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What if I told you the best
way to become a good artist
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is to study how to be a terrible one?
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In this video, I'm going to walk you through
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the 15 rules to stay bad at art.
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And the reason I'm framing
it in this way is because
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there's this concept called "inversion thinking",
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which I've found to be incredibly
useful for helping me get unstuck
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and guiding me to achieve the
goals I have in both art and life.
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It's based on a simple truth:
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our brains are better at spotting problems
than coming up with solutions because
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it's how we evolved —
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wired to detect threats,
avoid failure, and survive.
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So instead of asking, "how
do I get better at art?"
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You flip it around and ask, "how do I
guarantee I stay bad at art forever?"
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Then you list out all the ways — which by avoiding
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will make you a better artist by accident.
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And make sure to stick around until the
end, because I'll give you the reverse.
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The 15 rules for becoming great at art.
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By the way, if you're new here,
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Hey, I'm Ori!
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I'm an artist that's worked with various companies
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and won an award in the Honkai
Star Rail Creator Competition.
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And on this channel, I make videos
exploring how we can level up both our art
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and ourselves.
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Also, quick thanks to Printful for
kindly sponsoring today's video.
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If you're interested in turning your
art into high quality merch you can sell
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without having to worry about upfront
costs, check out the link below.
00:01:09
So the first rule for staying
bad at art is simple —
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Wait for perfection.
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Wait for the perfect idea or
until you have enough time
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before you can start drawing.
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Also, never finish anything
because it doesn't turn out
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exactly as you want it to be.
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And wait until you're good
enough before sharing your art.
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But here's the truth.
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Things will never be perfect.
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You'll never get the perfect idea.
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And an average idea finished
is better than a brilliant idea
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that you never start or complete.
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You'll also never find more time in your
life to draw because life will always find
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a way to give you more stuff to do or
distract you through activities that feed
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your brain more dopamine like playing video games.
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So the artists who improve
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are the ones who make time to draw
and practice even when it's hard to.
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You'll also never feel completely ready
or that your art is good enough to show to
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others because you can always
improve and become better.
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That journey doesn't end.
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But also, perfectionism actually comes
from us fearing other people's opinions.
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Because if it's not perfect, we open our
work or ourselves up to criticism and
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that's not comfortable.
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So we spend ages making everything pixel
perfect before we put it out so that we
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can avoid potential judgment and we justify
this by saying it's "quality control".
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The catch is the only way
to overcome this fear is by
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actually doing what we're
afraid of and putting our work
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and ourselves out there even
though it's not perfect.
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And then of course realizing nothing bad
actually happened and that we survived.
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Because the reality is that the only one
that pays that much attention to our art is
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of course, ourselves.
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You can think of showing your work to
others as a skill that you can practice
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and the more you do it the more you'll
naturally become comfortable with it as you
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start realizing all the negative judgment and
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consequences was really just in your head.
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So don't wait for perfection and just
get started no matter how messy it is or
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even if you feel that you're not ready.
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Also finish things even though it doesn't
turn out exactly how you want it to
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because the art journey is not like school.
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There are no final grades because you
can always keep on creating and improving
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which means that you can treat everything
as practice that makes you even better
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next time.
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So don't wait for perfection and
instead take imperfect action today.
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The next rule for staying bad at art is to
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quit as soon as it gets hard.
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So you start drawing and you're excited
but you quickly hit a wall with all the
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fundamentals like perspective and
anatomy that you need to learn,
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or feel that what you're
making just isn't that good
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and you quickly realize that getting good at art
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is much harder than you imagined.
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So you think "I guess I'm just not talented."
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"I guess art isn't for me."
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This is a great way to stay bad at
art because quitting as soon as you
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hit difficulty guarantees
you'll never improve past it.
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But here's the thing, whenever we start
learning a skill or begin a new creative
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project we go through the
same five emotional stages.
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Stage 1 is Uninformed Optimism – where
everything is shiny, new, and it feels fun.
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Then we hit Stage 2: Informed Pessimism.
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This is when reality kicks in and we
realize it's harder than we expected.
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Which then leads us to Stage 3: Valley
of Despair – where we run into a
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wall get stuck or massively fail in some way.
