The Most IMPORTANT Advice for 3D Artists | Rasmus Poulsen | TVFXP #58
Summary
TLDRRasmus, a Danish artist and art director, reflects on his creative journey and approach to 3D modeling. He emphasizes the importance of passion over perfection, advocating for observation skills that enhance artistic vision. Rasmus's unconventional methods focus on exploring ideas in 3D directly, often utilizing Blender to express creativity without adhering to rigid rules. He balances a busy professional life while nurturing his interests, highlighting the necessity of joy and excitement in the creative process. His advocacy for personal passion as a drive speaks to aspiring artists on their path to success.
Takeaways
- π¨ Emphasize creativity and exploration over technical perfection.
- ποΈ Observation is key to understanding and improving your art.
- πͺ Pursue your passions for genuine fulfillment in your work.
- π οΈ Minimal textures can streamline the 3D modeling process.
- π Embrace chaos in your creative process for unique results.
- π¨βπ©βπ§ Balance personal and professional life requires negotiation.
- π Emotional design should take precedence over strict logic.
- π» Share your creative journey on platforms like YouTube.
- π Learning through practical experience is more effective than theory alone.
- β‘ Keep pushing boundaries to discover new creative horizons.
Timeline
- 00:00:00 - 00:05:00
The speaker reflects on their experience with 3D modeling, particularly using Blender, expressing feelings of inadequacy and frustration with the complexity of the software. They highlight the forgiving nature of the 0s Grle aesthetic which allows for more chaotic and creative approaches to design, emphasizing the importance of observation over technical skills.
- 00:05:00 - 00:10:00
Rasmus, the guest, introduces himself as an art director and a Blender artist with a background in creative arts. He describes his journey from graphic design to discovering the joy of creating fantastical worlds, showcasing his evolution in the field of 3D art and his contributions to the games industry, including his role at IO Interactive on the Hitman franchise.
- 00:10:00 - 00:15:00
Rasmus discusses his early passions for creating vehicles and hard surfaces, recalling how online communities fueled his creative pursuits. He reminisces about his experiences with digital art platforms that shaped his understanding and skills in 3D modeling, emphasizing his affinity for chaos and experimentation in design.
- 00:15:00 - 00:20:00
Rasmus explains the process of designing ships in 3D, noting that he often starts without sketches, preferring to dive straight into 3D space. He appreciates the freedom that 3D provides, allowing for spontaneous creativity where shapes dictate direction rather than adhering strictly to planning.
- 00:20:00 - 00:25:00
The discussion touches on Rasmus's texture and design workflow. He mentions using simple materials and streamlined techniques to maintain efficiency in his work, focusing on visual outcomes rather than getting caught up in technical details or perfectionism in modeling.
- 00:25:00 - 00:30:00
In discussing refinement and iterative design, Rasmus shares his non-linear approach to creating vehicles. He describes how intuitive exploration leads to decisions in form and function, allowing for creative freedom that might challenge traditional design logic.
- 00:30:00 - 00:37:33
The speaker shares their insights on balancing personal projects with family and professional responsibilities, emphasizing the importance of being present and negotiating time effectively with loved ones. This section highlights the challenges of maintaining creative passions amidst life's demands.
Mind Map
Video Q&A
What is Rasmus's approach to 3D modeling?
Rasmus focuses on exploration and improvisation, preferring to create in 3D directly rather than sketching first.
Why does Rasmus think Blender is difficult?
He finds Blender challenging due to its technical nature, but believes creativity thrives in chaos.
How does Rasmus balance work and family life?
He negotiates time between family and personal projects, often working late after family duties.
What is more important according to Rasmus: technical skills or observation?
Observation is more important; understanding what looks good helps artists recreate it despite technology.
Why does Rasmus advocate for pursuing personal passions?
Personal passion fuels creativity and helps overcome challenges on the journey to becoming a skilled artist.
What types of textures does Rasmus prefer?
He prefers using minimal, reusable textures to maintain a clean and efficient material sheet.
What does Rasmus mean by 'cheating' in 3D art?
He believes everything in 3D art can be seen as a cheat; what matters is the final outcome, not the process.
What does Rasmus want to achieve with his YouTube channel?
He aims to inspire and empower usersβ creativity through discussions about design, concepts, and processes.
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- 00:00:00rather than feeling I was doing 3D wrong
- 00:00:01I was like no no no no I'm doing 3D
- 00:00:05right I think blender is difficult but
- 00:00:08because I think sort of cookie I can do
- 00:00:10weird things I can't put order in
- 00:00:12anything at all to save my
- 00:00:14life the whole 0s grle aesthetic which
- 00:00:17is very forgiving for a process where
- 00:00:19you just smash things together and it
- 00:00:21doesn't matter That's The Power of 3D in
- 00:00:22my mind yeah yeah but then I would have
- 00:00:25to cheat and I'm like all of it is
- 00:00:26cheating everything's a cheat if it
- 00:00:28takes you a year to build the perfect
- 00:00:29something do that I don't want to so I
- 00:00:31do something
- 00:00:32else spend more time learning to observe
- 00:00:35than you spend learning what the buttons
- 00:00:37do because if you can't observe none of
- 00:00:38the buttons is going to help you it's
- 00:00:39your eye it's your vision what happens
- 00:00:41when you stop binging TV shows you like
- 00:00:43and instead start building worlds you
- 00:00:44like you can get to express anything
- 00:00:46which is
- 00:00:48insane don't make a teapot don't make a
- 00:00:50donut make a D2 go with the path that
- 00:00:53excites you because that's the best fuel
- 00:00:55and armor you have against the problems
- 00:00:57on your way to becoming what you want to
- 00:00:59be
- 00:01:04hey Rasmus hello Rasmus you're so
- 00:01:06professional you've got your own why
- 00:01:08would you wear anybody else's clothes I
- 00:01:10don't understand some people I've seen
- 00:01:11some people wear Nike and I'm like who
- 00:01:13yeah I didn't know that that was your
- 00:01:15name the first time I was wearing this I
- 00:01:16was mad embarrassed but I'm like you
- 00:01:18know what got to represent cuz you know
- 00:01:19you're absolutely right we're all human
- 00:01:21right we've got a few guests that are in
- 00:01:24live so they're just watching us hang
- 00:01:25out and chat we got some questions from
- 00:01:27them at the end hopefully um but it's
- 00:01:29really really really nice to meet you
