Curse of Strahd - the Wolf Den | Pyramking.com

00:48:34
https://www.youtube.com/watch?v=BGcGak6fnmg

Summary

TLDRThe video is a guide to the 'Wolf Den' in the 'Legends of Barovia' series, detailing the werewolf lore, crucial NPCs like Carol, and various gameplay mechanisms including the taming ritual for controlling lycanthropy. It explores hidden paths to the Wolf Den and provides tips for running encounters with werewolves, as well as significant character interactions that could sway the dynamics of gameplay. Additionally, the host introduces their Foundry Adventure module, encouraging viewer engagement through downloadable content and membership options.

Takeaways

  • πŸ“œ The history of werewolves and their significance in Barovia is vital for understanding the Wolf Den.
  • πŸ§‘β€πŸ€β€πŸ§‘ Key NPCs influence player decisions and quests related to werewolves.
  • πŸ”‘ Players can find secret entrances to the Wolf Den that open up stealth options.
  • 🩸 The taming ritual is pivotal for characters with lycanthropy to control their transformations.
  • 🎲 Engaging with NPCs can lead to unique storylines and alliances or conflicts.
  • πŸ’Ό Support for the creator helps provide free guides and rich content for the community.
  • 🏞️ The Foundry Adventure module offers new resources for enhanced gameplay.
  • βš”οΈ Expect intense combat and moral dilemmas in encounters within the Wolf Den.
  • πŸŒ™ Discover how werewolf lore directly impacts character interactions and motivations.
  • πŸ“š Links to additional resources are available in the video description.

Timeline

  • 00:00:00 - 00:05:00

    The video introduces an update to Legends of Barovia, focusing on the Wolf Den and a free PDF guide. The presenter thanks supporters for their contributions, which help in creating free resources and bonus content for the community. The PDF guide contains key information for Dungeon Masters, including the history of werewolves in Barovia and their relationship with humans, the importance of the location, and insights into the NPCs involved.

  • 00:05:00 - 00:10:00

    The history section describes the arrival of humans and their conflict with werewolves, the intervention of the Fay, and a cursed boy who learns to control his werewolf transformation. The presenter also highlights legends and character knowledge regarding werewolves, assisting DMs in conveying backstory and lore to players.

  • 00:10:00 - 00:15:00

    The guide details the werewolf clans, focusing on the current leader, Carol, and the fractured pack. Topics include the motivations behind the clan's divisions, notable NPCs, and the fate of Ilia Creskoff, the son of the Burgermeister, who has been captured and cursed by the werewolves.

  • 00:15:00 - 00:20:00

    Information on lycanthropy's nature in Barovia is shared, detailing inherited versus acquired conditions. The guide outlines various methods to remove the curse, including spells, blood rituals, and the dangerous belladonna treatment, providing DMs with options to assist characters who might become afflicted.

  • 00:20:00 - 00:25:00

    The video covers The Taming Ritual, a critical element for controlling lycanthropy. The ritual requires sacrifice and offers characters a chance to master their transformation. The presenter emphasizes moral dilemmas associated with the ritual and the complexities of choosing which sacrifice to make, thus adding depth to character decisions.

  • 00:25:00 - 00:30:00

    Next, the presenter explains the journey to the Wolf Den, including potential encounters along the way. Key NPCs and their roles in the players' adventure are also discussed, emphasizing the need for player decision-making and establishing alliances or conflicts based on past interactions in the game.

  • 00:30:00 - 00:35:00

    As the players approach the Wolf Den, they face a situation where they must choose to aid a human or werewolf during an encounter. Decisions made here can significantly affect player dynamics and lead to further interactions with key characters like Lars and Grimrock, along with possible alliances or enmities with the werewolf clan.

  • 00:35:00 - 00:40:00

    Various ways to infiltrate the Wolf Den are presented, including stealth and alliances with key NPCs, which allow for multiple narrative paths and outcomes. The video discusses scaling cliffs and navigating the den's secrets while emphasizing the significance of strategic choices in gameplay and the player's actions impacting future scenarios.

  • 00:40:00 - 00:48:34

    Finally, the video highlights the importance of roleplaying during encounters with powerful NPCs like Carol and Bianca, requiring players to persuade or intimidate effectively. The guide culminates in describing the ritual chamber and features an immersive taming ritual experience, complete with themed sound effects, enhancing the roleplaying atmosphere.

Show more

Mind Map

Video Q&A

  • What is the main focus of the video?

    The video covers the 'Wolf Den' location in 'Legends of Barovia', including its history and gameplay elements.

  • What is the taming ritual?

    The taming ritual allows characters with lycanthropy to control their transformation into a werewolf.

  • Are there hidden entrances to the Wolf Den?

    Yes, there are two secret entrances to the Wolf Den that players can discover.

  • Who is Carol in the werewolf clan?

    Carol is the current leader of the fractured werewolf clan.

  • How can players remove the curse of lycanthropy?

    Players can remove the curse through spells, killing the werewolf that cursed them, or using a specific plant treatment.

  • What NPCs are important in the Wolf Den?

    Key NPCs include characters like Grimrock, Carol, and Ilia who provide quests and insights.

  • Is there unique content for supporters?

    Yes, supporters get access to bonus content including artwork, sound files, and maps.

  • What kind of encounters should players expect?

    Players can expect various combat and roleplaying encounters with werewolves and wargs.

  • How does the Werewolf lore affect gameplay?

    The lore impacts character motivations and interactions significantly.

  • What resources are linked in the video description?

    Links to download the free PDF guide and membership options for bonus content.