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But if we push through and persist we
eventually reach Stage 4: Informed Optimism
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and we start to see light
at the end of the tunnel.
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We're seeing improvement and we
finally figure out how to do the thing.
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Which finally lets us reach Stage 5:
Success & Fulfillment – where we succeed at
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the thing and reap the rewards.
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The problem is most people quit as soon
as they hit the valley of despair because
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things get frustrating, hard,
or boring and tedious to do.
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So then they start looking for the next
shiny new thing and start a new project
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or change what they're learning
because they have uninformed optimism
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and it looks easy and fun.
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Just like this many people keep going
through this cycle of uninformed optimism
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informed pessimism and valley
of despair over and over again.
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Never reaching stage 4 and 5 where
they actually get good at the thing or
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finish the project.
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So to break out of the cycle you need
to keep drawing even when it gets
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hard or tedious and do it for so long
that it would be unreasonable for you
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to be bad at it.
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And I'll quote from the book 'Mastery' here.
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"The boredom will go away
once you enter the cycle.
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The panic disappears after repeated exposure.
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The frustration is a sign of progress.
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A signal that your mind is processing
complexity and requires more practice.
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And your insecurities will transform into
their opposites when you gain mastery."
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The next rule for staying bad at
art is to watch lots of tutorials...
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and do nothing.
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So early on in my art journey I used
to just binge watch a whole bunch
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of tutorials, timelapses, and artist
interviews without really applying them in any
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meaningful way because it felt like I was
learning and making progress towards my
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goal of becoming a professional
artist by just watching.
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But of course you can't get good
by passively absorbing information.
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You actually have to put your
pencil to paper and apply it.
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I think there's broadly two reasons why
it's so easy to fall into this trap.
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The first is watching a video is a lot
easier and safer than actually doing the
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thing where we will likely run into
difficulties and potentially fail.
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The second is the fallacy of thinking that
if we gather enough information we can
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avoid every single possible failure
and eliminate all uncertainty
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before we even begin.
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That's not to say that getting
information isn't useful.
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It is.
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And if you don't know what to do then
getting information is the best thing you
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can do.
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But once you know what to getting more information
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actually just becomes procrastination.
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This is what's known as the
"Explore - Exploit problem".
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When should we keep exploring and getting
more data and when should we start
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exploiting and using that data?
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I think it basically comes down to
if you don't know what to do go and
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explore, and as soon as you have enough
information to take the next step you should
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go exploit it and do the thing.
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The reason this leads to the fastest
improvement is because taking action gets you
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real-world feedback.
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The thing you did either worked or it
didn't and based on that feedback you can
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then take the next step which may include
getting more information or trying to do
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the thing again with a different approach.
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This is a lot more useful than trying to
prepare for every single problem you might
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potentially encounter because it's really
inefficient as you're probably not going
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to encounter them all.
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Also the brain is efficient and you'll
start to forget what you don't use or need.
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So if you want to improve you need to take action.
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All you really need is the minimum amount
of information to know what the next step
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is and go do it.
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The next rule for staying bad at art is
to take advice from the wrong people.
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So as a kid growing up when I told
my family that I wanted to become
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an artist they looked at me as if
I told them that I was going to
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go to the nearest cliff and jump
off to prove that humans could fly.
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And they all gave me 'advice' like
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"You can't make a living through art" and
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"You should get a real job
and draw in your spare time."
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And I bought into that and for a long time
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the 'advice' I got from them
really held me back and kept me
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stuck because the thing is no one in my
family were artists or even done anything
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close to what I wanted to do so
their advice wasn't rooted in
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actual experience or expertise.
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It was really just their opinion that
came from their own insecurities and
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assumptions about art.
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Now I'm sure they said those things out
of love and because they thought it was
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the best for me but people can have good
intentions and give you completely the
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wrong directions.
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This is simply because they don't
know any better and that there's also
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the "Dunning-Kruger" effect where people
who know very little about something
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tend to be very confident in their opinions.
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Just like how you can ask
ChatGPT a question that it
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has no data about and it will hallucinate
and give you completely the wrong answer,
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but sound perfectly confident that they are right.