- 00:01:31you too and I did you really dirty do
- 00:01:32that I put a photo I put a video up of
- 00:01:34me saying we've got Rasmus on the show
- 00:01:36uh he's a blender artist but you're so
- 00:01:38much more than that so I apologize that
- 00:01:40I only said blender artist you're art
- 00:01:42director however you want to advertise
- 00:01:44it yeah up to you welcome to the VX
- 00:01:46process firstly and foremost thank you
- 00:01:48glad to be here can you just give us a
- 00:01:50brief introduction of who you are and
- 00:01:52what do you do all right yeah my name is
- 00:01:54Rasmus I am Danish born and raised and I
- 00:01:58grew up in a creative house hold with a
- 00:02:00musician dad and a hairdresser mom there
- 00:02:03was no issues being cre creative and
- 00:02:05weird I attended design school here in
- 00:02:07Copenhagen 5-year course and I thought I
- 00:02:10was going to make flyers for nightclubs
- 00:02:12as a grown man cuz I thought graphic
- 00:02:14design must be what was the thing right
- 00:02:16when you go from being a nerd to Growing
- 00:02:18Up you you become a graphic designer and
- 00:02:20then at some point I remember I was on
- 00:02:21forums called cun back in the days and I
- 00:02:24realized you can just keep on drawing
- 00:02:26dragons and spaceships actually and then
- 00:02:28I did that and then I realized
- 00:02:30okay that's a thing and then I got an
- 00:02:32internship at IO interactive started
- 00:02:34there uh Hitman became an art director
- 00:02:36on K in 2 dog days did that for a while
- 00:02:40moved to Canada for a while started up a
- 00:02:41studio there squenix Montreal moved to
- 00:02:43Ubisoft I wanted to do immersive stuff
- 00:02:45came back to to Denmark with my family
- 00:02:48and uh yeah back at iow doing Hitman and
- 00:02:51a bunch of other stuff and now project
- 00:02:53too 7 so aming franchise Out director
- 00:02:55now on that project and then on the side
- 00:02:57a few years back thanks to um J and Ian
- 00:03:00Hubert I saw some blender tutorials and
- 00:03:03different things and I was in a creative
- 00:03:04rout for a while I I'd been working on
- 00:03:07refining and focusing on my art
- 00:03:08Direction and presentation and had
- 00:03:11forgotten the old craft a little bit and
- 00:03:13then I rediscovered it with with blender
- 00:03:15and and discovered that I probably do
- 00:03:18well being a creatively chaotic thinker
- 00:03:21in a otherwise fairly structured
- 00:03:23environment so I think blender is
- 00:03:25difficult but because I think sort of
- 00:03:26cookie I can do weird things and I can't
- 00:03:29put order in anything at all to save my
- 00:03:31life but I can sort of think a little
- 00:03:33bit diagonally in the software well yeah
- 00:03:35your personal stuff you go by the name
- 00:03:37technov on social media and I think
- 00:03:39that's where we first saw the Star Wars
- 00:03:42themed spaceships but looking back on
- 00:03:44your art station you were doing kind of
- 00:03:46like some vehicle like Photoshop art
- 00:03:48like modifying cars and things which is
- 00:03:50kind of like where I started when I was
- 00:03:52about 14 years old kind of self- teing
- 00:03:55myself you know I've always been into
- 00:03:56cars and things like that can we just
- 00:03:59talk a little bit about yeah you getting
- 00:04:02into the world of 3D I've always been
- 00:04:05cyber tuning as well Cars airplanes
- 00:04:08inverting the wings on airplanes
- 00:04:09lowering the cars yeah yeah that's 10 15
- 00:04:12years ago and I never became part of a
- 00:04:15community online I had cun and then
- 00:04:17concept art.org at the time a form
- 00:04:19called eat poo which was an art form
- 00:04:21relax and stuff like that so that's
- 00:04:23that's really for the for the old geers
- 00:04:24like me we were like yeah yeah yeah we
- 00:04:25remember but that's a long time ago I
- 00:04:27feel like looking back I'm like I was
- 00:04:28struggling a bit too to make it
- 00:04:30expressive enough and to make it good
- 00:04:31enough and to make it effective enough
- 00:04:33like effective brush strokes and whatnot
- 00:04:34but I had always always been doing that
- 00:04:35and always been attracted to hard
- 00:04:37surface stuff Vehicles technical stuff
- 00:04:39total nerd and as I mentioned having
- 00:04:42spent a lot of time focusing on Art
- 00:04:44Direction and theory and application and
- 00:04:47thematics all that adult stuff in a
- 00:04:49sense right taking it seriously and
- 00:04:50being very um organized about that and
- 00:04:53as I mentioned then I saw Hubert's quick
- 00:04:55tutorials where he was doing some
- 00:04:57texture mapping stuff that I was doing
- 00:04:59when I did back ground graphics for k
- 00:05:00lch 2 as an art director I was sitting
- 00:05:02there Max doing quick and dirty photo
- 00:05:04bash onto 3D modeling to place in the
- 00:05:07background of of the game and I was like
- 00:05:08that's what I do and I saw his results
- 00:05:11and I was like oh my God okay so I felt
- 00:05:14a sense of my methods were probably not
- 00:05:17that mad after all and rather than
- 00:05:19feeling I was like I was doing 3D wrong
- 00:05:20I was like no no no no I'm doing 3D
- 00:05:23right yeah unfortunately my daughter got
- 00:05:25sick and she had a problem that was
- 00:05:27fixable with medicine and later she grew
- 00:05:29up of it completely so she's fine but
- 00:05:31during that period it was it was rough
- 00:05:33and HR sent me home and in that space I
- 00:05:37excused myself and booted up blender and
- 00:05:40discovered that creative nerve still
- 00:05:41existed and I was like okay having
- 00:05:44carried all this I'm going to be fine
- 00:05:45cuz I'm not broken I was just missing
- 00:05:47some things and that's when the Star
- 00:05:49Wars thing really happened cuz that's
- 00:05:50like childlike Glee I I visit that world
- 00:05:53in my imagination with childlike Glee
- 00:05:56what do you call it like a like my
- 00:05:58little pillow right yeah Star Wars
- 00:06:00design nice and comforting exactly and
- 00:06:02so by going in in a nice and comforting
- 00:06:04way I had the Gusto to sort of learn the
- 00:06:06software and deal with it because oh my
- 00:06:07God blender oh my God what not made by
- 00:06:10artists I would say so it it was a tough
- 00:06:12learning curve but pushing through so
- 00:06:14yeah I guess in a sense human drama
- 00:06:17problems real life happens and then
- 00:06:20coming into this chaotic space and
- 00:06:22trying to trying to look for a stick to
- 00:06:24lean on or something like that and then
- 00:06:25that rebirth the new axes of of art if
- 00:06:28you will so that's that's how it started
- 00:06:30talking of like ship design where do you
- 00:06:32start when designing the ship do you put
- 00:06:34down things on pure ref do you sketch
- 00:06:36what what's the process look like for
- 00:06:37you rasma when you're designing a
- 00:06:39vehicle or a spaceship or or even a
- 00:06:41world itself we building aite our
- 00:06:43Direction a side cuz that's a much much
