The Last BAIMO GUIDE You Will Ever Need... | STRINOVA

00:26:29
https://www.youtube.com/watch?v=8kXUHig54P4

摘要

TLDRThis video serves as a detailed guide for mastering the character B in a competitive game. The creator, a top-ranked player, breaks down the gameplay into five main sections: positioning, abilities, fighting strategies, upgrades, and extra tips. Key strategies include utilizing right-hand peaks for advantageous positioning, understanding B's abilities such as the dash and passive effects, and employing effective fighting techniques to maximize damage. The guide also discusses optimal upgrade paths based on play style and offers advice for using grenades effectively. Viewers are encouraged to practice and engage with the creator's content for further improvement.

心得

  • 🎯 Positioning is key for B's success.
  • ⚡ B's dash can become invisible with Awakening.
  • 💥 Use right-hand peaks to gain an advantage.
  • 🛡️ Armor is crucial in the early rounds.
  • 🔫 Practice hip firing and shoulder firing techniques.
  • 💡 Utilize grenades effectively in combat.
  • 📈 Follow a strategic upgrade path for optimal performance.
  • 🎮 Engage with the creator for more content.
  • 🕹️ High ping requires practice for timing.
  • 🤝 Join the community for support and improvement.

时间轴

  • 00:00:00 - 00:05:00

    The video introduces a comprehensive guide for playing the character B, emphasizing the importance of positioning, abilities, fighting strategies, upgrades, and extra tips. The creator encourages viewers to subscribe and follow their Twitch channel for more content.

  • 00:05:00 - 00:10:00

    Positioning is crucial for B, as it allows players to utilize right-hand peaks effectively. The guide discusses various strong positions on the map, highlighting how to engage enemies while minimizing exposure and maximizing damage potential.

  • 00:10:00 - 00:15:00

    B's abilities include a dash that can become invisible with Awakening, a passive that prevents enemies from entering paper mode after taking significant damage, and an ultimate that provides a second chance upon death. The guide explains how to use these abilities strategically in fights.

  • 00:15:00 - 00:20:00

    Fighting strategies focus on getting close to opponents, utilizing hip fire and shoulder fire techniques, and maintaining momentum during engagements. The guide emphasizes the importance of right-hand peaks and effective aiming techniques to maximize damage output.

  • 00:20:00 - 00:26:29

    The final sections cover upgrades and awakenings, detailing the best paths for different play styles, and providing extra tips for playing B effectively, including advice for high ping situations and recommended nades for attack and defense.

显示更多

思维导图

视频问答

  • What is the main focus of the video?

    The video focuses on providing a comprehensive guide for playing the character B, covering positioning, abilities, fighting strategies, upgrades, and extra tips.

  • How important is positioning for B?

    Positioning is crucial for B, as it allows players to take advantage of right-hand peaks and avoid getting caught in bad ranges.

  • What are B's main abilities?

    B has a dash ability that can become invisible with an awakening, a passive that blocks enemies from entering paper mode after taking 50 damage, and an ultimate that allows for a second chance after dying.

  • What is the recommended upgrade path for B?

    The recommended upgrade path includes rate of fire, armor, spread control, and various other upgrades depending on play style.

  • What should I do if I have high ping while playing B?

    Practice the timings for abilities and dashes, as high ping can delay actions and affect performance.

  • What grenades should I use while playing B?

    On attack, use a regular nade and a smoke; on defense, use a regular nade and a slow nade to control space.

  • How can I improve my aim with B?

    Engage in aim training playlists that focus on shotgun aim, and practice regularly to enhance your skills.

  • What is the significance of right-hand peaks?

    Right-hand peaks provide a tactical advantage, allowing players to shoot while exposing less of their body to enemies.

  • What is the best way to take fights with B?

    Get close to opponents, jump around them to throw off their aim, and utilize hip firing and shoulder firing techniques.

  • How can I engage with the creator of the video?

    You can subscribe to their channel and follow them on Twitch for more content and live streams.