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So you need to carefully choose who you
take your advice from in both real life
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and of course the internet and ask yourself
"does this person actually know what
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they are talking about?" and "do they have
the evidence or experience to back it up?"
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This is of course not a call to start
distrusting everything and tearing people
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down, but more a reminder that we should
make sure our sources of information are
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reliable, so we can avoid a situation
where the blind is leading the blind.
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Rule number 5 to stay bad at art is to
surround yourself with people you don't
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want to be like.
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We often hear that "we're the average of
the five people we spend the most time
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with" and that's because as tribal creatures
we humans have an innate tendency to
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conform to the rest of the tribe because
getting kicked out and having to fend for
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ourselves in the wild used to mean death
back when we were still hunter-gatherers.
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Although technology has progressed our
brains are much slower to evolve so we still
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unconsciously absorb the behaviors
and mindsets of those closest to us.
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This becomes a problem when the people
around you are nothing like you want to be,
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unsupportive or worse try to
pull you away from your goals.
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That was basically the spot I was in
when I started my art journey but I
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realized that even though I had no
one to look up to around me I could
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still find them online and in books,
because it's not just about who we hang out
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with in person.
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The content we watch, read, listen and
scroll through, those voices are also
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shaping us.
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So early on I decided to do sort of
a mental reset by trying to minimize
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the time I was spending around negative
influences and instead replaced it with
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immersing myself in the content of the
people who had the mindset and skills I
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wanted to develop.
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I'm of course not saying that we should
completely stop socializing with everyone
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in our lives that we don't see as a role
model, especially if it's people we care
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about like family or close friends.
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But we should still be aware of the different
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influences we have in our lives and try to
deliberately spend more of our time with
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the people and voices that help
us move towards the goals we have.
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By the way if you're interested in learning
more from me, I'm currently making a
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course on 'The Fastest Way to Learn
Anime Art' and I'll leave a link to the
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waiting list below if you want to be
the first to know when it's ready.
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The next rule for staying bad at art
is to wait to feel like drawing before
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you draw.
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So wait for motivation, wait for energy,
wait until you're in the mood to draw
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before you draw.
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The reason this is such a great way
to stay bad at art is because our
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brains are wired to keep us
safe, not to achieve our goals.
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So the moment drawing gets hard we'll stop
feeling like doing it and this emotion
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can feel like anxiety, despair
but also boredom or tediousness.
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However getting good at anything requires
time and effort which means consistency
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is king.
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So one of the most important skills we
need to practice and improve at if we
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want to get good is our ability to
do the thing even when we don't feel
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like it.
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I found that one of the best ways to
practice this and overcome procrastination is
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to do what I call the rule of 10.
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The first step is to start a
stopwatch, not a timer, for 10 minutes.
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Then you start drawing and the only rule
is that you're not allowed to do anything
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else until 10 minutes pass.
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After 10 you can stop if you want
to, but most of the time you'll find
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that 10 minutes is really all it
takes to get in the flow of doing the
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thing and you'll want to keep going.
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Because motivation usually doesn't come
from waiting until you feel like it,
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but from just starting anyway and
letting momentum take care of the rest.
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The next rule for staying bad at art is to
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spend all of your time chasing shortcuts.
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When I was a beginner I made the mistake
of obsessing and spending way too much
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time trying to find the perfect brush and
I fell into this trap because like any
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shortcut it's easy to change brushes and
you think you're going to get instant
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results from it.
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It was only after trying hundreds of brushes
and still not finding the perfect one
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that I realized that the time I was spending
on it didn't really get me anywhere.
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So I forced myself to just pick one and
stick with it and focused instead on
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putting that time into actually drawing
and practicing the things that matter and
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that's when I finally started to improve.
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The thing is shortcuts are actually the
long road in disguise because they either
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don't work, the results they give don't
last or they just don't lead to meaningful
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growth.
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The reality is you can't master anything
by just stacking one shortcut on top of
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the other and if something's easy to do
then it naturally also means that a lot
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of people can do it so the outcome
isn't that valuable either.
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So if you want lasting improvement
in art there is no way around it.
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You have to put in the time and effort.
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You have to learn the fundamentals
and build a strong foundation.
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Practice deliberately and show up consistently.