- 00:06:44bigger topic I'll be happy happy to to
- 00:06:47dive into some of that but um from a
- 00:06:48ship point of view the first ship I did
- 00:06:51I was drawing some sketches first I
- 00:06:54haven't sketched anything since so I
- 00:06:57start in 3D and I fool around there with
- 00:07:00basic shapes and basic layouts if the
- 00:07:02basic shape becomes a part that I can
- 00:07:03use I put it aside onto my kit and that
- 00:07:06becomes part of the bank and of course
- 00:07:08the Star Wars aesthetic and particularly
- 00:07:10the the whole 80s GLE aesthetic which is
- 00:07:12built from storeo objects a lot of the
- 00:07:15time off the shelf pieces cups bottles
- 00:07:18whatever which means the aesthetic also
- 00:07:20lends itself very well to intersection
- 00:07:22because you would cut it out and glue it
- 00:07:24on F22 you or F35 You' be like I can't
- 00:07:27build that out of a cup but back then
- 00:07:29the aesthetic is very forgiving for a
- 00:07:31process where you just smash things
- 00:07:33together and it doesn't matter that it's
- 00:07:34precise it doesn't matter if it
- 00:07:35intersects it doesn't matter what scale
- 00:07:37it is that's the power of 3D in my mind
- 00:07:39I don't have to sketch I can just sit
- 00:07:40there and experience it in 3D space and
- 00:07:42rotate and consider and then I go hey
- 00:07:45okay
- 00:07:46so but a lot of it is
- 00:07:49this but I don't sketch when I do 3D
- 00:07:52very very very rarely do I solve
- 00:07:53something on paper which is a bit of a
- 00:07:55problem in terms of communication
- 00:07:56because I can't share anything it's just
- 00:07:57it's just in here where do you start
- 00:07:59when you come to kind of add a bit of
- 00:08:00like color and texture and design to
- 00:08:02these I would have some really rough
- 00:08:05standard metallic textures with a bit of
- 00:08:07Gunk on it they would either be
- 00:08:09completely tilable and then I also have
- 00:08:11a whole bunch of trim sheets where
- 00:08:14there's bands of relevant detail that
- 00:08:16can be looped around surfaces and stuff
- 00:08:18like that so you get paneling and things
- 00:08:19like that and then I go hey choose that
- 00:08:21cylinder unwrap it or cylindrical map it
- 00:08:23choose that plane planer map it I don't
- 00:08:25unwrap stuff I just cylindrical or
- 00:08:27planer map it box box map it and then
- 00:08:30that's a starting point that usually
- 00:08:31then tells me very clearly what it needs
- 00:08:34oh clearly this this surround needs a
- 00:08:36accent color we unwrap that and map it
- 00:08:38to that part of the trim sheet that has
- 00:08:40the color band for instance but I prefer
- 00:08:42to use as few textes as possible that's
- 00:08:44a game habit right you save memory but
- 00:08:46also it's a clean material sheet cuz
- 00:08:48there's not a lot of materials so it's
- 00:08:49very very efficient and also it means I
- 00:08:51don't have to worry about it too much it
- 00:08:53just works out of the box and if you
- 00:08:55download my models or my packs or
- 00:08:56whatever you can just take that texture
- 00:08:58and use it I have two three textures
- 00:08:59I've been using for 4 years now and it's
- 00:09:02fine as long as you keep within the same
- 00:09:03aesthetic obviously it it makes it
- 00:09:05incredibly easy to continue what's the
- 00:09:07kind of process like refinements do you
- 00:09:10just kind of go and see where it takes
- 00:09:11you or do you kind of look at it and go
- 00:09:13let's change this is there a purpose for
- 00:09:15these vehicles they kind of inspire the
- 00:09:17change usually I don't stab with the
- 00:09:19purpose which is why I get so much
- 00:09:20critique for people going like what even
- 00:09:22is this man what you're not you're not
- 00:09:24being rational I'm like you I don't
- 00:09:26have to be rational you can be rational
- 00:09:28I fool around and then this shapes will
- 00:09:29start talking to me and then I go oh
- 00:09:31this is clearly a fighter I I might do a
- 00:09:33body and then I I have two different
- 00:09:34cockpits a small one and a bridge for a
- 00:09:37big one and I place it and I go like
- 00:09:38does that work better as a big ship or
- 00:09:40as a small ship and then I make the call
- 00:09:42right there and I go oh it's a fighter
- 00:09:43then I guess and then I'll build on that
- 00:09:44idea stretch modify change come back do
- 00:09:48another test like scale test or maybe a
- 00:09:50stretch it or whatever so I keep open as
- 00:09:52long as I can and I keep exploring
- 00:09:54Avenues out to the left and right do you
- 00:09:56prefer the big heavy ones or the little
- 00:09:58kind of tie fight three I prefer the
- 00:10:00inet capital ships are okay Fighters a
- 00:10:03little bit boring I prefer the chunky
- 00:10:05four fourman crew research something
- 00:10:08that can do all kinds of things that you
- 00:10:10you're not quite sure what it is but I
- 00:10:12like when when the shape language start
- 00:10:14to revert itself or challenge itself so
- 00:10:16I do a box and put Wings on it and
- 00:10:18people go like that's not right I'm like
- 00:10:19I know it's not right that's why I like
- 00:10:20it and that means you can make designs
- 00:10:22that make less sense but make you feel
- 00:10:24more and that's what excites me I don't
- 00:10:26really appreciate the whole dad logic uh
- 00:10:28actually gravity to actually atmosphere
- 00:10:30I'm like I know bro and then it just
- 00:10:32becomes a a very technical science
- 00:10:35lesson or whatever and you know we just
- 00:10:37want to make cool and have fun yeah
- 00:10:39it's like they don't understand that
- 00:10:40it's fantasy and it is emotional design
- 00:10:44first and then there's a thin veneer of
- 00:10:46logic even following the the World War
- 00:10:48II footage right that Lucas was inspired
- 00:10:50by so it's like they they misunderstand
- 00:10:51the whole point that's not why you like
- 00:10:53Star Wars you like Star Wars because it
- 00:10:54speaks to your soul bro and the fact
- 00:10:56that you want to argue science go
- 00:10:58somewhere else do that plenty of places
- 00:11:00where that belongs but certainly not
- 00:11:02Star Wars
- 00:11:03off completely agree at least the veneer
- 00:11:06of logic should serve the emotion not
- 00:11:09the other way around that's super super
- 00:11:11important did you collaborate with
- 00:11:13jamama and big medium small absolutely
- 00:11:16so after a few years of dappling like
- 00:11:19this and I was very active on Instagram
- 00:11:21at the time my goal is really to inspire
- 00:11:23people to dream themselves away like I
- 00:11:26did when I was a kid by chasing a
- 00:11:27measuring and measuring a follow account
- 00:11:30that grew I was doing it and doing it
- 00:11:32every day and got immensely better over
- 00:11:34a few years and then that meant that
- 00:11:36Jama and the team noticed my stuff and
- 00:11:38then asked if I wanted to collaborate
- 00:11:39I'm a big fan of Jam's work so I was
- 00:11:41like yeah man let's do that I have