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  • 00:00:07
    many people have been requesting a buo
  • 00:00:09
    guide and here it is I am the rank one
  • 00:00:11
    buo and my aim with this video is to
  • 00:00:13
    give you everything you need so you will
  • 00:00:14
    never have to watch another buo guide
  • 00:00:16
    again I will split this video into five
  • 00:00:18
    main parts positioning abilities how to
  • 00:00:20
    take fights upgrades and Awakenings and
  • 00:00:23
    some more extra tips like what needs to
  • 00:00:25
    use real quick I just wanted to say that
  • 00:00:27
    I put a lot of effort into this video it
  • 00:00:28
    would mean a lot if you could subscribe
  • 00:00:29
    to the channel I'll be working to get a
  • 00:00:31
    lot more strong content out for you guys
  • 00:00:32
    so stay tuned also I stream quite a lot
  • 00:00:34
    on my twitch it would mean a lot if you
  • 00:00:36
    would follow me there I'll put a link in
  • 00:00:37
    the description so let's get started
  • 00:00:39
    with number one positioning boo is
  • 00:00:42
    arguably the character most reliant on
  • 00:00:44
    positioning is turnov as he has a
  • 00:00:46
    shotgun it is so important that you
  • 00:00:47
    position yourself so that you cannot get
  • 00:00:49
    caught out in his bad ranges I'll take a
  • 00:00:51
    deeper dive into that in the fighting
  • 00:00:53
    section a great strategy to run on B is
  • 00:00:55
    to hold close angles of a right hand
  • 00:00:57
    Peak and wait for the enemies to come to
  • 00:00:58
    you let's go into a custom to have a
  • 00:01:00
    look at some of these Peaks the right
  • 00:01:02
    hand Peak is so much stronger than the
  • 00:01:04
    left hand because the camera is on the
  • 00:01:06
    right side of the character even though
  • 00:01:07
    I'm literally inside the wall pretty
  • 00:01:09
    much I can still kind of shoot these
  • 00:01:11
    people that would be there but if I take
  • 00:01:13
    this on the left side I really can't see
  • 00:01:16
    anything even though I'm in the same
  • 00:01:17
    position and I can't shoot I have to PE
  • 00:01:19
    out way wider I have to expose my whole
  • 00:01:22
    body just to even get a chance of
  • 00:01:24
    shooting here on the right side I only
  • 00:01:26
    have to expose about half so here we are
  • 00:01:29
    on base 44 this is one of the Peaks I
  • 00:01:31
    like to play at the start of the round
  • 00:01:34
    I'll usually run this on most rounds
  • 00:01:35
    it's kind of my default area Peaks like
  • 00:01:37
    this are really strong because mid is
  • 00:01:39
    really important on this map so people
  • 00:01:41
    will start pushing down through mid and
  • 00:01:43
    they'll start pushing into you what
  • 00:01:44
    makes this position so strong is if
  • 00:01:46
    anyone comes into this area you can
  • 00:01:48
    immediately get a right hand Peak on
  • 00:01:50
    them Sho maybe shoot twice and
  • 00:01:53
    immediately just
  • 00:01:55
    DP and they don't even get a chance to
  • 00:01:57
    shoot back at you as you know with bu
  • 00:01:59
    mode Two Shots is enough to kill someone
  • 00:02:01
    also with the position if you do get
  • 00:02:04
    shot you can immediately Dash back and
  • 00:02:06
    get out there is another really strong
  • 00:02:09
    position in a heaven as people once
  • 00:02:11
    again have to push into you as soon as
  • 00:02:13
    they push into you you can get the right
  • 00:02:15
    hand Peak immediately PE someone
  • 00:02:17
    DP and they really just don't get a
  • 00:02:19
    chance to shoot back at you and this is
  • 00:02:21
    what makes B's positioning so strong
  • 00:02:23
    positions like this as soon as they push
  • 00:02:25
    you you can insta kill them and they
  • 00:02:26
    don't get a chance to shoot back here is
  • 00:02:28
    a great example of why I was talking
  • 00:02:30
    about here I positioned myself in one of
  • 00:02:32
    the spots I showed you nette tries to
  • 00:02:34
    push me even though they're on the wall
  • 00:02:35
    and the movement is quite good here
  • 00:02:37
    because of my positioning I managed to
  • 00:02:38
    get a quick two t on them and get back
  • 00:02:39
    out before the sniper can kill me I then
  • 00:02:42
    immediately reposition to take another
  • 00:02:43
    right hand Peak on the sniper in heaven
  • 00:02:45
    mechanics of the fight is not the point
  • 00:02:47
    here the point is the positioning that
  • 00:02:48
    allowed me to take those fights really
  • 00:02:50
    easily and allowed me to get out even if
  • 00:02:52
    I had whiffed here is another example of
  • 00:02:53
    a really strong right hand Peak the
  • 00:02:55
    enemies can only retake from here or
  • 00:02:57
    from heaven so I wait for a push to
  • 00:02:58
    start the retake and cash it on my free
  • 00:03:00
    kill once again notice that the
  • 00:03:01
    mechanics are not impressive the
  • 00:03:03
    positioning set me up for an easy kill
  • 00:03:06
    obviously the enemy isn't always going
  • 00:03:07
    to come to you for example if you're
  • 00:03:09
    attacking Ki and there's people holding
  • 00:03:11
    you CT there's people holding you heaven
  • 00:03:13
    and you have to push somewhere so in
  • 00:03:16
    this spot you want to use your dash to
  • 00:03:18
    try and close the distance between the
  • 00:03:19
    enemies you want to use your dash into a
  • 00:03:21
    safe position and then you can jump up
  • 00:03:23
    to fight for example I like to run
  • 00:03:25
    through here and then Dash under to this
  • 00:03:27
    part this means that the enemies from
  • 00:03:29
    Heaven can't shoot you but you have a
  • 00:03:30
    free jump up on anyone trying to push
