital who did
  • 00:18:40
    Sonic and Sega Allstar Racing it's got a
  • 00:18:42
    strong open critic score of 83 but there
  • 00:18:44
    actually aren't too many reviews up for
  • 00:18:46
    this one over on Steam it's got a very
  • 00:18:48
    positive rating and a lot of the reviews
  • 00:18:49
    are saying that if you like arcad races
  • 00:18:51
    this is probably your jam but there are
  • 00:18:52
    some problems with the small player base
  • 00:18:54
    at launch which makes it a little tough
  • 00:18:55
    to get stuff done maybe look at this one
  • 00:18:57
    a little more closely if you're at all
  • 00:18:59
    interested yet another put this on your
  • 00:19:00
    radar Pig do we ever steer you wrong I
  • 00:19:02
    don't think so it's hollow body the PS2
  • 00:19:05
    survival horror throwback that's aping
  • 00:19:06
    Classics like Silent Hill back when it
  • 00:19:08
    was good there's a big range of opinions
  • 00:19:09
    on this one which has left its open CR
  • 00:19:11
    score at a strong 78 and its Steam
  • 00:19:13
    Reviews at a very positive rating vg247
  • 00:19:16
    loved this one scoring at five stars and
  • 00:19:17
    saying quote the dedication to various
  • 00:19:19
    cult classic horror and sci-fi games
  • 00:19:21
    only adds to how aabed I was with the
  • 00:19:23
    game this is how you make a game heavily
  • 00:19:24
    inspired by other media while making a
  • 00:19:27
    whole new experience entirely in in a
  • 00:19:28
    nutshell end quote on the other side of
  • 00:19:30
    the spectrum CGM said quote the problem
  • 00:19:33
    is hollow body doesn't seem to know what
  • 00:19:34
    it wants to be if it had committed to
  • 00:19:36
    one single style one source of
  • 00:19:38
    inspiration it could have been really
  • 00:19:40
    interesting instead it's a mish mash of
  • 00:19:42
    ideas that conflict with each other and
  • 00:19:43
    make the game mediocre at best and
  • 00:19:45
    mind-numbingly boring at worst end quote
  • 00:19:47
    ouch in the middle though you got
  • 00:19:49
    Gamespot who gave this one a good old
  • 00:19:50
    seven out of 10 divisive games are often
  • 00:19:52
    the most interesting ones so if you're a
  • 00:19:54
    survival horror fan do check this one
  • 00:19:55
    out the remaster of Lollipop Chainsaw
  • 00:19:58
    came out but enough Outlets of reviewed
  • 00:19:59
    to give it an open critic score yet on
  • 00:20:01
    Steam the reviews are very positive with
  • 00:20:03
    around 700 reviews counted the pure Xbox
  • 00:20:05
    did note some big technical issues and
  • 00:20:07
    bugs before awarding it a 6 out of 10
  • 00:20:09
    and some of the reviews on Steam are
  • 00:20:10
    saying the same thing about the PC Port
  • 00:20:12
    digital Foundry are also really down on
  • 00:20:15
    it at least according to their most
  • 00:20:16
    recent tweets so maybe wait until after
  • 00:20:18
    they address some of these issues if
  • 00:20:19
    this is on your wish list Marvel vs
  • 00:20:21
    Capcom fighting collection is the
  • 00:20:22
    package that collects all the '90s
  • 00:20:23
    Marvel fighting games as well as the
  • 00:20:25
    Punisher beat them up and unsurprisingly
  • 00:20:27
    it's had a rather excellent reception
  • 00:20:29
    with a mighty 86 on open critic there
  • 00:20:31
    isn't much to say about these games that
  • 00:20:32
    hasn't already been said before but
  • 00:20:33
    they're excellent reproductions and some
  • 00:20:35
    of the bonus features are very nice and
  • 00:20:37
    apparently that Punisher game is just
  • 00:20:38
    like an all-timer that's why the likes
  • 00:20:40
    of Nintendo life gave it a 9 out of 10
  • 00:20:42
    saying quote perfectly preserved and
  • 00:20:43
    presented everything is beautifully
  • 00:20:45
    formed and wonderful to play assembled
  • 00:20:47
    with real Clarity in regards to Fan
  • 00:20:48
    expectation Capcom has thoroughly
  • 00:20:50
    delivered the goods end quote one thing
  • 00:20:52
    to note is that there's some pretty
  • 00:20:53
