Is Mydei The PERFECT HP Scaler? (Full Guide & E0 Showcase)

00:29:15
https://www.youtube.com/watch?v=hCsWQaYBsAU

Résumé

TLDRThe video showcases Mayday, a character with an auto-play style in an RPG. It explains his mechanics, including entering a Vendetta state where he becomes tanky, immune to CC, and deals powerful blast damage. The video outlines his main skills like King Slayer and God Slayer, and how he synergizes with support characters to maximize damage while maintaining HP. Various team compositions and recommended relics and light cones emphasize his role as a hyper-carry DPS character. The video concludes with gameplay demonstrations and opinions on whether players should pull for Mayday and his advantageous light cone.

A retenir

  • 📝 Mayday features a hands-free auto-play style.
  • 💪 He gains HP and immunity to crowd control in Vendetta state.
  • ⚔️ Offers high burst damage through skills like King Slayer and God Slayer.
  • 🤝 Synergizes well with support characters for enhanced performance.
  • 🛡️ Ideal for casual players due to low maintenance gameplay.
  • 🔍 Recommended light cone is very strong for maximizing his potential.
  • 📉 Not strictly necessary if completing content with current roster.
  • 🏅 Can be used effectively in F2P team setups as well.
  • 🚀 Multiple team compositions enhance versatility.
  • ⚡ Mayday's traits provide a unique tank-DPS hybrid experience.

Chronologie

  • 00:00:00 - 00:05:00

    This video introduces the character M Day from the Fate series, including gameplay and power demonstration on the Creator Experience server. It emphasizes that gameplay mechanics are subject to change before full release, proceeding with a comprehensive guide on M Day's abilities.

  • 00:05:00 - 00:10:00

    M Day is designed for a hands-off gameplay experience, significantly automating actions once built up, making him less demanding for casual players, but potentially dull for advanced players. His special state, 'Vendetta', is activated when his max HP reaches a threshold, providing advantages like extra HP and immunity to crowd control effects.

  • 00:10:00 - 00:15:00

    The video outlines M Day's skills and talents, detailing how he generates charge from HP loss and detailing his combat mechanics. Skills include a powerful attack that sacrifices HP for blast damage, automatically executed when conditions are met, enhancing his gameplay as a tanky DPS character.

  • 00:15:00 - 00:20:00

    A detailed breakdown of M Day's talents and traces emphasizes his survivability and attack capability. He has multiple lives in his Vendetta state and is immune to crowd control, which makes him a strong frontline character. Additionally, synergies with recent character releases enhance his HP sustain and overall effectiveness.

  • 00:20:00 - 00:29:15

    Lastly, the video explores M Day's light cones, relics, and team compositions, advising on ideal setups and synergy with supports to maximize his potential in battles. It concludes with a recommendation to pull for M Day due to his strong kit, though noting that his gameplay style may not appeal to everyone.

Afficher plus

Carte mentale

Vidéo Q&R

  • What is Mayday's playstyle?

    Mayday has a hands-free playstyle where 90% of his gameplay happens automatically, needing players to manually select only the main target for his ultimate.

  • What are Mayday's key abilities?

    Mayday enters a special state called Vendetta, gaining more HP and becoming CC immune, while dealing blast damage and taunting enemies.

  • How does Mayday synergy with other characters?

    Mayday works effectively with characters that provide HP sustain and buffs for attack and crit, enhancing his overall performance.

  • Is Mayday suitable for casual players?

    Yes, Mayday is designed to be forgiving for casual players due to his autoplay mechanics, while also being effective for meta players.

  • Should I pull for Mayday?

    He is a solid choice, but not strictly necessary if you can already clear content. His light cone is highly recommended to maximize his potential.

  • What are the best relics for Mayday?

    The four-piece Scholar set is optimal, providing crit rate and amplifying damage for skills and ults. The Longevous Disciple set is a good alternative.

  • Can Mayday be used in F2P teams?

    Yes, Mayday can be effectively utilized in F2P team compositions, especially with supports that enhance his survivability and damage.

  • What is Mayday's ideal team composition?

    An effective composition can include characters like triby for buffs, Gallagher for sustain, and supports like Sunday or Lua.

  • What are Mayday's strengths?

    Mayday's strengths include high burst damage, tankiness, CC immunity, and strong synergy with support characters.

  • What role does Mayday play in teams?

    Mayday primarily functions as a DPS character who can absorb damage and control the battlefield through his taunts.