  • 00:03:32
    once again you're trying to wait for
  • 00:03:33
    these pushes and take good Peaks on
  • 00:03:36
    people also if you safe from CT and you
  • 00:03:38
    want to push Heaven from a different
  • 00:03:39
    angle you can Dash up to heaven from
  • 00:03:41
    here and get behind the box once again
  • 00:03:44
    you're trying to close the space with
  • 00:03:45
    your dash and get closer to the enemies
  • 00:03:47
    this way and you can engage in fights on
  • 00:03:49
    whoever will be here I will cover soon
  • 00:03:51
    how I manag to get so much height with
  • 00:03:53
    that Dash so now it's time for part two
  • 00:03:56
    abilities I'm going to go more in depth
  • 00:03:58
    on what its abilities are and how you
  • 00:04:00
    can use them and some few hidden Texs
  • 00:04:01
    that are really crucial for Boo's kit as
  • 00:04:04
    of every character in shova B has two
  • 00:04:06
    abilities and a passive his active skill
  • 00:04:09
    is his
  • 00:04:10
    Dash it comes out straight away and
  • 00:04:12
    sends him at a short distance when you
  • 00:04:14
    have no Awakenings enemies will be able
  • 00:04:16
    to see your dash as you will not go
  • 00:04:17
    invisible but if you get Awakening free
  • 00:04:20
    trickster then when you dash you'll be
  • 00:04:22
    behind a clone and your dash will be
  • 00:04:23
    fully invisible this is really really
  • 00:04:25
    strong cuz it means that the enemy has
  • 00:04:27
    no idea where you're dashing from
  • 00:04:29
    especially if you Dash onto them which
  • 00:04:31
    means you can let a really quick kill
  • 00:04:33
    B's passive is called Dan shackle and
  • 00:04:36
    whenever you deal 50 damage to an
  • 00:04:37
    opponent in one shot it will block them
  • 00:04:40
    from going into paper mode if I do 50
  • 00:04:42
    damage to this guy you'll see an icon
  • 00:04:43
    will come up his chest this means that
  • 00:04:46
    he's locked out of paper mode for that
  • 00:04:47
    duration and when it goes away he can go
  • 00:04:49
    back into paper mode again here if I do
  • 00:04:51
    less than 50 damage the passive won't
  • 00:04:53
    activate and you can still go into paper
  • 00:04:55
    this passive is really strong in taking
  • 00:04:57
    fights as it means you can chase people
  • 00:04:59
    down and if you get get one shot over 50
  • 00:05:00
    you can usually confirm the kill lastly
  • 00:05:03
    is B's ultimate where he places down a
  • 00:05:05
    beacon if he gets killed while this
  • 00:05:07
    Beacon is down on the ground then
  • 00:05:09
    they'll get teleported back to the
  • 00:05:10
    beacon and they'll have 100 Health again
  • 00:05:12
    this all acts as another life for B and
  • 00:05:14
    allows you to take fights without
  • 00:05:15
    worrying about death the beacon only has
  • 00:05:17
    100 health and someone can shoot it and
  • 00:05:19
    destroy the beacon meaning that your Al
  • 00:05:21
    is now gone and if you die now you'll be
  • 00:05:23
    down my's ultimate lasts for around 19
  • 00:05:26
    seconds and it costs six points to
  • 00:05:28
    recharge it first of all I can
  • 00:05:30
    the little ability next to my ALT that's
  • 00:05:32
    a different game mode and it's not
  • 00:05:33
    important B's Dash has now been changed
  • 00:05:36
    so that it has a longer cool down and it
  • 00:05:38
    doesn't reset on kill anymore instead
  • 00:05:40
    there's a percent cool down reduction
  • 00:05:42
    for each pellet you hit with your gun if
  • 00:05:44
    you dash you'll see that the cool down
  • 00:05:46
    is 20 seconds but for each pet I
  • 00:05:49
    hit the cool down goes back down for
  • 00:05:52
    each pellet hit there a 3% reduction in
  • 00:05:54
    the cool down from the max cool down
  • 00:05:57
    this means that even if you have 20
  • 00:05:58
    seconds left of the cool down or 10
  • 00:05:59
    seconds the 3% will take away from 20
  • 00:06:03
    seconds this means you need at most
  • 00:06:05
    three shots to reset the cool down I'll
  • 00:06:08
    leave this up to you wh you think it's a
  • 00:06:09
    buff or a Nerf some people are saying
  • 00:06:11
    it's a buff some people are saying it's
  • 00:06:13
    a Nerf so what do you think bio has a
  • 00:06:15
    tag called super Dash this is relatively
  • 00:06:17
    easy to perform and all it requires you
  • 00:06:19
    to do is press Q jump and then look up
  • 00:06:23
    in that order so Q jump look up and if
  • 00:06:27
    you do that correctly you'll get a lot
  • 00:06:29
    more height than if you just dashed on
  • 00:06:31
    ground it allows you to get on spot
  • 00:06:33
    really quickly with a dash for
  • 00:06:35
    example you can also get up even higher
  • 00:06:38
    if you combine the super Dash with a
  • 00:06:40
    double jump and a paper Glide so I'm
  • 00:06:42
    going to do the same super Dash motion
  • 00:06:44
    and then I'll jump and go
  • 00:06:46
    paper like that and that's how you get
  • 00:06:48
    the maximum height from a super Dash so
  • 00:06:50
    this ledge looks really high up if I do
  • 00:06:52
    the super Dash TCH I just told you about
  • 00:06:53
    along with the jump paper mode
  • 00:06:55
    afterwards I'll be able to get on top of
  • 00:06:56
    it
  • 00:06:59
    there is also a more Niche Tech that B
  • 00:07:01
    can do called a fake Dash this is only
  • 00:07:03
    done with Awakening free as you need the
  • 00:07:06
    Clone to do it this is performed by
  • 00:07:08
    dashing and immediately flicking your
  • 00:07:09
    character to the left or to the right
  • 00:07:12
    this way your clone will look in the
  • 00:07:14
    direction you were initially looking but
  • 00:07:15
    your dash will go in the other direction