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The long road definitely feels slower but
it's usually the only road that will get
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you to where you want to go.
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The next rule for staying bad at art is
to never take ownership of your journey.
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So early on I used to despair a lot
about how I started art late and
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that I was behind and if only I
started 10 years ago things would be so
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much better and all that.
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But the blaming and complaining didn't
solve anything or move me forward.
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In fact it just kept me stuck because I
realized that whoever or whatever you blame
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you give the responsibility, and
thus your power to change too.
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The thing is it might be true that
what's holding you back isn't your fault,
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but you can still take
ownership of the situation and
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decide that you're going to
do something about it anyway.
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Because although we can't always control
what happens to us we can always control
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how we respond and that's
where our power to change lies.
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So the people who grow are the ones who
take ownership of their journey, focus on
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what they can control and take action
that moves them forward no matter the
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circumstance they find themselves in.
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Rule number 9 for staying bad at art is
to let other people define what progress
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looks like for you.
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So sometime ago I was confused as to why
I was constantly feeling unhappy even
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though I've made huge progress and achieved
many of the goals that I had set for
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myself when I started my art journey.
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It was then I came across the
concept of "mimetic desire"
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that I finally understood why.
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Basically we humans are naturally wired
to want what other people want not
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necessarily what we actually care about.
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So the highlight reel of our family,
friends and even people we don't know on
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social media starts to become
our benchmark for what progress
00:15:04
and success is meant to look like for us too.
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This pulls us in a thousand different
directions and makes us feel lost and
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constantly feeling inadequate with
where we are and what we have right now.
00:15:16
The worst part is a lot of the benchmarks
we compare ourselves to is largely out
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of our control.
00:15:21
So what really helped me
overcome this was two things.
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The first was that I realized that
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we're all basically playing
a different game in life.
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We're all different people and only we
have our unique set of life experiences,
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DNA, advantages, disadvantages and personal goals.
00:15:39
So it makes no sense to compare where we
are with other people because the game
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we're playing is completely different.
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The second was that I started to simply
define success as "doing the things that I
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said I was going to do today."
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In art that meant setting a certain
number of hours to draw every day.
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And if I put those hours in, then I was a success.
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Because although we can't always control
the outcome, we can control our inputs,
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which are our actions and
how much effort we put in.
00:16:05
And by defining what progress and success
looks like by our own standards and
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putting it under our control, we can
avoid the constant comparison trap.
00:16:14
This helps us stay more motivated and
consistent in our journey, which is what will
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actually lead us to make more progress
and reach our goals over time.
00:16:22
Next rule: Focus only on the outcome.
00:16:25
This is great if you want to stay bad at
art AND miserable, because most meaningful
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goals in life take a long time to achieve.
00:16:32
For example, if your goal is to draw at
a professional or expert level, that can
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easily take 3-5 years of consistent effort.
00:16:39
So if you don't enjoy the journey, you'll
quickly burn out and give up long before
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you get there.
00:16:44
And even if you do hit your goal, you'll
quickly realize there's this thing called
00:16:48
"the arrival fallacy", which is the mistaken
belief that achieving a specific goal or
00:16:53
milestone will bring you lasting
happiness or fulfillment.
00:16:57
It's thinking that once I get
there, then I'll finally be happy.
00:17:01
In reality, when you do reach that
milestone, the boost in happiness is only
00:17:04
temporary, because your brain will
quickly get used to that new baseline in a
00:17:08
process called hedonic adaptation.
00:17:11
And you'll move the goalpost
again and want the next thing
00:17:14
because THEN you'll be happy.
00:17:16
So the only way to overcome
this trap is to fall in love,
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not with the goal, but with
doing the work to reach it,
00:17:22
whether that's drawing or
practicing the fundamentals.
00:17:25
Because lasting fulfillment tends to not
come from reaching arbitrary goals, but
00:17:30
from building a life where we find our
day-to-day actions meaningful or enjoyable,
00:17:34
preferably both, which makes the
process itself feel rewarding.
00:17:38
And if we enjoy the process, we'll get
further than other people who don't, because
00:17:42
it will feel like play to us, but work to others.
00:17:45
By the way, I hope you're finding this
video helpful so far, and if you are,
00:17:48
do consider subscribing to the channel
so you won't miss out on any new ones.