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Défilement automatique:
  • 00:00:00
    YouTube frogs may day is finally here
  • 00:00:02
    and he may remind you of a classic
  • 00:00:03
    character of The Fate series in this
  • 00:00:05
    video we'll be going over everything you
  • 00:00:06
    need to know about May in a digestible
  • 00:00:08
    fashion and showcasing his power at ezo
  • 00:00:11
    this is going to be done on the Creator
  • 00:00:12
    experience server and of course that
  • 00:00:14
    means things are subject to change for
  • 00:00:15
    full release so keep that in mind let's
  • 00:00:17
    start off with a full guide on how my
  • 00:00:19
    day
  • 00:00:22
    [Music]
  • 00:00:26
    works so you know how we just had trivia
  • 00:00:29
    release and we disced that she's one of
  • 00:00:30
    the easiest characters to play well now
  • 00:00:32
    we have M day and he quite literally
  • 00:00:34
    plays himself once you build him up 90%
  • 00:00:36
    of his gameplay happens automatically
  • 00:00:38
    even if you are manually playing the
  • 00:00:39
    only thing you will manually do is
  • 00:00:41
    select the main target for your ult and
  • 00:00:42
    everything else will be autop played now
  • 00:00:44
    this can be seen as either a positive or
  • 00:00:46
    negative thing I think for newer and
  • 00:00:48
    Casual players a character that requires
  • 00:00:49
    a lot less manual attention can be more
  • 00:00:51
    forgiving for gameplay but for Theory
  • 00:00:53
    crafters and Min maxers miday might be
  • 00:00:55
    seen as a low depth relatively boring
  • 00:00:58
    character because of how much has kit
  • 00:00:59
    happens automatically it does make him
  • 00:01:01
    the most hands-free DPS so you can get
  • 00:01:03
    your hands on so let's take a look at
  • 00:01:04
    how exactly he does that when you first
  • 00:01:06
    check him out in combat you'll notice a
  • 00:01:08
    couple immediate things he's going to
  • 00:01:09
    have a lot of Max HP this is good the
  • 00:01:12
    number on his tool tip will go up as he
  • 00:01:14
    loses HP via enemy attacks or his own
  • 00:01:17
    abilities when that number first hits at
  • 00:01:18
    least 100 he'll go into his special
  • 00:01:21
    State called Vendetta which he'll
  • 00:01:23
    probably stay in for the remaining of
  • 00:01:24
    the fight in this special State he gains
  • 00:01:26
    50% more max HP is immune to CC and his
  • 00:01:29
    skill changes into two different attacks
  • 00:01:32
    neither of which consume nor generate SP
  • 00:01:35
    both of these attacks are described
  • 00:01:36
    under a skill page and have different
  • 00:01:37
    requirements for when they are used
  • 00:01:39
    whenever he reaches at least 150 on his
  • 00:01:41
    tool tip he'll consume 150 points to
  • 00:01:43
    immediately boost his action forward and
  • 00:01:45
    use his more powerful attack this will
  • 00:01:46
    be the main Loop that you'll see him do
  • 00:01:48
    and these actions are all automatic when
  • 00:01:50
    it's his turn and he's in his special
  • 00:01:52
    State you won't actually choose an
  • 00:01:54
    action he'll just do his default blast
  • 00:01:56
    attack and then whenever you have it his
  • 00:01:58
    ult charge will self steal a little bit
  • 00:02:00
    of HP gives him 20 charge points deals
  • 00:02:03
    blast damage around the main target and
  • 00:02:04
    taunts any enemy's hit for two turns
  • 00:02:07
    importantly whichever enemy he would
  • 00:02:09
    choose with the ult as the primary
  • 00:02:10
    target will be the focus for his future
  • 00:02:12
    enhanced godslayer attacks once he's in
  • 00:02:15
    this Vendetta State this is the only way
  • 00:02:16
    to reliably choose the primary target
  • 00:02:18
    focus and then finally using a technique
  • 00:02:20
    at the start of battle will produce a
  • 00:02:22
    field that inflicts days on enemies
  • 00:02:23
    attacking will deal AOE imaginary damage
  • 00:02:26
    taunt all Targets for one turn and start
  • 00:02:28
    him off with 50 char points you'll also
  • 00:02:31
    notice that with his technique providing
  • 00:02:32
    50 charge maid's first turn will usually
  • 00:02:35
    use his skill to sacrifice 50% current
  • 00:02:37
    HP and deal blast damage if he starts
  • 00:02:38
    the battle with Max HP which is usually
  • 00:02:41
    the case unless you're repeating fights
  • 00:02:42
    this will provide 50 added charge and
  • 00:02:44
    push his total to 100 instantly entering
  • 00:02:46
    him into his Vendetta State this is an
  • 00:02:48
    ideal start for him as the rest of his
  • 00:02:50
    kit will just autoplay so he's basically
  • 00:02:52
    a big tanky DPS that taunts enemies is
  • 00:02:55
    immune to CC and Deals a crap ton of
  • 00:02:57
    blast damage basically blade but majorly
  • 00:03:00
    upgraded and has the HP to survive heavy
  • 00:03:02
    hitting attacks rip bald overall his kit
  • 00:03:05
    is the most straightforward DPS created
  • 00:03:07
    thus far with built-in CC immunity
  • 00:03:09
    tankiness and blast damage with recent
  • 00:03:11
    support releases like triby his current
  • 00:03:13
    synergies are pretty dang solid to
  • 00:03:14
    sustain his HP loss and also deal
  • 00:03:16
    consistent DPS so now that you have a
  • 00:03:18
    general grasp at our autoplay god let's
  • 00:03:21