    funny stuff happening in the Steam
  • 00:20:54
    Reviews for this one but we'll save that
  • 00:20:56
    one for later in the show wild B bards
  • 00:20:58
    is you guessed it another one we
  • 00:21:00
    featured on put this Ono radar the new
  • 00:21:02
    strategy shoot a rogue like from the
  • 00:21:03
    former Bioshock developers who made void
  • 00:21:05
    bastards this one landed at an open
  • 00:21:07
    critic of 74 with some really big swings
  • 00:21:10
    between the highs and lows when it comes
  • 00:21:11
    to review scores Games Radar for example
  • 00:21:13
    scored at a four out of 10 saying quote
  • 00:21:15
    it's not much of a standout amidst
  • 00:21:17
    others in the genre end quote the PC
  • 00:21:19
    Gamer gave it a 91 out of 100 which is
  • 00:21:22
    very high for them saying quote the Rog
  • 00:21:25
    likee and FPS genres haven't been
  • 00:21:27
    spliced so successfully since death Loop
  • 00:21:29
    and wild bastards deserves just as much
  • 00:21:32
    a claim end quote not sure that I agree
  • 00:21:34
    with that death Loop call out personally
  • 00:21:37
    if you want to see a successful splicing
  • 00:21:38
    of Rogue like an FPS go play prey Moon
  • 00:21:41
    crash but I've already said that 300
  • 00:21:42
    times so you probably don't want to hear
  • 00:21:43
    it at 300th and first Edmond also played
  • 00:21:46
    this one for quite some time after
  • 00:21:47
    interviewing the devs for a patreon
  • 00:21:49
    write up last week and he really enjoyed
  • 00:21:50
    himself as well here's what he had to
  • 00:21:52
    say quote once you really get into the
  • 00:21:53
    meat of void bastards the interwoven
  • 00:21:55
    strategy character management and Rog
  • 00:21:57
    likee elements start feeding into the
  • 00:21:59
    FPS sections in a big way and things
  • 00:22:01
    really start to sink the combat is high
  • 00:22:03
    stakes and requires lots of creativity
  • 00:22:04
    and improv depending on what's happening
  • 00:22:06
    between your crew which makes even the
  • 00:22:07
    worst situations interesting to play
  • 00:22:09
    through kind of like a good immersive
  • 00:22:11
    Sim also it's really funny end quote if
  • 00:22:13
    you'd like to read that right up on the
  • 00:22:14
    patreon I'll leave a link to that one as
  • 00:22:16
    well again free to all not behind a pay
  • 00:22:18
    wall Funko Fusion also came out and as
  • 00:22:20
    many of us begrudgingly guessed it's not
  • 00:22:23
    too good with a weak open critics score
  • 00:22:25
    of 54 but a lot of reformed Funko Pop
  • 00:22:27
    collectors are trying to have at least a
  • 00:22:28
    little bit of fun with it BGC for
  • 00:22:30
    example gave it three out of five stars
  • 00:22:31
    and said quote Funko Fusion is fun to
  • 00:22:33
    play and it's TT games Lego series
  • 00:22:36
    ancestry is clear to see but it's
  • 00:22:38
    frequent backtracking it's slightly offc
  • 00:22:40
    comedy and the way some franchises get
  • 00:22:41
    less love than others mean the fun is
  • 00:22:43
    often experience with an asterisk it's
  • 00:22:45
    worth a play so long as you don't mind
  • 00:22:47
    collectons and replaying levels end
  • 00:22:49
    quote meanwhile games Hub gave it the
  • 00:22:51
    same score and said quote sometimes a
  • 00:22:53
    game can be fun without being good and
  • 00:22:55
    Funko fits that description quite nicely
  • 00:22:58
    end quote talk about damning with faint
  • 00:23:00
    praise the Final Fantasy 16 PC Port just
  • 00:23:02
    launched as I was wrapping up the script
  • 00:23:04
    and there aren't any reviews for that
  • 00:23:05
    one just yet so we'll have to wait a
  • 00:23:07
    little longer for the likes of digital
  • 00:23:08
    Foundry to give us the all clear on the
  • 00:23:09
    quality of the port and finally some 2
  • 00:23:12
    years after its initial reveal the
  • 00:23:13
    Plucky Squire is here it launched just a
  • 00:23:15
    few hours ago and unsurprisingly if
  • 00:23:17
    you've been watching my preview coverage