- 00:11:43something I have something we can we can
- 00:11:45start from so that pack is based on my
- 00:11:48own kit bash model kit whatever right so
- 00:11:52if you see my stuff and you get the pack
- 00:11:54you can build the stuff technically
- 00:11:55speaking at least yeah I love just going
- 00:11:57through like the big medium small
- 00:11:59website and seeing their packs and what
- 00:12:00they do with like presenting when you're
- 00:12:03working with those guys did they take it
- 00:12:05and render it well I mean I I did a few
- 00:12:07renders like that for the pack but
- 00:12:09before that I had done some video stuff
- 00:12:10you know I was doing a a big corillian
- 00:12:12type design and I had done sort of key
- 00:12:14framing of me walking around me walking
- 00:12:16around a model and I was recording the
- 00:12:18sound of myself walking and creaking and
- 00:12:20breathing and whatever so it sounded
- 00:12:21really like real and I put that on the
- 00:12:23video and I think that's part of what
- 00:12:25they have they saw and I was trolling
- 00:12:27internet and I was like hey it's it's
- 00:12:29ready for for the shoot and people like
- 00:12:35awesome it trick T you we like oh my
- 00:12:37gosh this guy is this a new ship for a
- 00:12:39movie what and you can see the blue
- 00:12:41screen the you know the studio I've been
- 00:12:44using the blue s and I'm using that as a
- 00:12:46key color in what I'm doing myself and
- 00:12:48I'm using that on on YouTube and and
- 00:12:50stuff so I'm building a visual presence
- 00:12:53around that blue color to sort of hit it
- 00:12:55home that there's a retro sci-fi
- 00:12:57aesthetic happening and you can probably
- 00:12:59expect that let's go on the the World
- 00:13:01building obviously you art director you
- 00:13:03create these worlds what kind of comes
- 00:13:06first can you create a ship and then
- 00:13:08build a world from it I have work damage
- 00:13:10on that topic so you're asking me that
- 00:13:12thinking it's a little question I'm like
- 00:13:13it's three questions in one what are you
- 00:13:15talking about so if I can try and break
- 00:13:17that apart first I would say often times
- 00:13:19let's say you you go on our station you
- 00:13:21find a cool spaceship lands in a on a
- 00:13:23ruined Planet you're like cool that's
- 00:13:25World building right it tastes like it
- 00:13:26or it smells like it but you don't have
- 00:13:28to put thought into it we all learned
- 00:13:30from Blade Runner sit meet we learned
- 00:13:32from Lucas and art department on Star
- 00:13:34Wars right about layering and time and
- 00:13:36both of those scii worlds share in
- 00:13:38particular that it's an old world that
- 00:13:40has existed for a long time and for Star
- 00:13:42Wars it's about the ruins and the the
- 00:13:43the cultures of old that has now they
- 00:13:46coexist with the future you can hint at
- 00:13:48those notes without actually doing the
- 00:13:49work and that'll be inspiring to people
- 00:13:52and that's that's good enough for a
- 00:13:53piece of concept about often times is
- 00:13:55there a conflict is there a problem that
- 00:13:58the people in the are solving outside of
- 00:14:00frame whatever have half of it inside
- 00:14:02half of it outside so people are allowed
- 00:14:04to think that's concept art and that's
- 00:14:06that's evocative imagery it's not really
- 00:14:09World building World building is more
- 00:14:11where you have a story you have
- 00:14:14something you're saying you have a
- 00:14:16reason why that's happening you have a
- 00:14:18poetic take on how you show how that is
- 00:14:21happening you decide how obvious you
- 00:14:23want that to be for the player or the
- 00:14:26viewer and then you start that whole
- 00:14:27spiraling of trying to
- 00:14:29trying to hook things on what's the
- 00:14:32Thematic meaning and and and how does
- 00:14:34that support the question the project is
- 00:14:36posing the concept do can Inspire those
- 00:14:38questions and then you go answer them
- 00:14:40and build upon that idea so the concept
- 00:14:42out can Inspire that but it isn't that
- 00:14:43by by itself thankfully it's Freer than
- 00:14:46that but it's not the same thing when I
- 00:14:48do concept art I tend to do as many
- 00:14:51little hints as I can but I certainly
- 00:14:53don't answer it and I certainly don't
- 00:14:54answer it on purpose because first of
- 00:14:55all I like art that doesn't answer it
- 00:14:57for me you can let the viewer answer the
- 00:14:59questions for themselves and and build
- 00:15:00their own world in their head it's
- 00:15:02really interesting to just have uh your
- 00:15:03bit of input and and insight to the
- 00:15:06World building let's go into the blender
- 00:15:07world let's talk EV Cycles what what
- 00:15:10kind of things do you do to make your
- 00:15:13vehicles and ships look so good yeah
- 00:15:15yeah sure so when I started I had an old
- 00:15:18powermac cheese grader yeah classic dual
- 00:15:20seon with the whatever radon card or
- 00:15:23something whatever I could only Rend
- 00:15:24Stills in Cycles so all the animation
- 00:15:26was done is in Eevee including the blue
- 00:15:28screen stuff and all that Eevee and of
- 00:15:29course because I've done games for so
- 00:15:31long I'm like oh yeah Eevee yeah sure
- 00:15:32click click click click click had to
- 00:15:34relearn the cep thing about how many
- 00:15:36steps C buff you have some way if you
- 00:15:37scale the world to Big everything start
- 00:15:39will fail I'm like oh yeah right I
- 00:15:41remember the Sorting issues yeah okay
- 00:15:43hadn't been in engine for for for a
- 00:15:44while then so all the early stuff is
- 00:15:47animation stuff is done in eeve and I'm
- 00:15:48very comfortable with that real time
- 00:15:50engines have been my business for 10
- 00:15:52years at that time so again I could do
- 00:15:54things in Eevee that felt natural but
- 00:15:55for people there who come from the other
- 00:15:57world they're like eeve is I'm
- 00:15:59like no it's not just got to know what
- 00:16:00to do and how to bake lighting and a few
- 00:16:02years back I got a 490 and a PC not a
- 00:16:06big fan of the PC but a pretty big fan
- 00:16:08of the 4090 then I started animating in
- 00:16:10Cycles which of course actually prob
- 00:16:13rate tracing and stuff was then fairly
- 00:16:14new to me I'd only done it with Stills
- 00:16:16so I wasn't really sure how to optimize
- 00:16:18it for Speed and actually render
- 00:16:20sequences because instead of rendering
- 00:16:22one image in a few minutes I would have
- 00:16:23to render 300 frames and okay that's
- 00:16:25that's a different Beast so I'm not an
- 00:16:27expert on that well with the 490 you can
- 00:16:29just take it all on can't you Rasmus
- 00:16:31kind of it's in it's an insane I'm like
- 00:16:335090 I don't need that I have an insane
- 00:16:35card right now it's complete Madness but
- 00:16:38yeah you can sort of almost render
- 00:16:41Cycles the f as fast as as I used to
- 00:16:43render an e i' I've not experienced a