    dive into the Nitty Gritty Trace details
  • 00:03:24
    Talent so this gives all the details of
  • 00:03:26
    his charge number that tool tip thing
  • 00:03:28
    for each 1% of HP loss is one point of
  • 00:03:31
    charge Max 200 first time that he
  • 00:03:33
    reaches 100 he'll enter the Vendetta
  • 00:03:36
    state in the Vendetta State he'll
  • 00:03:37
    restore HP he gets action Advance by
  • 00:03:39
    100% his max HP increases by 50% defense
  • 00:03:43
    is set to zero and he'll use King Slayer
  • 00:03:45
    immediately if his charge is ever at
  • 00:03:48
    least 150 points he'll gain an extra
  • 00:03:50
    turn and then use godslayer when he's
  • 00:03:52
    about to die he'll remove the de aate
  • 00:03:54
    and recover 50% Max HP but you'll see
  • 00:03:56
    that this actually doesn't happen
  • 00:03:58
    technique leads the fight in a attacks
  • 00:04:00
    with maay dealing AOE Max HP damage and
  • 00:04:02
    taunting all Targets for one turn this
  • 00:04:04
    starts him off with 50 charge skill so
  • 00:04:06
    the base skill will sack 50% of his
  • 00:04:07
    current HP and Deals blast damage this
  • 00:04:09
    will very often send him to 100 charge
  • 00:04:10
    and put him in Vendetta state right
  • 00:04:12
    after so you will only use this base
  • 00:04:14
    skill once most likely King Slayer
  • 00:04:16
    default Vendetta attack this sacrifices
  • 00:04:18
    35% current HP and Deals blast damage if
  • 00:04:22
    it's his turn it will automatically be
  • 00:04:23
    used with no input from you Gods Slayer
  • 00:04:26
    enhanced Vendetta attack used
  • 00:04:28
    automatically when he reaches at Le at
  • 00:04:29
    least 150 charge consumes that 150
  • 00:04:32
    charge and Deals huge blast damage the
  • 00:04:34
    damage multiplier here is quite
  • 00:04:35
    significant it's almost three times
  • 00:04:37
    stronger than his King Slayer and also
  • 00:04:40
    it's Max HP scaling which you'll have a
  • 00:04:41
    huge HP pull and it's almost twice as
  • 00:04:44
    strong as his ultimate speaking of all
  • 00:04:46
    this restores 20% Max HP adds 20 charge
  • 00:04:49
    deals blast damage and taunts all
  • 00:04:51
    enemies hit for two turns the main
  • 00:04:52
    target you pick for the ult will become
  • 00:04:54
    the main target for future God Slayers
  • 00:04:56
    until the next ultimate and then lastly
  • 00:04:58
    basic attack literally it just does
  • 00:05:01
    nothing you won't ever use this and then
  • 00:05:03
    for his extra Trace nodes M gains a lot
  • 00:05:05
    of combat quality of life that basically
  • 00:05:07
    makes him nearly unkillable in his
  • 00:05:09
    Vendetta State while also providing a
  • 00:05:11
    lot of crit A2 Trace he gains three
  • 00:05:14
    extra lives in his Vendetta estate
  • 00:05:16
    basically quadrupling his effective HP
  • 00:05:18
    that's where we go back to the talent
  • 00:05:20
    where it says that he will leave
  • 00:05:21
    Vendetta State that's a lie he won't
  • 00:05:23
    actually he has three lives so if he's
  • 00:05:26
    12,000 HP in Vendetta State he'll need
  • 00:05:28
    to take 48,000 HP worth of damage that's
  • 00:05:32
    three additional lives to fully use up
  • 00:05:34
    the A2 trace and actually leave this
  • 00:05:36
    state A4 Trace while in Vendetta State
  • 00:05:38
    he is immune to CC this is actually
  • 00:05:41
    crazy value for him it synergizes very
  • 00:05:44
    nicely with his extra lives and his
  • 00:05:45
    ultimate taunts he's going to be the
  • 00:05:47
    primary focus for most enemy attacks so
  • 00:05:49
    he can pretty easily eat up a lot of
  • 00:05:51
    crucial crowd control that would
  • 00:05:52
    otherwise Target your other team members
  • 00:05:54
    A6 Trace so this is where he gets his
  • 00:05:56
    offensive combat converting Max HP into
  • 00:05:58
    crit rate The Sweet Spot here is 8,000
  • 00:06:02
    base HP this is Battle start not in
  • 00:06:04
    Vendetta form in this way he'll be
  • 00:06:06
    receiving 48% crit rate 100% charge
  • 00:06:10
    efficiency and 30% incoming healing so
  • 00:06:13
    this allows him to start off with huge
  • 00:06:15
    base crit rate and build towards AK HP
  • 00:06:17
    without sacrificing his offensive ratio
  • 00:06:19
    100% charge efficiency just means double
  • 00:06:22
    charge when attacked for example his own
  • 00:06:24
    skills like King Slayer will charge the
  • 00:06:25
    same amount from HP loss so 35% turn HP
  • 00:06:28
    will be maximum 30 charge depends what
  • 00:06:30
    his current HP level is but enemies that
  • 00:06:33
    deal 35% of his max HP will now provide
  • 00:06:36
    70 charge to him rather than 35 it's
  • 00:06:39
    pretty nice so these three Trace nodes
  • 00:06:41
    combined make him very tanky very strong
  • 00:06:44
    and CC immune DPS which honestly just
  • 00:06:47
    sounds crazy all right so Talent
  • 00:06:49
    priority skill is top priority it
  • 00:06:51
    contains both his King Slayer and God
  • 00:06:52
    Slayer damage multipliers godler Is His
  • 00:06:54
    Highest hitting attack ult is next for
  • 00:06:57
    damage multipliers and a little bit of
  • 00:06:58
    HP recovery and then Talent is as needed
  • 00:07:01
    the only thing that scales is the HP
  • 00:07:02
    Recovery here basic you don't need to
  • 00:07:04
    level it you'll never use it and his
  • 00:07:06