  • 00:07:17
    here's an
  • 00:07:19
    example as you can see I dashed to the
  • 00:07:21
    right but the Clone was still looking
  • 00:07:23
    forward you can do this backwards as
  • 00:07:26
    well this can be really strong in fights
  • 00:07:28
    especially if you get caught off guard
  • 00:07:30
    here's a great example of a fake Dash
  • 00:07:31
    from one of my videos do M shell gets me
  • 00:07:33
    really low and I fake Dash to the right
  • 00:07:36
    you can see them turn their head around
  • 00:07:37
    because I thought I dashed behind them
  • 00:07:39
    it's important to note that for the fake
  • 00:07:41
    Dash you have to flick very quickly if
  • 00:07:43
    you don't Flink fast enough then the
  • 00:07:44
    Clone will slightly start turning reveal
  • 00:07:46
    where you dash to a quick mention with
  • 00:07:48
    the passive is that doing over 50 damage
  • 00:07:50
    with his secondaries does not pop it
  • 00:07:53
    here I did 100 with the deagle but the
  • 00:07:55
    passive did not pop now it's time for
  • 00:07:57
    the most exciting part part fre fighting
  • 00:08:00
    I'll be showing you my default way to
  • 00:08:02
    take fights and how I use my abilities
  • 00:08:03
    to get an advantage whenever I fight
  • 00:08:05
    someone I always try and get up as close
  • 00:08:07
    and in their face as I can cuz this is
  • 00:08:09
    my's best range you have to be within 10
  • 00:08:12
    m to do the most damage which is
  • 00:08:14
    surprisingly quite far away for his
  • 00:08:15
    shotgun your main goal in fights with B
  • 00:08:17
    is to jump around the opponent and try
  • 00:08:19
    and throw off their aim as much as you
  • 00:08:21
    can you can do this most easily by
  • 00:08:23
    jumping around their head like this this
  • 00:08:25
    tracking over head is one of the hardest
  • 00:08:27
    things to do for the opponent but for
  • 00:08:29
    you it's a lot easier whenever you're
  • 00:08:31
    five or less met away from the opponent
  • 00:08:32
    my favorite thing to do is to hip fire
  • 00:08:35
    this is because you're in enough range
  • 00:08:36
    so that your Crosshair is still fully
  • 00:08:38
    accurate and on them but you can get the
  • 00:08:40
    most damage while having the highest
  • 00:08:41
    movement speed anywhere past the 5 m
  • 00:08:43
    Mark you want a shoulder fire this is so
  • 00:08:45
    that you still get most of your pellets
  • 00:08:47
    hitting them even though you're a little
  • 00:08:48
    bit further away a very useful tip to
  • 00:08:50
    know is that you will lose momentum if
  • 00:08:52
    you stay shoulder aiming while jumping
  • 00:08:53
    in the other direction like this you see
  • 00:08:56
    how bmer loses a lot of his momentum the
  • 00:08:58
    way you can stop this is by quickly unsh
  • 00:09:00
    shoulder firing and going back into
  • 00:09:02
    it and B will keep his momentum I'm
  • 00:09:05
    still trying to learn this myself as
  • 00:09:06
    it's quite tricky but it's a really good
  • 00:09:08
    way to keep your momentum you can also
  • 00:09:10
    do this with
  • 00:09:11
    ads but we're B players so we don't know
  • 00:09:14
    what ads is if you want you can go into
  • 00:09:16
    the range and just practice tracking
  • 00:09:18
    your opponent while jumping around them
  • 00:09:19
    like this practice hip firing and
  • 00:09:22
    practice shoulder
  • 00:09:23
    firing getting down by most simple
  • 00:09:26
    movement like this so all you can think
  • 00:09:27
    about is your aim in the fight make
  • 00:09:29
    makes it a lot easier to win more fights
  • 00:09:30
    more
  • 00:09:33
    often so this is the main one you're
  • 00:09:35
    always going to take fights and this is
  • 00:09:37
    the best way to do it if you're outside
  • 00:09:39
    of the 10 m range you can try and take
  • 00:09:41
    some shots of your
  • 00:09:42
    opponent it won't do too much damage do
  • 00:09:46
    this if you absolutely have to but try
  • 00:09:48
    and avoid playing outside of the 10 m
  • 00:09:50
    range it's important to note that even
  • 00:09:52
    if you're outside the 10 m range you
  • 00:09:53
    still don't want to use ads ads sucks
  • 00:09:56
    the only other reason you should be
  • 00:09:57
    shooting shots outside of this range is
  • 00:09:59
    if if you want to get the cool down
  • 00:10:00
    reduction from painting pets on people
  • 00:10:02
    one thing to mention is that when you're
  • 00:10:04
    fighting people and they're not papered
  • 00:10:06
    you want to shoot at their chest to
  • 00:10:07
    their head this is where you can hit the
  • 00:10:09
    most pellets and also does the most
  • 00:10:12
    damage however if you're really close
  • 00:10:14
    and on top of the opponent the best
  • 00:10:15
    thing to do is aim
  • 00:10:17
    ahead this way you can do loads of
  • 00:10:19
    damage and sometimes even two tap them
  • 00:10:21
    when the enem is papered you want to aim
  • 00:10:23
    at their hands as you can see the hands
  • 00:10:25
    come out a bit more than the rest and
  • 00:10:27
    this means you can hit more pellets
  • 00:10:29
    here's a little
  • 00:10:34
    demonstration however if someone is
  • 00:10:36
    looking at you in paper like this you
  • 00:10:37
    want to try and jump around them so you
  • 00:10:39
    can get more part of their body to shoot
  • 00:10:42
    jumping around them like this is also a
  • 00:10:43
    great way to confuse them because they
  • 00:10:45
    have to look at you to get this slide on
  • 00:10:47
    paper effect so you manage to get more
  • 00:10:48
    shots
  • 00:10:50
    off obviously I mentioned this before
  • 00:10:52
    but I want to reiterate it once again
  • 00:10:54
