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you ready for this all right Rob from
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the top a 1 by 2
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oh well hello everybody welcome to
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another hotline Miami love a letter
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tutorial video
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I'm your host as always Rob salmon and
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with me is and this is Matt so Rob what
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are we talking about today
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well we've taught you how to make cut
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scenes we've taught you how to make
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levels now I'm going to teach you how to
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put those things together and show it to
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the world we're talking about campaigns
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now while we let's get started yeah as
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we told you already you escaped and a to
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access your campaigns here's all the
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ones that I have locally on my hard
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drive hit tab here's all the ones that
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I'm subscribed to currently you hit tab
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again this is all the ones that I've
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uploaded to the workshop now if I want
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to make a new one I hit C just like when
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I want to create a new level and it'll
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give me this so this like ignore
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everything in the background I don't
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even know why it has this but this box
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here basically you're able to select
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your intro your main in your out show
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think of it as they are from the
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original game where you have your intro
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where you wake up at your house the main
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where you do all the killin and then the
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outro where you talk to beard and he
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gives you free [ __ ]
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that's pretty like you can't really
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deviate too far from that
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and so the way you do this is first you
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can name it so we're gonna name this
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editor
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oh I ran out of space we'll just keep it
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like that
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yeah I even though there's specific
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characters that you can't exceed but we
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can extend this with no pad but that's
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for a different video and then so you
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click Add and it will give you all your
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single levels that you have in your
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heart on your hard drive so basically
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usually it'll be a cover like these
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these are level max future levels I'm
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sorry that I'm spoiling these hello I
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should have deleted them stop [ __ ]
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showing them yeah yeah I promise
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this is the only this is the only sneak
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peek you're gonna get and so you you
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just click the one you want so we're
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gonna find the one that I have labeled
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as intro this is so you add that
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so you have to make them all as single
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levels first but we've already kind of
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shown you how to do that so then we find
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our main one I think it was editor one
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there we go select that and then outro
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and that is literally it to link them
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all together so you just and then so
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that's that's like one level and so like
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when you open the can't the campaign
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this is the you'll see the editor ones
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cover and when it'll load the intro then
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you'll get the title screen with the
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name once you finish the score screen
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you'll get this and so to add the next
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thing you would hit plus we don't have
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anything to show currently so you click
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Save and it goes no don't mess with
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anything here just not that you saved
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escape and they'll take you back to the
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home page
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and you go back and you pull it up you
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see since there's no cover here there
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and you can just keep adding more and
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more I've never actually tested if
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there's a limit to how many levels you
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can have in a campaign yeah I'm not sure