  • 00:23:19
    it's really excellent a mighty 85 onop
  • 00:23:21
    critic is nothing to sneeze at Euro
  • 00:23:23
    gamer scored a 4 out of five and said
  • 00:23:25
    quote an ingenious puzzle platformer
  • 00:23:27
    that takes players from a children's
  • 00:23:28
    book and out into the wider world around
  • 00:23:30
    it end quote but I were a little more
  • 00:23:32
    muted in their praise scoring at a seven
  • 00:23:34
    and saying quote The plugy Squire is a
  • 00:23:36
    beautiful story book adventure filled
  • 00:23:37
    with brilliant word playay pack puzzles
  • 00:23:39
    and clever Dimension hopping mechanics
  • 00:23:41
    but it drags on a bit too long after
  • 00:23:42
    it's already used up all of its best
  • 00:23:44
    ideas end quote Austin reviewed this one
  • 00:23:46
    as well and tldr he really enjoyed it
  • 00:23:48
    but he did feel as though it fell a
  • 00:23:49
    little short of its potential in that
  • 00:23:51
    many of its ideas and mechanics didn't
  • 00:23:53
    have quite the same charm that its art
  • 00:23:54
    and 2D 3D perspective did definitely a
  • 00:23:57
    worthwhile pickup for fans of adventure
  • 00:23:58
    games but this one isn't quite at the
  • 00:24:00
    level of like an astrobot or a Zelda or
  • 00:24:02
    anything like that just a nice time so
  • 00:24:04
    long as you set your expectations at the
  • 00:24:05
    right level especially if you've got
  • 00:24:06
    kids if you want to hear more about it
  • 00:24:08
    I'll leave a link to Austin's full
  • 00:24:09
    review below the like button so what's
  • 00:24:11
    coming out this week well Thursday the
  • 00:24:12
    19th is a big day with plenty of stuff
  • 00:24:14
    dropping stuff like the Dead Rising
  • 00:24:16
    Deluxe remaster the full remake of
  • 00:24:18
    capcom's other zombie franchise the one
  • 00:24:19
    that doesn't take itself too seriously
  • 00:24:21
    the original 2006 gameplay is largely
  • 00:24:23
    intact for this one which includes the
  • 00:24:25
    3-day timer to keep the pressure on but
  • 00:24:27
    it's also got modern features you know
  • 00:24:28
    Autos saving and shooting while moving
  • 00:24:31
    this one's headed to all platforms by
  • 00:24:32
    switch also on the 19th is another
  • 00:24:34
    remaster Broken Sword shadow of the
  • 00:24:36
    Templar reforged which is a classic '
  • 00:24:39
    90s Adventure game that's had a 4K
  • 00:24:40
    visual overhaul that one has coming to
  • 00:24:42
    every platform including Mac actually
  • 00:24:44
    spoke to a friend of mine who's a sucker
  • 00:24:45
    for these sorts of games and he says the
  • 00:24:46
    Remake is in very good shape which
  • 00:24:48
    bodess well for reviews which will be
  • 00:24:49
    dropping soon no doubt we'll Circle back
  • 00:24:51
    to that one in the review round up next
  • 00:24:53
    week God of War Ragnarok is making its
  • 00:24:55
    PC debut on the 19th and it's being
  • 00:24:57
    handled by jetpack interactive who took
  • 00:24:59
    care of the first God of War PC Port
  • 00:25:01
    that one launched in a pretty good state
  • 00:25:02
    so hopefully this one will too man it
  • 00:25:04
    really feels like there hasn't been much
  • 00:25:05
    marketing for this I feel like Horizon
  • 00:25:07
    and ghost of Socia both had a lot more
  • 00:25:09
    marketing span behind them before they
  • 00:25:10
    arrived I wonder if Sony finding
  • 00:25:12
    themselves a little overwhelmed between
  • 00:25:14
    all this bungee Concord and PS5 Pro
  • 00:25:16
    noise copycat is another game we
  • 00:25:18
    featured on put this on your radar and
  • 00:25:19
    it's out on the 19th this is the
  • 00:25:21
    australian-made indie game that follows
  • 00:25:23
    a shelter cat as it finds a new home
  • 00:25:24
    with a kind elderly woman only to then
  • 00:25:27
    be completely replaced by by a stray cat
  • 00:25:29
    and left off fend for herself the cat
  • 00:25:31
    that is not the odd lady there's been a
  • 00:25:32
    few cat games lately but this one is