    the right hand Peaks are just so crucial
  • 00:10:55
    for this character like a right hand
  • 00:10:57
    Peak versus a left hand Peak could be
  • 00:10:58
    the reason you win around or lose
  • 00:11:01
    around abuse them as much as you can
  • 00:11:04
    another thing I want to mention is that
  • 00:11:05
    when you're on a wall and about to fight
  • 00:11:07
    someone by jumping up you want to jump
  • 00:11:08
    up slightly down from the wall so that
  • 00:11:10
    as your gun comes out you just Peak
  • 00:11:14
    them if you jump from the top of the
  • 00:11:16
    wall like this there's going to be a
  • 00:11:17
    long time you're exposed without your
  • 00:11:18
    gun being
  • 00:11:19
    out as you can
  • 00:11:21
    see there's a long time before I can
  • 00:11:23
    shoot there if I jump from down
  • 00:11:25
    here I can shoot immediately as I see
  • 00:11:28
    him as you do this it's like when you're
  • 00:11:29
    jumping on the ground you want to jump
  • 00:11:31
    from one side to the other just to mix
  • 00:11:33
    up their aim as much as possible every
  • 00:11:35
    single time you want to take a fight you
  • 00:11:37
    want to be jumping across him like
  • 00:11:40
    this unless you're in this really
  • 00:11:42
    specific situation where you're jumping
  • 00:11:45
    to the left will get you into cover or
  • 00:11:46
    something like that for example if I was
  • 00:11:48
    fighting this guy I jump to the left and
  • 00:11:50
    jump again to get behind the cover now
  • 00:11:52
    it's time to go over B's upgrades and
  • 00:11:54
    Awakenings they can completely change
  • 00:11:56
    the way he plays and completely change
  • 00:11:57
    his gun at the same time I'll be going
  • 00:11:59
    for which Awakenings I like to use and
  • 00:12:01
    which combos of upgrades I like to use
  • 00:12:03
    and I'll show you which I think is
  • 00:12:04
    better for each different play style
  • 00:12:07
    buo B's abilities change the way you use
  • 00:12:10
    this gun quite a lot on the first round
  • 00:12:12
    a lot of people like to go spread
  • 00:12:13
    control however I think the right of
  • 00:12:15
    fire is the better option this is
  • 00:12:17
    because you only have to get used to one
  • 00:12:19
    version of the gun for example if you
  • 00:12:21
    bought spread control it could be at
  • 00:12:23
    least two rounds until you get to BU
  • 00:12:25
    rate of fire this means you have to get
  • 00:12:26
    used to two versions of BOS gun I don't
  • 00:12:28
    think that's opal the difference in rate
  • 00:12:31
    of
  • 00:12:34
    fire is quite significant and it makes
  • 00:12:36
    it a lot harder to get used to the
  • 00:12:38
    timing for each version of his gun after
  • 00:12:40
    round one if you won the round and you
  • 00:12:42
    have enough to buy armor then you buy
  • 00:12:44
    armor if you don't have enough to buy
  • 00:12:46
    armor then you sell and buy armor buying
  • 00:12:48
    armor round to is imperative armor is
  • 00:12:50
    very very important and you want to go
  • 00:12:52
    light armor on bymo light armor Regens
  • 00:12:54
    if you take damage however heavy armor
  • 00:12:56
    doesn't with heavy armor you get 125 and
  • 00:12:59
    with light armor you get 100 so it's a
  • 00:13:01
    25 armor difference but the 25 armor is
  • 00:13:04
    in trade for regen and because B is
  • 00:13:06
    usually playing solo quite a lot of the
  • 00:13:08
    time and because B will be playing solo
  • 00:13:10
    a lot of the time it means if you take
  • 00:13:11
    damage from your solo fights and you
  • 00:13:13
    don't have to play close to Celestia for
  • 00:13:15
    example so now you've bought rate of
  • 00:13:17
    fire and your armor and you'll notice
  • 00:13:18
    that you get Awakening one this
  • 00:13:20
    Awakening triggers a blurred screen
  • 00:13:22
    effect when you hit people with your
  • 00:13:24
    passive so now you've seen what
  • 00:13:26
    Awakening one looks like we can move on
  • 00:13:28
    to the rest of the ability
  • 00:13:29
    after these two upgrades you want to go
  • 00:13:31
    for spread control this will greatly
  • 00:13:34
    reduce the amount of spread that you see
  • 00:13:36
    on my shotgun here let me show you
  • 00:13:39
    before and I'll show you
  • 00:13:42
    after so yeah this greatly reduces the
  • 00:13:45
    spread on his shotgun and it means that
  • 00:13:47
    you can hit more pellets from further
  • 00:13:48
    away spread control and rate of fire are
  • 00:13:50
    the most important upgrades in my
  • 00:13:52
    opinion increase bullets increases your
  • 00:13:54
    pellets from 12 to 15 however it reduces
  • 00:13:57
    the damage he does as you can see when I
  • 00:13:59
    hover rer the values on the right are
  • 00:14:01
    the damage after I buy this upgrade this
  • 00:14:03
    makes B weaker at its best range and it
  • 00:14:06
    can be really tough to kill opponents
  • 00:14:08
    with less damage this is why I think
  • 00:14:09
    greater fire is better overall as for
  • 00:14:11
    spread control you can also buy Sprint
  • 00:14:13
    speed which increases your mve speed
  • 00:14:15
    from 60 to 65 however this upgrade does
  • 00:14:17
    not make much of a difference for spread
  • 00:14:19
    control makes a huge difference next up
  • 00:14:21
    depending on your amount of money you
  • 00:14:23
    either want to go for a yellow upgrade
  • 00:14:25
    or another blue upgrade the two yellow
  • 00:14:27
    upgrades are cool down - 4 seconds and
  • 00:14:30
    two times all reload capacity B's cool
  • 00:14:32
    down on his Dash is usually 19 seconds
  • 00:14:35
    if you buy this upgrade his Dash is now
  • 00:14:38
    on a 15sec cool down if he didn't know
