BIM Training Course Chapter 1: Mastering User Interface | BIM for Beginners Course: Complete Project

00:44:12
https://www.youtube.com/watch?v=HHGWLuxXSMI

Summary

TLDRCe contenu explore l'utilisation de Revit, un logiciel BIM couramment employé dans l'architecture, la structure, et le MEP. L'accent est mis sur la distinction entre modèles et familles, important pour structurer son travail dans Revit. Des explications sont fournies sur comment naviguer dans l'interface principale, gérer le navigateur de projet, utiliser les commandes de base, et gérer les propriétés des éléments. Un segment important traite des différents formats de fichiers, soit .rvt pour les projets complets et .rfa pour les familles. La vidéo évalue également l'application de matériaux pour des calculs précis de quantités et de coûts, et explique l'utilisation des outils de Revit pour modeler et modifier des éléments. De plus, les étapes initiales pour démarrer un projet, comme le réglage des unités et la personnalisation des gabarits, sont couvertes. L'information sur l'importance des gabarits et des paramètres de visibilité est également incluse pour aider les utilisateurs à réaliser des projets BIM de manière efficace.

Takeaways

  • 🏠 Revit est utilisé pour modéliser en architecture, structure et MEP.
  • 📄 Un modèle est une combinaison de familles et éléments pour un projet.
  • 🖥️ Les gabarits sont spécifiques pour chaque discipline (architecture, structure, MEP).
  • 🗂️ Le navigateur de projets aide à gérer toutes les vues et documents du projet.
  • 🔧 Les propriétés des éléments permettent un contrôle détaillé dans le projet.
  • 📁 Formats de fichiers principaux : RVT pour projets, RFA pour familles.
  • 🛠️ Les outils de base comprennent aligner, déplacer, et copier.
  • 🌐 Le cube de visualisation facilite la navigation en 3D.
  • 🔍 Les paramètres de visibilité contrôlent quels éléments apparaissent dans chaque vue.
  • 📏 Définir correctement les matériaux est crucial pour des plannings exacts.
  • 💾 La sauvegarde se fait via 'Enregistrer' ou 'Enregistrer sous'.
  • 🌞 Les styles visuels et le niveau de détail améliorent l'analyse du modèle.

Timeline

  • 00:00:00 - 00:05:00

    L'écran d'accueil principal du logiciel Revit est présenté, avec des explications sur les modèles et familles. Un modèle BIM complet est mentionné, avec des templates préexistants pour différents domaines tels que l'architecture, la structure et le MEP. L'importance d'adapter et d'importer les éléments selon le domaine particulier est soulignée.

  • 00:05:00 - 00:10:00

    Discussion sur les formats de fichiers standard pour les projets Revit, y compris les fichiers de modèles et de familles. Les extensions de fichiers comme .RVT pour les projets, .RFA pour les familles, et .RTE pour les templates sont introduites. Explication sur la différence entre un modèle complet (combinaison de familles) et un élément individuel (famille).

  • 00:10:00 - 00:15:00

    Introduction à l'interface Revit avec le panneau des propriétés et le navigateur de projet. Le panneau de propriétés fournit des détails sur chaque élément et le navigateur de projet aide à organiser les niveaux et les vues dans le modèle BIM. Les fonctionnalités du panneau de propriétés et du navigateur de projet sont détaillées, soulignant leur rôle crucial dans la gestion du projet.

  • 00:15:00 - 00:20:00

    Présentation de la barre d'accès rapide et des panneaux d'outils dans Revit, permettant l'accès rapide et efficace aux fonctionnalités. Instruction sur comment personnaliser les éléments et modifier les propriétés dans Revit, et utilisation de commandes de base telles que aligner, déplacer, et copier.

  • 00:20:00 - 00:25:00

    Explication de l'utilisation des outils de modification dans Revit, comme la création d'arcs ou de courbes sur les éléments muraux. Les outils d'array et de face split sont introduits pour créer des modèles plus complexes. La méthode de peinture sur les surfaces et son impact non calculable sur les quantités matérielles est expliquée.

  • 00:25:00 - 00:30:00

    Discussion sur l'importance de définir les matériaux dans les propriétés de type pour assurer le calcul correct des quantités. Introduction aux propriétés de type et d'instance, et leur impact sur la modification des éléments dans Revit. Cela soulève l'importance de définir correctement les propriétés dès le départ pour éviter les erreurs.

  • 00:30:00 - 00:35:00

    Explication sur l'utilisation des graphiques de visibilité pour contrôler l'affichage des éléments dans différentes vues du modèle Revit. Accent mis sur le fait que chaque paramètre de visibilité est unique à chaque vue, permettant une personnalisation détaillée du modèle. La gestion des unités de projet est également abordée, orientée vers une précision accrue dans la modélisation.

  • 00:35:00 - 00:44:12

    Présentation des paramètres d'information du projet et des exigences de saisie des détails tels que le nom du projet, l'organisation, etc. Importance des informations de projet pour une documentation correcte et la génération de dessins GFC est soulignée. Explication de l'utilisation du cube d'orientation pour guider la vue sous différents angles dans le modèle 3D.

Show more

Mind Map

Mind Map

Frequently Asked Question

  • Qu'est-ce qu'une famille dans Revit ?

    Une famille est un composant autonome, comme un meuble, importé ou créé dans un modèle Revit.

  • Qu'est-ce qu'un modèle dans Revit ?

    Un modèle est une combinaison de plusieurs éléments et familles formant un projet complet dans Revit.

  • Pourquoi utiliser des gabarits dans Revit ?

    Les gabarits sont utilisés pour fournir des éléments prédéfinis pour chaque discipline comme l'architecture, la structure ou le MEP.

  • Quels sont les principaux types de fichiers dans Revit ?

    Les principaux types de fichiers sont : .rvt pour les projets, .rfa pour les familles, .rte pour les gabarits de projet, et .rft pour les projets types.

  • Comment peut-on sauvegarder un projet dans Revit ?

    On peut sauvegarder un projet en utilisant les options 'Enregistrer' ou 'Enregistrer sous' dans le menu Fichier.