- 00:16:45490 yet res I can only dream yeah that's
- 00:16:48an old card become available it is
- 00:16:50certainly the heart of the computer and
- 00:16:52then everything else latches on to that
- 00:16:55so yeah in terms of render stuff I'm not
- 00:16:57really technical I watch tutorials to
- 00:17:00try and figure that out and again
- 00:17:01YouTube has taught me everything I know
- 00:17:03from a technical point of view right
- 00:17:04grant abid's tutorials about how to use
- 00:17:06blender interface wise and all that
- 00:17:07stuff are amazing he's what what what a
- 00:17:10what a gent he is I'm not aware of the
- 00:17:12tricks I do in terms of rendering not
- 00:17:14really I use K Cycles a lot for cycle
- 00:17:16instent and stills and animations now
- 00:17:18and that's a little bit faster but
- 00:17:20mostly all the a bunch of the post nodes
- 00:17:23are brought back into the main menu the
- 00:17:25render menu so it's a different build of
- 00:17:27blender that you launch stand stand
- 00:17:29alone and in there you have all your
- 00:17:31Bloom settings and your noise and your
- 00:17:33bit of grading and some lensing you have
- 00:17:35some Barrel Distortion you have some
- 00:17:37chromatic operation and I like my
- 00:17:39renders to be a little overdone I have a
- 00:17:42bunch of technical Arts friend friends
- 00:17:44and they're like you need to turn that
- 00:17:46down and I'm like no no I like it
- 00:17:47and also of course when you're on social
- 00:17:49media or or Instagram you can overdo it
- 00:17:51a lot because otherwise it won't
- 00:17:53translate it's it'll be too subtle oh
- 00:17:54yeah and so I like Grime and grunge and
- 00:17:57so I use Kyles to really pump up the
- 00:17:59Disco juice in the in the renderers yeah
- 00:18:02so K Cycles is that something I'm
- 00:18:03missing or is that just is that the
- 00:18:05default standard Cycles SP or is that an
- 00:18:07addition no no no K Cycles is an add-on
- 00:18:09that is made to speed up Cycles to make
- 00:18:12it quicker for older machines oh is it
- 00:18:14is using blender compositor but it's
- 00:18:16rewired to be checkboxes in the render
- 00:18:18pane that's why it's a separate build
- 00:18:20but it's using blender internal business
- 00:18:23so somebody else could replicate the
- 00:18:24same look in the blender I I just
- 00:18:26haven't gotten there I'm still on the
- 00:18:28shaders have gotten to to to post there
- 00:18:31is there any other add-ons that you
- 00:18:32enjoy using to get your results as
- 00:18:35camera Shake uh from Hubert shifi I use
- 00:18:40a few different lens flare add-ons I
- 00:18:41don't remember what they're called
- 00:18:42flares Wizard and then they clash with K
- 00:18:45cycle so I have to render out separate
- 00:18:46passes because whatever H stupid super
- 00:18:49annoying so I don't use it I don't use
- 00:18:50it quite enough but there are so many
- 00:18:52cool add-ons I have all the modeling
- 00:18:53add-ons installed but I'm I haven't
- 00:18:55gotten into them because I'm so terrible
- 00:18:57at modeling I wouldn't even know how
- 00:18:58they would fit me cuz I'm so bad I'm so
- 00:19:00bad at modeling that I'm like I don't
- 00:19:02why is this smart so that's why I I
- 00:19:04smash pieces together yeah are you fine
- 00:19:06with overlapping intersecting meshes
- 00:19:08that's absolutely fine chook it together
- 00:19:09if you can't see it it doesn't matter of
- 00:19:11course it matters for games if you want
- 00:19:12to optimize and things like that but my
- 00:19:13textures are so low memory that I don't
- 00:19:16I don't care but I also I think it's my
- 00:19:18my brain type is like I care about
- 00:19:19what's on screen not How It's Made I
- 00:19:21don't get any pleasure from good
- 00:19:23topology at all it doesn't turn me on in
- 00:19:25any way that's my viewpoint and I I know
- 00:19:27there's reasons why not to have that but
- 00:19:28but I just can't care about it I just
- 00:19:30don't care about it the amount of times
- 00:19:31that we've worked on shots where it's
- 00:19:32like ah don't worry about it it's just
- 00:19:34going to be blurred there going to be
- 00:19:35fog it's going to be out of focus when I
- 00:19:37hear about how many mega trim sheet
- 00:19:39atlases whatever I don't even know what
- 00:19:41the words are on Transformers I'm like
- 00:19:42why though yeah and I and I genuinely
- 00:19:45mean that so there's somebody there that
- 00:19:47should say stop stop stop stop take it
- 00:19:48back and Notch it you no no no that's
- 00:19:50what I love about when we first
- 00:19:51discovered Ian Hubbert is sitting in
- 00:19:53with an audience of 3D artists skipping
- 00:19:56through on the slideshow and it's like
- 00:19:57ah well you know it's in the back ground
- 00:19:59you're not going to notice it I'll just
- 00:20:00project it on there there's no Poes it's
- 00:20:01just a flat flame CH it blur it it's all
- 00:20:04good that works that looks cool and and
- 00:20:06you can see the audience going that is
- 00:20:08so right like we're getting so caught up
- 00:20:11in the final details that you don't have
- 00:20:13to sweat them too much you know no most
- 00:20:15of the time when when when when you talk
- 00:20:16to 3D artist they go yeah yeah but then
- 00:20:18I would have to cheat and I'm like all
- 00:20:20of it is cheating everything's a cheat
- 00:20:22what are you doing yeah so there's a
- 00:20:23mindset thing where I think the 3D art
- 00:20:26World leans to the left brain whatever
- 00:20:28that opposite of mine which means that
- 00:20:31they can plan they can execute they can
- 00:20:33care about topology they can oversee big
- 00:20:35complicated problems they can um go in
- 00:20:38meticulous detail and care about each
- 00:20:40detail equally across time which is
- 00:20:42insane and amazingly usable a lot of the
- 00:20:45time and amazingly more useful than my
- 00:20:47type of brain opposite that a lot of the
- 00:20:50time it is overdone over calculated
- 00:20:53overthought you have to have both
- 00:20:54perspectives at play and meet in the
- 00:20:56middle to make sure you use the correct
- 00:20:58method for the correct problem and I
- 00:20:59think that's part of why I can turn out
- 00:21:02stuff real quick because I don't care
- 00:21:04where I don't need to care ultimately it
- 00:21:05doesn't matter if people sit at home and
- 00:21:07they do their thing they should do their
- 00:21:08thing whatever makes you happy if it
- 00:21:10takes you a year to build a perfect
- 00:21:11something do that I don't I can't do I
- 00:21:13don't want to so I do something else but
- 00:21:15I would still say that often times we
- 00:21:17tend to overdo things a lot that's still
- 00:21:20my standpoint but I I acknowledge that
- 00:21:22there's a reason for that mindset to
- 00:21:24exist for sure and it's very valid right
- 00:21:26it is important to let people know
- 00:21:27especially when they're like learning 3D
- 00:21:29it could get quite overwhelming with the
- 00:21:30amount of things that you need to learn