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if there's a limit but basically the
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structure of it obviously is like you're
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in chow mein combat level in the outro
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in the transition to that next section
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of your secondary or second intro main
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outro is basically that palm-tree
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transition with like the city or
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whatever there's like backgrounds to I
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know if you said that with the oh yeah
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campaigns you can you can the this
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changes what on this specific level the
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loading screen looks like so the city is
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the default blue one then the rest I
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think we're all the same but so for this
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they're different soldier right yeah
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Knight is like it's like a dark blue
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with like an orange
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fine that's from paw click ambush what's
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it called before the ambush ambush day
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is I don't know what one of them
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stronghold
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I think dance drawn the other yeah like
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how to do is the one that was kind of
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weird it's like a like a green and like
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bright red orange I don't know I think
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they're cool again but the default one
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is City that's for Miami basically and
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so now we want so now we have our first
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and I'm not gonna show it to you for the
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sake of time the the whole thing being
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played together but now say you want the
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second level to actually okay let me
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show you so you load it up and you can
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you get the choice of skip or not so
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we're not and so we're gonna start here
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oh boy here we go
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scream and since we added Undercity
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we're gonna City and that's it oh yeah
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throwback to if you watch the first
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episode now you see the word Texas here
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that's the state and so then you you
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play it get the score screen you get the
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other one now say you want to the next
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level you want them to also start at
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this house there's two ways you can do
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it the terrible way and then the
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intelligent way the terrible way is
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remake the entire thing from scratch the
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painful way yes or what you can do is
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you can quit out of the game and we're
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gonna mess with the files believe it or
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not we are leaving the editor and going
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to reach new frontiers Matt can't see
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what I'm doing now cuz I'm broadcasting
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through Steam or wise so Matt you're
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gonna implode my imagination hopefully I
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can see the porn wallpaper now yeah just
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kidding
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so let's it's been a while since I've
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actually pulled up the actual like gone
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the long way because I have shortcuts
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but basically you want to do I think
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documents yeah doc you go to documents
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you go to my games you go a hotline
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Miami to and you'll get these three
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folders here make sure this is still
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recording
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yeah pretty good I agree with the funny
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levels that's exactly how I do it my
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games hotline and then your three yeah I
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have some shortcuts here which I would
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suggest if you're gonna get into level
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editing you create a shortcut so you
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don't go through that hole every single
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time you pull it up and you pull open
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levels and you'll get singles and
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campaigns which you know this is the
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file for campaigns is the file for
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singles single levels and you'll get
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them now and if you create them you'll
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get a just as jumble of just a garbage
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here and you can rename it once you
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actually know and the the best way to
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know what level you're actually talking