  • Qu'est-ce que le navigateur de projets dans Revit ?

    Le navigateur de projets gère les plans de niveaux, les élévations, les vues 3D et d'autres documents essentiels pour le projet.

  • Comment la visibilité des éléments est-elle gérée dans Revit ?

    Elle est gérée par les paramètres de visibilité des graphiques, qui permettent de contrôler quels éléments sont visibles dans chaque vue.

  • Pourquoi est-il important d'assigner des matériaux correctement dans Revit ?

    Il est important pour obtenir des quantités précises pour les matériaux lors de la génération des plannings et des coûts.

  • Quels sont certains outils de base dans Revit ?

    Les outils de base incluent aligner, déplacer, copier, faire pivoter, et créer des ouvertures.

  • Que permet de faire le cube de visualisation dans Revit ?

    Le cube de visualisation permet de naviguer dans le modèle en 3D, en changeant l'orientation de la vue.

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  • 00:00:00
    now here
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    we have the multiple things like you can
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    see on top hands are top side you can
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    see the models on below we have families
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    now what exactly it is what is the model
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    what is family
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    uh
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    basically okay uh when you people call
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    uh it is a complete beam model when it
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    is called like only a family
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    okay so those things we need to learn so
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    this is your main home screen okay now
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    once you open your main home screen then
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    you have to go to the respective
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    template now what is the template so as
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    I said in Revit we have a three
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    discipline like architecture structure
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    and map
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    okay now
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    for all these three discipline Revit has
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    predefined few elements or few
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    properties for each of them
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    okay let's say as an architect I want to
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    uh do some architecture modeling then
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    I'll prefer to open the architecture
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    template because I may find some of the
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    architecture element or some of the
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    architecture families in that particular
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    template if someone is from structural
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    background or if someone is from the
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    mepf background they can find their
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    relevant data into the their template
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    basically so template is nothing but a
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    kind of a standard okay predefined for
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    the particular uh discipline rather for
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    particular industry we can see I am not
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    seeing only discipline because May Revit
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    use in oil and gas industry in that
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    scenario might be you are working uh for
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    structured limit for oil and gas
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    industry so you need to import some of
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    the oil and gas equipments inside your
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    structural template in that case you
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    need to either create or you need to
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    append directly if you have a readymade
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    available if or someone is creating for
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    you then you need to take those families
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    from them and then you know to directly
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    import those family inside the revita
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    okay so when you're opening the project
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    first time here I have model and
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    families okay so if I click on new so
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    here you can see the template file are
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    there so right now I have a construction
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    template architecture template
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    structural mechanical system Electric
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    Land Plumbing so these are the some
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    predefined template if you want to
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    customize your own template okay that
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    also you can do and you can if you save
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    somewhere you can directly Browse by
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    clicking on this browse tab
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    okay so wherever you have save your uh
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    template you can directly simply select
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    it and open it so whatever the standard
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    you have defined in that template all
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    standard will be appeared on your model
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    and then you can start the modeling
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    now here we have two options so whenever
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    we are clicking on or creating any new
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    project you have two options either you
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    want to create a project or you want to
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    create a project template so template I
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    think everybody's understood what
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    exactly the template it is and now
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    project means is a complete project
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    whatever the things we are creating okay
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    all those elements okay will be
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    involving into the one project element
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    that is nothing but you are project so