- 00:21:33or need to know you know 100% yeah
- 00:21:36there's so much ben do you need to learn
- 00:21:38it do you need to know it that's why I'm
- 00:21:40saying like blender is made by coders of
- 00:21:42course it is but you know I plug in a a
- 00:21:45modifier and I'm like what no no you got
- 00:21:47to choose the route I'm like why just do
- 00:21:49the thing like like Max would do it for
- 00:21:52you and you're like yeah probably and
- 00:21:53then you can modify your way if you want
- 00:21:55something different blender's just like
- 00:21:56waiting for you to do the math brain
- 00:21:58stuff and I'm like give me the thing I
- 00:22:01have a friend who's who's learning
- 00:22:02blender a few years back he's being
- 00:22:04taught by a more technically minded
- 00:22:06person and he was like it's really hard
- 00:22:09it doesn't have to be I showed him like
- 00:22:10no no move the object push G and then
- 00:22:13you drag and push middle Mouse button in
- 00:22:15the direction you want to drag it and
- 00:22:17then it snaps to that direction and he
- 00:22:18was like yeah no I don't know where X
- 00:22:21and Y and Z is in my 3D I don't sit here
- 00:22:23with a 3D space in my brain when I
- 00:22:25maneuver in the world and I realize then
- 00:22:28there that thankfully blender allows you
- 00:22:30to be right brained you know loose and
- 00:22:33Goose the fact that you can drag and
- 00:22:34snap rather than G okay E X I guess move
- 00:22:40I skipped all that when I was learning I
- 00:22:41was just I'm more of a visual person
- 00:22:43rather than a technical the wonderful
- 00:22:45thing then is that the software allows
- 00:22:46for both right so you can you it allows
- 00:22:48you to be who you are with your Oddities
- 00:22:51and and weirdness and then go in and do
- 00:22:53the thing and that's amazing so when I
- 00:22:54see people use uh I mean just the
- 00:22:56mathematical terms in the Shader notes
- 00:22:58or of course uh do knowes I'm like what
- 00:23:01same there's a video that I can just
- 00:23:02follow and just get get by I'll just
- 00:23:04click what I'm told to click and not
- 00:23:06think about yeah for sure I've learned
- 00:23:0818 things that I've forgotten again
- 00:23:10immediately how to do cloth Sim and bake
- 00:23:12it I'm like I don't know I don't have a
- 00:23:13slightest idea a YouTube video again
- 00:23:15yeah so that's that's a a bummer but at
- 00:23:17the same time you don't have to store it
- 00:23:19properly in your brain so you can maybe
- 00:23:21remember other things I don't know you
- 00:23:22know maybe
- 00:23:24unlikely the advice I have to offer is
- 00:23:26don't look at your spec map or your
- 00:23:29roughness map or whatever look at how it
- 00:23:31looks and then go in and you take your
- 00:23:34um color ramp and stuff like that and
- 00:23:35play with it there and look at the
- 00:23:36render look at it and see okay now the
- 00:23:38reflection looks good focus on how it
- 00:23:40looks not what it is super super
- 00:23:42important because then you would spend
- 00:23:43all your time sitting there with the
- 00:23:44values and it still looks and you
- 00:23:45don't know why so train your ability to
- 00:23:48see what looks good and then the rest
- 00:23:49will follow in service of what looks
- 00:23:52good rather than it it'll look mediocre
- 00:23:55but at least everything is perfect and
- 00:23:56correct it's definitely a different
- 00:23:57approach isn't it when you're coming
- 00:23:59from a technical approach to like a
- 00:24:01creative approach but but like I say of
- 00:24:03course I'm surrounded by people who are
- 00:24:05the opposite brain than me and godamn do
- 00:24:07I need them right I saw the whole
- 00:24:09picture and they saw the details so we
- 00:24:10need each other to get that Perfection I
- 00:24:12push beyond what should be done and they
- 00:24:15re it back in so everything becomes back
- 00:24:16in order right and that's why I think
- 00:24:18it's really beneficial to be aware of
- 00:24:20who you are and what brain you have I'm
- 00:24:22pretty sure you know who you are but if
- 00:24:24you don't ask for advice ask for uh for
- 00:24:27friendly Co reviews by people who know
- 00:24:29you uh so that you can know yourself and
- 00:24:32that'll make you much more effective
- 00:24:33because you know what people you need to
- 00:24:35surround yourself with to be successful
- 00:24:37that's great advice do you have any more
- 00:24:38like key bits of advice for for for
- 00:24:40people in the 3D World be aware of of
- 00:24:43what makes you excited and happy and if
- 00:24:45you feel like you get stuck understand
- 00:24:47that and say okay I'm probably not
- 00:24:49focused on the right thing then don't
- 00:24:51make a teapot don't make a donut don't
- 00:24:53make a donut make
- 00:24:55a don't get technical with me
- 00:24:58whatever makes you happy go model that
- 00:25:00because that's the only way you can
- 00:25:01learn so you it's so self-help and
- 00:25:04classic but it's really true yeah go
- 00:25:06with the path that excites you because
- 00:25:07that's the best fuel and armor you have
- 00:25:10against the problems on your way to
- 00:25:12becoming what you want to be and it's
- 00:25:13hard as hell and you just got to keep
- 00:25:15going keep pushing so when I talk about
- 00:25:17being a graphic designer and then going
- 00:25:19but dragons and spaceships though yeah
- 00:25:21that's what I love wait you you can make
- 00:25:24computer games and then that opened up
- 00:25:26for that whole Avenue of just not giving
- 00:25:29a damn about what is perceived to be
- 00:25:31adult or smart or what can make you
- 00:25:33money or whatever provided the passion
- 00:25:35is strong enough so worry about what
- 00:25:37you're passionate about and the rest
- 00:25:38will follow 100% sure yeah but at the
- 00:25:41same time because you you're going to
- 00:25:42need that energy when it gets hard and
- 00:25:44it will get hard and it's going to be
- 00:25:45late nights and you don't want to but
- 00:25:46you're going to have to and I'm saying
- 00:25:47this as somebody who who made two three
- 00:25:51pieces a week and post it every day on
- 00:25:53Insta for two three years and that was
- 00:25:56my gym that was training for me just do
- 00:25:59it and then you get to the other side
- 00:26:01and when you get to the other side
- 00:26:01you're like that was worth it it was
- 00:26:03really hard I'm happy I did it when I
- 00:26:05talked about this before and been asked
- 00:26:06about it before especially when when
- 00:26:08people know I have a family and
- 00:26:10everything like how the P do you do that
- 00:26:12I'm like yeah good question it's tough
- 00:26:14and you don't have to watch the last
- 00:26:17season of the dragon show you don't have
- 00:26:19to you know what happens when you stop
- 00:26:21binging TV shows you like and instead
- 00:26:23start building worlds you like no TV
- 00:26:25show can compare with me building
- 00:26:27something in blend that I enjoy not even
- 00:26:30close not even close because I'm sitting