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about is to open it
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the HLM file and notepad which we'll get
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to in another episode
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I think next episode actually oh boy but
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the the other way is just look at the
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most recent by the date Modifieds
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and I've already renamed these if you
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just like if you right click and hit
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rename or I guess undo rename if I want
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to rename this see it doesn't affect
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anything just so it's best if you rename
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it so you know what you're doing when
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you go back to it and so I want that
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intro and all of it to be so I copy and
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paste it there we go and now you'll have
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two identical interests so we will pull
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up
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so now that you've got the game back
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booted up we look for intro and now we
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have two of them
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and so you open this and so now we
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wanted to say something different
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instead of saying oh boy here we go
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killing again
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we will delete all of that and this this
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frame so you you ever play human being
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one you'll notice that he always in his
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house he always starts at the same
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location and that's because I couldn't
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figure out how to move the character
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well that was connected I was an idiot
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so you click add trigger and then you
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just click once and the trigger will go
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away and this will allow you to erase
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the character and yeah don't be like how
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I'm one and have the character starting
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in one room
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the whole campaign he's upset he has to
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go kill people now and missus soaps
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so now we can go back and find the
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campaign click Edit and we hit plus and
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over the arrow and now you have this and
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we can add our intro if we want another
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thing is if you open up the original
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intro
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actually I don't also I forgot I should
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have renamed it like intro to other so
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you won't like so you obviously know the
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difference but say I find the original
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intro or say like there's something on
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editor one that I wanted to change and I
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you have to change it through the single
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level and save it and then go back and
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click Add and find editor 1 again and
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select it this this will be the exact
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level that you made when you clicked add
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so say I delete everything off this
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level in the single version and make
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something totally new I go back to the
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campaign it'll be the original thing so
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yeah I was gonna say - at least with
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labeling or titling your local files
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correctly at one point if you make a
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complete three level campaign if you
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think about it if you have intros and
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outros you'll have 3 6 9 different level
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files and so if you have like the title
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of your combat level is called like
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death or some [ __ ] I'll usually do the
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entry like death intro and then death
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outro
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just have the level title within the
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level name just that's like at least my
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organization because I won't be working
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with a lot if you are truly like making
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a campaign but yeah I just concerted up
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and just make it easier on yourself
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right so I didn't rename the intro there
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so I'm not going to put it in here so
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that's about all you need to know for
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stringing levels together the other
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thing is you need to make sure you have
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an intro middle and end you can get away
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sometimes with only having like an intro