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    let's say I'll simply click on OK
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    and my
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    main window will open okay so this is
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    your actual arrived screen where you
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    need to model create your Bim models
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    okay it doesn't like uh which is picked
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    to the your disciplines like mdpf
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    structure line
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    architecture okay so here these are the
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    tabs available over here like
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    architecture I can find the architecture
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    element over here structural you may
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    find some structural element if you go
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    to Steel so there's still elements
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    available Precast is available and If
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    you go to the system all mepf element
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    will be available over here like HVAC is
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    their fabrication Mechanical plumbing
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    electrical everything
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    okay so according to your domain we need
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    to define the template then then we need
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    to start creating the three models so as
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    per our curriculum we need to focus only
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    with respect to the architecture point
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    of view okay or with respect to the
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    architectural element so if you click on
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    architecture tab so these all are the
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    elements available inside architecture
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    like wall door window component like how
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    we have a building elements similarly we
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    have the same elements and by using
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    those tools basically we need to create
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    the
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    complete model or the complete geometry
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    inside the Revit now important question
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    here we need to like for project
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    template project families then your
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    Revit project all this we have a
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    standard file format okay like everybody
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    knows uh for AutoCAD we are referring
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    dot DWG file format
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    okay now here
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    in Revit we have a four types of file
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    format y4 if you remember if I click
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    here
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    okay I have two disciplines over here to
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    disciplines means not architecture
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    structural and map two major component
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    inside the Revit one is your model here
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    and one is your family
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    now what exactly the model and what
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    exactly the family
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    okay so we'll start with family family
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    is nothing but a single Standalone
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    component if you see in the below image
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    there's a small table okay this is
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    nothing but family so whatever the
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    elements or the furniture not only
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    Furniture like CCTV camera monitor one
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    like cable then a small door then small
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    like
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    element everything
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    foreign
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    okay so basically those elements
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    generally called it as a family okay so
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    like in a table if you want to create
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    okay or whatever the elements are
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    available predefined if you're importing
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    those elements inside your Revenue model
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    is nothing but your family so all the
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    single single elements is nothing but
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    your family okay and when we are saying
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    a model is nothing but combination of
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    all
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    elements for the multiple families
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    wall is also a kind of one single family
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    but when we are creating wall doors all
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    everything floor everything in the one
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    model then that particular model
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    generally called it has a complete
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    project model
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    so for all those things we have a
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    standard or
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    separate file formats
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    okay our main file format for Revit is
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    dot R V T this is your main Revit
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    project file
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    or family we have dot ref a
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    okay okay these are the two main file
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    formats we discussed for modern so we
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    have Dot rvt and for families we have
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    dot RFA now when I click on this open
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    again here you have one more
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    project template file format