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  • 00:00:00
    [Applause]
  • 00:00:03
    [Music]
  • 00:00:09
    it's py king with another update to
  • 00:00:12
    Legends of barovia today we're going be
  • 00:00:15
    covering the Wolf Den the free pdf guide
  • 00:00:18
    The Foundry Adventure module and some
  • 00:00:20
    suggestions and tips in running this
  • 00:00:23
    location and session and before we get
  • 00:00:26
    started a huge shout out to all of my
  • 00:00:27
    supporters it's your support loves me
  • 00:00:29
    make this free video guides the free pdf
  • 00:00:32
    guides for the community and it's a
  • 00:00:33
    special thank you for your support you
  • 00:00:35
    receive some bonus content including
  • 00:00:37
    artwork sound files tokens Maps player
  • 00:00:40
    handouts and I take all of that content
  • 00:00:42
    I wrap it up put it into a Foundry
  • 00:00:44
    Adventure module which we will be
  • 00:00:45
    looking at as a special thank you to you
  • 00:00:48
    if you're interested in supporting me on
  • 00:00:50
    this Epic Journey you can by clicking on
  • 00:00:52
    the membership Link in the description
  • 00:00:54
    down below now let's jump into this
  • 00:00:56
    we're going to first go over that free
  • 00:00:58
    pdf guide if you want to pause the video
  • 00:01:00
    go ahead and download it there's a link
  • 00:01:01
    in the description and follow along you
  • 00:01:03
    may now the first thing I always do in
  • 00:01:06
    the PDF guides is I include a brief
  • 00:01:08
    little history to the location I find it
  • 00:01:11
    helps the dungeon master understand the
  • 00:01:13
    importance of this location how it fits
  • 00:01:16
    into the storyline the major plot uh the
  • 00:01:19
    reason for the characters being there
  • 00:01:21
    and also the motivation of the NPCs in
  • 00:01:24
    this location now to summarize what
  • 00:01:26
    you'll find here is there were the war
  • 00:01:29
    here in the valley long before there
  • 00:01:31
    were humans and War are kind of giant
  • 00:01:33
    wolf beast and when the humans arrived
  • 00:01:36
    the humans started hunting the war and
  • 00:01:38
    vice versa the war became predators of
  • 00:01:41
    the humans and the Fay intervene they fa
  • 00:01:43
    said the to the war go live in the
  • 00:01:45
    mountains leave the humans alone and for
  • 00:01:48
    the humans not to hunt the war now the
  • 00:01:50
    humans and the war lived in peace for
  • 00:01:53
    centuries then one day a young man young
  • 00:01:57
    boy was cursed with L canopy in the
  • 00:01:59
    village of of kesk and he was an outcast
  • 00:02:01
    they threw him out of the village of
  • 00:02:03
    kesk and the war found this young child
  • 00:02:07
    young man with the curse of lthr and the
  • 00:02:10
    war racm showed him how to hunt how to
  • 00:02:12
    live in nature he became one of them but
  • 00:02:16
    most importantly the Warg taught the
  • 00:02:19
    young man with Lany The Taming ritual
  • 00:02:22
    how to control the Beast Within how to
  • 00:02:25
    transform into a werewolf on command and
  • 00:02:28
    control himself now the werewolf and the
  • 00:02:31
    war lived very happily for a long time
  • 00:02:34
    the mountains away from the humans and
  • 00:02:36
    then the Great War took place and that's
  • 00:02:38
    when strad arrived to the valley and
  • 00:02:41
    strad learned of the werewolves and he
  • 00:02:44
    asked the werewolves for a to be to join
  • 00:02:47
    his forces and in return the werewolves
  • 00:02:50
    could wreak havoc and take vengeance
  • 00:02:52
    upon the humans that cast them out as
  • 00:02:55
    undesirables well of course the werewolf
  • 00:02:57
    did this and this created a giant riff
  • 00:03:00
    between the Warg who said Live and Let
  • 00:03:02
    Live live in the mountains don't get
  • 00:03:04
    involved with humans and the Werewolf
  • 00:03:07
    sighing with strad and all that can be
  • 00:03:09
    found here this background in this
  • 00:03:11
    history of where the werewolves came
  • 00:03:13
    from now additionally you're going to
  • 00:03:15
    find a brief werewolf legend here this
  • 00:03:18
    is a little story that you can share as
  • 00:03:21
    an NPC maybe in a Tavern or over fire
  • 00:03:25
    somewhere in cres or vaki and this
  • 00:03:27
    provides not only a myth but a little
  • 00:03:29
    bit of Truth to what actually happened
  • 00:03:32
    it's a great way of introducing this
  • 00:03:34
    story and this lore to the player
  • 00:03:36
    characters additionally on this page
  • 00:03:38
    you're going to find character knowledge
  • 00:03:40
    these are just highlighted locations
  • 00:03:42
    where the players may have run into
  • 00:03:43
    werewolves or war and it's a a little
  • 00:03:46
    bullet point for you as the DM to remind
  • 00:03:48
    yourself what the characters may or may
  • 00:03:50
    not know at this
  • 00:03:52
    point now the next section talks about
  • 00:03:55
    the clan the werewolf Clan and it's been
  • 00:03:57
    fractured there are two packs within the
  • 00:03:59
    clan Carol is the current leader of the
  • 00:04:01
    clan this covers the people that are
  • 00:04:03
    allied with Carol including his mayate
  • 00:04:06
    as well as Lars and a few others and
  • 00:04:08
    you'll notice that their stat blocks
  • 00:04:10
    have been slightly adjusted uh in there
  • 00:04:12
    to represent the unique ability of that
  • 00:04:15
    particular werewolf there's a brief
  • 00:04:17
    paragraph that talks a little bit about
  • 00:04:19
    their role within the pack and within
  • 00:04:20
    the clan to help you as a dungeon master
  • 00:04:23
    roleplay these different characters
  • 00:04:25
    there's also a little bit of History
  • 00:04:27
    here of why the pack has been fra ured
  • 00:04:30
    and how Carol came into power power and
  • 00:04:34
    and uh and got rid of the previous
  • 00:04:37
    leader which was Emil now Emil's pack
  • 00:04:40
    you'll find that Emil there's not even a
  • 00:04:42
    picture of Emil here he is missing in
  • 00:04:44
    fact he is now being held as a captive
  • 00:04:48
    up in the gates of selenka and you'll
  • 00:04:50
    learn about that more in the Sanka Gates
  • 00:04:53
    guide but the other ones here are his
  • 00:04:56
    mate uh a couple of other ones as well
  • 00:04:59
    as Ilia Creskoff the Burgermeister of
  • 00:05:03
    cr's son who was kidnapped by the
  • 00:05:05
    werewolves who was brought here and has
  • 00:05:07
    now been cursed with lanop and is about
  • 00:05:09
    to go through that taming ritual so the
  • 00:05:12
    players may have been motivated in cres
  • 00:05:15
    to go and find their son uh who's been
  • 00:05:18
    missing who was captured by the
  • 00:05:19
    werewolves so Ilia is now here captured
  • 00:05:23
    it's a great uh could be a great rescue
  • 00:05:26
    operation the other one here is skinnes
  • 00:05:29
    which was Emil's father and also we have
  • 00:05:32
    Grimrock the war Chieftain here we're
  • 00:05:34
    going to talk a little bit about him
  • 00:05:36
    because the players will have or
  • 00:05:38
    possibly have inter interaction with
  • 00:05:41
    Grimrock next up we have the lthr in
  • 00:05:44
    barovia now lthy and bov is a little bit
  • 00:05:47
    different there is inherited lthy that
  • 00:05:50
    means you've inherited uh your parents
  • 00:05:52
    have it it's genetic in there if you
  • 00:05:54
    have it you can't get rid of it it's not
  • 00:05:56
    a curse the other one is you've been
  • 00:05:58
    bitten by a werewolf and you've been
  • 00:05:59
    cursed with lthr and that is removable
  • 00:06:02
    so there's some information here as well
  • 00:06:04
    as well as some NPCs that have knowledge
  • 00:06:07
    about the differences between them so it
  • 00:06:09
    gives you some idea of which NPCs could
  • 00:06:11
    share information possibly with the
  • 00:06:14
    characters now if you're running the
  • 00:06:16
    lenthrop player Hook from the campaign
  • 00:06:18
    guide this these couple of pages will be
  • 00:06:20
    pretty important to you because the
  • 00:06:22
    character is going to be looking
  • 00:06:23
    learning how to control their lanth at
  • 00:06:26
    this point now you can remove the curse
  • 00:06:28
    there are four ways to remove the curse
  • 00:06:30
    two of them are spells remove curse and
  • 00:06:32
    greater restoration however it's not as
  • 00:06:35
    easy as just casting a spell remove
  • 00:06:37
    curse requires a very daunting
  • 00:06:40
    dc30 uh uh check in order for that for
  • 00:06:44
    that curse to get remove so it's very
  • 00:06:46
    very hard to remove the curse of
  • 00:06:48
    theanthropic in barovia using remove
  • 00:06:50
    curse in addition using the restoration
  • 00:06:52
    spell is not just a wave of casting a
  • 00:06:54