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but the game sometimes will crash if you
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only have like the intro in the main the
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or the other thing is if you have like
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intro main intro main with no endings
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you will get the title sequence for the
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next intro as well if that me if that
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makes any sense so
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so say I had an intro and editor and I
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didn't add anything and then on this
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second one I had an intro and an editor
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when you finished this main and the
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score ends it'll go to this intro but
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you'll get the title sequence so it'll
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be something stupid like intro 1 and
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I've seen a couple kids with like
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amateur campaigns put that out
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like it's not even named yeah
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so the way to get around that and I did
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this in Berlin blitz is if you only have
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an intro and a main and an entry on the
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main instead do intro main and then make
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the second intro the outro and then only
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have the main because you can also say
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you only want combat levels you want any
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of this gay story [ __ ] you can just do
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mains and as long as you don't add
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anything you're good and make sure you
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don't because you can't take it away
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once you add something that you can only
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replace you can't so like yeah it's like
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publishing the editor itself will make
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you like playtests the entire campaign
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before you publish it I mean that goes
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for single all those two but during that
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time obviously like look at your level
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transitions and how it's like laid out
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to make sure it's like smooth yeah if
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you back out of the test like the final
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like you need to prove that you this is
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beatable before you publish it if you
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back out it'll just cancel it and will
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be
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so there's one last important thing to
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tell you and that is a music glitch so
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in the first intro if you play it and if
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you had music on you would have heard
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the song but if you start the next one
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then like even though you have like the
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music set and it's by default should
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work like a normal level because of nine
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months for some reason it won't work so
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you have to add a music command if
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you're gonna do a second everything it's
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super easy to do let me show you so I'm
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gonna open up the second intro
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delete frames and so within the same
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frame as the action and add action play
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music will just choose literally the
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sort of the same song that you have like
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set already that's so and depending on
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how you end do your intro you might also
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have to start the next the actual
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campaign main one song so I think if you
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end with a fade the song will carry over
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yes I think so
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exit car that's just fine like you don't
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have to do anything but if you end with
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a fade for some reason this that save
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dust that I chose it now that'll carry
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on into the main level so right as yes
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so add frame at action next level fade
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make sure within that same frame you add
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action and choose another song to play
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otherwise you're gonna be listening
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through this to the cutscene song again
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and that is that is dumb or it might be
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like what you want a play I you can use
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it to your advantage to if you play
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being harder in human being 3 it opens
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up with 16 human being - yeah the intro
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of being harder opens up with sex killer
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on the loose and like when you run down