00:17:52
The next rule for staying bad at art is to
assume that you already know everything.
00:17:57
Bonus points if you also ignore all the
feedback and advice you get, especially
00:18:01
when it comes from people who
are further along in the journey.
00:18:04
The thing is, growth begins the moment we
realize we still have something to learn.
00:18:09
The most successful artists and creators
I've met aren't the ones who insist
00:18:12
they're always right and they already
know everything, but they're the ones
00:18:16
constantly learning, asking better
questions, and seeking feedback.
00:18:20
Because to them, finding out they're wrong
isn't a blow to their ego, but a chance
00:18:24
to update their understanding and be better.
00:18:27
Ralph Waldo Emerson put it perfectly: "Every
man I meet is my master in some point,
00:18:31
and in that, I learn of him."
00:18:34
However, as an artist, it can be paralyzing
to be in a mindset where we think
00:18:38
we know so little that we need to always
be better before we can create anything.
00:18:43
So what I recommend is wearing two hats.
00:18:45
When you're creating your art, wear the
hat of 'the confident creator' and don't
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second guess yourself.
00:18:50
But when you're looking to improve, wear
the hat of 'the humble learner' and have an
00:18:54
open mind.
00:18:56
Next rule, make a mistake and then repeat it.
00:18:59
This is amazing for staying bad at art.
00:19:02
Let's say you struggle with drawing the
body properly and you never study anatomy
00:19:05
or look up references and you just keep
winging it, and drawing it wrong over and
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over again.
00:19:10
This is how you get people who draw
for years and still be at a beginner
00:19:14
level, because they didn't draw for 10,000 hours.
00:19:17
They basically did the same 1 hour, 10,000
times and kept doing the same mistakes.
00:19:23
There's this quote often attributed to
Albert Einstein that goes: "insanity is doing
00:19:27
the same thing over and over again
and expecting different results."
00:19:32
So you need to not only draw, but also
reflect on what mistakes you're making and
00:19:36
then learn how to not repeat it again next time.
00:19:39
And if you do, your art will
inevitably start to improve.
00:19:42
Next, avoid discomfort.
00:19:45
This is another surefire way to stay
bad at art, because the thing a lot of
00:19:48
people miss is that it's the hard things,
the things outside our comfort zone and
00:19:53
that we might fail at that
leads to the most growth.
00:19:56
Just like how in a game we know we're
heading in the right direction when we
00:19:59
encounter enemies, the things we find
hard in art tells us exactly the things we
00:20:04
need to practice and improve
at to get to the next level.
00:20:07
So it's counterintuitive, but it's only
by leaning into discomfort and what's hard
00:20:12
that we'll get good and reach our full potential.
00:20:15
Related to this is the next rule for
staying bad at art, which is to ignore
00:20:19
your bottlenecks.
00:20:20
Let's unpack this.
00:20:21
The bottleneck is the weakest part of a system.
00:20:24
It's the one thing that limits everything else.
00:20:27
In art, it's the skill that's holding
us back the most, and it's typically the
00:20:31
thing we want to avoid
practicing because by definition,
00:20:34
we find it really hard or confusing.
00:20:36
So maybe you can sketch and draw okay,
but when it comes to coloring and shading,
00:20:40
you always struggle and that
becomes your bottleneck.
00:20:43
But if you never leave your
comfort zone and tackle it,
00:20:46
it will forever hold you back.
00:20:48
Speaking of which, the next rule for
staying bad at art is to ignore all the
00:20:52
non-art stuff.
00:20:54
What I mean by this is that there's
a lot of things in the art journey
00:20:57
that isn't just drawing.
00:20:59
And related to the previous rule, those
things might just be your bottleneck.
00:21:03
For example, learning how to learn, a
topic that many of the videos I've made on
00:21:07
this channel cover, can greatly increase
the rate at which you improve at.
00:21:11
And if you're interested in one day turning
art into a side or your main hustle,
00:21:15
learning how to build an audience, creating
a good portfolio, and monetizing your
00:21:20
art also becomes key skills to learn.
00:21:22
In fact, this isn't obvious when you're
starting out, but one of the biggest
00:21:25
accelerators to improving is to
start making money from your art.