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    so whenever you are creating or whenever
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    you are saving this project as a your
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    project template then for that template
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    again we have one standard file format
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    like dot r t e
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    okay so for project template what we
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    called
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    Dot
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    RT
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    e
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    clear
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    and the last one we have the dot rft Now
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    what is rft
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    clear
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    any question
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    what is rft
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    hello
  • 00:09:01
    hello so what is rft
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    rft so like I told you for project we
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    have one is model dot rvt second is dot
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    RFA for family similarly for project
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    template that is nothing but RTE and for
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    only for the project this rft
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    okay
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    clear
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    any question
  • 00:09:53
    okay no
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    Raul you can continue
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    now next we have
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    okay so we discussed about the interface
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    then project template now project
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    browser so if you go inside
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    Revit okay let's say I'll open the
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    architecture template for time being
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    okay so when you open this window here
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    we have two main important
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    functions okay on your left hand side
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    and on your right hand side so left hand
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    side A Properties palette okay so you
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    can see this complete box
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    this is your properties panel and on
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    your project browser here we have the
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    level means a project browser okay now
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    what exactly uh
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    this will do basically
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    so properties panel which will help you
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    to understand the properties of each and
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    every element okay so whatever things we
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    are defining inside the Revit maybe it's
  • 00:11:18
    the Wallflower door whatever
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    each and every item for that particular
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    item it will give you all the details of
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    properties
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    okay right now I don't have anything so
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    it's showing me the properties of my
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    this view level zero view properties
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    visible for me you can see the view
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    scale is uh one is 200 then the
  • 00:11:43
    orientation for this particular view is
  • 00:11:44
    Project North okay here I can control
  • 00:11:47
    the visibility Graphics the crop view is
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    enabled okay then I have the options of
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    this sort of underlay options extended
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    identity data so multiple things are
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    there okay don't forget about it you
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    might not get like understand what
  • 00:12:02
    exactly these things are okay but when
  • 00:12:04
    you are actually practicing it uh with
  • 00:12:06
    the rivet or when you are actually start
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    creating the model then one by one we
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    will try to
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    go in detail and understand the each and
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    every element okay and on your right
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    hand side the project browser so this
  • 00:12:21
    plays a very crucial role when you are
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    defining or when you are creating your
  • 00:12:26
    Bim models why because here basically we
  • 00:12:30
    are controlling all the levels okay
  • 00:12:33
    because
  • 00:12:34
    this is my only one surface or only the
  • 00:12:37
    one space so like how do I know on which
  • 00:12:41
    floor I need to create on which floor I
  • 00:12:44
    need to put the equipments on which
  • 00:12:46
    floor at which height okay for this
  • 00:12:49
    basically here you will get all the
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    details of the floor plan ceiling plan
  • 00:12:54
    3D views elevation section schedules
  • 00:12:56
    everything okay whatever the major data
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    we required okay all your gfcc drawing
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    schedules how many quantities required
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    how many number of doors how many number
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    of bricks all the quantities and
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    everything basically we need to create
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    inside the project browser so right now
  • 00:13:14
    if you see I have opened my floor plan
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    level zero and level one
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    okay similarly I have the ceiling plans
  • 00:13:22
    3D views elevations apart from that I
  • 00:13:25
    don't have anything
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    okay there are some this is with respect
  • 00:13:28
    to the documentation Legends schedules
  • 00:13:31
    sheets families groups okay this is a
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    documentation part with respect to views
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    I have only these four
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    four panel or four uh commands now
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    enable
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    so whenever you are defining or whenever