- 00:26:32there and I'm wielding this software
- 00:26:34it's like a big puzzle it's like a
- 00:26:35puzzle game how the What the how the
- 00:26:38what and so you you get good at this
- 00:26:40thing and then with that thing that's
- 00:26:41very difficult you can get to express
- 00:26:44anything which is insane but you have to
- 00:26:47be invested in the mind body process of
- 00:26:49solving problems that are way harder
- 00:26:51than you can to get to where you're
- 00:26:53going and that's embodied journey and
- 00:26:55that's where that's where the magic is
- 00:26:56for you as a creator and if it's magical
- 00:26:59for you there's a chance it's magical
- 00:27:00for others which is why when you see the
- 00:27:02AI stuff you're like I feel nothing I
- 00:27:04don't think the the embodied feeling has
- 00:27:06been part of the creation
- 00:27:09process family professional life
- 00:27:11personal projects how does Rasmus juggle
- 00:27:14all three or four or five things or
- 00:27:17maybe even more ask my wife yeah and my
- 00:27:19dog and my kids yeah so it's a a bunch
- 00:27:23of different things if we start with the
- 00:27:24negative it's selfishness to a degree
- 00:27:28it's also a drive to want to build stuff
- 00:27:32do something something make something on
- 00:27:35the positive side of things it is doing
- 00:27:37what you want to rather than what people
- 00:27:39do or that's why I'm saying don't slouch
- 00:27:41in the couch and watch a TV show if you
- 00:27:43can avoid it maybe you do that because
- 00:27:45you're super tired because you've been
- 00:27:47burning all day and that's fair enough
- 00:27:49as long as you're burning for something
- 00:27:51if you're burning all day but you've
- 00:27:53discovered that you can burn on two exes
- 00:27:55at the same time you know when when kids
- 00:27:57are done eating dinner and then they
- 00:27:58have a candy stomach that opens up for
- 00:28:00the dessert oh yeah and they were full
- 00:28:01before and now they're not full kind of
- 00:28:03like that then there's space for it if
- 00:28:05you choose it you then have to negotiate
- 00:28:08with your partner what's reasonable
- 00:28:10what's not what's a reasonable amount
- 00:28:11most guys like us our girlfriends or
- 00:28:13wives would say get out of your head get
- 00:28:16out of your phone be with me when you're
- 00:28:17with me be with the kids when you're
- 00:28:18with the kids and you go okay so there
- 00:28:21of course lessons there about being
- 00:28:22present in what you're doing at the time
- 00:28:24you're doing it which can be hard when
- 00:28:25you're a scatterbrain and all that stuff
- 00:28:27but but the thing happened like I said
- 00:28:30daughter got sick I I fell into blender
- 00:28:33my wife had uh started a job and she was
- 00:28:36driving herself quite hard on that front
- 00:28:38on her own growth on her own project in
- 00:28:40a sense that meant she went to bed
- 00:28:42really early and so the kids were to bed
- 00:28:44and I was like I'm not going to bed and
- 00:28:46then that married itself into the spark
- 00:28:50that was ignited in inside me learning
- 00:28:52something new that's amazing having 4
- 00:28:56hours if I choose I can watch k
- 00:28:58enthusiasm which I enjoy love it or I or
- 00:29:00I can do this thing obviously that meant
- 00:29:03that you have to negotiate and and we
- 00:29:04had to negotiate what what does a
- 00:29:06relationship look like here and and when
- 00:29:08is US time and and I say now we're sort
- 00:29:11of out of that which means we have more
- 00:29:12time to each other which means now we we
- 00:29:15are talking more about what we want from
- 00:29:16each other and what we expect from our
- 00:29:18relationship and at the same time she
- 00:29:20knows that I need this and it and and I
- 00:29:22I and I love it and I I can't stop so
- 00:29:25it's more about you do this come back to
- 00:29:27me when you're ready and then be with me
- 00:29:29right so so I don't watch TV shows
- 00:29:31unless I really mean the TV show I do
- 00:29:33not because then the weeks become months
- 00:29:36real quick I'm so lucky that the
- 00:29:37irection gig is amazing really
- 00:29:40challenging and then at home it's just
- 00:29:43Pure Flow Pure Flow is probably one of
- 00:29:45the best states you can have I'm very
- 00:29:47aware at work and then a spirit in the
- 00:29:50evening so you can do uh quite
- 00:29:52remarkable things if you're excited I
- 00:29:54think that's the key so if you're not
- 00:29:55excited fix that first right advice
- 00:29:58Rasmus I really appreciate that by the
- 00:30:00way I say this advice and I follow it
- 00:30:02sometimes you know what I mean you know
- 00:30:04better than you you act right of course
- 00:30:06of course that is so insightful R and
- 00:30:09really really appreciate you going into
- 00:30:10that that like personal side of thing
- 00:30:12it's really important I think it shins a
- 00:30:14light on it for other people so thank
- 00:30:17you it would be great now to jump to
- 00:30:19some questions from the guys in the chat
- 00:30:22you going to see another face here we
- 00:30:24have those we tend to have those Nico's
- 00:30:26in the house okay hey Nico hello hey man
- 00:30:29okay awesome awesome to be here again is
- 00:30:32Nico like the the the classic callback
- 00:30:34who just request stuff Nico is a
- 00:30:37incredible uh you know blender artist 3D
- 00:30:40artist he's done short films he spoke at
- 00:30:42blender con oh yeah yeah that was
- 00:30:43recently right he was just one of our
- 00:30:45recent guests that seems like I did a
- 00:30:47lot doesn't doesn't seem like that for
- 00:30:49me uh no awesome awesome to see rasman
- 00:30:52so hi first of all I love it how you
- 00:30:55talk about like life and your approach
- 00:30:57to work in general um I see a lot of
- 00:31:00parallels in my like mentality also so I
- 00:31:03really like to like this thing that
- 00:31:05there is no right way just do what what
- 00:31:07feels right what makes you happy the end
- 00:31:10result is the main thing that that
- 00:31:12matters so I really see that also in me
- 00:31:15and also to have a passion as a driver
- 00:31:18uh for everything that you do so so my
- 00:31:21my my big question would be uh what is
- 00:31:24that one thing that you I don't know
- 00:31:26like discipline or something where you
- 00:31:28can get lost in four hours and you you
- 00:31:31stop realizing that it's like four five
- 00:31:345 am. all of them thankfully for me it's
- 00:31:37everything from painting a texture
- 00:31:39because I'm usually painting them yeah I
- 00:31:41think I'm really good at entering Flow
- 00:31:43State and remaining there for a while
- 00:31:46and then coming back up for a a little
- 00:31:47bit of analysis and then jumping back in
- 00:31:49with a renewed direction of mission from
- 00:31:51the analysis I'm not aware of this
- 00:31:53happening it happens by itself which
- 00:31:55also part of it it just flows it's like
- 00:31:56a breathing I go from flow to analysis
- 00:31:59to flow analysis which means I can I can