    spell you need to go out there and
  • 00:06:57
    understand lenthrop itself before you
  • 00:06:59
    can even attempt to use greater
  • 00:07:01
    restoration to get rid of the curse and
  • 00:07:03
    there's only a couple of NPCs that know
  • 00:07:05
    actually how to do this the Abbott lla
  • 00:07:08
    the forest vay how to use that
  • 00:07:09
    particular spell to get rid of lanop so
  • 00:07:12
    just because you know the spell doesn't
  • 00:07:13
    mean it automatically works now there
  • 00:07:15
    are two other ways to get rid of L
  • 00:07:17
    anthropy one is called the blood of the
  • 00:07:18
    werewolf finding the werewolf that bit
  • 00:07:21
    you and curse you killing them taking
  • 00:07:24
    their heart boiling their heart and
  • 00:07:25
    blood drinking the concoction under a
  • 00:07:27
    full moon uh you can get pretty
  • 00:07:30
    violently ill but you will be cured of
  • 00:07:32
    the curse and the fourth way is the
  • 00:07:34
    belladon root treatment this is a
  • 00:07:37
    significantly dangerous treatment for
  • 00:07:39
    the players to take it could possibly
  • 00:07:41
    lead to death both Sonia and kesk and
  • 00:07:44
    her sister Ana and vaki know about this
  • 00:07:47
    treatment and can make uh the belladon
  • 00:07:49
    root treatment for the players should
  • 00:07:52
    they become cursed so this gives you the
  • 00:07:53
    information on how to remove this curse
  • 00:07:56
    the next section covers The Taming
  • 00:07:58
    ritual which I I briefly talked about so
  • 00:08:01
    if you have lanop in barovia on a full
  • 00:08:05
    moon uh three or four nights of the full
  • 00:08:07
    moon you lose control you turn into a
  • 00:08:10
    werewolf the dungeon master takes
  • 00:08:12
    control of your player character there's
  • 00:08:13
    nothing you can do and you wake up the
  • 00:08:16
    next morning with no memory of it the
  • 00:08:18
    only way to avoid that is to be locked
  • 00:08:21
    up into a cage or be Shackled with
  • 00:08:22
    silver manacles during that night when
  • 00:08:25
    you automatically transform to avoid the
  • 00:08:27
    dungeon master taking you over and
  • 00:08:29
    getting a a long rest so how does the
  • 00:08:33
    player character or anyone with L
  • 00:08:35
    anthropy end up controlling it well they
  • 00:08:37
    go through a ritual called The Taming
  • 00:08:39
    ritual and they're sacrificial tears so
  • 00:08:42
    you need to sacrifice something you need
  • 00:08:43
    to go out and kill something sacrifice
  • 00:08:45
    it drink the blood of that particular
  • 00:08:48
    creature and then you go through this
  • 00:08:50
    ritual and if you succeed in the
  • 00:08:52
    Constitution saving throw well you can
  • 00:08:55
    control your lanop and that means on any
  • 00:08:58
    single night you can turn yourself into
  • 00:09:00
    a werewolf and on the nights of a full
  • 00:09:03
    moon when you automatically become a
  • 00:09:04
    werewolf you have full control of your
  • 00:09:07
    faculties the problem here is the
  • 00:09:09
    sacrificial tear if you just sacrifice a
  • 00:09:11
    rabbit or a field mouse well the DC is
  • 00:09:15
    20 and if you fail you're going to take
  • 00:09:17
    1 D12 necrotic damage but if you're
  • 00:09:21
    willing to sacrifice a human go out
  • 00:09:23
    there and hunt a human or you know some
  • 00:09:25
    formidable beast and risk your life in
  • 00:09:28
    doing so
  • 00:09:29
    well your DC is going to be either 10 or
  • 00:09:32
    14 or 10 it's going to be considerably
  • 00:09:34
    lower it's going to be easier to pass
  • 00:09:36
    that pass that uh ritual uh and control
  • 00:09:40
    yourself but here's the Dilemma the
  • 00:09:42
    player character is going to have this
  • 00:09:44
    is a serious moral dilemma right do you
  • 00:09:48
    sacrifice a a human being so that you
  • 00:09:52
    can easily pass the taming ritual or you
  • 00:09:55
    sacrifice a rabbit because you don't
  • 00:09:57
    want you're not willing to sacrifice
  • 00:09:59
    a human being or do you go after a
  • 00:10:01
    formidable beast and risk your life
  • 00:10:04
    because you're you not your party not
  • 00:10:06
    anybody else you have to kill that Beast
  • 00:10:09
    right you have to show mother Knight
  • 00:10:11
    that you're willing to kill this Beast
  • 00:10:13
    drink its blood eat drink its concoction
  • 00:10:15
    go through this ritual for you to be
  • 00:10:17
    able to control fanthropy we also have a
  • 00:10:20
    picture of the uh statue of mother
  • 00:10:22
    Knight here this is the the god uh
  • 00:10:26
    supposedly one of the first werewolves
  • 00:10:28
    uh and God in which the the werewolf
  • 00:10:31
    Clan worships and it's in front of
  • 00:10:33
    mother Knight in the ritual chamber
  • 00:10:35
    which you go through the ritual taming
  • 00:10:38
    now the rest of this has the information
  • 00:10:39
    of the different locations we're going
  • 00:10:41
    to be going through this in Foundry uh
  • 00:10:43
    this s force encounter uh as well as the
  • 00:10:46
    Wolf Den there's everything you need in
  • 00:10:49
    this PDF guide to run the expanded
  • 00:10:52
    location that we've added for Legends of
  • 00:10:54
    barovia and it also includes the stat
  • 00:10:56
    blocks at the end now let's go ahead and
  • 00:11:00
    jump into The Foundry Adventure module
  • 00:11:02
    and talk about some of the things that
  • 00:11:05
    we've added to it first off you're going
  • 00:11:07
    to pretty much start off uh on this road
  • 00:11:10
    to the forest to get to the mountains
  • 00:11:12
    and this is actually a journey so you
  • 00:11:15
    may or may not want to run some Random
  • 00:11:18
    Encounters or plant encounters along
  • 00:11:20
    this Forest Road and as you're traveling
  • 00:11:22
    down this Forest Road you're going to
  • 00:11:24
    notice a path and this path leads off uh
  • 00:11:29
    in a different direction the path is not
  • 00:11:31
    well trodden now the players may already
  • 00:11:33
    know if they've met with darich the wolf
  • 00:11:36
    hunter in cres that this particular path
  • 00:11:40
    leads to a friend of his who is another
  • 00:11:42
    wolf hunter that lives in seclusion
  • 00:11:44
    named skis now darich doesn't know that
  • 00:11:47
    skinnes is a werewolf he just is friends
  • 00:11:49
    with skinnes thinking he's an old
  • 00:11:51
    Werewolf hunter uh or wolf Hunter living
  • 00:11:54
    out in the snow and that brings the
  • 00:11:57
    players to if they take that path here
  • 00:12:00
    to daric's cabin we've got a a picture
  • 00:12:03
    of darvic here there he
  • 00:12:05
    is I'm sorry not darich skinnes now
  • 00:12:09
    what's interesting in the skinnes
  • 00:12:10
    encounter here is when the players meet
  • 00:12:13
    with skinnes um here the players are
  • 00:12:16
    going to have to earn Skin's trust and
  • 00:12:18
    there's two ways in which to do that
  • 00:12:21
    either the players have met with scran
  • 00:12:24
    uh Ragnar who's the leather uh owns a
  • 00:12:27
    leather shop scr's leather and high him
  • 00:12:29
    and his wife whose daughter is zelika
  • 00:12:32
    who is the mate of meals and she has
  • 00:12:35
    become a werewolf who they know and
  • 00:12:37
    there's a whole quest line so if you
  • 00:12:39
    have that quest line they'll already
  • 00:12:41
    know about skines and the daughter and
  • 00:12:44
    that there's a Wolf Den a werewolf Den
  • 00:12:46
    somewhere so if you approach skinnet and
  • 00:12:49
    say hey we we're friends with with scran
  • 00:12:52
    and and zula's parents from vaki we
  • 00:12:56
    were're here to help or if the player
  • 00:12:58
    players come and say hey we were sent
  • 00:13:00
    here darvic told us that you might know
  • 00:13:03
    something of the werewolf then etc etc
  • 00:13:06
    so you're going to have to earn Skin's
  • 00:13:08
    trust at this point here now once you do
  • 00:13:11
    he is going to tell you what's going on
  • 00:13:13
    that Emil and his son and his mate uh he
  • 00:13:18
    you know he has vanished Emil has
  • 00:13:19
    vanished and he suspects that Carol
  • 00:13:22
    Carol is the the current leader is
  • 00:13:25
    suspected of Foul Play he's going to
  • 00:13:26
    tell him that Carol arrive back with
  • 00:13:29
    some dire wolves uh he thinks Carol is
  • 00:13:31
    in League with strad uh and he says if
  • 00:13:34
    you can get rid of Carol restore the
  • 00:13:37
    pack to its old ways to align themselves
  • 00:13:40
    back with the war to be respectful of
  • 00:13:43
    the Fay and respectful of Nature and get
  • 00:13:45
    rid of what they're doing this horrible
  • 00:13:46
    stuff that the the Pack's doing he he
  • 00:13:49
    will perform The Taming ritual for any
  • 00:13:51
    character that has lanth he'll also
  • 00:13:53