  • 00:13:46
    you are creating a new level okay
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    automatically floor plan will get
  • 00:13:51
    updated as a level three so right now
  • 00:13:53
    let's say I have level 0 and level one
  • 00:13:55
    if I want to create a level two okay my
  • 00:13:58
    second slab third slab fourth slab so
  • 00:14:01
    whenever I am creating this claps
  • 00:14:02
    automatically here floor plan will will
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    get created and whenever you want to
  • 00:14:08
    create something let's say I want to
  • 00:14:10
    create a small swimming pool on the
  • 00:14:13
    seventh slab so I need to Simply select
  • 00:14:16
    let's say level I have open level one
  • 00:14:18
    similarly I need to select the level
  • 00:14:20
    seven and here I can create a simply
  • 00:14:24
    swimming pool like this suppose this is
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    very simple just for example
  • 00:14:29
    okay so now where I have created this on
  • 00:14:32
    level one now if I again want to jump to
  • 00:14:35
    the different level maybe level four
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    level five or level zero if I click over
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    here you can see I don't have anything
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    on the level zero
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    sorry
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    okay
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    to organize and to manage the views
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    sheets data schedules everything we need
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    to perform on the project browser
  • 00:15:07
    okay so these are the two very important
  • 00:15:11
    uh panels or the properties we can say
  • 00:15:14
    one is you have properties panel toolbar
  • 00:15:16
    and on your right hand side we have a
  • 00:15:18
    project browser tools toolbar if both
  • 00:15:21
    the toolbar are not visible for you how
  • 00:15:24
    you can turn on you can see right now I
  • 00:15:27
    have closed all these things if you
  • 00:15:29
    simply right click so here you can find
  • 00:15:31
    the browser option okay and just simply
  • 00:15:33
    say project browser it will directly
  • 00:15:37
    turn on the project browser similarly if
  • 00:15:40
    you click on the properties you can see
  • 00:15:42
    the properties panel also
  • 00:15:44
    and turn on over here
  • 00:15:49
    okay now
  • 00:15:52
    here we have some tools generally we
  • 00:15:55
    called uh like this is a quick access
  • 00:15:57
    toolbar okay so whatever you want to
  • 00:15:59
    access fast you can select it from here
  • 00:16:01
    like save print then some Dimensions
  • 00:16:04
    Arrow text 3D view sections and thin
  • 00:16:07
    lines
  • 00:16:08
    okay and for this we generally called it
  • 00:16:11
    is a quick access toolbar and here these
  • 00:16:14
    are the tabs architecture structure
  • 00:16:16
    steel Precast for this element generally
  • 00:16:18
    we called it is a steps and under this
  • 00:16:21
    we have the panels now the build is from
  • 00:16:26
    this world the mullion for this complete
  • 00:16:29
    one box we generally called it as a
  • 00:16:34
    panel so build panel circulation panel
  • 00:16:37
    model panel room and area panel opening
  • 00:16:41
    panel data pendant work plan panel and
  • 00:16:44
    inside this we have the
  • 00:16:46
    either tool or you can see command the
  • 00:16:49
    wall command door command window command
  • 00:16:52
    now if you see whenever I am clicking on
  • 00:16:55
    any of the element this properties will
  • 00:16:57
    automatically get changed let's say if I
  • 00:16:59
    click on Windows you can see it's
  • 00:17:01
    showing all the properties of Windows
  • 00:17:02
    okay what is the sale height image
  • 00:17:04
    comments Mark what is IFC parameter I
  • 00:17:07
    have defined everything it will show you
  • 00:17:09
    okay so whatever the data you have
  • 00:17:11
    available okay with respect to the this
  • 00:17:14
    your uh Elevate environment so all the
  • 00:17:17
    data will be visible now if you want to
  • 00:17:19
    add or customize something in this is
  • 00:17:23
    also possible if you go here so here you
  • 00:17:25
    will get more details
  • 00:17:38
    okay so clear what is the project
  • 00:17:41
    browser what is the properties
  • 00:17:43
    and file formats
  • 00:17:56
    yes no
  • 00:17:58
    yes
  • 00:17:59
    sir
  • 00:18:03
    okay now next point we have how to start
  • 00:18:07
    the project
  • 00:18:08
    okay so how to start the project like I
  • 00:18:11
    told you how we can how we have opened
  • 00:18:13
    the file so this is the first file we
  • 00:18:15
    have open once you open the file now
  • 00:18:18
    first thing you need to understand what
  • 00:18:20
    you need to do okay so here we have we
  • 00:18:23
    need to do some settings like we need to
  • 00:18:25
    create the levels maybe we need to
  • 00:18:27
    define the dimension the units first
  • 00:18:30
    okay like this some basic settings we
  • 00:18:32
    need to do so these three settings we
  • 00:18:34
    can actually perform are during when we
  • 00:18:36
    are executing any any of the live
  • 00:18:38
    projects Okay so
  • 00:18:42
    this is the plan where which we
  • 00:18:47
    we are creating in your curriculum okay
  • 00:18:50
    so basically everyone needs to create
  • 00:18:54
    this plan
  • 00:18:55
    okay so this is from third to seventh
  • 00:18:58
    floor plan for Wing a
  • 00:19:00
    okay and if you see from here to here we
  • 00:19:02
    have the complete parking level
  • 00:19:06
    okay so might be
  • 00:19:15
    this plan and PDF I will share you share
  • 00:19:20
    with you after this session so that you
  • 00:19:22
    can work on it
  • 00:19:23
    okay
  • 00:19:28
    sorry okay
  • 00:19:34
    yeah so
  • 00:19:36
    whenever we are actually starting with
  • 00:19:37
    the Revit so might be this will be your
  • 00:19:40
    input first input which you need to
  • 00:19:43
    refer for creating a 3db model okay so
  • 00:19:46
    here you may find all the details okay
  • 00:19:48
    what is the wall size the room size
  • 00:19:50
    everything and simply we need to link or
  • 00:19:53
    import this plan to your Revit
  • 00:19:56
    environment I mean here and then you
  • 00:19:59
    need to just Trace with respect to the
  • 00:20:01
    wall so automatically if you press the
  • 00:20:03
    on the 2D layout automatically your 3D
  • 00:20:06
    data will get generated and then if you
  • 00:20:09
    switch on 3D mode then you can directly
  • 00:20:11
    visualize the complete 3D model
  • 00:20:13
    now but this is just a
  • 00:20:16
    dummy 3D model
  • 00:20:18
    when we are saying the rich information
  • 00:20:21
    Rich 3db model which contains all the
  • 00:20:25
    informations so if you see here in this
  • 00:20:27
    plan
  • 00:20:28
    I know only that wall thickness but I am
  • 00:20:31
    not aware what is how much brick layer
  • 00:20:33
    they have given how much plaster which
  • 00:20:36
    paint okay what is the quantity of
  • 00:20:38
    cluster nothing I'm here those things
  • 00:20:40
    will not get clear
  • 00:20:42
    okay only the 2D layout is perfectly but
  • 00:20:45
    when you are creating the same element
  • 00:20:47
    or same uh 3D model over here so let's
  • 00:20:51
    say if I put a wall simple simply here
  • 00:20:56
    and if you want to add the thickness for
  • 00:20:59
    this particular wall so what I will do I
  • 00:21:01
    will simply go here and I will add the
  • 00:21:04
    thickness here now here I I can actually
  • 00:21:06
    Define the let's say My overall wall
  • 00:21:09
    thickness is supposed 300 mm so I can
  • 00:21:11
    actually Define 200 mm is my brake work
  • 00:21:15