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the stairs it'll flash the little word
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and like the song will keep lying but
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that was intentional so if you want it
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to be intentional that's how you do it
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you don't want it to be intentional
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that's how you fix it so now let's get
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rid of this
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so now we want to add credits because if
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you use someone's mods someone makes a
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level for you
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and whatnot then or you just want to you
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know pimp your own [ __ ] then you type in
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the title which is the first part and
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the name which is a second bar it'll be
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like a chunk of space you can kind of
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like preview this and then doesn't it
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like you can't you have to use both
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lines it's not something like good
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cutscene dialogue for the credits you
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have to use both lines for it to like
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submit or at it
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so for ya for adding credit like the
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text that you're putting in will it let
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you just use one line or you have to put
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both of them type something in both
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lines for for you to add it yeah yeah
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you do have to do that so if you want
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like nothing in the second line just hit
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spacebar once or you can put like a
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period and kind of like separate sure I
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don't know cuz I mean I did that I even
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the 20 now but I even think about the
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spacebar thing because I think I tried
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that I want to love me but
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yeah when you do it though like
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obviously it's a little preview what's
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gonna show it's almost like if you use
00:18:48
Microsoft Word and you use like the
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center margin it just spaces everything
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like that so I mean it looks good yeah
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it's the same like white background
00:19:08
[Music]
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domestic issues aside I only have one
00:19:22
covered in my gray well are you gonna
00:19:42
take a nice journey to the
00:19:44
soon-to-be-dead
00:19:45
Microsoft Paint I don't know just gonna
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delete Microsoft Paint off my computer
00:19:55
or it's just not going to be on new
00:19:58
versions or something but yes they are
00:20:05
oh yeah it's tragic truly is so
00:20:10
basically there's two sizes covers the
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one for the single levels and like each
00:20:24
individual level in the campaign is 34
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by 57 the one for the actual campaign is
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41 by 65 so let's sighs this to 34 by 57
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I think you can just yeah so do 34 and
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turn off maintain aspect ratio and
00:20:51
there's obviously can do other programs
00:20:54
Emma's face is easiest and so you can
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just
00:21:04
a kind of a weird process I do like not
00:21:07
if I just like needed just put out a
00:21:09
cover but I'll typically go on google
00:21:12
and type in like stuff related to my
00:21:15
level and I literally take that image
00:21:17
crop it and then really shrink it down
00:21:19
to the 34 by 57 and just even see if it
00:21:23
looks good and that's how I did in the
00:21:25
beginning and I mean I can't do from
00:21:28
time to time but I think starting out
00:21:30
though like just see like you gave a
00:21:32
Bleich a kind of silhouette about some
00:21:34
soldier but just mess around a bit and
00:21:36
I'll usually take that and just hit a
00:21:38
bit and like a program like paint.net
00:21:41
but just kind of find a process of
00:21:44
whatever like some people don't
00:21:45
subscribe yeah and you have complete
00:21:54
freedom within those 34 by 57 pixels to
00:21:57
put whatever you want just save it as a
00:22:01
PNG file so and so we're gonna name this
00:22:12
and instead of saving in downloads we
00:22:16
are going to go to me too and open up
00:22:21
the covers folder now if you don't have
00:22:23
a cover solder you got to make it just
00:22:25
named it covers same with like making a
00:22:28
mods folder if you don't have a mods
00:22:29
folder already mmm type in the word
00:22:31
there hit the little folder button here
00:22:35
and type in mods and the game will know
00:22:37
what to do and save it there yeah and
00:22:42
absolutely like he just said make sure
00:22:43
it's a PNG file because if you drop that
00:22:45
file in the right place the cover cover
00:22:49
folder it still won't register it in the
00:22:51
game if it's not a PNG so just keep that
00:22:53
in mind it has to be this exact size
00:22:56
like it won't problem
00:23:00
like nope do it again yeah Macker
00:23:05
talking bout my okay we're gonna cut no
00:23:11
it's staying so now you see this box
00:23:15
here you click it and now you have all
00:23:16
your options so here we go choose that
00:23:21
and the editor likes to [ __ ] you
00:23:26
sometimes by changing your folder are
00:23:30
you covered for some reason so just make
00:23:34
sure like when you're applying it to
00:23:35
your campaign and stuff that you have a
00:23:37
right one also and you'll notice the
00:23:41
background is red we showed you in the
00:23:43
first video on single levels so you can
00:23:44
change the background to a bunch of
00:23:48
different things
00:23:49
campaigns sad glitch those go away your
00:23:52
by default always have the cyan yes if
00:24:03
you got that badass final cut by the
00:24:06
level all that [ __ ] goes away like the
00:24:08
Thunder of the rain like that's not the