    extra Trace nodes continue to supply him
  • 00:07:08
    with offensive capability he has five
  • 00:07:10
    crit damage nodes he's total to 37.3
  • 00:07:13
    crit damage he also has three HP nodes
  • 00:07:15
    for 18% HP and then five speed all right
  • 00:07:18
    so now let's talk about his adalon and
  • 00:07:20
    if there's anything crazy going on in
  • 00:07:22
    the first two as always no adalon is
  • 00:07:24
    ever needed but some could provide a lot
  • 00:07:26
    of value at early stages that they could
  • 00:07:27
    be worth considering E1 increased Gods
  • 00:07:30
    Slayer damage 30% damage multiplier
  • 00:07:32
    increase and its original blast damage
  • 00:07:34
    gets upgraded to True AOE with no fall
  • 00:07:37
    off from the primary target so basically
  • 00:07:39
    you'll see in the trade node here the
  • 00:07:40
    fallof is 280 to 168 with E1 it'll be
  • 00:07:44
    280% Max HP to every enemy so this has
  • 00:07:47
    the best value against five enemy waves
  • 00:07:50
    he used to not be able to hit all five
  • 00:07:51
    now he can and at Max multiplier he
  • 00:07:53
    still gains upgraded value against three
  • 00:07:55
    enemies compared to blast and a very
  • 00:07:56
    minor upgrade to single Target E2 the
  • 00:07:59
    classic defense ignore addition is here
  • 00:08:01
    at 15% and he now also receives charge
  • 00:08:04
    from incoming healing on top of taking
  • 00:08:06
    damage so this is actually pretty nice
  • 00:08:08
    because in certain team comps he might
  • 00:08:09
    be getting like double charge from this
  • 00:08:11
    the first two aons are very strong but
  • 00:08:13
    they're not metad defining making his
  • 00:08:15
    base ezero State quite good E3 E5 are
  • 00:08:18
    Trace levels and then E4 is plus 30%
  • 00:08:21
    crit damage and 10% Max HP Recovery upon
  • 00:08:25
    taking damage so the crit damage is nice
  • 00:08:27
    free damage and the 10% Max HP Recovery
  • 00:08:29
    is quite nice not because he's going to
  • 00:08:31
    die anytime soon with his three revives
  • 00:08:33
    but because he gets a little extra
  • 00:08:34
    charge juice from the E2 E6 skips his
  • 00:08:37
    setup time immediately when entering
  • 00:08:40
    Vendetta State and reduces gun slay
  • 00:08:42
    requirement for 150 to 100 charge this
  • 00:08:44
    effectively makes his God Slayers 33%
  • 00:08:47
    more frequent which is the heaviest
  • 00:08:49
    hitting multiplier of his kit so yeah
  • 00:08:50
    big booms yay overall with these adalon
  • 00:08:53
    M day is definitely strong and he gets
  • 00:08:55
    stronger with these however they aren't
  • 00:08:57
    gamechanging necessary like the most
  • 00:08:59
    recent recently released trippy so
  • 00:09:00
    there's no pressure to pull for more all
  • 00:09:02
    right now let's get into his light cones
  • 00:09:04
    as a destruction character he's looking
  • 00:09:05
    for Destruction light cones that
  • 00:09:07
    prioritize HP scaling and crit stats the
  • 00:09:09
    signature is quite loaded it provides
  • 00:09:11
    him Max HP incoming healing HP
  • 00:09:14
    consumption on skill or ultimate as well
  • 00:09:16
    as 30 to 60% damage bonus to that attack
  • 00:09:19
    if the HP consumed is over 500 with at
  • 00:09:21
    least 5K base HP which means 12,000 Plus
  • 00:09:24
    in Vendetta 6% consumption is at least
  • 00:09:27
    720 so may will be getting Max value
  • 00:09:29
    from the signature lyone most
  • 00:09:31
    importantly the 6% consumption does also
  • 00:09:34
    add to charge so he's getting six extra
  • 00:09:36
    charge for every attack he uses
  • 00:09:38
    including ult definitely super valuable
  • 00:09:39
    and his strongest value lyone by far if
  • 00:09:42
    you're not able to get his lyone then
  • 00:09:43
    we've got some fallbacks to use we' got
  • 00:09:45
    the old blades light cone this is the OG
  • 00:09:48
    destruction scaler now the mantle will
  • 00:09:50
    fall to myay you get crit rate from this
  • 00:09:52
    you get Max HP from this you also get
  • 00:09:54
    damage bonus from this this option is
  • 00:09:55
    second best behind the signature
  • 00:09:56
    otherwise the fourstar line cone a
  • 00:09:58
    secret vow provides unconditional damage
  • 00:10:01
    bonus and extra damage bonus if enemies
  • 00:10:03
    have more HP than the user the value of
  • 00:10:05
    this passive will be maximized for most
  • 00:10:07
    of the endgame fights especially for
  • 00:10:08
    elite boss enemies because they will
  • 00:10:09
    have a massive HP pull that will be
  • 00:10:11
    higher to the wear's current HP beside
  • 00:10:13
    those three there aren't many more high
  • 00:10:15
    value light cones for him but you can
  • 00:10:17
    still use ninja record for the max HP
  • 00:10:20
    and the reason is because we don't need
  • 00:10:21
    attack scaling and we don't need break
  • 00:10:23
    effect so that removes a lot of the
  • 00:10:25
    other ly cones now here's the thing be
  • 00:10:27
    careful not to sacrifice too much of the
  • 00:10:28
    lyones space HP as it will make it more
  • 00:10:31
    difficult to reach the 8K threshold all
  • 00:10:33
    right relics so B andl is going to be
  • 00:10:36
    four piece scholar set two piece
  • 00:10:37
    provides 8% crit rate and four piece
  • 00:10:39
    provides skill and ult damage bonus
  • 00:10:41