    then 50 mm my internal plaster 50 MMI
  • 00:21:19
    external blaster on top of that I have
  • 00:21:23
    5mm paint layer so this thickness is
  • 00:21:27
    which will give you later on the
  • 00:21:30
    schedules okay let's say if you put a 50
  • 00:21:32
    mm plaster
  • 00:21:34
    okay then how much concrete how much
  • 00:21:36
    sand okay how much cement
  • 00:21:39
    those things you can easily calculate
  • 00:21:41
    based on this so this data basically you
  • 00:21:44
    will not get it from any over 3D
  • 00:21:46
    modeling software apart from David
  • 00:21:48
    okay there are so many other softwares
  • 00:21:50
    as we discussed earlier like
  • 00:21:52
    microstation archicad and so many things
  • 00:21:54
    where you can do the complete 3D
  • 00:21:58
    modeling or where you can actually
  • 00:21:59
    perform the information but when you are
  • 00:22:01
    taking the blue Cruise or when you are
  • 00:22:04
    exporting the schedules or some kind of
  • 00:22:07
    information
  • 00:22:08
    those informations cannot be generated
  • 00:22:12
    from the other softwares so this is the
  • 00:22:13
    major advantage or the or we can say the
  • 00:22:16
    plus point for Revit to become the most
  • 00:22:19
    popular or globally uh no beam
  • 00:22:22
    recognized software
  • 00:22:27
    okay
  • 00:22:29
    so how to save the project like I think
  • 00:22:32
    everyone knows how we can save the
  • 00:22:33
    project let's say if you open this
  • 00:22:35
    project
  • 00:22:37
    and here you have a save options if you
  • 00:22:39
    click over here either you can save or
  • 00:22:41
    save as
  • 00:22:43
    okay so what you want to see
  • 00:22:46
    as a template or as a project
  • 00:22:52
    this is your save option
  • 00:22:54
    now we have
  • 00:22:56
    the basic commands Okay so basic
  • 00:22:58
    commands like how we can perform it so
  • 00:23:01
    these are all the tools which will be
  • 00:23:02
    available and inside the modify panel so
  • 00:23:05
    the similar tool set I think you already
  • 00:23:08
    use it in AutoCAD or in any of the
  • 00:23:10
    software I don't know which software you
  • 00:23:12
    have learned so far but like this is a
  • 00:23:14
    align tool this is offset tool move copy
  • 00:23:18
    rotate mirror okay so these are the
  • 00:23:21
    basic one okay only we have some new
  • 00:23:23
    tools over here so that we will discuss
  • 00:23:25
    later on like when we are learning in
  • 00:23:28
    detail okay so here we have this tool is
  • 00:23:30
    trim and extended corner or here we have
  • 00:23:33
    one tool of split element now what is a
  • 00:23:36
    split element suppose for example let's
  • 00:23:38
    say you can see if I select this wall
  • 00:23:40
    this wall is started from this end to
  • 00:23:42
    this end
  • 00:23:44
    but if I want to make some a curved
  • 00:23:48
    surface over here like a small balcony
  • 00:23:51
    like this
  • 00:23:52
    okay so what I will do
  • 00:23:55
    okay so here we have an option the split
  • 00:23:58
    element now this one entire element I
  • 00:24:02
    want to break it from the center point
  • 00:24:04
    so I will simply choose this option I
  • 00:24:07
    will select it somewhere here now if you
  • 00:24:10
    see
  • 00:24:12
    I have divided the entire wall into the
  • 00:24:15
    two segment
  • 00:24:17
    okay the different different then I can
  • 00:24:20
    just
  • 00:24:22
    slightly stretch little bit over here
  • 00:24:24
    here
  • 00:24:26
    and here I want to create a circular
  • 00:24:30
    a small balcony type then what I will do
  • 00:24:33
    I'll again go to the wall because
  • 00:24:34
    definitely we this is a wall then here
  • 00:24:36
    also we need a small wall again go to
  • 00:24:39
    the wall now
  • 00:24:41
    while creating the wall
  • 00:24:44
    you here we need to create a circular
  • 00:24:46
    path so here we have multiple drawing
  • 00:24:48
    options for wall okay so whenever
  • 00:24:51
    whichever the command you are choosing
  • 00:24:53
    so ultimately it will activate over here
  • 00:24:55
    let's say I have right now chosen as a
  • 00:24:58
    wall then modify wall if I choose door
  • 00:25:01
    then it will show you modify door if I
  • 00:25:03
    choose window then it will show you
  • 00:25:05
    modify window so whichever the command
  • 00:25:08
    or the tool you are activating according
  • 00:25:11
    to that your properties browser and
  • 00:25:13
    modifier panel will change
  • 00:25:15
    okay so now you can see all the
  • 00:25:17
    properties here with respect to the wall
  • 00:25:19
    only
  • 00:25:20
    here all the modifier tools will be
  • 00:25:23
    working for only for the wall so let's
  • 00:25:25
    say I can Define uh
  • 00:25:28
    small circle over here like fillet Arc
  • 00:25:34
    so
  • 00:25:43
    okay
  • 00:25:45
    something like this I want to create yes
  • 00:25:50
    you can see
  • 00:25:53
    kind of this one structure I have
  • 00:25:55
    created and if I switch to 3D module
  • 00:26:00
    okay so as we have created this wall
  • 00:26:03
    over here on the first level I'm just
  • 00:26:06
    deleting these things
  • 00:26:08
    and if you switch to 3D you can see
  • 00:26:14
    on the 3D element we have created
  • 00:26:17
    okay I can adjust this wall because the
  • 00:26:19
    height is too much generally
  • 00:26:21
    this is not this much so like this
  • 00:26:25
    and here also you can see these are the
  • 00:26:27
    walls only for this you need to reduce
  • 00:26:30
    the height okay so then here you can
  • 00:26:33
    make a copy of it and reduce the height
  • 00:26:36
    for only for this wall something like
  • 00:26:38
    this
  • 00:26:43
    okay so this is how you need to work
  • 00:26:46
    with the modify tools okay so some other
  • 00:26:49
    tools are also available like array and
  • 00:26:51
    uh
  • 00:26:52
    the scale options now what is exactly
  • 00:26:55
    the array if I want to create uh
  • 00:26:57
    multiple patterns with respect to the
  • 00:27:00
    same diameter and same shape I can
  • 00:27:02
    simply choose add options and I need to
  • 00:27:04
    give the either whether I need to create
  • 00:27:06
    or on vertically or the horizontally or
  • 00:27:08
    the circular okay so just give the path
  • 00:27:11
    automatically similar to this multiple
  • 00:27:14
    uh elements will get created
  • 00:27:18
    okay and here we have few more options
  • 00:27:22
    like uh split face like how we work with
  • 00:27:25
    split element then when you if you want
  • 00:27:28
    to do with the multi-phase okay or like
  • 00:27:30
    this specifically uh when we are working
  • 00:27:33
    with family creation or when we are
  • 00:27:34
    working with the modern plus families
  • 00:27:36
    okay then we need to work with split
  • 00:27:38
    face then if I want to apply some paint
  • 00:27:41
    over here I simply go here and paint
  • 00:27:44
    and let's say I want to apply this print
  • 00:27:48
    so let's see
  • 00:27:50
    Sprint has been applied on the surfaces
  • 00:27:53
    like this
  • 00:27:55
    so can you repeat this
  • 00:27:58
    a paint one
  • 00:28:01
    yes
  • 00:28:03
    uh this is just for the texture okay
  • 00:28:06
    if I go here
  • 00:28:08
    on the paint section so this material
  • 00:28:11
    browser will pop up
  • 00:28:14
    okay and here you have the multiple
  • 00:28:17
    Metals okay we are learning this like
  • 00:28:19
    how we can create the material okay so
  • 00:28:22
    maybe we will discuss uh this in
  • 00:28:24
    upcoming sessions how to create a
  • 00:28:26
    material how to assign the material but
  • 00:28:28
    from if you applied any of the color or
  • 00:28:30
    any of the texture from this place let's
  • 00:28:32
    see if I want to apply the surface see
  • 00:28:35
    like this
  • 00:28:37
    okay but now if I want to calculate the
  • 00:28:41
    quantity for this uh
  • 00:28:45
    wood okay this is wood pattern what I
  • 00:28:47