00:24:11
rain just like there's a I think it's a
00:24:13
black and red not brown yeah yeah words
00:24:18
like the rain so yeah if you're if
00:24:19
you're making a campaign sadly that [ __ ]
00:24:22
is no mo but there's a workaround that
00:24:25
we'll talk about and I think our next
00:24:29
video actually so really a workaround
00:24:31
it's a substitute it's a good substitute
00:24:36
it's Matt's special secret substitute
00:24:38
alright so now we have the two covers
00:24:41
done we can save it yes and now we have
00:24:47
our we have our campaign we have our
00:24:49
covers everything so now we want to
00:24:52
upload the workshop but wait do you want
00:24:54
your level to get ignored the best way
00:24:56
to get your level ignored is to not have
00:24:58
a workshop thumbnail now what are you
00:25:00
talking about Rob with a workshop
00:25:02
thumbnail so currently today the
00:25:06
workshop is being very bad and not
00:25:09
giving me a good example because a level
00:25:11
without a thumbnail is the top but
00:25:15
that's only because I promoted this
00:25:17
level because this is a good level
00:25:18
shindig is a good level it has my seal
00:25:20
of approval there pretty much everything
00:25:22
else you'll see has a cover oh also for
00:25:25
all you Russkies out there human being 3
00:25:27
is for human being 1 sorry is available
00:25:32
in Russian but so this is the top and
00:25:40
almost everything has it covered and
00:25:42
then you go to most recent almost
00:25:44
everything doesn't have a cover and
00:25:49
pretty much like people are gonna think
00:25:51
your level is [ __ ] and no one's gonna
00:25:53
give a [ __ ] about you yeah we're not
00:25:57
picking on anyone but it just helps ok
00:26:04
publicity but I'm thinking I only even
00:26:06
the only reason I even like looked at
00:26:07
this level was because I like the name
00:26:09
shindig yeah otherwise that would have
00:26:14
ignored it so Rob if you're so smart
00:26:18
then how do I even add a cut off the
00:26:20
workshop thumbnail well I'm glad you
00:26:22
asked it's a little bit more backdoor
00:26:24
than the other one the other one was had
00:26:26
an official way to do it this one
00:26:28
that's so much so we're going to open up
00:26:32
[ __ ] which is my go-to software for
00:26:35
paint it's free to download so there's
00:26:40
no reason you shouldn't have it let's
00:26:42
see the batter
00:26:42
I think Matt you use paint.net right yep
00:26:46
you got those two do they both are great
00:26:49
programs it doesn't matter which one you
00:26:51
use but yeah that's that's definitely
00:26:54
the two that you should definitely
00:26:56
consider when you're other editing
00:26:59
covers or like we're gonna do right now
00:27:02
is make a mess up male yeah so you have
00:27:08
two options for I guess you have a bunch
00:27:11
of options but the two best options for
00:27:13
a thumbnail for the workshop is either
00:27:18
1024 by 1024 or 512 by 512 and that's
00:27:24
because it'll like be the best shape
00:27:26
otherwise like the it's not gonna fill
00:27:29
out the square perfectly Salix stretches
00:27:33
out like I'm sure most people seeing
00:27:35
that but with these exact dimensions
00:27:39
you're gonna get like a perfect just fit
00:27:43
with the workshop preview if you see the
00:27:45
top rating because don't you want your
00:27:48
level up there looking good so now that
00:27:52
we have our cover and this we export it
00:27:57
so you find it you click copy and then
00:28:02
you find you go back to your level or
00:28:07
you campaign actually so you find
00:28:09
campaigns and just I haven't Nate
00:28:12
renamed this file name record
00:28:15
yes okay you find the file and I can
00:28:20
tell because this is the only campaign I
00:28:22
[ __ ] around with today so I open it
00:28:24
and we get this whole bunch of files of
00:28:27
just all the files for the intro the
00:28:30
main and the outro plus a couple others
00:28:33
concerned with campaign but the very
00:28:36
bottom you'll find screen it'll be a
00:28:38
little PNG file
00:28:40
you take that screen just delete it and
00:28:42
then you hit control V and now we have
00:28:44
this and we want to rename it yeah so I
00:28:50
was gonna say if you have like multiple
00:28:51
campaign files just to be sure you can
00:28:53
double click on that screen PNG file and
00:28:56
I think it'll be the thumbnail of the
00:28:58
intro cutscene
00:28:59
possibly and just be like oh okay this
00:29:03
is the right campaign but yeah I
00:29:05
continue yeah that's a good way to check
00:29:07
actually so now we have this now a
00:29:12
little word of warning the size of it is
00:29:15
important
00:29:15
anything under 250 KB is good
00:29:20
I think anything over it will cause
00:29:22
issues there's like I remember I [ __ ]
00:29:25
uploaded human being to like eight times
00:29:27
because I had like a way too big size
00:29:30
and you can like go online and find like
00:29:35
compressing websites we upload your
00:29:37
image and it'll like shrink the size of
00:29:39
it and I think that's what I did so it
00:29:42
just like it wouldn't show it first
00:29:45
sometimes the first time it was so big
00:29:48
that like when you hit publish and it'll
00:29:50
be like okay you got to play and I
00:29:51
played through the entire 12 level
00:29:53
campaign then it goes publishing and and
00:29:56
it just like disappears and it gives you
00:29:58
like no indication that it's published
00:30:00
and it wasn't published the second time
00:30:03
get published properly but it just
00:30:06
didn't it it like rejects this
00:30:10
screenshot and you'll get the like
00:30:12
hotline Miami - I think there's actually
00:30:15
an example currently it's like a default
00:30:19
like literally nothing
00:30:22
so you I went in and I compress the file
00:30:25
like [ __ ] so it would be small enough so
00:30:28
under 250 we'll work it maybe shoot for
00:30:32
200 so alright so now your level is
00:30:37
perfect
00:30:37
you have perfect beautiful dialogue
00:30:40
cutscenes great designed levels with
00:30:43
perfect enemy placement well-designed
00:30:46
covers that convey the emotion of the
00:30:49
scene it with perfect artists talent so
00:30:52
now you're rockin show a beautiful yeah
00:30:54
you're ready to show that [ __ ] to the
00:30:57
world you hit ya hit P if you want to
00:31:04
publish this you got to beat it first so
00:31:06
you click yes and it'll it'll launch and
00:31:09
now before we finish it let's talk about
00:31:13
what the workshop this will save you
00:31:14
some time what - like previews on the
00:31:17
workshop so you could upload video and
00:31:21
images to the workshop to like show off
00:31:23
so what I would suggest is you
00:31:24
screenshot a couple things and you save
00:31:33
a screenshot
00:31:39
yeah somebody that gets a little like
00:31:52
have a good eye with like catching any
00:31:54
details you might want or something
00:31:57
yeah you can we gotta take a string shot
00:32:01
like the best screenshot for each level
00:32:06
I've also seen to where people have a
00:32:10
scroll of like screenshots and they have
00:32:12
like the level title this screenshot
00:32:15
like the loading screen of like the city
00:32:18
background and the level and then like
00:32:21
the title screen again a good example
00:32:24
it's almost like that's kind of not a
00:32:27