    he'll be using his ult quite frequently
  • 00:10:43
    from taunting all enemy attacks so with
  • 00:10:45
    this four piece it can be properly timed
  • 00:10:48
    to add 20 charge to force a god Slayer
  • 00:10:51
    for the extra 25% damage bonus on the
  • 00:10:53
    next skill if you don't have this four
  • 00:10:54
    piece set for him you should really farm
  • 00:10:56
    for it but you can always use longevous
  • 00:10:58
    disciple four piece as a placeholder so
  • 00:11:00
    the disciple set is the OG HP scaling
  • 00:11:03
    set for blade that provides Max HP and
  • 00:11:05
    16% crit rate then for two-piece Planet
  • 00:11:07
    ornaments we have two primary options
  • 00:11:10
    two-piece bone set will be best in slot
  • 00:11:12
    for more max HP and 28% crit damage
  • 00:11:14
    two-piece Rudin Arena will be a close
  • 00:11:16
    second providing 8% crit rate and 20%
  • 00:11:19
    skill damage increase now be careful
  • 00:11:22
    when you don't use the best and Slot
  • 00:11:23
    options for him you might have a crazy
  • 00:11:25
    amount of free crit rate his base A6
  • 00:11:27
    Trace provides him 48%
  • 00:11:29
    premium supports and these Relic sets
  • 00:11:31
    provide additional crit rate it is
  • 00:11:33
    pretty easy to overcap his in battle
  • 00:11:35
    crit rate so just be mindful of this
  • 00:11:37
    balance when optimizing his Relic sub
  • 00:11:39
    stats for main stats we got HP or crit
  • 00:11:41
    damage B Boots we have speed orb we have
  • 00:11:43
    HP or damage percent and then rope we
  • 00:11:45
    have just hp% first priority will be HP
  • 00:11:48
    main stats until you reach at least 8K
  • 00:11:50
    base HP it is his strongest scaling stat
  • 00:11:52
    and also provides that crit rate from A6
  • 00:11:54
    Trace if you are able to reach it with
  • 00:11:57
    two HP main stats you can can either
  • 00:11:59
    replace the body piece or the orb for
  • 00:12:02
    crit damage or imaginary damage bonus
  • 00:12:04
    the Rope will always be hp% because you
  • 00:12:06
    don't need err for him now just as an
  • 00:12:08
    example if you are running a four-star L
  • 00:12:10
    cone the base HP loss will be noticeable
  • 00:12:12
    and you will likely have to run triple
  • 00:12:13
    main stat with signature I'm at 9k here
  • 00:12:16
    if I switch from signature to for
  • 00:12:17
    example a secret V I go down from 8.9k
  • 00:12:22
    to 7.6k so I'm still with Triple H main
  • 00:12:25
    stat I'm losing a fair bit of value here
  • 00:12:27
    as we mentioned err rope is not
  • 00:12:29
    necessary he will constantly be taking
  • 00:12:31
    enemy attacks being funneled by his
  • 00:12:33
    supports and attacking quite often
  • 00:12:34
    himself so his old uptime is basically a
  • 00:12:36
    non-issue in most scenarios for that
  • 00:12:38
    taunt all right team comps so with M
  • 00:12:41
    being the hyper carry DPS and tank of
  • 00:12:43
    his team we can reliably build around
  • 00:12:45
    him in two ways to support one sustain
  • 00:12:47
    or screw the sustain and run triple
  • 00:12:49
    support since he's a standard HP scaling
  • 00:12:51
    DPS most of the attack buffers which
  • 00:12:53
    include Robin tingan ASA Sparkle or
  • 00:12:55
    bronia will lose a bit of value with him
  • 00:12:57
    so we prioritize damage percent crit
  • 00:13:00
    damage action advancers and Universal
  • 00:13:02
    rare buffers triy will be a meta Staple
  • 00:13:05
    in this comp with a rest penetration and
  • 00:13:07
    vulnerability percent and also has the
  • 00:13:09
    added benefits of making trippy tankier
  • 00:13:11
    with mayday's massive HP pool for the
  • 00:13:13
    other support will prioritize Sunday
  • 00:13:15
    even if M doesn't have a summon a huge
  • 00:13:17
    amount of crit rate and crit damage
  • 00:13:19
    action advance and also ult battery
  • 00:13:21
    Sunday is an insanely strong support for
  • 00:13:23
    all of maid's needs for the sustain
  • 00:13:24
    option if we're using one since maid's
  • 00:13:27
    HP pool is so high he gains the most
  • 00:13:29
    value out of characters that provide
  • 00:13:30
    constant indirect healing the two
  • 00:13:32
    sustains that fit this build pretty well
  • 00:13:34
    are Gallagher and Lea the baded debuff
  • 00:13:37
    from Gallagher's ult on enemies will
  • 00:13:39
    provide Extra Value in the indirect
  • 00:13:41
    healing because maay with all of his
  • 00:13:43
    attacks they're blast so he gets triple
  • 00:13:44
    value from it and Lea's Abyss flower
  • 00:13:46
    Zone will also provide indirect healing
  • 00:13:48
    when Alice attack also benefiting mid H
  • 00:13:51
    is also an option for her raw healing
  • 00:13:53
    and energy funnel allowing Mighty to ult
  • 00:13:55
    slightly more frequently for his own
  • 00:13:57
    self- sustain and gods Slater control
  • 00:13:59
    now if you lack some of the premium
  • 00:14:01
    Support options here you can always
  • 00:14:03
    default to RMC for at least one slot if
  • 00:14:06
    you can keeping triin is quite a lot of
  • 00:14:08
    value for her AA Buffs and SP positive
  • 00:14:11
    kit my day is sp neutral he neither
  • 00:14:13
    consumes nor generates SP so the other
  • 00:14:16
    three cars in your team will be managing
  • 00:14:17
    them an action advancer will ideally be
  • 00:14:20
    spamming skill on most turns which