  • 00:14:40
    when B Dash is he reloads two
  • 00:14:43
    bullets as you can see my ammo went from
  • 00:14:45
    four to six with this two times reload
  • 00:14:47
    capacity upgrade now when I Dash I
  • 00:14:50
    reload four bullets personally I think
  • 00:14:52
    two times lot of reload capacity is
  • 00:14:54
    better here this is because with the new
  • 00:14:56
    pellet reduction cool down most of the
  • 00:14:58
    time you're shooting people to get your
  • 00:15:00
    dash back instead of letting it wait for
  • 00:15:02
    time anyway is because with rate of fire
  • 00:15:04
    you're shooting a lot more bullets this
  • 00:15:06
    means that you run out of ammo faster
  • 00:15:07
    and having that Dash to get a bunch of
  • 00:15:09
    bullets back can really help you in a
  • 00:15:10
    pinch if you do not have enough money
  • 00:15:12
    for the yellow upgrade then you should
  • 00:15:14
    go for either effective range or
  • 00:15:15
    stringified damage here's what his paper
  • 00:15:17
    damage looks like without stringified
  • 00:15:20
    damage here's what it looks like with
  • 00:15:22
    stringified
  • 00:15:25
    damage as you can see it's quite a
  • 00:15:28
    significant difference and I also even
  • 00:15:29
    pop the passive with it if you hit
  • 00:15:31
    someone with the passive while they're
  • 00:15:32
    in paper if they come out of paper they
  • 00:15:34
    cannot go back in again this means that
  • 00:15:37
    if someone comes out of paper to fight
  • 00:15:38
    you they aren't allowed to go back into
  • 00:15:40
    it and it can be crucial to win a fight
  • 00:15:42
    effective range means you can do damage
  • 00:15:44
    to people or longer distance as you can
  • 00:15:45
    see my damage at 20 m is going up here's
  • 00:15:48
    my damage without effective
  • 00:15:50
    range consistent 67 and here it is with
  • 00:15:53
    effective
  • 00:15:56
    range as you can see it was only a five
  • 00:15:58
    damage difference and it really doesn't
  • 00:16:00
    change much effective range used to be
  • 00:16:01
    better but recently there were Buffs to
  • 00:16:03
    paper mode which means people take more
  • 00:16:05
    reduced damage when they're in paper
  • 00:16:06
    mode against you for this reason and the
  • 00:16:08
    fact that effective range doesn't make
  • 00:16:10
    much difference to damage anymore I
  • 00:16:11
    think that stringify damage is the
  • 00:16:13
    better option one thing I should mention
  • 00:16:15
    is that if you win a round when you sell
  • 00:16:17
    any abilities it only gives you 50% of
  • 00:16:19
    what you would actually get so for
  • 00:16:21
    example the blow ability sell for 150
  • 00:16:24
    and the yellow and green sell for 250 if
  • 00:16:26
    I won the previous round then I would
  • 00:16:28
    only get 7 E5 back from the blue ability
  • 00:16:30
    however if I lose the previous round you
  • 00:16:32
    get all of your money if you have an
  • 00:16:33
    upgrade path like this and you lose the
  • 00:16:35
    previous round then you should sell
  • 00:16:37
    stringify damage and get the yellow
  • 00:16:39
    upgrade now your next priority should be
  • 00:16:41
    to get a green upgrade the two green
  • 00:16:43
    upgrades are stringified movement speed
  • 00:16:45
    plus 15% or stringify damage reduction
  • 00:16:47
    plus 25% these are self-explanatory and
  • 00:16:50
    makes you faster in paper however it be
  • 00:16:52
    jumping like this whever it's moving on
  • 00:16:54
    a wall or if it's moving on the ground
  • 00:16:57
    this is where I would like to mention a
  • 00:16:58
    difference replace styles of BOS if you
  • 00:17:00
    like to rush people down and are
  • 00:17:02
    constantly running at people and you're
  • 00:17:03
    very movement heavy then I would
  • 00:17:05
    recommend going for the movement speed
  • 00:17:06
    upgrade this means you can close
  • 00:17:08
    distances faster it also allows you to
  • 00:17:09
    get back into cover faster however if
  • 00:17:11
    you're a slower style kind of B and you
  • 00:17:13
    like to play more pass it I recommend
  • 00:17:15
    the damage reduction this is because if
  • 00:17:16
    you're playing passive B you're most
  • 00:17:18
    likely playing more with your teammates
  • 00:17:20
    the real strength of this upgrade is
  • 00:17:22
    that if someone is shooting you and your
  • 00:17:23
    teammates are around you you can paper
  • 00:17:25
    so that it's really hard for them to do
  • 00:17:27
    damage to you while your teammates fry
  • 00:17:28
    them as some of you probably saw when I
  • 00:17:30
    bought this upgrade I have now activated
  • 00:17:32
    Awakening 3 I covered Awakening 3
  • 00:17:34
    earlier in the video but I didn't cover
  • 00:17:36
    Awakening 2 and there's a reason for
  • 00:17:37
    this the reason is that Awakening 2 is
  • 00:17:40
    really bad Awakening three of
  • 00:17:42
    course is where your dash becomes
  • 00:17:44
    invisible and you leave behind a clone
  • 00:17:45
    this is very strong because of the attch
  • 00:17:47
    that comes with it like the fake Dash
  • 00:17:49
    the main part of Awakening fre is the
  • 00:17:51
    fact that you become invisible when you
  • 00:17:53
    dash and that is really really strong it
  • 00:17:56
    let you surprise people as they have to
  • 00:17:58
    look for you before they can actually
  • 00:17:59
    shoot you and having way more time on B
  • 00:18:01
    is such a privilege especially when
  • 00:18:02
    you're dashing up close to people for
  • 00:18:04
    example without Awakening free this guy
  • 00:18:07
    can see me the entire way I Dash to him
  • 00:18:09
    that means that he can get an advantage