waste of time but just have good
00:32:30
screenshots per each level like two
00:32:33
maximum and I would say you only need
00:32:36
about like a maximum of like 7 to 8
00:32:40
pictures like what you're publishing but
00:32:45
again it's your call
00:33:18
yeah doesn't crash yeah yeah sometimes
00:33:23
so Kurt now you have this editor to Tori
00:33:30
so you can edit the title in the
00:33:35
description to like maybe include like
00:33:38
tutorial and then be like hammer one
00:33:46
level easy because I mean that's usually
00:33:52
a like in the parentheses at the title
00:33:54
to like tell people what you think is
00:33:56
and then your description you you know
00:33:58
talk about what it is yeah I would say
00:34:01
the standard is either being is like
00:34:05
what character includes whether that's
00:34:07
for a single or a campaign and then how
00:34:11
long it consists of because it could be
00:34:15
like a campaign but it's one level
00:34:18
because it's has an intro and an outro
00:34:20
or just one of the other quite like
00:34:23
standard would be like hammer six level
00:34:25
campaign and usually I feel like the
00:34:28
difficulty so I might put like medium to
00:34:31
Hard difficulty and then that's it that
00:34:33
like a good yeah you don't have to edit
00:34:37
in while on that like window that the
00:34:40
game is opened for you you can also just
00:34:43
open up steam straight up
00:34:48
let's go to my profile get my workshop
00:34:51
items yeah should we talk about what to
00:34:56
put in the description what would you
00:34:59
suggest I would say beginning if you
00:35:05
have a campaign possibly have a good
00:35:08
really really brief summary like we're
00:35:10
talking like an elevator pitch of what
00:35:12
your campaign is about without giving
00:35:14
away too much information it's die hard
00:35:18
yeah and yeah exactly maybe like if
00:35:22
you're fancy you want to do like a
00:35:23
character bio or something brief just
00:35:26
like who's who kind of towards the like
00:35:31
sections I'll like get credit to like
00:35:35
people who played tested my stuff I'm
00:35:37
gonna get modding you might have people
00:35:39
have like them sprites for you and I
00:35:42
don't know just overall like quick
00:35:44
things for at least me like I don't like
00:35:50
super like the descriptions near the
00:35:53
bottom I think it says for the top you
00:35:57
can create a discussion and if you do in
00:36:00
fact when we get to music mods if you
00:36:02
want to like publish what your your
00:36:05
soundtrack consists of I just do that
00:36:07
separately in a discussion and that way
00:36:09
people can post additional questions if
00:36:11
they're just like oh this song buh buh
00:36:13
blah you know no that's just me though
00:36:15
so that's another discussions and I've
00:36:22
had people start discussions to both
00:36:23
more so like asking about modding which
00:36:25
is kind of kind of stupid like you can
00:36:27
just put in the comments but yeah or
00:36:32
just make a discussion it's up to you
00:36:33
yep no one think it once you publish it
00:36:37
it's not live for the world just yet
00:36:39
there's one last step and that is to
00:36:43
change visibility and it's not really
00:36:45
that advertised so I've had a kid who
00:36:50
published it and just didn't change the
00:36:53
visibility so make sure you click at the
00:36:56
pub yeah yeah cuz literally like he
00:37:03
didn't change it from friends only for
00:37:05
like a week
00:37:06
and it's not like the minute you change
00:37:07
it to public it pops into the most
00:37:09
recent like that you know like it's
00:37:12
technically already like pushed way down
00:37:14
it'll pop up like wet if you like page
00:37:17
five most recently I set up page one so
00:37:21
make sure you do that on pretty quick
00:37:23
and then this is where you can add like
00:37:29
previews and you can choose a youtube
00:37:31
video if you recorded yourself playing
00:37:33
it or choose the file of the image I
00:37:36
took some screenshots so you know you
00:37:40
you go and you find the screenshots you
00:37:42
upload them the other way is like put
00:37:44
them on imager or something also you
00:37:49
know with the description take advantage
00:37:51
of how steam those formatting because
00:37:53
you can do like bold or like underlined
00:37:56
letters so like not so you don't have to
00:37:59
go all out and make it fancy but just I
00:38:01
think it's and the lower-left-hand said
00:38:04
like formatting help and if you want to
00:38:07
post like links and stuff you like I'll
00:38:09
show you how to do like a URL and all
00:38:11
the
00:38:18
yes click upload and then you have your
00:38:21
little I think you can rearrange these
00:38:23
if you've never messed with the workshop
00:38:25
before this is easy-peasy stuff and so
00:38:29
now like literally people can subscribe
00:38:31
to it and I don't let's see if it's
00:38:33
showing up the most recent yet now it
00:38:35
takes a little bit of time to pop up in
00:38:38
yeah I'm sure like half hour to yeah but
00:38:43
like it's already in my Activity Feed so
00:38:44
now everyone on my friends this is gonna
00:38:47
be like what the [ __ ] is this [ __ ] Rob
00:38:48
kill yourself so yeah it is [ __ ] make
00:38:55
sure that your campaign is perfect
00:38:59
before you upload it yeah you can you
00:39:02
can edit it later on but there is a good
00:39:05
chance that it will delete your custom
00:39:07
cover so like say like oh [ __ ] I
00:39:11
published it but I realized something's
00:39:13
broken is [ __ ] I'm just you can quit
00:39:16
publish on it and on the thing that you
00:39:18
ready published and do you know go
00:39:20
through it again
00:39:21
and it will update but it very often
00:39:29
yeah total lost one and I think multiple
00:39:34
people report that with the there's like
00:39:37
multiple entrances and with those
00:39:40
transitions it was super buggy and
00:39:42
people were like being teleported
00:39:43
outside the map and I was like how to
00:39:46
fix it obviously and so being that I had
00:39:49
the risk of losing that thumbnail which
00:39:51
our weather have been having a bug-out
00:39:53
level people be like what the [ __ ] maybe
00:39:56
if you just like delete the screen again
00:39:58
and replace it yeah I think that's what
00:40:01
people do because I don't know who how
00:40:04
to do that it was like some yeah maybe
00:40:07
was the point is just don't publish
00:40:10
broken [ __ ] dude just have someone play
00:40:13
test you the other thing with the files
00:40:18
is if you don't want to publish your
00:40:22
level so friend can play it you can find
00:40:25
it and like take this entire file and
00:40:29
upload it to Dropbox and then they
00:40:31
copy/paste it put it into their version
00:40:34
of single and then they can play it they
00:40:36
can also edit it yeah that's how you do
00:40:38
the workaround - yeah what that said
00:40:41
like the publicity or visibility of your
00:40:43
workshop items like the other workaround
00:40:45
is just doing friends only helpful for
00:40:51
you and you learned a lot so I look
00:40:55
forward to seeing all your brand new
00:40:56
awesome campaigns please ask me any
00:40:58
questions you have in the comments tune
00:41:00
in next time for good old notepad plus
00:41:03
plus in the new magic yeah we can't
00:41:06
forgot an interesting video next time so
00:41:09
yes