    become a friend and Ally of the players
  • 00:13:56
    now he's going to suggest two things
  • 00:13:59
    number one he's going to suggest seek
  • 00:14:01
    out Grimrock who is the chieftain of the
  • 00:14:03
    war they might be able to help you uh if
  • 00:14:06
    you can convince him you need to be able
  • 00:14:08
    to convince him the second thing is he's
  • 00:14:10
    going to give you the two secret
  • 00:14:12
    entrances into the Wolf Den there is a
  • 00:14:14
    secret entrance at the top of the
  • 00:14:16
    mountain it's a back entrance into the
  • 00:14:18
    Wolf Den and there's also a fizure uh in
  • 00:14:21
    the mountain that drops down into an
  • 00:14:23
    underground spring so there's two secret
  • 00:14:25
    entrances into the Wolf Den so he's
  • 00:14:28
    going to give give you that information
  • 00:14:30
    now once you leave um skin uh cabin or
  • 00:14:35
    if you follow the main road towards the
  • 00:14:37
    Wolf Den you're going to run into this
  • 00:14:40
    Forest Meadow here and when you run into
  • 00:14:43
    this Forest Meadow you're going to see
  • 00:14:45
    this is what's going to
  • 00:14:46
    happen you're you're you've you've
  • 00:14:49
    either left Skin's cabin or you've
  • 00:14:51
    you've traveled on that main path and
  • 00:14:53
    you're going to amid the the the
  • 00:14:55
    freezing gusts of wind and distant cry
  • 00:14:57
    you hear a distant cry Cry for Help uh
  • 00:15:00
    and you'll see this guy that's human
  • 00:15:02
    there and he's surrounded by some War
  • 00:15:05
    right so they're going to see this human
  • 00:15:07
    here here he is this human they got
  • 00:15:08
    these wars ready to attack him now at
  • 00:15:11
    this point the players are going to have
  • 00:15:13
    to decide what they're going to do do
  • 00:15:15
    they want to help the human or they want
  • 00:15:17
    to help the war right now the players
  • 00:15:20
    may have already run into the War uh the
  • 00:15:22
    injured war on the way to the Abby and
  • 00:15:24
    they might know uh that that saying that
  • 00:15:28
    the war have which is drog Yan SCA which
  • 00:15:32
    which is a very uh you know it means it
  • 00:15:34
    signifies shared Bond through through
  • 00:15:37
    through Victorious Bloodshed if they say
  • 00:15:39
    that the war will kind of stand down
  • 00:15:41
    it's like how do you know how to speak
  • 00:15:42
    War you know that's that's this common
  • 00:15:45
    saying that we have and usually only an
  • 00:15:47
    ally would say that so there might be a
  • 00:15:49
    way to to calm down the situation but
  • 00:15:51
    the human is actually Lars who is on his
  • 00:15:57
    scouting mission
  • 00:15:59
    for the war Den on behalf of Carol
  • 00:16:02
    because Carol wants to wipe the war out
  • 00:16:05
    so if you come there you're going to
  • 00:16:08
    have to decide who the aid because the
  • 00:16:09
    players are not going to know that Lars
  • 00:16:11
    is a werewolf he is not in werewolf form
  • 00:16:13
    at this point he's a human looking like
  • 00:16:16
    he needs help being surrounded by these
  • 00:16:18
    War now if you run this combat encounter
  • 00:16:21
    you can run it here in theater of the
  • 00:16:22
    mind but we also have a snow Forest map
  • 00:16:26
    here uh and I'll go ahead and activate
  • 00:16:28
    that that here so we have a snow Forest
  • 00:16:30
    map here and we have uh there we got
  • 00:16:33
    Lars there we've got the werewolves the
  • 00:16:36
    war here we got some Wars by the way
  • 00:16:38
    we've got uh layered Maps here so the
  • 00:16:40
    wars can go underneath the trees here
  • 00:16:42
    which is pretty cool I don't know if you
  • 00:16:43
    can take check that out so there's a war
  • 00:16:45
    here underneath this tree players will
  • 00:16:47
    be barely able to see him as he sneaks
  • 00:16:50
    underneath the trees there which is kind
  • 00:16:51
    of cool so we've got this really kind of
  • 00:16:53
    cool layer map you can actually go
  • 00:16:55
    underneath this log too check this out
  • 00:16:57
    there you can go underneath this log
  • 00:16:58
    it's pretty cool so you've got Lars here
  • 00:17:01
    the players going to arrive at the
  • 00:17:02
    bottom they're going to see this guy
  • 00:17:04
    surrounded by werewolves and they got to
  • 00:17:06
    decide who they're going to fight
  • 00:17:08
    against they're going to fight against
  • 00:17:09
    the Warg or they're going to let the war
  • 00:17:11
    take out this human again the only way
  • 00:17:15
    that the players are going to know that
  • 00:17:17
    Lars is a werewolf is if one of the
  • 00:17:20
    players has lanop will be able to tell
  • 00:17:23
    they have like a loop and tracker
  • 00:17:25
    they're going to know uh they're going
  • 00:17:26
    to sniff and go that guy is a a werewolf
  • 00:17:29
    or has L anthropy he might be a were
  • 00:17:31
    Raven he might be a werewolf but he has
  • 00:17:33
    lanop so they're going to be able to
  • 00:17:35
    smell him out now if you go into a
  • 00:17:37
    combat encounter at the end of each
  • 00:17:39
    round you're going to roll a 1d6 on one
  • 00:17:41
    through four nothing happens but on a
  • 00:17:43
    five Lars will emit a howl uh 1 D2
  • 00:17:46
    werewolves will show up to Aid on a six
  • 00:17:49
    the wars will howl and 1 D4 barovian
  • 00:17:52
    Wars will show up now we got the war
  • 00:17:54
    stat blocks in here uh they're they're
  • 00:17:57
    fairly vicious 45 hit points they get
  • 00:18:00
    two they get two attacks uh a claw
  • 00:18:03
    attack they also have a bite attack but
  • 00:18:06
    if they go into combat whether you side
  • 00:18:08
    with Lars or whether you side with a war
  • 00:18:11
    Lars will turn into a werewolf now uh
  • 00:18:15
    Lars is a fairly an interesting
  • 00:18:18
    character because one of his advantages
  • 00:18:20
    he's got a little bit better dexterity
  • 00:18:22
    but he has 40t of movement he is the
  • 00:18:25
    fastest werewolf of the clan he is the
  • 00:18:28
    werewolf of Hunter so he has 40t of
  • 00:18:30
    movement don't forget that because that
  • 00:18:32
    gives him a slight movement
  • 00:18:34
    Advantage you want to decide how you
  • 00:18:36
    want to run this if I would probably run
  • 00:18:39
    this if the players uh uh side with with
  • 00:18:43
    Lars I would just run it as a normal
  • 00:18:44
    encounter he changes changes into a
  • 00:18:47
    werewolf uh alongside the party fights
  • 00:18:50
    the war you run the encounter if the
  • 00:18:52
    party joins with the war or does nothing
  • 00:18:55
    I might think that Lars will try to
  • 00:18:57
    escape he's outnumbered at this point
  • 00:18:59
    the party showed up he might try to
  • 00:19:01
    escape at this point so I would kind of
  • 00:19:03
    leave it up to you on how you want to
  • 00:19:05
    run this now if you uh at the end of
  • 00:19:09
    this encounter if you side with the war
  • 00:19:12
    at the end of the counter you're going
  • 00:19:13
    to meet uh Grimrock and here he is
  • 00:19:17
    there's Grimrock here and he is the
  • 00:19:19
    leader of the wargan he has a pretty
  • 00:19:21
    amazing staff block he's got 120 17
  • 00:19:24
    Armor class he he does a claw attack
  • 00:19:27
    multiattack he's a pretty
  • 00:19:30
    formidable uh war is Grimrock and you're
  • 00:19:33
    going to it's going to be very hard to
  • 00:19:35
    convince Grimrock now if you tell him
  • 00:19:38
    about uh that you ran into the war at
  • 00:19:40
    the Abbey and that the uh the werewolves
  • 00:19:43
    were planning attack what Grimrock will
  • 00:19:45
    do is he will send a a war out into the
  • 00:19:48
    woods to uh hinder the werewolves or
  • 00:19:52
    attack the werewolves so they don't
  • 00:19:53
    attack kesk so you could possibly save
  • 00:19:56
    kesk from that attack if you remember
  • 00:19:58
    remember in the crust guide by informing
  • 00:20:01
    uh Grimrock that that's going to happen
  • 00:20:04
    now why would Grimrock want to do this
  • 00:20:06
    well Grimrock is very he I mean he he is
  • 00:20:10
    an ally of the Fay he won't go against
  • 00:20:14
    his his uh the rules of the war is to
  • 00:20:17
    not interfere with humans but he's also
  • 00:20:19
    concerned because if the werewolves
  • 00:20:22
    attack cres uh which you learn about in
  • 00:20:25
    the cres uh cres guide uh uh or in the
  • 00:20:30
    uh on the way to the Abbey if the
  • 00:20:31
    werewolves attack
  • 00:20:33
    kesk humans don't differentiate between
  • 00:20:36
    werewolves and War they will start
  • 00:20:38
    attacking the war too the war will
  • 00:20:39
    automatically become an enemy of the
  • 00:20:41
    humans if the werewolves attack cres so
  • 00:20:44
    he he has a self-interest in order to
  • 00:20:47