  • 00:18:10
    on me and shoot me before I can shoot
  • 00:18:12
    him if I get Awakening fre he has to
  • 00:18:15
    spend the time to look for me and it
  • 00:18:16
    means I can get at least one free shot
  • 00:18:18
    and it changes the swing of the fight
  • 00:18:19
    from advantage to the other person to
  • 00:18:21
    Advantage for me Awakening two flashes
  • 00:18:23
    any enemies you bump into while
  • 00:18:25
    dashing here's what it looks like on the
  • 00:18:27
    enemy's face similar to the passive L
  • 00:18:29
    this is good it doesn't prevent them
  • 00:18:31
    from going into paper so if you ever hit
  • 00:18:33
    someone with one two they go into paper
  • 00:18:34
    immediately so if you ever hit an enemy
  • 00:18:36
    who's ready for it with one two they're
  • 00:18:38
    just going to go into paper I have seen
  • 00:18:39
    some strats where people play one two
  • 00:18:41
    flash them and then bring out a sword
  • 00:18:43
    but honestly this is really Niche and
  • 00:18:45
    one for is just bare I'm sorry to say so
  • 00:18:48
    now you've got an upgrade path that
  • 00:18:49
    looks sort of like this where should you
  • 00:18:51
    go next personally I think even if you
  • 00:18:53
    have enough money for the St shaho
  • 00:18:54
    upgrade I think you should go for St
  • 00:18:57
    damage first Sten F damage is really
  • 00:18:58
    really really important because of the
  • 00:19:00
    passive demonstration I showed earlier
  • 00:19:01
    and also I think it's a really good
  • 00:19:03
    habit to get into using because against
  • 00:19:04
    better players they'll be going into
  • 00:19:06
    paper when you shoot them a lot after
  • 00:19:07
    stringy damage depending on your money
  • 00:19:09
    if you have enough for Dan Sho upgrade
  • 00:19:11
    then you should go for that but if you
  • 00:19:12
    don't have enough you should go for one
  • 00:19:14
    of these blow upgrades magazine capacity
  • 00:19:16
    increases your max ammo from 9 to 12
  • 00:19:19
    this can be very useful as I said
  • 00:19:20
    because of the fact that you're shooting
  • 00:19:21
    so much more with this rate of fire
  • 00:19:23
    upgrade so having more ammo straight off
  • 00:19:25
    the bat is really good however I think
  • 00:19:26
    I'll note here that for different play
  • 00:19:28
    Styles I think different upgrades are
  • 00:19:29
    better for example once again if you're
  • 00:19:30
    playing agroo you're going to be using
  • 00:19:32
    this Dash a lot to get your ammo back
  • 00:19:34
    and you're going to be up in their face
  • 00:19:35
    which means you don't really have time
  • 00:19:36
    to reload this means you should start
  • 00:19:38
    off with more ammo so you can
  • 00:19:39
    potentially get more kills before you're
  • 00:19:40
    forced to stand back to reload however I
  • 00:19:42
    think with a more passive blo reload
  • 00:19:44
    speed is probably the better option this
  • 00:19:46
    is because you'll be taking a few shots
  • 00:19:48
    and then going back to
  • 00:19:50
    reload and last but not least is a Dan
  • 00:19:52
    shle upgrade Dan shackle of course being
  • 00:19:54
    B most passive this upgrade changes
  • 00:19:56
    duration of his passive by5 seconds
  • 00:20:00
    here's how long it lasts for without the
  • 00:20:02
    upgrade and here's how long it lasts for
  • 00:20:04
    with the
  • 00:20:07
    upgrade as you can see it's quite a bit
  • 00:20:09
    longer however the reason I don't go for
  • 00:20:10
    this upgrade over the dash upgrade is
  • 00:20:12
    because of the fact that if you hit
  • 00:20:14
    someone with your passive most likely
  • 00:20:16
    you're going to be able to hit them
  • 00:20:17
    again and if you hit someone with enough
  • 00:20:18
    damage again it Repro the passive what I
  • 00:20:21
    mean by this is if the passive is active
  • 00:20:23
    on someone and you hit them again the
  • 00:20:26
    passive timer resets so you can
  • 00:20:28
    constantly keep someone from not being
  • 00:20:29
    able to go into paper so this is my
  • 00:20:31
    normal upgrade path for buo and this is
  • 00:20:33
    what I go to Every Day note the
  • 00:20:34
    Awakenings I have here one fre do not go
  • 00:20:37
    one two I promise you it is not worth it
  • 00:20:40
    all right so now we're on to the final
  • 00:20:41
    part part five extra tips I wanted to
  • 00:20:44
    save this part just to put in any other
  • 00:20:46
    miscellaneous ideas that I couldn't fit
  • 00:20:47
    into the other categories this will be
  • 00:20:49
    things such as where to Al some more
  • 00:20:51
    dashboards and I'll even show you what n
  • 00:20:53
    you should use I'm going to start off by
  • 00:20:54
    showing you some dashpots but I will
  • 00:20:56
    preface by saying I'm only going to show
  • 00:20:57
    a couple Maps I want you to get the
  • 00:20:59
    general idea of how you can use your
  • 00:21:01
    dashes on some maps and you can apply
  • 00:21:02
    that knowledge to different maps in the
  • 00:21:04
    future I could make a full Dash guide if
  • 00:21:06
    people were interested in that so let me
  • 00:21:07
    know in the comments what you think
  • 00:21:15
    [Music]
  • 00:21:56
    time to te
  • 00:22:01
    not
  • 00:22:06
    a time to a
  • 00:22:09
    [Music]
  • 00:22:17
    lesson
  • 00:22:21
    [Music]
  • 00:22:22
    a not a
  • 00:22:24
    [ __ ] time to teach him a lesson
  • 00:22:27
    [Music]
  • 00:22:32
    take me down not
  • 00:22:33
    [Music]
  • 00:22:42
    a
  • 00:22:43
    [Music]
  • 00:22:53
    not not a [ __ ]
  • 00:22:58
    [Music]
  • 00:23:02
    not
  • 00:23:05
    [Music]
  • 00:23:09
    a down not
  • 00:23:13
    [Music]
  • 00:23:19
