Black Desert Online is Unrecognizable in 2023

00:17:42
https://www.youtube.com/watch?v=48_39XJAabc

Sintesi

TLDRL'oratore discute il suo ritorno a Black Desert Online, un MMORPG che ha iniziato a giocare sin dal 2016. Descrive come il gioco si è evoluto positivamente nel corso degli anni, con aggiornamenti significativi alla qualità della vita che hanno ridotto i problemi di monetizzazione e migliorato elementi di convenienza come l'inventario e il sistema di animali domestici. L'aggiornamento più recente, "Land Of The Morning Light", introduce una nuova regione, ispirata alla storia coreana, e si focalizza su boss e skill di raccolta migliorate, allontanandosi dai tradizionali spot di grinding endgame. Raccomanda il gioco non solo per le nuove aggiunte, ma anche per il miglioramento delle esperienze di gioco per chi non vuole spendere oltre il costo base del gioco. Il cambiamento nella gestione dalla precedente publisher Cacao a Pearl Abyss ha contribuito a rendere il gioco più accogliente e meno dipendente dagli acquisti in-game.

Punti di forza

  • 🎮 Il giocatore ha iniziato a giocare nel 2016 durante il beta testing.
  • 🔄 Ritorna periodicamente per esplorare cambiamenti ed aggiornamenti.
  • 💰 Grandi miglioramenti nella riduzione della monetizzazione invasiva.
  • 🌍 Nuova espansione 'Land Of The Morning Light' basata sulla cultura coreana.
  • 🐾 Migliorato il sistema di animali domestici con più opzioni gratuite.
  • 📦 Rivisto il sistema di inventario per migliorare la qualità della vita.
  • 🎭 Costumi ora acquistabili con valuta del gioco, non solo cash shop.
  • ⚔️ Azione di combattimento e grinding mantenuti coinvolgenti.
  • 💡 Aggiornamenti migliorano l'esperienza per i giocatori non spendenti.
  • 🗺️ Esplorazione e in un mondo intenso e senza caricamenti.

Linea temporale

  • 00:00:00 - 00:05:00

    Il video presenta un'analisi dell'evoluzione del gioco 'Black Desert Online' nel corso di sette anni, dall'aspetto della monetizzazione e delle caratteristiche di qualità della vita. L'autore riflette su come, nonostante i punti dolenti come monetizzazione e capacità di caricamento che potevano spingere i giocatori a spendere soldi, sono stati fatti miglioramenti significativi con funzioni ora accessibili spesso gratuitamente. Annuncia anche che parlerà di un nuovo aggiornamento del contenuto 'Land of the Morning Light'.

  • 00:05:00 - 00:10:00

    La discussione continua sui miglioramenti alla qualità della vita nel gioco; il peso dell'argento e i limiti dell'inventario sono stati modificati per essere meno gravosi, i pet ora sono più facili da ottenere senza acquisti nel negozio, e i costumi possono essere comprati con argento da altri giocatori. Viene introdotto anche il sistema di immagazzinamento Magnus che permette l'accesso da qualsiasi luogo nel gioco. L'autore sottolinea che queste modifiche hanno portato a un'esperienza di gioco migliorata.

  • 00:10:00 - 00:17:42

    L'autore parla del sistema di combattimento di BDO, enfatizzando le combinazioni di input che arricchiscono l'esperienza di gioco. Discute delle nuove aree e dei contenuti introdotti nell'aggiornamento 'Land of the Morning Light', che include un nuovo continente e boss con diverse meccaniche. Sottolinea che le modifiche nella qualità della vita e nel nuovo aggiornamento rendono il gioco più accessibile e coinvolgente, eliminando la sensazione di dover fare acquisti extra per poter godere appieno del gioco.

Mappa mentale

Mind Map

Domande frequenti

  • Quali sono stati i maggiori problemi di Black Desert Online in passato?

    Monetizzazione eccessiva e punti di dolore legati alla qualità della vita, come la capacità di trasporto e il sistema di inventario.

  • Che tipo di aggiornamenti sono stati aggiunti alla qualità della vita di recente?

    Aggiornamenti come rimozione del peso d'argento, inventario migliorato per lo stacking degli oggetti e maggiori disponibilità di animali domestici gratuiti.

  • Cosa tratta l'espansione 'Land Of The Morning Light'?

    Aggiunge un nuovo continente ispirato dalla dinastia coreana, nuovi boss, e meccaniche di raccolta migliorate.

  • Il gioco è più favorevole ora per i non spendenti?

    Sì, molte funzionalità che prima richiedevano acquisti nel negozio sono ora gratuite o più accessibili.

  • Quali elementi del gioco sono rimasti attraenti per il giocatore negli anni?

    Il sistema di combattimento d'azione, le abilità di vita dettagliate e un mondo privo di caricamenti tra le zone.