- 00:32:01go for for quite a while so I do texture
- 00:32:04I upload update check it rotate map it
- 00:32:07go okay we need to have go back in the
- 00:32:09texture and then all of a sudden two
- 00:32:10hours have gone by with just back and
- 00:32:11forth between that so I think in that
- 00:32:14sense I feel very fortunate that I can
- 00:32:16enter that flow state with most of the
- 00:32:18things I'm doing the things that takes
- 00:32:20me out of it is modeling I'm not
- 00:32:22enjoying modeling very much that's a
- 00:32:25problem for me so I'd much rather
- 00:32:26compose I mean compose objects into
- 00:32:29shapes I'd much rather experience and
- 00:32:33evaluate and then bash my way to Quick
- 00:32:36results that's why I guess I'm a I'm a
- 00:32:37kit Basher yeah that's it's actually
- 00:32:39similar for me I I used to love modeling
- 00:32:41but after after a while you assembled
- 00:32:44like a huge library of pieces and
- 00:32:47shaders and everything so in the end you
- 00:32:49get really great result with just
- 00:32:51putting things together and then you're
- 00:32:53happy with it so yeah I definitely get
- 00:32:55that the downside is then when something
- 00:32:57complicated has to be modeled I'm
- 00:32:59like how was that again yeah that's the
- 00:33:02downside so so so I would say there's a
- 00:33:04limiting factor there that there are
- 00:33:05things where when my colleagues model
- 00:33:07stuff at work or when when buddies model
- 00:33:10stuff online I'm like how what yeah it's
- 00:33:13amazing but again that's also why we're
- 00:33:15here we're here to be amazed right so
- 00:33:16when we see people similar to us that
- 00:33:18have just 20% different way we go we get
- 00:33:21we get excited right because it feels
- 00:33:22unknown and potentially learnable you
- 00:33:24know that the Allure of that skill right
- 00:33:26as also the the the um difference
- 00:33:28between when when you work for something
- 00:33:30just for yourself you can do it whatever
- 00:33:33you however you like but in the studio
- 00:33:35environment there are certain like
- 00:33:37pipelines and procedures that you have
- 00:33:39to follow so you you can't really allow
- 00:33:42often times to do it your own way well
- 00:33:44it depends right so so I'm so fortunate
- 00:33:46that I'm an ad director that I can say
- 00:33:49and do a lot of different things and it
- 00:33:51doesn't matter if it fits perfectly into
- 00:33:53the process because usually it gives
- 00:33:54Clarity to people or I can say I've
- 00:33:57modeled a quick thing can you please
- 00:33:58take a look at it and see if it will
- 00:34:00work or can you use it as a reference as
- 00:34:02a white box for when you do your your
- 00:34:03version of it or something so I'm very
- 00:34:06very lucky awesome yeah thanks thanks
- 00:34:09sneo for um jumping in and asking the
- 00:34:11question oh of course of course thanks
- 00:34:13for for having me again pleasure as as
- 00:34:16always bye-bye we have got another
- 00:34:19question from Luke Stratton uh here we
- 00:34:21go I was interest it was interesting in
- 00:34:24how much experimented in Eevee and how
- 00:34:26he managed to get Eevee to look as good
- 00:34:28if not better than I can't see the rest
- 00:34:30of the question better than Cycles was
- 00:34:33it Shader experimentation lighting or a
- 00:34:36mixture I mean it's part of the answer I
- 00:34:38gave before that I come from games which
- 00:34:40means I'm used to the downfalls and
- 00:34:42benefits of these techniques and I'm
- 00:34:44used to playing with post filters and
- 00:34:45things like that so I know a little bit
- 00:34:47about Bloom buffers and stuff like that
- 00:34:49so it feels very second nature to me but
- 00:34:52I think first and foremost spend more
- 00:34:54time learning to observe than you spend
- 00:34:56learning what the buttons do because if
- 00:34:58you can't observe none of the buttons is
- 00:34:59going to help you if you can see what
- 00:35:01works and what doesn't you chances are
- 00:35:03you can recreate it regardless of the
- 00:35:04technology to a large extent and then
- 00:35:06it's a question of what can you fake and
- 00:35:09what do you have to math your way out of
- 00:35:11right so the better you are at seeing
- 00:35:13the better you are evaluating what looks
- 00:35:14good the less important the technology
- 00:35:16will be and you'll find yourself not
- 00:35:18really caring so much about it because
- 00:35:20you can achieve what you want regardless
- 00:35:22it's your eye it's your vision it's what
- 00:35:24you take in it's what you see but yeah
- 00:35:26that makes complete sense right thank
- 00:35:28thank you do want to say thanks for
- 00:35:30everybody that's in the chat appreciate
- 00:35:31everybody that's joined and it's been a
- 00:35:33really a great session so thanks for
- 00:35:35hanging out with us and your time Rasmus
- 00:35:37is very much appreciated is there any
- 00:35:40that you can like plug you've got
- 00:35:41website you sell assets that are amazing
- 00:35:43you sell merch can you just point people
- 00:35:46in you know where to find you where they
- 00:35:48can support you if you don't follow
- 00:35:50technal on Instagram though Instagram is
- 00:35:53dying so who knows art station of course
- 00:35:55tech.net which is my site you can find
- 00:35:57out what I pedal there but I would say
- 00:36:00first and foremost I just started
- 00:36:01youtubing fairly seriously and we'll see
- 00:36:05what that where that becomes but the
- 00:36:07idea there is to really Inspire and
- 00:36:09empower the users creativity you guys us
- 00:36:12right through discussions about design
- 00:36:14and Concepts and Aesthetics and
- 00:36:17processes obviously as you mentioned I'm
- 00:36:19doing assets and all that stuff which is
- 00:36:20a way of entertaining my nerdy detail
- 00:36:23oriented side and at the same time solve
- 00:36:25problems for you guys so that you can
- 00:36:26build your world quicker and spend more
- 00:36:29time worrying about World building but
- 00:36:31really it's about exactly what we're
- 00:36:32doing here exactly what you guys are
- 00:36:34doing jam and Steven like talk about
- 00:36:36creativity process the human element and
- 00:36:39the trials and Perils of the of the
- 00:36:41creative field so check my YouTube
- 00:36:43that's the that's the new place man
- 00:36:45thanks Rasmus and yeah we'll will catch
- 00:36:47up with you very soon in the meantime
- 00:36:50what you do the rest of the day what's
- 00:36:51going on well now now it's pick up the
- 00:36:53kids time so now it's probably uh see
- 00:36:56what happens and see what the
- 00:36:58is and see if there's time for some more
- 00:36:593D computer Graphics so maybe taking a
- 00:37:02movie very seriously and watching that
- 00:37:04really intensely nice well we hope you
- 00:37:06enjoy it I'm sure you will great to meet
- 00:37:07you Rasmus take it easy you too thanks
- 00:37:10guys
- 00:37:11[Music]
- 00:37:17[Music]
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