    have applied so if I want to calculate
  • 00:28:49
    the quantity for this wood pattern then
  • 00:28:51
    I am not able to calculate why
  • 00:28:53
    because this is not at all calculated
  • 00:28:57
    anywhere
  • 00:28:59
    why because I just applied as a paint
  • 00:29:02
    but if you click the wall if you go to
  • 00:29:06
    the properties
  • 00:29:08
    if you go to the eight properties and if
  • 00:29:10
    you click here add one more instance it
  • 00:29:14
    says suppose
  • 00:29:17
    okay like this here let's say this is my
  • 00:29:20
    finishing element
  • 00:29:21
    one five two five
  • 00:29:23
    and here I want to apply the material
  • 00:29:26
    of the same
  • 00:29:32
    let's say
  • 00:29:33
    this roofing tile for temporary
  • 00:29:36
    okay and how much thickness I want to
  • 00:29:38
    give let's say for the finishing let's
  • 00:29:40
    say 5 mm suppose
  • 00:29:44
    okay in this case I can easily calculate
  • 00:29:47
    the quantity because
  • 00:29:53
    see
  • 00:29:54
    this
  • 00:29:56
    you can see the pattern
  • 00:29:58
    s
  • 00:30:01
    so now if you you choose the wall and if
  • 00:30:04
    you generate the schedule then it will
  • 00:30:06
    specifically give you the quantity
  • 00:30:09
    required to construct the wall it may be
  • 00:30:13
    the brick it may be the sand it may be
  • 00:30:15
    the total
  • 00:30:18
    uh total cost for the to build the
  • 00:30:20
    particular wall okay similarly the for
  • 00:30:22
    entire model
  • 00:30:24
    we can generate the schedules within a
  • 00:30:26
    click
  • 00:30:27
    this is the main reason uh where we
  • 00:30:31
    actually defining the materials from the
  • 00:30:34
    type properties
  • 00:30:37
    okay now uh we will discuss those things
  • 00:30:40
    in the next sessions like what is the
  • 00:30:41
    type properties what is the instance
  • 00:30:43
    properties what is the major difference
  • 00:30:45
    between this okay because those are very
  • 00:30:47
    uh important things or important
  • 00:30:50
    elements uh
  • 00:30:52
    to be considered before starting any of
  • 00:30:54
    the modeling work because if you want to
  • 00:30:57
    make some changes in only in one single
  • 00:31:00
    element
  • 00:31:01
    okay then you need to very carefully
  • 00:31:04
    select that particular element and
  • 00:31:06
    understand whether it is a type or the
  • 00:31:10
    instance properties
  • 00:31:12
    because let's say for example 200 by 600
  • 00:31:16
    thousands columns are there
  • 00:31:18
    okay but if you want to only made one
  • 00:31:20
    changes or one different F of 14 for the
  • 00:31:23
    particular column then you need to
  • 00:31:25
    duplicate that element or duplicate that
  • 00:31:28
    column and then you need to define the
  • 00:31:31
    properties then only it will happen
  • 00:31:33
    otherwise if you are making one change
  • 00:31:36
    in one element and if some other
  • 00:31:39
    thousand element will be having the same
  • 00:31:41
    dimensions
  • 00:31:42
    so those will also impacted
  • 00:31:49
    okay so this is about the
  • 00:31:52
    type and instance properties
  • 00:31:55
    clear
  • 00:32:08
    integration
  • 00:32:13
    no
  • 00:32:27
    okay
  • 00:32:29
    then we have the visibility Graphics so
  • 00:32:33
    where we can actually control the view
  • 00:32:35
    setting so right now I have opened my 3D
  • 00:32:37
    views and if I want to control something
  • 00:32:40
    if I press the VG so it will appear
  • 00:32:45
    new dialog box like visibility Graphics
  • 00:32:47
    override so here actually we can
  • 00:32:49
    actually control everything if I want to
  • 00:32:52
    hide the wall suppose okay from this my
  • 00:32:55
    model so I'll simply go to the wall and
  • 00:32:57
    I will uncheck
  • 00:32:58
    now you can see
  • 00:33:01
    walls are not visible but walls are
  • 00:33:04
    present in my model
  • 00:33:07
    there's some uh good features and this
  • 00:33:10
    visibility Graphics will be
  • 00:33:12
    working with individual view okay so if
  • 00:33:15
    I turn on turn off all the walls in 3D
  • 00:33:19
    view it means this off wall will be
  • 00:33:22
    available only in 3D if I switch the
  • 00:33:25
    view I can easily see the wall because
  • 00:33:28
    whatever the view setting you are
  • 00:33:29
    applying in the Revit this is view the
  • 00:33:32
    particular view setting is applicable
  • 00:33:34
    only for the particular View
  • 00:33:36
    okay so whichever the views you open
  • 00:33:38
    maybe the top level floor level ceiling
  • 00:33:41
    elevation whatever
  • 00:33:42
    okay all the sections okay on the
  • 00:33:45
    particular view whichever element you
  • 00:33:47
    are hiding that element is hided only in
  • 00:33:49
    that view it doesn't mean like if you
  • 00:33:52
    are hiding the wall it means the all
  • 00:33:54
    walls will be hided in the entire model
  • 00:33:55
    no
  • 00:33:57
    this visibility Graphics will works with
  • 00:34:00
    respect to each and every individual
  • 00:34:02
    View
  • 00:34:04
    this is also all important questions
  • 00:34:05
    just try to understand and when you are
  • 00:34:08
    doing some practice then you might
  • 00:34:10
    realize like how we are hiding the or uh
  • 00:34:13
    in a single element or the multiple
  • 00:34:15
    elements when we are doing the
  • 00:34:18
    complex modeling
  • 00:34:22
    okay
  • 00:34:23
    and last point we have the project
  • 00:34:25
    information so definitely when we are
  • 00:34:27
    actually starting the project so we need
  • 00:34:29
    to fill some information and we need to
  • 00:34:31
    put some a unit like starting unit for
  • 00:34:35
    the poor project
  • 00:34:36
    so similarly AutoCAD if you press u n
  • 00:34:39
    you can find the units tab the project
  • 00:34:42
    unit Tab and you can Define the multiple
  • 00:34:45
    units over here okay so for which
  • 00:34:47
    discipline let's say I want to Define
  • 00:34:49
    for HVAC or piping or the structural or
  • 00:34:52
    the common so common means architecture
  • 00:34:56
    okay so my right now my project units
  • 00:34:59
    are in mm so whatever the length I am
  • 00:35:02
    creating it should be in mm so let's say
  • 00:35:04
    distance also I will put in mm
  • 00:35:09
    okay like this apart from this we have
  • 00:35:12
    the slope the speed time volume currency
  • 00:35:16
    everything will be visible so whichever
  • 00:35:18
    the data uh that required you according
  • 00:35:22
    to that you can Define the project units
  • 00:35:24
    so I know for time being I need only a
  • 00:35:28
    length and distance or Max to Max area
  • 00:35:30
    when we are generating the schedule so
  • 00:35:32
    this only three parameter required for
  • 00:35:34
    us okay so for all those things I have
  • 00:35:37
    defined the mm unit then just see
  • 00:35:40
    okay now whatever things you are going
  • 00:35:43
    to create over here which will be
  • 00:35:46
    visible in a millimeters
  • 00:35:50
    and for filling the project information
  • 00:35:53
    if you go to the manage Tab and here you
  • 00:35:57
    can find the one project information
  • 00:36:00
    dialog box where you can put the
  • 00:36:04
    complete data
  • 00:36:07
    let's say organization name the
  • 00:36:10
    description which building author
  • 00:36:13
    then if you have some IFC parameter then
  • 00:36:16
    you can like feel free to put this data
  • 00:36:19
    and project issued it when you have
  • 00:36:22
    started what is the project status
  • 00:36:24
    who is the owner client name okay then
  • 00:36:26
    project address project name project
  • 00:36:28
    number
  • 00:36:30
    okay so kind of thing so basically why
  • 00:36:32
    this information is required so when you
  • 00:36:34
    are generating the sheets of the GFC
  • 00:36:37
    drawings uh where you need to place this
  • 00:36:40
    information so the particular company or
  • 00:36:43