    a not a chance
  • 00:23:26
    [Music]
  • 00:23:29
    not
  • 00:23:31
    [Music]
  • 00:23:34
    a so I got asked by someone in the
  • 00:23:36
    comments what should you do if you're
  • 00:23:38
    playing on higher ping and you want to
  • 00:23:39
    play
  • 00:23:41
    buo I will protect you whenever you
  • 00:23:45
    need okay but for real though this
  • 00:23:47
    character has a lot less potential on
  • 00:23:49
    high ping because everything he does is
  • 00:23:50
    delayed a lot of the time you'll kill
  • 00:23:52
    people when you're really low and if
  • 00:23:54
    you're on high ping then you'll just end
  • 00:23:55
    up trading or you won't even get the
  • 00:23:56
    kill I long want to delay Dash timings
  • 00:23:58
    it can be really tough it's definitely
  • 00:24:00
    possible but you're playing on hard mode
  • 00:24:01
    for sure my biggest piece of advice is
  • 00:24:03
    just to practice the timings with that
  • 00:24:04
    higher ping super dashes are possible on
  • 00:24:06
    high ping however what you need to do is
  • 00:24:08
    delay the jump and the look up so it'll
  • 00:24:10
    look more like pressing the dash button
  • 00:24:12
    waiting for however long your ping is
  • 00:24:14
    and then pressing jump and looking up
  • 00:24:15
    this can be quite counterintuitive but
  • 00:24:17
    it still works if you learn the timing
  • 00:24:18
    another thing I wanted to talk about is
  • 00:24:19
    the nades to use on attack I think the
  • 00:24:22
    best combo is a nade and a smoke you
  • 00:24:24
    should be using your smoke to cross long
  • 00:24:25
    distances along with your dash so that
  • 00:24:27
    you can enter your your team and also so
  • 00:24:29
    that you can cut off angles while
  • 00:24:30
    fighting your nade can be used to engage
  • 00:24:32
    with people or it can also be used to
  • 00:24:34
    finish down people or your teammates
  • 00:24:35
    since B's movement is very versatile you
  • 00:24:37
    want to use your nades in a way that
  • 00:24:39
    allows you to take more space and also
  • 00:24:40
    to get out of tough spots on defense the
  • 00:24:43
    best combo is a nade once again and a
  • 00:24:44
    slow nade the slow nade should be used
  • 00:24:46
    to fend off people running into your
  • 00:24:48
    site so that you can slow them down and
  • 00:24:50
    keep them out however it's also good
  • 00:24:51
    because of the fact that they're going
  • 00:24:52
    to be out of paper this means that you
  • 00:24:54
    can get loads and loads of damage which
  • 00:24:55
    B loves to do this means you can get
  • 00:24:57
    loads and loads of damage as B
  • 00:24:59
    capitalizes when people aren't in paper
  • 00:25:00
    the Slate can also be used on flanking
  • 00:25:02
    to surprise people you can Chuck it on
  • 00:25:04
    someone just before you start shooting
  • 00:25:05
    them meaning that they can't go into
  • 00:25:07
    paper to sto for their team the nade
  • 00:25:08
    should be used in a similar way to how
  • 00:25:10
    you would use it on attack the last
  • 00:25:11
    point I want to talk about is aim
  • 00:25:12
    training with B while there isn't many
  • 00:25:14
    stanova specific playlists there are
  • 00:25:16
    many other playlists that can be applied
  • 00:25:18
    and work just the same for example the
  • 00:25:20
    playlist I like to use to improve my
  • 00:25:22
    shotgun aim is this one called fortnite
  • 00:25:24
    sepharon shotgun here's the code for it
  • 00:25:27
    I'll put the code in the description as
  • 00:25:28
    well so don't worry about that this play
  • 00:25:29
    has had six tests however I don't think
  • 00:25:31
    playing G shot is important this first
  • 00:25:33
    one it doesn't really help your aim that
  • 00:25:35
    much it's just kind of a score tester I
  • 00:25:36
    mean you can play it if you have fun
  • 00:25:38
    with it but it's not necessary these
  • 00:25:39
    next F tasks are the ones that can
  • 00:25:41
    really help you I recommend going
  • 00:25:42
    through these maybe once before you play
  • 00:25:45
    and once after you play I wouldn't beat
  • 00:25:46
    yourself up too much about this though
  • 00:25:48
    your aim can definitely get better just
  • 00:25:49
    by playing the game and it's really not
  • 00:25:51
    required that you play things like this
  • 00:25:53
    but just for the people that want it
  • 00:25:54
    this is what I would do and that's it
  • 00:25:56
    let me know in the comments if you think
  • 00:25:57
    I missed anything or if there's anything
  • 00:25:59
    else you want me to go over I'll try and
  • 00:26:00
    respond to everyone in the comments that
  • 00:26:01
    I can and I'll try and answer all your
  • 00:26:03
    questions once again it would mean a lot
  • 00:26:05
    if you could subscribe I put a lot of
  • 00:26:07
    work into this video and I really hope
  • 00:26:08
    you guys enjoyed it also I'm streaming a
  • 00:26:10
    lot on Twitch so once again I would
  • 00:26:11
    really appreciate it if you could follow
  • 00:26:12
    me there as well I'll be streaming high
  • 00:26:14
    level games and I might even stream an
  • 00:26:16
    educational unranked super string B
  • 00:26:18
    guide so make sure you're there for that
  • 00:26:19
    I'll leave a link in the description so
  • 00:26:21
    now you have everything you need to go
  • 00:26:22
    and play B I'm hoping to see some more
  • 00:26:24
    of you on the leaderboard and some more
  • 00:26:25
    BOS climbing the ranks good luck guys
  • 00:26:27
    and thank you for watching watching see
  • 00:26:29
    you
标签
  • B
  • game guide
  • positioning
  • abilities
  • fighting strategies
  • upgrades
  • extra tips
  • gameplay
  • competitive
  • Twitch