    protect the war as well by stopping the
  • 00:20:50
    werewolves now if if Lars escapes or
  • 00:20:53
    you've defeated Lars for whatever reason
  • 00:20:56
    and you tell them that hey we're here to
  • 00:20:59
    to to get to maybe you're there to
  • 00:21:01
    rescue the burgermeister's son you know
  • 00:21:03
    which is an honorable thing to do uh
  • 00:21:06
    maybe they're there to reinstate Emil or
  • 00:21:08
    get rid of Carol Grimrock would like to
  • 00:21:10
    see the werewolf go back to their old
  • 00:21:12
    way and stop kidnapping children doing
  • 00:21:14
    horrible things and allying with strad
  • 00:21:17
    and he will uh uh if you convince him he
  • 00:21:21
    will uh give you or send you a war with
  • 00:21:25
    your party to infiltrate to take over
  • 00:21:29
    Carol uh uh to overthrow Carol and and
  • 00:21:33
    uh you know restore the clan and if that
  • 00:21:36
    does happen then what you're going to do
  • 00:21:38
    is you're going to give the player
  • 00:21:40
    characters a war uh token you can just
  • 00:21:43
    give the player characters a work token
  • 00:21:44
    here and just select one of them tokens
  • 00:21:47
    and just assign it to the players and
  • 00:21:49
    the players the players can you know can
  • 00:21:50
    give it the ownership to all of them the
  • 00:21:52
    players can control a work so you've got
  • 00:21:53
    a new ally in your party and once that
  • 00:21:57
    you've defeated Carol or done whatever
  • 00:21:58
    you need to do then the the war returns
  • 00:22:00
    back to the the war Den the den of the
  • 00:22:04
    war so it's a possib ability in this
  • 00:22:07
    Force encounter to win over Grimrock and
  • 00:22:10
    get a war Ally for them to accompany you
  • 00:22:13
    into the werewolf then now the war don't
  • 00:22:16
    know about the secret entrances to the
  • 00:22:17
    den only skinnes does so if you didn't
  • 00:22:20
    get any information from skis you're you
  • 00:22:23
    might not be able to you won't know
  • 00:22:25
    unless you search yourself uh about
  • 00:22:28
    those two secret entrances that leads us
  • 00:22:30
    to the mountain side when you approach
  • 00:22:32
    where the Wolf Den is here we've got a
  • 00:22:35
    theater of the Mind map here of the Wolf
  • 00:22:37
    Den and you of the mountain side again
  • 00:22:39
    you can play uh this in theater of the
  • 00:22:42
    mind uh and you'll notice that you'll
  • 00:22:44
    see some smoke kind of high up there
  • 00:22:46
    might be a fire ring or something up
  • 00:22:48
    there if the players want to scale The
  • 00:22:49
    Cliffs there uh they're 20 to 40 ft in
  • 00:22:53
    there there's some rules on here if
  • 00:22:54
    you're going to be using rope or pitons
  • 00:22:56
    to lower that d to climb up here again
  • 00:22:59
    you can run this in theater of the mind
  • 00:23:01
    if you want to but we also have a
  • 00:23:03
    gorgeous map by DM Andy of the uh the of
  • 00:23:08
    the cliff side here so at the bottom
  • 00:23:10
    here you have the entrance of the and
  • 00:23:13
    you know I'll just grab one of these uh
  • 00:23:14
    I'll just create a player character
  • 00:23:16
    really quick um so you can see because I
  • 00:23:19
    want to show you a couple of things here
  • 00:23:21
    give you some
  • 00:23:24
    Vision um when the players arrive you're
  • 00:23:28
    going to put the player characters down
  • 00:23:29
    here at the bottom this is the entrance
  • 00:23:32
    here to the wolf Dad what the players
  • 00:23:35
    want to sneak in either into the fissure
  • 00:23:38
    or up in through the the secret entrance
  • 00:23:40
    up at the top where the Ring of of
  • 00:23:43
    stones are they can but they're going to
  • 00:23:44
    have to climb these Cliffs now the
  • 00:23:46
    characters can you know walk under here
  • 00:23:48
    this is by the way uh they can see
  • 00:23:50
    underneath here but you'll have there's
  • 00:23:52
    two notes on here these are 20ft Cliffs
  • 00:23:55
    and so the players are going to have to
  • 00:23:56
    try to climb up these Cliffs if they do
  • 00:23:59
    you just drag them up to the top they'll
  • 00:24:00
    be able to see down now but they won't
  • 00:24:02
    be able to see up to the next Cliff now
  • 00:24:04
    they might be have to climb each one of
  • 00:24:06
    these Cliffs that's up to you if you
  • 00:24:07
    want to run uh uh uh skill checks to see
  • 00:24:10
    if they can climb the cliff but there is
  • 00:24:12
    a way if they get way over here on the
  • 00:24:14
    edge they can come around and avoid
  • 00:24:16
    having to climb the cliff and that's
  • 00:24:17
    when you get to the fissure here now the
  • 00:24:20
    the fissure here drops down into the
  • 00:24:23
    underground spring in the Wolf Den and I
  • 00:24:26
    put two teleporting to tokens the
  • 00:24:28
    teleporting tiles these are monks active
  • 00:24:30
    tiles here and there's this information
  • 00:24:33
    about the fure right here now the reason
  • 00:24:35
    I put two of them in here and I thought
  • 00:24:37
    this was kind of interesting the first
  • 00:24:39
    fusure the characters look down they
  • 00:24:42
    can't see down the bottom it's
  • 00:24:43
    completely dark down there um if the
  • 00:24:46
    players repel down on this side in this
  • 00:24:49
    one here and I'll just show you if they
  • 00:24:50
    go down on this one the players are
  • 00:24:53
    going to
  • 00:24:55
    land on the land not in the the water
  • 00:24:58
    here
  • 00:24:59
    okay I'll just delete this one there's
  • 00:25:02
    another one I dropped in there however
  • 00:25:05
    if the
  • 00:25:06
    players and I'll put another player
  • 00:25:08
    token over here drop in this one over
  • 00:25:11
    here they're going to land in the water
  • 00:25:13
    down below you're going to see they're
  • 00:25:14
    going to land in the water and the
  • 00:25:16
    reason I would did this is I thought
  • 00:25:18
    it'd be kind of fun if you wanted to is
  • 00:25:20
    if they land in the water you might want
  • 00:25:22
    to roll a check because it' be kind of a
  • 00:25:24
    splash and does any werewolves hear them
  • 00:25:28
    in by splashing into the water so I'll
  • 00:25:30
    leave that up to you if how you want to
  • 00:25:32
    run that there if they go in the north
  • 00:25:35
    the northern part of the fissure they're
  • 00:25:36
    going to land in the water the southern
  • 00:25:38
    part of the fizure they're going to land
  • 00:25:39
    on land and if they land in the water
  • 00:25:40
    you might want to run like roll a uh
  • 00:25:43
    have them roll a stealth a stealth check
  • 00:25:45
    or something like that or or a dexterity
  • 00:25:48
    save figure out what you want to run
  • 00:25:51
    depending on if the character hits the
  • 00:25:52
    water or not and if they fail that
  • 00:25:54
    stealth or dexterity save that Splash is
  • 00:25:56
    heard in the cavern and maybe a werewolf
  • 00:25:58
    comes to
  • 00:25:59
    investigate when we get to the top of
  • 00:26:02
    the mountain up here depending on the
  • 00:26:04
    time of day you might want to have three
  • 00:26:07
    different scenarios here you could have
  • 00:26:09
    a werewolf out here uh on guard you know
  • 00:26:12
    looking out here on guard you could have
  • 00:26:15
    possibly if we look up here you can see
  • 00:26:17
    I've got a section in here the Ring of
  • 00:26:19
    stone it's possible that zelika is out
  • 00:26:22
    here you know searching looking out over
  • 00:26:26
    the horizon hoping that her mate and
  • 00:26:28
    meal come so if you want to have zelika
  • 00:26:30
    here you could have her here and the
  • 00:26:32
    players can meet her right away here or
  • 00:26:35
    in another scenario neither of them are
  • 00:26:37
    here they're just it's just empty now
  • 00:26:39
    inside against the cliff there's there's
  • 00:26:42
    an entrance into the tunnel in the back
  • 00:26:44
    and if the characters go through uh into
  • 00:26:47
    this token here uh touch this Arrow this
  • 00:26:50
    is a teleportation and this brings him
  • 00:26:52
    into the back of the of the uh the the
  • 00:26:58
    wolf cave here so this is the back to
  • 00:26:59
    the wolf cave if they go out this way
  • 00:27:01
    they'll come up at the top up here so
  • 00:27:04
    that's a teleportation in and out of the
  • 00:27:05
    wolf cave that's up to you on how you
  • 00:27:08
    want to run the mountain side here if
  • 00:27:10
    they decide to even try to get up to the
  • 00:27:12
    fusure or if to the Ring of Swords
  • 00:27:14
    otherwise you're going to go through the
  • 00:27:15
    main entrance now what's very
  • 00:27:18
    interesting about um the wolf then and
  • 00:27:21
    one of the things I like about the Wolf
  • 00:27:22
    Den is there's multiple ways the players
  • 00:27:26