  • 00:25:33
    pulling on all the emotional
  • 00:25:35
    heartstrings at once this one has coming
  • 00:25:36
    exclusive to PC Frost Punk 2 is out on
  • 00:25:39
    the 20th for PC and this is the sequel
  • 00:25:41
    to the city Builder survival strategy
  • 00:25:43
    game where you keep people alive during
  • 00:25:44
    an apocalyptic Winter by making
  • 00:25:46
    questionable moral decisions this one
  • 00:25:48
    expands the idea with more opportunities
  • 00:25:50
    but also more problems the first one was
  • 00:25:52
    an instant classic so he's hoping the
  • 00:25:53
    sequel can live up to that very high bar
  • 00:25:55
    Karate Kids Street Rumble is throwing
  • 00:25:57
    Daniel Son and Miyagi into a retro four
  • 00:26:00
    player beat him up format that covers
  • 00:26:01
    the first two 80s films and they're
  • 00:26:03
    joined by Ali Mills and Kumiko who are
  • 00:26:05
    just as good as beaten up Cobra Kai as
  • 00:26:07
    anybody else there have been a bunch of
  • 00:26:08
    these retro beat them UPS lately and
  • 00:26:10
    many of them have actually been pretty
  • 00:26:11
    good fingers cross this one is too this
  • 00:26:12
    one is out on all platforms tiny Glade
  • 00:26:15
    is that cozy Castle Building game that
  • 00:26:17
    absolutely exploded on Tik Tok it's
  • 00:26:18
    currently one of the most wishlisted
  • 00:26:20
    games on Steam as a result which is
  • 00:26:22
    certainly help with its launch Day sales
  • 00:26:24
    it's literally just about building cute
  • 00:26:26
    castles but hey unpacking was a game
  • 00:26:27
    entire about unpacking boxes and placing
  • 00:26:30
    stuff in your room and power watch
  • 00:26:31
    simulator is literally just spraying
  • 00:26:33
    stuff with a high powerered hose so you
  • 00:26:35
    can never judge how people get their
  • 00:26:36
    kicks jumping over to next Tuesday the
  • 00:26:38
    24th we've got Epic Mickey rebrush which
  • 00:26:40
    is yet another remaster this is the
  • 00:26:42
    Mickey platforming game that was
  • 00:26:43
    designed by DSX Creator Warren Spectre
  • 00:26:45
    and was an exclusive to the Wii THQ
  • 00:26:47
    Nordic have pulled this one out of the
  • 00:26:48
    archives and have given it a refresh for
  • 00:26:50
    every platform it's looking lovely and
  • 00:26:52
    given the cult classic status of this
  • 00:26:53
    title it's nice to see it getting the
  • 00:26:54
    remaster love greedall to the dying
  • 00:26:57
    world is entering ing Early Access on
  • 00:26:59
    Steam on Tuesday which will consist of
  • 00:27:01
    just the beginning part of the game this
  • 00:27:03
    is the sequel to the 18th century RPG
  • 00:27:05
    that was riffing on BioWare style and
  • 00:27:08
    yeah look I'm not sure about this one I
  • 00:27:10
    was not at all impressed when I played
  • 00:27:12
    it at Summer Games firstest earlier this
  • 00:27:13
    year and a couple of weeks ago the
  • 00:27:15
    developers actually went on strike to
  • 00:27:17
    protest against alleged mismanagement
  • 00:27:19
    among other concerns at the studio so
  • 00:27:22
    things don't seem to be going too great
  • 00:27:23
    for greed Fall 2 still we'll check back
  • 00:27:25
    in on the reviews next week to see how
  • 00:27:27
    it goes I would not recommend
  • 00:27:29
    pre-ordering this one just just just
  • 00:27:30
    wait to see the reviews also out in
  • 00:27:32
    Early Access this week is witchfire
  • 00:27:34
    which finally makes the jump to steam
  • 00:27:35
    after being an epic exclusive for the
  • 00:27:37
    past year Austin reviewed this one back
  • 00:27:38
    then and while he couldn't recommend it
  • 00:27:40
    owing to a lack of content and polish he
  • 00:27:42
    was very bullish about where it would
  • 00:27:43
    eventually end up since then the game
  • 00:27:45
    has undergone significant revision and
  • 00:27:47
    has been massively expanded upon and
  • 00:27:48
    it's getting another huge update just in
  • 00:27:50
    time for its arrival on Steam if you