  • 00:14:22
    leaves the sustain and the other support
  • 00:14:24
    to balance SP the comfortable Baseline
  • 00:14:26
    for mid's team comp would probably look
  • 00:14:27
    like midday triby RMC Gallagher and the
  • 00:14:31
    best install stain comp would be maay
  • 00:14:32
    tribi sunde Lua or H in these cases
  • 00:14:36
    miday still prefers to be in slot two or
  • 00:14:38
    slot three and this is because even
  • 00:14:40
    though he does have a taunt he wants to
  • 00:14:41
    be attacked most of the time this gives
  • 00:14:43
    him the greatest chance with blast
  • 00:14:45
    attacks if they're attacking your other
  • 00:14:46
    characters so if you don't have sustain
  • 00:14:48
    you're just going to add another support
  • 00:14:50
    to the mix we have a couple solid
  • 00:14:52
    options Sparkle is a pretty solid Choice
  • 00:14:54
    by providing both more action advance
  • 00:14:56
    but also more skill points this reduces
  • 00:14:58
    the skill point pressure of heavy skill
  • 00:14:59
    funneling when running three supports
  • 00:15:01
    and two action advancers jao Chio adds
  • 00:15:03
    more vulnerability percent Hela also
  • 00:15:06
    adds death percent down it just depends
  • 00:15:08
    on what you have and what you want to
  • 00:15:09
    run in general even though ma is an H
  • 00:15:11
    scaling hyper Carri he still has a lot
  • 00:15:13
    of Support options he can synergize with
  • 00:15:15
    even if you don't have many premium
  • 00:15:16
    choices now onto the important questions
  • 00:15:19
    is he recommended to pull while he does
  • 00:15:21
    have a pretty juicy kit his play style
  • 00:15:23
    being almost completely Auto can be a
  • 00:15:25
    turnoff for players in my opinion I view
  • 00:15:28
    casual players and meta enjoyers to
  • 00:15:30
    Value his high- hitting low maintenance
  • 00:15:32
    play style Theory crafters and hardcore
  • 00:15:34
    manual players may be quite annoy with
  • 00:15:36
    his design I personally think his kit is
  • 00:15:37
    very strong but I can understand that
  • 00:15:39
    it's not a cup of tea that everyone will
  • 00:15:40
    enjoy if you do plan to pull him though
  • 00:15:43
    I would recommend pulling for his ly
  • 00:15:45
    cone as it is very overloaded and vastly
  • 00:15:48
    stronger than any other ly cone option
  • 00:15:50
    but I understand if you have a rusting
  • 00:15:52
    blade somewhere he can pass his lyone
  • 00:15:54
    over to miday and retire in peace while
  • 00:15:56
    his ad alons are quite beneficial to him
  • 00:15:59
    none of them are strictly necessary to
  • 00:16:01
    make his gameplay more enticing his
  • 00:16:02
    ezero strength is very very solid
  • 00:16:04
    overall I think miday is a safe choice
  • 00:16:06
    but not necessary if you're already
  • 00:16:08
    clearing all content being super tanky
  • 00:16:10
    immune to CC infinite lives taunt
  • 00:16:12
    enemies nice abs and deal insane blast
  • 00:16:15
    damage these can reduce the stressors of
  • 00:16:17
    endgame content by trivializing
  • 00:16:19
    mechanics all right let's get into some
  • 00:16:21
    quick showcases all right so here we've
  • 00:16:24
    got the premium comp with mayay with
  • 00:16:26
    sustain we have Lua we have Sunday for
  • 00:16:29
    action Advance m is our hyper carry
  • 00:16:31
    placed in the second slot and then triby
  • 00:16:33
    is our rare universal buffer basically
  • 00:16:35
    just or Buffs doesn't need to do much
  • 00:16:36
    just sets up for stuff and then just uh
  • 00:16:38
    Autos all right so we're going to set up
  • 00:16:41
    here we have mid's days here um doesn't
  • 00:16:45
    matter we can enter battle with triy
  • 00:16:46
    it'll still give maay his 50 chart at
  • 00:16:48
    the beginning of the
  • 00:16:50
    battle all right so let me first
  • 00:16:52
    immediately Pro tri's ult now we have
  • 00:16:55
    both Buffs
  • 00:16:57
    up might is already almost at 100 charge
  • 00:17:00
    he gets 100 here andent de estate now up
  • 00:17:02
    to 15K
  • 00:17:07
    HP have some free skill points here want
  • 00:17:09
    to get L just hold as fast as possible
  • 00:17:10
    just maybe we can zero cycle
  • 00:17:13
    this action
  • 00:17:16
    Advance o I didn't need to do that this
  • 00:17:18
    is a mistake in previous runs he didn't
  • 00:17:21
    get his ult immediately he does here
  • 00:17:23
    which kind of sucks because that means I
  • 00:17:25
    would rather have done this after he Ed
  • 00:17:27
    but it's okay
  • 00:17:29
    all right I just send it
  • 00:17:32
    here really unfortunate that I pressed
  • 00:17:34
    that right as you got
  • 00:17:39
    it let's see how close we are to zero
  • 00:17:41
    cycling this God
  • 00:17:51
    Slayer all right just basic here yep BL
  • 00:17:54
    attack is
  • 00:17:55
    fine I'm going TOA right away
  • 00:18:11
    doing this just for the extra damage I
  • 00:18:14
    don't think it's going to be enough
  • 00:18:15
    though yeah we're just shy might be just
  • 00:18:19
    shy
  • 00:18:21
    here oh it's literally like a fraction
  • 00:18:25
    of an HP on that second bu okay well if
  • 00:18:27
    we ran sustainless we would have zero
  • 00:18:29
    cycle that first wave um I need to get M
  • 00:18:32
    as as fast as possible here to taunt so
  • 00:18:34
    we are a little bit I'm going to do this