00:21:28
Because once you do, you're getting paid
to do the thing, which means you can spend
00:21:31
more time to both do and get better at it.
00:21:34
In other words, you're getting
paid to learn and level up.
00:21:37
Now, you might think this is limited to
doing commissions, but that's not the case
00:21:41
at all.
00:21:41
And basically, every freelance artist I
know don't try to rely on it as their only
00:21:46
way to monetize.
00:21:47
For example, these days, you can easily
create and sell your own merchandise
00:21:51
through a company like Printful,
who's kindly sponsoring today's video.
00:21:54
They let you do print on demand, so the
product is only created after someone buys
00:21:58
it, which means you don't have to worry
about storage, shipping, or upfront costs,
00:22:03
which takes away a lot of the risk and
stress that tends to come with selling
00:22:06
physical goods.
00:22:08
You can also design directly on the
website and preview everything to make sure
00:22:11
it's exactly the way you want it.
00:22:13
Here's how it works.
00:22:14
First, you select the product
that you want to create.
00:22:17
Printful allows you to create all sorts
of merch like posters, prints, shirts,
00:22:21
hoodies, mugs, bags, phone
cases, and much, much more.
00:22:25
Then you can upload your art or design
and customize the product until you're
00:22:29
satisfied with what it looks like.
00:22:31
From there, you can connect Printify to
your online shop, and if you don't have
00:22:34
one, you can create one for
free on places like Storenvy.
00:22:37
And if you already have one, they integrate
with all the major platforms like Etsy,
00:22:41
Shopify, TikTok shop, and more.
00:22:44
Then after you finalize the details, the
product will be added to your store, and
00:22:48
just like that, you now have your
own merch live and ready for sale.
00:22:51
Afterwards, you can just sit back
and let Printful handle the rest.
00:22:54
When someone makes a purchase, they'll
create it, pack it, and ship it all
00:22:58
automatically, so you can focus
on drawing and creating your art.
00:23:01
Printful is also known for their high
product quality and competitive pricing, and
00:23:05
some of the largest brands in the world
like Coca-Cola, Spotify, and MTV use them,
00:23:09
which means as an independent artist,
you can get the exact same quality and
00:23:13
service with zero upfront costs.
00:23:15
They've also got fulfillment centers all
over the world, which means you can print
00:23:18
locally and avoid extra fees.
00:23:20
And if you're the type of creator that
wants to add a personal touch to your
00:23:23
merch and make your brand stand out,
they'll let you do things like add insert
00:23:27
cards, personalized messages,
custom tracking links, and more.
00:23:30
So if that sounds interesting, you can
check Printful out through the link in the
00:23:33
description, and back to the video.
00:23:35
So I've just given you the 15 rules
to stay bad at art, and when you
00:23:39
reverse them and make them the rules for
your art journey, you start becoming good
00:23:43
by accident, because you avoid making the
silly mistakes that most people make that
00:23:47
keeps them stuck.
00:23:48
So here are the rules in reverse:
00:23:50
Take imperfect action.
00:23:52
Continue drawing even when it gets hard,
and keep at it for so long it would
00:23:56
be unreasonable for you to be bad at it.
00:23:58
Watch tutorials and actually apply it.
00:24:00
Take advice from the right people.
00:24:02
Surround yourself with the
people you want to be like.
00:24:05
Draw even when you don't feel like it.
00:24:07
Don't chase shortcuts.
00:24:09
Take ownership of your journey.
00:24:11
Define what progress and
success looks like for you.
00:24:14
Focus more on the journey than the destination.
00:24:17
Be willing to learn.
00:24:19
Don't repeat the same mistakes.
00:24:21
Lean into discomfort.
00:24:23
Tackle your bottlenecks, and
learn the non-art stuff too.
00:24:26
And those are the 15 rules for staying
bad at art flipped around, and you'll also
00:24:30
want to make sure you aren't making the
3 worst beginner mistakes that I see
00:24:34
artists make all the time, which
I go through in this video.
00:24:37
This was Ori, thanks for
watching all the way to the end,
00:24:39
and I'll see you in the next video.
00:24:41
Bye!