  • 00:27:52
    like Shooters like Destiny or Remnant
  • 00:27:54
    From the Ashes then I really recommend
  • 00:27:55
    checking this one out as it's likely
  • 00:27:57
    going to ring your bell it's out on the
  • 00:27:58
    24th exclusive to PC for the moment and
  • 00:28:01
    finally we've got ARA history Untold
  • 00:28:03
    coming to PC this is Xbox game studios's
  • 00:28:05
    attempt at a historical Forex strategy
  • 00:28:07
    game like Civilization it's being
  • 00:28:09
    developed by the studio that did ashes
  • 00:28:10
    of Singularity which was apparently not
  • 00:28:12
    great but they've had the better part of
  • 00:28:14
    8 years to grow so hopefully they can
  • 00:28:15
    make a splash before civ7 hits this is
  • 00:28:18
    exclusive to PC and will be Day One on
  • 00:28:20
    Game Pass hey and speaking of history
  • 00:28:22
    and video games out this week if you're
  • 00:28:23
    into Retro games maybe put this on your
  • 00:28:25
    radar
  • 00:28:35
    okay so the story for this one is kind
  • 00:28:36
    of crazy around 10 years ago the creator
  • 00:28:38
    of Spelunky Derek U had this weird idea
  • 00:28:41
    to make a series of fake retro games
  • 00:28:43
    made and designed in the 1980s by a
  • 00:28:46
    fictional company for their fictional
  • 00:28:48
    line of video game consoles cut two
  • 00:28:51
    today and there's now a team of six
  • 00:28:53
    Indie devs which includes ojiro foto a
  • 00:28:56
    former Nintendo developer who made the
  • 00:28:58
    excellent downwell and point P they've
  • 00:29:00
    made 50 yes 50 fictional but fully
  • 00:29:04
    fledged retro video games for a package
  • 00:29:06
    called UFO 50 a game that charts the
  • 00:29:09
    fictional history of this fictional
  • 00:29:11
    company and their exploration of the
  • 00:29:13
    gradually evolving console technology of
  • 00:29:15
    the 1980s yes they made 50 video games
  • 00:29:18
    in the time it takes to make one Concord
  • 00:29:20
    there are games of all kinds and genres
  • 00:29:22
    in here multiplayer and single player
  • 00:29:24
    games Epic RPGs and strategy games as
  • 00:29:26
    well as quick Arcade Hits with
  • 00:29:28
    franchises and characters coming in and
  • 00:29:30
    out of existence as you go through them
  • 00:29:31
    chronologically some of the early
  • 00:29:33
    reviews have talked about how they've
  • 00:29:34
    nailed the gradual increase in Tech from
  • 00:29:36
    8bit to 16bit which is very cool and you
  • 00:29:38
    got to think that there's some kind of
  • 00:29:39
    overarching hidden meta mystery in here
  • 00:29:41
    like with animal world right it'll be
  • 00:29:43
    out on Steam by the time this episode
  • 00:29:44
    goes up so be sure to follow the link in
  • 00:29:46
    the description to our steam curator
  • 00:29:47
    page where you can find UFO 50 and all
  • 00:29:49
    of the other games we featured in this
  • 00:29:51
    segment many of which end up being
  • 00:29:53
    pretty good if this episode is any
  • 00:29:54
    indication s of freeze tough time now
  • 00:29:56
    and there's some good stuff this week
  • 00:29:57
    right now now epic are giving away that
  • 00:29:59
    retro Rugrats platforming game and super
  • 00:30:02
    crazy Rhythm Castle from Konami but then
  • 00:30:04
    on the 20th they're flipping over to
  • 00:30:06
    tohm a photo Adventure which is a really
  • 00:30:08
    lovely little indie game about taking
  • 00:30:10
    photos basically you explore a Charming
  • 00:30:12
    black and white World from a top down
  • 00:30:13
    perspective but you go into first person
  • 00:30:15
    with your camera to see things
  • 00:30:16
    differently and capture fun moments I
  • 00:30:18
    actually played this one and I really
  • 00:30:19
    loved it definitely recommend it plus
  • 00:30:21
    it's overwhelmingly positive on Steam
  • 00:30:23
    with an open critic of 80 so you don't
  • 00:30:24
    have to take just my word for it joining
  • 00:30:26
    it is the Last Stand which is an is metc
  • 00:30:28