    can go into this wo in you have the main
  • 00:27:29
    entrance if they go in the main entrance
  • 00:27:30
    whether they have that war alley or not
  • 00:27:33
    they're going to be seen right there's
  • 00:27:34
    no real way to get through this main
  • 00:27:36
    entrance and you're going to be going
  • 00:27:38
    into a possible you know full full
  • 00:27:42
    Attack Mode here I mean you could be
  • 00:27:43
    going into big big combat encounters
  • 00:27:46
    depending on how they
  • 00:27:47
    engage there's another way to get into
  • 00:27:50
    the wolf end remember during the uh snow
  • 00:27:53
    Force encounter if they help Lars right
  • 00:27:56
    help Lars Escape or help LS defeat the
  • 00:27:58
    war obviously the players will become
  • 00:28:00
    enemies with the war but Lars will
  • 00:28:01
    welcome back to the Wolf Den and Lars
  • 00:28:04
    will take him right to the front
  • 00:28:05
    entrance hey these guys saved my life
  • 00:28:07
    actually they killed some of the wars or
  • 00:28:09
    they helped me escape and all of a
  • 00:28:11
    sudden you're going to be
  • 00:28:13
    automatically whether you like it or not
  • 00:28:15
    friends with the wolf de right and
  • 00:28:17
    you'll be enemies with the war so that's
  • 00:28:18
    another way the third way they could do
  • 00:28:21
    this is try to infiltrate do do kind of
  • 00:28:24
    a uh you know a stealth infiltration
  • 00:28:26
    either through the fusure or into
  • 00:28:28
    through the back way right and try to
  • 00:28:30
    meet up with zelika or somebody else in
  • 00:28:32
    the Wolf Den to Ally with them so it's
  • 00:28:35
    very going to be very interesting on how
  • 00:28:37
    the characters approaches either a full
  • 00:28:38
    frontal assault uh either try to win
  • 00:28:41
    over Lars to get in uh try to make a a a
  • 00:28:45
    secret uh entrance into the fizure OR
  • 00:28:49
    into the tunnel so I I I really like the
  • 00:28:52
    Woof end encounter because it really
  • 00:28:53
    gives the players some options on how
  • 00:28:55
    they want to get in here and it can be a
  • 00:28:58
    very dangerous this can be a tpk
  • 00:29:01
    location now we're going to jump into
  • 00:29:03
    the Wolf Den itself got a beautiful map
  • 00:29:06
    by DM Andy and we're going to talk about
  • 00:29:07
    some of these locations here so as the
  • 00:29:09
    players come in and what we have here on
  • 00:29:12
    what I would do is I put the players out
  • 00:29:14
    in front like this before they go in and
  • 00:29:17
    we've got this invisible wall they can
  • 00:29:18
    see the light flickering at this point
  • 00:29:21
    and I'll just do uh I'll reset the fog
  • 00:29:24
    of War for you you'll see the light
  • 00:29:26
    flickering at the outside side of the
  • 00:29:28
    cave they can see some light and if they
  • 00:29:30
    go through they're going to be on the
  • 00:29:32
    inside of the cave at this point now
  • 00:29:34
    what they can't see is there's a cliff
  • 00:29:37
    up ahead and hidden up in the shadows in
  • 00:29:39
    the cliff
  • 00:29:41
    is two werewolves you've got uh deonka
  • 00:29:45
    here and another werewolf on guard and
  • 00:29:47
    they'll see anybody walking through here
  • 00:29:49
    the characters won't see it and it's
  • 00:29:52
    going to be really hard to run stealth
  • 00:29:53
    this is a lighted area so it's going to
  • 00:29:55
    be really hard to stealth in through the
  • 00:29:57
    front entrance I would make it almost
  • 00:29:58
    impossible run stealth and if they want
  • 00:30:00
    to try to stealth through the front
  • 00:30:01
    entrance I'd set that DC really really
  • 00:30:04
    high because these two these two
  • 00:30:06
    werewolves up here their whole job is to
  • 00:30:09
    be watching the mouth of this cave now
  • 00:30:11
    if the P players go to the right this is
  • 00:30:14
    when they get into the underground
  • 00:30:16
    spring over here and again you can see
  • 00:30:20
    this lighted area that DM Andy put in
  • 00:30:22
    here this area is that fusure up above
  • 00:30:25
    where the players would come down
  • 00:30:26
    they're either going to land the water
  • 00:30:27
    they're going to land over here and if
  • 00:30:30
    they get into the in here through the
  • 00:30:31
    fusure there the the Wolves the
  • 00:30:34
    werewolves up here won't notice if they
  • 00:30:35
    hear a splash one of these werewolves
  • 00:30:38
    over here might come down to investigate
  • 00:30:41
    hey what was that Splash but
  • 00:30:43
    otherwise they they'll be able to get
  • 00:30:45
    down here and they'll head up here if
  • 00:30:47
    they head up here this is a nice
  • 00:30:48
    location for them to take a maybe a
  • 00:30:50
    little reprieve when they get in because
  • 00:30:52
    this is a storage area now the
  • 00:30:54
    werewolves uh which the players will
  • 00:30:56
    have been will have learned while they
  • 00:30:58
    were in cres the werewolves have been
  • 00:31:00
    raiding the the shipments from vaki to
  • 00:31:03
    kesk in fact they've been raiding the
  • 00:31:05
    shipments of wine coming up from the
  • 00:31:07
    Wizards of wine as well so they're going
  • 00:31:08
    to find a bunch of stuff here that the
  • 00:31:11
    werewolves have taken from raiding these
  • 00:31:14
    shipments so you can find short swords
  • 00:31:16
    Spears heavy crossbows leather armor
  • 00:31:18
    rope socks of flour and grain barrel of
  • 00:31:21
    apples even a barrel of purple grape
  • 00:31:24
    Mash wine from the Wizards wine cuz
  • 00:31:26
    whatever when they when they attack the
  • 00:31:28
    the they're attacking these things not
  • 00:31:30
    just to attack the humans they're doing
  • 00:31:32
    it for three reasons number one to
  • 00:31:35
    attack humans probably try to kidnap
  • 00:31:36
    children you've already learned if
  • 00:31:38
    you've met with darich that his wife and
  • 00:31:40
    daughter were kidnapped this way and
  • 00:31:42
    murdered and killed by by the werewolves
  • 00:31:45
    uh they're also trying to disrupt the
  • 00:31:47
    trade right trying to isolate kesk if
  • 00:31:49
    they attack the shipments to kusk and
  • 00:31:51
    kusk is relying on vaki for
  • 00:31:55
    shipments uh they they begin to isolate
  • 00:31:58
    crus it's a form of Siege technically uh
  • 00:32:01
    and the third thing is they're trying to
  • 00:32:03
    get equipment they're going to need
  • 00:32:05
    stuff right so they getting all this
  • 00:32:06
    equipment here so this is the storage
  • 00:32:08
    area of all the stuff that they've been
  • 00:32:10
    uh from ra their raids on the shipments
  • 00:32:13
    here now the player characters here uh
  • 00:32:16
    can there's an area over here uh this is
  • 00:32:18
    invisible it's for you the DM you can
  • 00:32:20
    say hey there's a 5- foot kind of Cliff
  • 00:32:21
    up here if the caers climb up the cliff
  • 00:32:24
    they're going to be in the area known as
  • 00:32:26
    the deep caves now this area a player
  • 00:32:30
    could stealth through here without
  • 00:32:33
    getting notice and make it down into the
  • 00:32:35
    ritual chamber if they make it down into
  • 00:32:36
    the ritual chamber they're going to run
  • 00:32:39
    into zelika here there's two ways to get
  • 00:32:42
    to her because she'll be in the ritual
  • 00:32:44
    chamber if if you decide not to put her
  • 00:32:46
    outside uh on the Ring of Stones by the
  • 00:32:49
    way I got a ring of stones theater of
  • 00:32:50
    the Mind map if you decide not to put
  • 00:32:52
    her out here which you probably won't I
  • 00:32:55
    I I wouldn't but you could
  • 00:32:57
    um you can run her in the ritual chamber
  • 00:33:00
    here she is in the ritual chamber and
  • 00:33:02
    she's praying to the mother Knight she's
  • 00:33:03
    just praying for her mate a meal to get
  • 00:33:06
    back now there's two ways to get to her
  • 00:33:09
    without getting notice and both ways
  • 00:33:11
    require stealth the first way is you're
  • 00:33:13
    going to be coming down uh through the
  • 00:33:16
    tunnels this way right through the
  • 00:33:19
    tunnel you come down through the tunnel
  • 00:33:20
    this way and you're going to sneak in
  • 00:33:22
    here and you're going to meet up with
  • 00:33:23
    her or you're going to come through the
  • 00:33:25
    fissure and the players going to meet up
  • 00:33:27
    with her now she is the only werewolf in
  • 00:33:30
    the den that's not immediately going to
  • 00:33:33
    raise alarm and begin to attack she's
  • 00:33:35
    the only one that's going to be
  • 00:33:36
    immediately friendly if the players tell
  • 00:33:38
    her right away hey we saw skinnes skus
  • 00:33:41
    is her father-in-law uh if she saw scran
  • 00:33:45
    uh or uh scran Ragnar and his wife
  • 00:33:48