  • 00:18:36
    to remove debuff on
  • 00:18:41
    trippy okay bis flow's up got God Slayer
  • 00:18:45
    I'm going to ult right away just so we
  • 00:18:46
    get the taunt up on CFA and all of
  • 00:18:52
    them all right now we can boost up get
  • 00:18:55
    another attacking
  • 00:19:00
    almost at Gods
  • 00:19:02
    Slayer there we go God
  • 00:19:06
    Slayer 32% there he's taking more damage
  • 00:19:10
    Midas almost has
  • 00:19:14
    ult it's fine have old here just proc it
  • 00:19:19
    m will go and then M has buff right
  • 00:19:21
    afterwards think we might be one cycling
  • 00:19:23
    here not zero
  • 00:19:25
    cycling okay
  • 00:19:37
    yeah it's one
  • 00:19:41
    cycle all
  • 00:19:46
    good
  • 00:19:51
    good all right so we're running it back
  • 00:19:54
    here we've got a more f2p is Showcase
  • 00:19:56
    here U we replac Sunday with arm C and
  • 00:19:59
    we replace luoa with Gallagher I'm
  • 00:20:01
    keeping Tri in because well triby is
  • 00:20:03
    just one of his strongest supports those
  • 00:20:05
    two AA Buffs are so important for him
  • 00:20:08
    and then we have miday of course so in
  • 00:20:09
    this we are starting with 28 Cycles we
  • 00:20:11
    going to see how we do here um we got
  • 00:20:12
    three passive techniques we got
  • 00:20:14
    Trailblazer uh maay and triby and then
  • 00:20:16
    our act can be Gallagher um this will
  • 00:20:18
    still be able to get M to taunt enemies
  • 00:20:20
    in the first wave so set
  • 00:20:24
    up and then enter with Gallagher is
  • 00:20:27
    active
  • 00:20:31
    so still getting full benefit here I
  • 00:20:32
    need to proc triy
  • 00:20:37
    here
  • 00:20:38
    okay set up
  • 00:20:44
    me we did not get hit by that so I am
  • 00:20:46
    going to need to use my skill here to
  • 00:20:47
    enter um this
  • 00:20:50
    form only time I'm ever going to
  • 00:20:52
    actively use his skill and then
  • 00:20:53
    afterwards he's going to autoplay
  • 00:20:54
    himself
  • 00:21:01
    okay this turn buff is good going to be
  • 00:21:02
    able to go and then immediately use
  • 00:21:04
    godslayer after so I can get the taunt
  • 00:21:06
    on Big L
  • 00:21:14
    boy okay God
  • 00:21:16
    Slayer big damage
  • 00:21:26
    [Music]
  • 00:21:32
    all right now gaker can
  • 00:21:38
    ult into an Eva into Tri extra ultimate
  • 00:21:43
    she'll get it up again don't need to
  • 00:21:44
    worry about this just extra chip damage
  • 00:21:46
    to help us
  • 00:21:51
    um
  • 00:21:53
    okay close close to zero cycle but going
  • 00:21:55
    to be a one cycle for this first wave
  • 00:22:03
    uh I have spare skill points here I'm
  • 00:22:05
    going to charge up for gor all on the
  • 00:22:07
    next
  • 00:22:11
    wave all right so we almost have the
  • 00:22:13
    taunt ready um I have three skill points
  • 00:22:15
    I'm going to use me here uh triy still
  • 00:22:17
    has two turns so we should be
  • 00:22:19
    good get us closer to
  • 00:22:21
    ult them okay is this enough it is
  • 00:22:25
    enough I am going to be able to taunt
  • 00:22:27
    all three here which is great
  • 00:22:32
    great all right Tri be slow two
  • 00:22:38
    turns immune dis easy op GG's we have
  • 00:22:41
    one more
  • 00:22:47
    turn Okay insane damage pretty
  • 00:22:51
    good going to proc all my ALT as I get
  • 00:22:53
    them cuz we are about to finish this I
  • 00:22:56
    have skill points here we can do this
  • 00:22:58
    into ultimate B
  • 00:23:02
    debuff into triy
  • 00:23:05
    Al just just extra chip damage into
  • 00:23:09
    enhance
  • 00:23:11
    basic this enough to get ultimate I
  • 00:23:13
    think I'm going to be short yeah I'm
  • 00:23:14
    going to be a little short it's okay
  • 00:23:17
    though this this enough to get uh me
  • 00:23:19
    support might
  • 00:23:21
    be but I don't think this is enough to
  • 00:23:23
    to to to kill her on this this wave here
  • 00:23:26
    it's unfortunate but
  • 00:23:29
    if we had God Slayer her I think we
  • 00:23:30
    would have it so I think we're six
  • 00:23:31
    charge
  • 00:23:33
    off and then this should be boom 2% HP
  • 00:23:38
    okay so we were a little bit off this
  • 00:23:39
    all
  • 00:23:41
    kills so how many cycles was
  • 00:23:44
    this for for the f2p is Showcase it was
  • 00:23:47
    two cycles okay solid all right and
  • 00:23:51
    finally we've got the sustainless
  • 00:23:53
    options so we're opting to switch out
  • 00:23:55
    Loa or gagar and we're putting a third
  • 00:23:56
    support putting in Sparkle for both the
  • 00:23:59
    skill points and the action Advance
  • 00:24:01
    let's
  • 00:24:10
    go all right so classic first start get
  • 00:24:14
    tri's ult so we have both Buffs on the
  • 00:24:16
    field not M's taunt so we will be
  • 00:24:19
    vending right here which is
  • 00:24:25
    great all right action Advance here we
  • 00:24:27
    want min is uh taunt up
  • 00:24:30
    ASAP get Sparkle Buffs
  • 00:24:36
    going all right here action
  • 00:24:40
    Advance into M's own old
  • 00:24:43
    first on these
  • 00:24:46
    boys and Sunday to ref funnel
  • 00:24:58
    all right so ideal situation here is we
  • 00:25:00
    want to save M's ult for the next way so
  • 00:25:02
    we get immediate taunt off see how that
  • 00:25:10
    goes there a
  • 00:25:15
    board
  • 00:25:17