    the person who is working on the
  • 00:36:44
    particular project he or she might know
  • 00:36:49
    about the project scope of work and
  • 00:36:52
    project
  • 00:36:53
    retail locations
  • 00:36:55
    okay so where they can easily generate
  • 00:36:57
    the GF strings
  • 00:37:02
    okay so this is about the project
  • 00:37:04
    information
  • 00:37:09
    okay any question
  • 00:37:12
    Raul can you show them as to what is
  • 00:37:16
    there on the top right the cube
  • 00:37:19
    what does it do pan other elements like
  • 00:37:22
    that
  • 00:37:24
    this one you're saying
  • 00:37:27
    yes yes show them what does it do
  • 00:37:30
    you know to be here for them
  • 00:37:33
    so I don't know whether you will
  • 00:37:34
    understand or not because here if you
  • 00:37:37
    see uh right now I'm on the floor plan
  • 00:37:39
    level okay so when I'm switching to 3D
  • 00:37:42
    mode okay so this Cube will guide you
  • 00:37:45
    the multiple directions okay if I click
  • 00:37:47
    on the top it will give me the top view
  • 00:37:49
    and it will show me the my North
  • 00:37:51
    directions so the what the Balkan that I
  • 00:37:54
    have created which will be having the
  • 00:37:56
    north facing
  • 00:37:59
    okay towards this side and if you want
  • 00:38:01
    to rotate it or if you want to view into
  • 00:38:03
    the multiple directions
  • 00:38:05
    you can see you can easily control okay
  • 00:38:07
    left right front back top like this okay
  • 00:38:11
    and how you can uh
  • 00:38:15
    like rotate the model so right now what
  • 00:38:18
    I'm doing I have press shift
  • 00:38:21
    button from the keyboard and
  • 00:38:25
    I'm just moving my mouse by pressing
  • 00:38:29
    that scroll button
  • 00:38:32
    okay so if you do like this you can
  • 00:38:34
    easily visualize the
  • 00:38:37
    entire right now we have only four walls
  • 00:38:39
    but when you have a big structure and in
  • 00:38:42
    that scenario you need to like rotate it
  • 00:38:45
    and see okay in that scenario this
  • 00:38:47
    functions which will be more useful to
  • 00:38:50
    understand about the navigations
  • 00:38:54
    okay and here also we have the more
  • 00:38:56
    tools like Zoom to fit uh the sheet size
  • 00:38:59
    and if you right click then also you
  • 00:39:02
    will find some of the options okay uh or
  • 00:39:05
    what is the recent command that you have
  • 00:39:07
    used you can see the we use recently
  • 00:39:10
    uh project information project units VG
  • 00:39:13
    paint and did it okay so these are the
  • 00:39:15
    five
  • 00:39:16
    uh commands we recently used or the last
  • 00:39:19
    used
  • 00:39:20
    okay
  • 00:39:22
    then we have
  • 00:39:24
    the options like Zoom to feed zoom out
  • 00:39:27
    okay if I click on Zoom to fit so it
  • 00:39:29
    will
  • 00:39:30
    fit my the interview to my screen
  • 00:39:32
    basically
  • 00:39:34
    and here also you have multiple options
  • 00:39:37
    okay if you want to find something into
  • 00:39:39
    your project browser you can find it
  • 00:39:40
    easily and this I already told you how
  • 00:39:43
    to enable the project browser okay so
  • 00:39:47
    this is not required for us right now
  • 00:39:49
    system MEP and pni this is completely a
  • 00:39:52
    part of mepf just focus on to the
  • 00:39:54
    project browser
  • 00:39:57
    okay and when you are going to the 2D
  • 00:40:00
    layout okay so here you may find the
  • 00:40:03
    some options
  • 00:40:06
    okay option services for the pan and all
  • 00:40:09
    like how we are using an AutoCAD similar
  • 00:40:17
    okay clear
  • 00:40:18
    Raul can you also show them what is uh
  • 00:40:21
    this one is 200 the ones the finer
  • 00:40:25
    portion the Shaded portion which is
  • 00:40:27
    there yeah uh we already uh yeah I'm
  • 00:40:30
    coming to the same point we already
  • 00:40:32
    discussed about the scale okay so if you
  • 00:40:34
    see this this is a view scale okay so
  • 00:40:37
    for this particular view uh which scale
  • 00:40:39
    you have set so whatever the things I
  • 00:40:41
    have I'm creating or I am
  • 00:40:45
    click making in this particular view
  • 00:40:47
    which should be R which will be created
  • 00:40:51
    by one is 200 basically
  • 00:40:54
    okay so if you click over here
  • 00:40:57
    you can see the multiple
  • 00:41:02
    your skills are available
  • 00:41:04
    and if you want to customize if you just
  • 00:41:06
    simply click on customize and Define
  • 00:41:07
    your own skill whether I need to one is
  • 00:41:10
    to 25 or one is to 12 by 12.5 whatever
  • 00:41:13
    it is you just Define it
  • 00:41:15
    and
  • 00:41:16
    so here we have some settings like uh
  • 00:41:20
    okay so if you click on here we have the
  • 00:41:23
    uh we generally called it as a detail
  • 00:41:26
    level okay so how detail you want to see
  • 00:41:30
    your drawings or the views basically
  • 00:41:32
    okay fine means it will give you all the
  • 00:41:35
    Minor Detail medium is average literacy
  • 00:41:38
    it will give you and course means only
  • 00:41:40
    the overview
  • 00:41:42
    okay so let's say for example if I have
  • 00:41:45
    defined uh one of the fabrication
  • 00:41:47
    element and I'm creating the GFC rank
  • 00:41:49
    for the particular Fabrications so in
  • 00:41:51
    fine I can easily recognize the data
  • 00:41:54
    diameter the radius of the bolt and even
  • 00:41:57
    the threads how many number of threads
  • 00:41:59
    available for the particular bolt but if
  • 00:42:02
    I suddenly change this level of detail
  • 00:42:04
    from fine to course then I only
  • 00:42:07
    visualize or I only can see a one small
  • 00:42:11
    circle which is representating the
  • 00:42:14
    particular bolt that's it
  • 00:42:17
    means how much detail uh level or how
  • 00:42:21
    much detailed uh particular view you
  • 00:42:23
    want basically so according to that
  • 00:42:25
    you're going to Define this
  • 00:42:27
    data level tab and here we have the some
  • 00:42:30
    uh rendering option or we can say the
  • 00:42:34
    specifically uh
  • 00:42:39
    sort of word for this
  • 00:42:40
    visual style visual Styles how you want
  • 00:42:43
    to uh see your model so if I click on 3D
  • 00:42:46
    and if I say the Shaded
  • 00:42:49
    okay so shared image the slide color it
  • 00:42:52
    will appear if I say the consistent
  • 00:42:55
    color you can see
  • 00:42:58
    texture has been changed slightly if you
  • 00:43:00
    say the wireframe it will give you me
  • 00:43:02
    into the complete wireframe mode
  • 00:43:04
    like this if you click on hidden so it
  • 00:43:07
    will give me the hidden element
  • 00:43:12
    okay like this you can
  • 00:43:14
    Define the visual styles
  • 00:43:16
    and here we have this Sun Path Shadow
  • 00:43:19
    and multiple options are there okay we
  • 00:43:21
    are only going to use the rendering
  • 00:43:23
    option and this first two options so
  • 00:43:25
    this other options are not that much
  • 00:43:28
    useful yes there is definitely useful
  • 00:43:30
    when you are doing some advancement like
  • 00:43:31
    this Sun path is specifically using for
  • 00:43:34
    the energy calculation when we are doing
  • 00:43:37
    this daylight analysis and Allah during
  • 00:43:39
    that time this
  • 00:43:42
    asan path Shadow path you need to
  • 00:43:44
    require to understand okay what is the
  • 00:43:47
    time limit okay uh what is your building
  • 00:43:49
    orientations okay what is the sun
  • 00:43:52
    directions
  • 00:43:53
    okay what exactly at 12 noon how much
  • 00:43:56
    energy you are saving okay so kind of a
  • 00:43:58
    things uh multiple options are there
  • 00:44:01
    okay where you need to utilize to define
  • 00:44:04
    the
  • 00:44:05
    energy
  • 00:44:07
    analysis or some of the new building
  • 00:44:10
    performance analysis
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