    that's her parents so you can win her
  • 00:33:50
    over very quickly and all she wants is a
  • 00:33:53
    meal to be returned and she she'd like
  • 00:33:55
    to see uh at Carol uh taken out so
  • 00:34:00
    you're going to win her over his ally if
  • 00:34:02
    you get to her first right so those are
  • 00:34:05
    the two ways that you can get to here
  • 00:34:07
    now if the players come up the other way
  • 00:34:09
    here through here and they come in here
  • 00:34:12
    like this they're going to immediately
  • 00:34:14
    be facing off against these werewolves
  • 00:34:16
    the werewolves are going to just you
  • 00:34:19
    know Sound the Alarm you're going to be
  • 00:34:22
    in trouble here and if you try to go
  • 00:34:23
    into a combat encounter I would make
  • 00:34:26
    this comat encounter a situation where
  • 00:34:29
    the players are going to do only do one
  • 00:34:31
    of three things they're going to be
  • 00:34:32
    forced to
  • 00:34:33
    surrender they're going to retreat or
  • 00:34:36
    they're going to die now I don't know
  • 00:34:37
    how your players play but hopefully
  • 00:34:40
    players realize they're going to be
  • 00:34:41
    outnumbered because as soon as they see
  • 00:34:43
    player characters entering through here
  • 00:34:45
    they're going to be calling upon more
  • 00:34:47
    werewolves and I would have anywhere
  • 00:34:49
    from two to to four more werewolves show
  • 00:34:53
    up here so you got some female and male
  • 00:34:56
    werewolves
  • 00:34:57
    they're going to rush in here and the
  • 00:34:59
    players are going to be now going to be
  • 00:35:01
    outnumbered what you want to do is
  • 00:35:02
    outnumber the werewolves the werewolves
  • 00:35:04
    do not want to kill the players they're
  • 00:35:06
    only going to kill the players if the
  • 00:35:08
    players don't stand down now if the
  • 00:35:11
    players Stand Down what they're going to
  • 00:35:12
    do is they're going to bring the player
  • 00:35:14
    characters into the werewolf chamber
  • 00:35:17
    over here and this is where Carol is and
  • 00:35:21
    he's got his two direwolves next to him
  • 00:35:23
    and another werewolf and we've got a
  • 00:35:24
    scene in here right here so the players
  • 00:35:27
    show
  • 00:35:28
    up they're going to be in the cave
  • 00:35:30
    they're going to be brought in front of
  • 00:35:31
    Carol and the players are going to have
  • 00:35:32
    to do some fast talking really quick
  • 00:35:35
    right because Carol's here and he's like
  • 00:35:38
    I mean they're killing humans right they
  • 00:35:40
    don't want the humans here and so the
  • 00:35:41
    players are going to have to he's
  • 00:35:44
    distrust distr distrustful of strangers
  • 00:35:47
    especially humans the players are going
  • 00:35:48
    to have to convince him we've got a you
  • 00:35:51
    know member in our party's got
  • 00:35:52
    lycanthropy we've came here because of
  • 00:35:54
    the taming ritual you know if he thinks
  • 00:35:57
    the players are enemies of Strat he is
  • 00:36:00
    going to try to do something maybe
  • 00:36:01
    imprison them put them in the cages in
  • 00:36:03
    the ritual room do something at this
  • 00:36:05
    point I would run this that Carol and
  • 00:36:08
    the werewolves aren't interested in
  • 00:36:10
    killing the players they're interested
  • 00:36:12
    in a finding what the players know
  • 00:36:15
    finding out who these players are
  • 00:36:17
    probably trying to take the players
  • 00:36:18
    weapons imprisoning the players uh for
  • 00:36:22
    strad because strad would like to know
  • 00:36:24
    this be a great way for if you imprison
  • 00:36:26
    the players strad comes takes the
  • 00:36:28
    players back to Raven Loft perhaps you
  • 00:36:30
    could introduce the dinner with strad
  • 00:36:32
    this way or maybe he locks them in the
  • 00:36:34
    dungeon cells there the other thing is
  • 00:36:38
    is if you win over Carol Carol's going
  • 00:36:40
    to ask the players to do him a favor hey
  • 00:36:42
    look we've been we've been being
  • 00:36:44
    attacked by the war the war are
  • 00:36:46
    warmongers they they want to kill all
  • 00:36:48
    this werewolves maybe you could help us
  • 00:36:51
    and Lars locate that war den and put it
  • 00:36:54
    into the war right so he Carol is Carol
  • 00:36:57
    is a cunning manipulative person he's
  • 00:37:00
    going to figure out a way to use the
  • 00:37:02
    players to his Advantage now I would run
  • 00:37:05
    a combat counter as a last possible
  • 00:37:08
    solution if the players don't stand down
  • 00:37:11
    he doesn't he Carol is very confident
  • 00:37:15
    with the werewolf then with all his
  • 00:37:17
    werewolves and his direwolves he he's
  • 00:37:19
    going to be fully confident the the
  • 00:37:21
    players are going to be at a
  • 00:37:22
    disadvantage the players are at a
  • 00:37:23
    disadvantage because they're in Carol's
  • 00:37:26
    w den and they don't know the Wolf Den
  • 00:37:28
    they don't know how to navigate through
  • 00:37:30
    the Wolf Den if the players show up with
  • 00:37:32
    a war the players I mean here's an idea
  • 00:37:35
    what if the player show up with a Warg
  • 00:37:37
    and they do they pull that uh that um uh
  • 00:37:41
    Star Wars routine where you get chabaka
  • 00:37:43
    kind of tied up as a fake prisoner maybe
  • 00:37:45
    they bring in a war as a fake prisoner
  • 00:37:46
    and as soon as they get in there say hey
  • 00:37:48
    we've caught this war here he's trying
  • 00:37:50
    to attack you know Lars or whatever who
  • 00:37:52
    managed to escape and we've managed to
  • 00:37:54
    to bring one to you and they're going to
  • 00:37:56
    be you know Carol would be really happy
  • 00:37:58
    right and then all of a sudden the war
  • 00:37:59
    breaks loose and maybe try to to do
  • 00:38:01
    something at that point so there's a lot
  • 00:38:03
    of things the players can do with this
  • 00:38:04
    point so that's what's going to happen
  • 00:38:07
    they're going to bring the players to
  • 00:38:09
    him and this is going to be a very
  • 00:38:12
    difficult and awkward encounter because
  • 00:38:14
    the players are going to have to
  • 00:38:15
    convince them now you could run
  • 00:38:17
    persuasion and intimidation checks
  • 00:38:19
    against Carol I would make them fairly
  • 00:38:20
    high I would run at least DC 15 or 16
  • 00:38:24
    against Carol maybe dc1 18 depending on
  • 00:38:26
    I and I always by the way change my DC
  • 00:38:29
    based on how well the player characters
  • 00:38:31
    role play if they are actually being
  • 00:38:33
    convincing being creative I'll lower the
  • 00:38:36
    DC you know if they show up with the war
  • 00:38:38
    tied up and say hey we've and they're
  • 00:38:40
    trying to persuade them you make the DC
  • 00:38:42
    easy or don't even have a role DC just
  • 00:38:44
    say Carol believes them if they show up
  • 00:38:46
    and they're going to try to talk their
  • 00:38:47
    way or try to intimidate make the DC
  • 00:38:49
    higher so I like to to change the DC
  • 00:38:52
    based on how the player characters role
  • 00:38:54
    play that scenario now couple other
  • 00:38:57
    interesting locations that the players
  • 00:38:59
    can get to either coming through the
  • 00:39:01
    fisure or coming down below without
  • 00:39:03
    running into Carol is this first one up
  • 00:39:05
    here is going to be this Northern cave
  • 00:39:08
    and this is where they're going to run
  • 00:39:10
    into the werewolf uh when wienia I guess
  • 00:39:14
    that's how you pronounce your name and
  • 00:39:16
    uh and uh Ilia now Ilia here is the the
  • 00:39:22
    son of the
  • 00:39:24
    Burgermeister and the horrible truth is
  • 00:39:28
    Carol's been capturing these kids and he
  • 00:39:30
    has the kids fighted out and the kid
  • 00:39:33
    that survives they turn into a werewolf
  • 00:39:36
    because they're trying to make the pack
  • 00:39:38
    Stronger by only the the strong survive
  • 00:39:41
    and the strongest kid gets turned into
  • 00:39:42
    werewolf so he is cursed and they're
  • 00:39:45
    waiting for the T we're waiting for the
  • 00:39:47
    full moon to begin that taming ritual
  • 00:39:50
    now uh
  • 00:39:52
    wenia you if you read about her she's
  • 00:39:54
    really an ally of 's but she out of
  • 00:39:57
    practicality and and being pragmatic
  • 00:39:59
    she's aligned herself with Carol and
  • 00:40:02
    she's taking care of this uh of Ilia as
  • 00:40:05
    if it was her own child so this is going
  • 00:40:08
    to be an interesting situation and a
  • 00:40:11
    great role playing situation she's not
  • 00:40:12
    immediately going to attack the players
  • 00:40:14
    she's going to go you know why are you
  • 00:40:16
    here and if you say we're here to rescue