    okay we don't have taunt immediate uh
  • 00:25:20
    immediately available so we are hoping
  • 00:25:22
    we don't okay good nice got kind of
  • 00:25:25
    lucky there that's pretty good
  • 00:25:30
    and now we're basically guaranteed how
  • 00:25:31
    close am I
  • 00:25:32
    here okay I think we should PP him
  • 00:25:37
    up okay using our God Slayer to our I
  • 00:25:39
    mean ult to our advantage get the
  • 00:25:44
    taunts almost ready for a go Slayer
  • 00:25:47
    there it
  • 00:25:48
    is damage 1.23 very
  • 00:25:54
    nice he taking a lot of free damage as
  • 00:25:56
    well which is very nice for us
  • 00:25:59
    we've already we still got trippy's uh
  • 00:26:01
    Buffs
  • 00:26:02
    up okay push forward here and then we
  • 00:26:05
    got another push forward from
  • 00:26:07
    Sunday and this should be good cuz we'll
  • 00:26:10
    get the push forward and then he'll be
  • 00:26:11
    able to use goder right
  • 00:26:13
    afterwards and we also got a free
  • 00:26:15
    tribute just for good
  • 00:26:17
    measure all right sunay push up and it
  • 00:26:19
    should be zero cycle pretty
  • 00:26:21
    easy there he goes into G Slayer into
  • 00:26:25
    dead nice
  • 00:26:29
    all right zero cycle very very solid so
  • 00:26:32
    with those three showcases we got a
  • 00:26:33
    pretty good overview of what Mighty can
  • 00:26:36
    achieve as you guys saw basically the
  • 00:26:38
    only thing you need to care about for
  • 00:26:39
    him is went to ult and went to ult is
  • 00:26:41
    pretty important Ting on various waves
  • 00:26:44
    will help it's our only form of taunt
  • 00:26:47
    and that taunt is really important
  • 00:26:48
    especially if you're running sustainless
  • 00:26:50
    on that capka wave ideally we would want
  • 00:26:52
    to actually save M's ult right when we
  • 00:26:54
    enter that phase so we can immediately
  • 00:26:55
    taunt them and then prevent kafka's
  • 00:26:57
    domination on any other the character
  • 00:26:58
    because mid is immune to CC during his
  • 00:27:00
    vetta state so you can basically tank
  • 00:27:02
    all the CC for your entire team which is
  • 00:27:03
    pretty nice the sustained comps were
  • 00:27:05
    still pretty good though premium sustain
  • 00:27:07
    one cycle f2p sustain with RMC two cycle
  • 00:27:10
    I kept triby in all of them because
  • 00:27:12
    triby is just way too broken and of
  • 00:27:14
    course with those rare universal Buffs
  • 00:27:16
    res pen and vulnerability percent with
  • 00:27:18
    basically 100% uptime it's a no-brainer
  • 00:27:20
    for myay since he has a bunch of hp% he
  • 00:27:23
    is getting a bunch of crit from his
  • 00:27:24
    supports and uh yeah that's what we need
  • 00:27:26
    for him overall pretty solid though two
  • 00:27:29
    cycle one cycle into zero cycle let me
  • 00:27:31
    know what you guys think of him
  • 00:27:32
    personally I do think that his gameplay
  • 00:27:34
    for newer players I think is godsent
  • 00:27:36
    right you don't really need to think too
  • 00:27:38
    much about how his gameplay is and for
  • 00:27:40
    newer or casual players I think that is
  • 00:27:42
    a really good thing but if you really
  • 00:27:44
    like manual playing and you like the
  • 00:27:45
    nuance and the M maxing and the theory
  • 00:27:47
    crafting of his type of play style you
  • 00:27:49
    won't like him because he you literally
  • 00:27:51
    don't even do anything even on manual
  • 00:27:53
    right with the minute it is his turn
  • 00:27:55
    even on manual he will choose whatever
  • 00:27:56
    ability he has at that point always
  • 00:27:58
    going to be the default King Slayer
  • 00:27:59
    attack and then when he has 150 charge
  • 00:28:01
    he will do gods Slayer just those two
  • 00:28:03
    rotations and then the only thing he'll
  • 00:28:04
    do when he has his ultimate you will
  • 00:28:06
    pick the primary target for godslayer
  • 00:28:08
    and then taunt the three enemies around
  • 00:28:10
    that Target cool yeah so let me know
  • 00:28:12
    what you guys think in the comments
  • 00:28:13
    about him I think he's pretty cool I
  • 00:28:15
    mean I really enjoy autopilot characters
  • 00:28:17
    so he's going to be a nice addition to
  • 00:28:19
    my roster let me know if you guys are
  • 00:28:20
    pulling for him overall I do not think
  • 00:28:22
    he's a musle I think that we have a lot
  • 00:28:25
    of nice HSR characters and if you do
  • 00:28:27
    manage to pick him up I do recommend his
  • 00:28:29
    lyone there's a lot of stats that you
  • 00:28:30
    get from this lyone not only does it
  • 00:28:32
    give him raw HP per and incoming healing
  • 00:28:34
    but this consume HP really adds to his
  • 00:28:37
    charge it adds up a lot over time and
  • 00:28:39
    you get extra 60% damage bonus cuz
  • 00:28:40
    you're always activating this passive so
  • 00:28:43
    that's basically it thank you guys very
  • 00:28:44
    much for watching hope you guys enjoyed
  • 00:28:46
    this early access showcase and a full
  • 00:28:48
    guide on my day and we'll see you guys
  • 00:28:49
    on the next video take care
  • 00:28:55
    [Music]
  • 00:28:58
    oh
  • 00:29:00
    [Music]
  • 00:29:10
    [Music]
Tags
  • Mayday
  • Gameplay
  • Gamer Guide
  • RPG
  • Character Mechanics
  • Team Composition
  • Relics
  • Light Cones
  • DPS
  • Auto-Play