    zombie shooter Rog like this one seems
  • 00:30:30
    like a nice freebie if you need to work
  • 00:30:31
    out some issues on some Undead hordes
  • 00:30:33
    but can't afford the Dead Rising
  • 00:30:34
    remaster jumping over to PlayStation
  • 00:30:36
    Plus we've got the extra and premium
  • 00:30:38
    tier refreshes here the big one here is
  • 00:30:40
    the Plucky Squire which will come day
  • 00:30:42
    and date for ps+ extra subscribers it's
  • 00:30:44
    joined by some narrative indie games
  • 00:30:46
    like under the waves night in the woods
  • 00:30:47
    and Road 96 with chernova light and
  • 00:30:50
    space engineers if you need something a
  • 00:30:51
    little more serebral and Far Cry 5 if
  • 00:30:54
    you want to get a bit of seed in you
  • 00:30:55
    Joseph seed that is get your mind out of
  • 00:30:57
    the gutter Prime gaming continues to
  • 00:30:58
    deliver the goods this week I just took
  • 00:31:00
    a look at the Redemption page and holy
  • 00:31:02
    hell man there's just an insane number
  • 00:31:03
    of games on there we already mentioned
  • 00:31:05
    some of them but as a reminder this week
  • 00:31:06
    they'll add Throne breaker The Witcher
  • 00:31:08
    Tales the falconer Lego The Hobbit and
  • 00:31:10
    Kerbal Space Program all are redeemed on
  • 00:31:12
    good old games for that DRM free
  • 00:31:14
    goodness there's also I love finding
  • 00:31:16
    cats and pups Collector's Edition for
  • 00:31:18
    the Amazon games app let me know if you
  • 00:31:20
    play that one I want to hear what that
  • 00:31:21
    is our fil good story for the week
  • 00:31:23
    relates to one of the games we mentioned
  • 00:31:24
    earlier in the review Roundup Marvel vs
  • 00:31:26
    Capcom fighting collection it's got a
  • 00:31:28
    pretty great reception all around but
  • 00:31:30
    one thing that's been happening on the
  • 00:31:31
    Steam Reviews for this one are both
  • 00:31:33
    positive and negative reviews calling
  • 00:31:35
    out something or someone called wler
  • 00:31:38
    people are encountering wler when
  • 00:31:40
    playing Marvel vs Capcom 2 online losing
  • 00:31:42
    horribly and being inspired to say
  • 00:31:45
    something about it in the steam review
  • 00:31:46
    as it turns out wesla is the online
  • 00:31:48
    handle for Justin Wong known for being
  • 00:31:51
    the losing Chun Lee in the iconic Evo
  • 00:31:54
    moment 37 but also known for being the
  • 00:31:57
    most vict notorious player in the
  • 00:31:59
    history of the annual Evo fighting game
  • 00:32:01
    tournament in fact Justin has seven
  • 00:32:03
    tournament wins in Marvel vs Capcom 2
  • 00:32:06
    and now the new collection is out he saw
  • 00:32:08
    to become number one on the new Marvel V
  • 00:32:10
    Capcom 2 leader boards on every single
  • 00:32:13
    platform something he has achieved very
  • 00:32:15
    very easily most people who mention wler
  • 00:32:17
    are taking it as a point of Pride that
  • 00:32:19
    they lost to the all-time Champion for
  • 00:32:21
    this game though at least one person has
  • 00:32:23
    refunded the game on Steam saying quote
  • 00:32:26
    Pro Fighters ru Inn the game for me end
  • 00:32:29
    quote I say challenge yourself be glad
  • 00:32:31
    you did your best and be thankful to
  • 00:32:33
    have been beaten by the best all right
  • 00:32:35
    ladies and gents that's all we got for
  • 00:32:36
    you today like I said be sure to
  • 00:32:37
    subscribe and ding that notification
  • 00:32:39
    Bell because we've got a huge preview
  • 00:32:40
    dropping this week and you don't want to
  • 00:32:41
    miss it if you enjoyed this video we'd
  • 00:32:43
    love it if you could drop it a like
  • 00:32:44
    that's what keeps us going around here
  • 00:32:46
    so we always appreciate that little
  • 00:32:47
    thumbs up have yourself a great week
  • 00:32:49
    take good care of yourself thanks for
  • 00:32:50
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Tags
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