  • 00:40:17
    him she she could be persuaded like she
  • 00:40:21
    doesn't want Carol to be doing this to
  • 00:40:23
    this to these children and she's
  • 00:40:25
    protected of him
  • 00:40:27
    and so she is a technically a neutral
  • 00:40:31
    werewolf that can be convinced the other
  • 00:40:34
    interesting situation that the players
  • 00:40:36
    are going to run into is the southern
  • 00:40:37
    cave here in a Southern cave you've got
  • 00:40:40
    two situations here you've got well
  • 00:40:42
    you've got two werewolves here you have
  • 00:40:45
    Bianca which is Carol's mate and
  • 00:40:49
    secretly she is really the reason that
  • 00:40:51
    Carol's in power she is the most
  • 00:40:53
    powerful werewolf in here she's got 90
  • 00:40:56
    hit points points 18 strength and she is
  • 00:41:00
    very persuasive and she is the strength
  • 00:41:03
    behind the throne but she's really kind
  • 00:41:05
    of getting pissed off at her mate Carol
  • 00:41:07
    she doesn't like the kidnapping of the
  • 00:41:09
    children she's also pissed off that when
  • 00:41:11
    Carol leaves he puts Lars in charge and
  • 00:41:14
    she's like Lars dude I'm the one that
  • 00:41:17
    made you I'm the one that's made you I
  • 00:41:18
    am your mate I am the one that should be
  • 00:41:21
    leading when when you're gone not lar so
  • 00:41:24
    there's there's some animosity in this
  • 00:41:26
    relationship this relationship is is
  • 00:41:28
    under strain at this point right and so
  • 00:41:31
    there's a private conversation with
  • 00:41:33
    these two women Bianca and her close
  • 00:41:36
    friend Azana now aana is concerned about
  • 00:41:40
    the child kidnapping and the murder and
  • 00:41:42
    she's afraid that the the humans are
  • 00:41:44
    going to start hunting them again uh and
  • 00:41:47
    she just wants this to end and Bianca
  • 00:41:48
    feels for it she goes like I understand
  • 00:41:50
    so when the players run into them and
  • 00:41:53
    approach them they're going to they're
  • 00:41:56
    going to going to call for Aid pretty
  • 00:41:57
    quickly and attack the players pretty
  • 00:41:59
    quickly the players are only going to
  • 00:42:01
    have minutes minutes in Game Time
  • 00:42:05
    seconds to successfully
  • 00:42:08
    persuade uh persuade uh Bianca now if
  • 00:42:11
    they try to persuade her I be I would
  • 00:42:13
    start at you know dc16
  • 00:42:16
    persuasion uh if they really prove to be
  • 00:42:18
    convincing maybe lower it down to 14 if
  • 00:42:21
    they try to intimidate her she is not
  • 00:42:23
    intimidated she is a strong ruthless
  • 00:42:27
    female werewolf it's a dc20 check to try
  • 00:42:31
    to intimidate her now the way I would
  • 00:42:33
    run this particular encounter is they
  • 00:42:35
    stop they look at the
  • 00:42:37
    players and you could see in their eyes
  • 00:42:40
    they're in human form you can see in
  • 00:42:41
    their arm they're about to transform
  • 00:42:43
    into werewolf form and and attack the
  • 00:42:45
    players and I would give the players a
  • 00:42:46
    timer I go you've got I'm going to give
  • 00:42:49
    you 30 seconds or one minute to figure
  • 00:42:51
    out what you're going to say because you
  • 00:42:53
    could see that they are ready to pounce
  • 00:42:56
    right now the again what you want to do
  • 00:43:00
    is Telegraph that they're not attacking
  • 00:43:03
    at this point Telegraph that they are
  • 00:43:06
    super high alert they're about ready to
  • 00:43:08
    scream out and you're going to be role
  • 00:43:10
    playing what what would really be
  • 00:43:12
    seconds so the players are either going
  • 00:43:15
    to have to do something Retreat attack
  • 00:43:17
    or say something to try to convince them
  • 00:43:19
    it's going to be really up to the
  • 00:43:20
    players now if the player characters had
  • 00:43:23
    run into zelika first in the ritual
  • 00:43:26
    chamber she's going to kind of give him
  • 00:43:28
    a little bit of lay of the land who you
  • 00:43:30
    can trust who you not going to trust if
  • 00:43:31
    you run into Bianca this is what you
  • 00:43:33
    should say I would role play zelika
  • 00:43:35
    trying to trying to to to win over you
  • 00:43:38
    know zelika wants a bloodless C A
  • 00:43:40
    bloodless coup she loves all the
  • 00:43:42
    werewolves even the ones she doesn't
  • 00:43:45
    really want Carol to die she doesn't
  • 00:43:46
    know that Carol really killed or had AAL
  • 00:43:50
    captured she doesn't like him but
  • 00:43:53
    Bianca's her friend so remember that uh
  • 00:43:58
    everybody want she wants a bloodless
  • 00:44:00
    coup all the werewolves that are on the
  • 00:44:02
    meal side doesn't want to kill the other
  • 00:44:05
    werewolves if you decide to start
  • 00:44:07
    attacking the werewolves if the players
  • 00:44:08
    decide to attack attacking the
  • 00:44:10
    werewolves whether they come in the
  • 00:44:12
    front door and the alarm is sound all
  • 00:44:14
    the werewolves will come to Aid the way
  • 00:44:16
    I imagine the werewolf Clan even though
  • 00:44:18
    the pack is fractured they are a clan if
  • 00:44:22
    Bianca's attacked Zula will with Bianca
  • 00:44:26
    she is a fellow werewolf the players are
  • 00:44:29
    strangers right players may have told
  • 00:44:32
    her something and persuaded her
  • 00:44:33
    something but at the end of the day
  • 00:44:35
    Bianca is her friend aana is her friend
  • 00:44:38
    these are the people that she lives with
  • 00:44:40
    this is her clan so this is a very
  • 00:44:42
    stressful tenuous situation that needs
  • 00:44:45
    to be delicately balanced and the
  • 00:44:47
    players are coming in you know swords
  • 00:44:49
    pulled out ready to start kicking ass
  • 00:44:52
    they're going to be in for a big big
  • 00:44:54
    fight if they start persuading the
  • 00:44:56
    characters they're going to have to
  • 00:44:58
    creatively think their way through this
  • 00:45:00
    solution here so those are the different
  • 00:45:03
    locations in here now let's talk about
  • 00:45:06
    the ritual chamber and the den so we've
  • 00:45:09
    got mother KN statue in here here are
  • 00:45:11
    the cages for the ritual chamber uh if
  • 00:45:14
    you're going to run the taming ritual in
  • 00:45:15
    here you can run it here
  • 00:45:18
    inside uh the the battle map I'll show
  • 00:45:21
    you that here there's a start button and
  • 00:45:23
    that will be playing the the change the
  • 00:45:26
    and it'll start the the um the ritual
  • 00:45:29
    music now just for uh fun to give you a
  • 00:45:33
    little um Peak behind the kimono the
  • 00:45:36
    ritual chamber song is a recording that
  • 00:45:41
    I made of the All Blacks New Zealand All
  • 00:45:45
    Blacks rugby team sing a mai War dance
  • 00:45:49
    at the beginning of each of their games
  • 00:45:51
    it's a a Mari chant War dance called the
  • 00:45:54
    Haka and I recorded that that haaka and
  • 00:45:56
    I did some alterations slowed it down
  • 00:45:59
    put some sound effects into it uh to
  • 00:46:01
    make it the uh taming ritual sound and
  • 00:46:05
    if you push the start button here the
  • 00:46:07
    room lights up and changes and it plays
  • 00:46:09
    that I also you can do it in theater of
  • 00:46:10
    the mind so if you want to do it in the
  • 00:46:11
    theater of the mind you can do that here
  • 00:46:13
    so let me go ahead and play that for you
  • 00:46:15
    so you guys can hear uh The Taming
  • 00:46:18
    ritual which is uh a special tribute to
  • 00:46:21
    the New Zealand All Blacks the mai war
  • 00:46:24
    chant here we go
  • 00:46:28
    [Applause]
  • 00:46:36
    [Music]
  • 00:46:37
    [Applause]
  • 00:46:44
    [Music]
  • 00:46:50
    [Music]
  • 00:46:54
    on
  • 00:46:58
    [Music]
  • 00:47:12
    so there you have it the ritual uh in
  • 00:47:16
    there with the music and the lights
  • 00:47:18
    again you can do that in the Woof Den if
  • 00:47:20
    you want to as well well I really hope
  • 00:47:23
    you like this guide again you can
  • 00:47:25
    download the free PF guide if you want
  • 00:47:26
    to be a member and get access to The
  • 00:47:27
    Foundry Adventure module that you see
  • 00:47:29
    here you can become a member in the
  • 00:47:30
    links below and before I go may all your
  • 00:47:33
    roles be critically successful and a
  • 00:47:36
    special shout out and thank you to my
  • 00:47:38
    legendary
  • 00:47:47
    [Applause]
  • 00:47:54
    supporters
  • 00:47:56
    [Applause]
  • 00:48:02
    [Music]
  • 00:48:08
    [Music]
  • 00:48:17
    [Music]
  • 00:48:24
    on
  • 00:48:33
    yeah
Tags
  • Wolf Den
  • Legends of Barovia
  • lycanthropy
  • taming ritual
  • NPCs
  • werewolves
  • Foundry Adventure module
  • gaming tips
  • dungeons and dragons
  • roleplaying