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Sottotitoli
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  • 00:00:00
    hey everyone welcome back so I don't
  • 00:00:01
    know if you know this but I actually
  • 00:00:03
    started playing Black Desert online all
  • 00:00:04
    the way back in early 2016. this was
  • 00:00:07
    during the beta testing for the Western
  • 00:00:09
    release of that version of the game and
  • 00:00:11
    let me tell you I played it a ton I sunk
  • 00:00:13
    like a few hundred hours in in those
  • 00:00:15
    first couple of months now since then it
  • 00:00:17
    has been one of the many MMOs that I
  • 00:00:19
    like to revisit from time to time
  • 00:00:21
    jumping back in to just see what's new
  • 00:00:23
    and in the case of BDO things have
  • 00:00:25
    changed quite a bit over these past
  • 00:00:27
    seven years while the base of the game
  • 00:00:29
    had a lot that I really enjoyed between
  • 00:00:31
    its combat the life skill system and the
  • 00:00:34
    overall sandbox nature instead of being
  • 00:00:36
    sort of on Rails guiding you through an
  • 00:00:38
    experience it's kind of a game that once
  • 00:00:40
    you've figured it out and got your
  • 00:00:41
    bearings lets you just kind of do
  • 00:00:43
    whatever you want a lot of times it
  • 00:00:45
    meant grinding and engaging in the
  • 00:00:46
    combat but since the combat's fun the
  • 00:00:49
    grinding but in turn is also fun but
  • 00:00:51
    anyways yes I played a lot of BDO and
  • 00:00:54
    I've gone back to it over the years as
  • 00:00:56
    well because there's a lot about it that
  • 00:00:58
    I really enjoy however there were the
  • 00:01:00
    same time and have been over the years
  • 00:01:01
    some major pain points especially around
  • 00:01:04
    the monetization and quality of life
  • 00:01:06
    features that you felt like you had to
  • 00:01:08
    pay for mainly that was a thing without
  • 00:01:09
    spending extra oftentimes it sort of
  • 00:01:12
    felt like you were at a bit of a
  • 00:01:13
    disadvantage with things like the
  • 00:01:15
    Looting carrying capacity and storage
  • 00:01:17
    space well in addition to various other
  • 00:01:20
    updates that have come to the game
  • 00:01:21
    adding a bunch of new content continents
  • 00:01:24
    and characters to play over the years
  • 00:01:26
    they've also made some fairly big
  • 00:01:28
    recently quality of life features now
  • 00:01:31
    offering for free things that they used
  • 00:01:33
    to charge for in the past which I just
  • 00:01:35
    think has been like a major Improvement
  • 00:01:37
    and step up for a game that already had
  • 00:01:40
    stuff about it that I enjoyed so Pearl
  • 00:01:42
    Abyss reached out recently wanting to
  • 00:01:44
    sponsor a video they specifically
  • 00:01:46
    basically just wanted me to talk about
  • 00:01:48
    their most recent content update the
  • 00:01:50
    land of the Morning Light tell people
  • 00:01:52
    about it let them know what's up and I
  • 00:01:54
    am going to do that I will get to the
  • 00:01:56
    new stuff later in this video but
  • 00:01:57
    frankly having Revisited the game again
  • 00:01:59
    I'm I'm kind of just interested in
  • 00:02:01
    talking about those changes and the
  • 00:02:03
    improvements that have happened over the
  • 00:02:04
    years almost as a PSA in case you have
  • 00:02:07
    played BDO in the past or I've kind of
  • 00:02:09
    shied away from BDO because I think the
  • 00:02:11
    improvements they've made to quality of
  • 00:02:13
    life for the low or no Spenders Beyond
  • 00:02:15
    like the base cost of the game a really
  • 00:02:17
    nice positive change a really good step
  • 00:02:19
    in the right direction and a lot of this
  • 00:02:21
    has happened after the shift of
  • 00:02:23
    separating from cacao their previous
  • 00:02:25
    publisher and pearl Abyss now kind of
  • 00:02:27
    being just off on their own so before we
  • 00:02:30
    talk about the new update let's talk
  • 00:02:31
    about the stuff that was kind of a pain
  • 00:02:34
    in the past but is much less so if not
  • 00:02:36
    not a pain at all in the current state
  • 00:02:38
    of the game so there were a few sort of
  • 00:02:40
    pay for convenience things that cropped
  • 00:02:42
    up or in the early days back when I
  • 00:02:44
    first started playing those seven years
  • 00:02:46
    ago and they were carried with the game
  • 00:02:48
    throughout the years and those main some
  • 00:02:51
    of the main issues revolved around the
  • 00:02:53
    silver the inventory the pet system and
  • 00:02:55
    the way the game handles costumes so for
  • 00:02:58
    the silver side of things silver is the
  • 00:02:59
    main currency in the game and how to
  • 00:03:01
    weight associated with it and it was
  • 00:03:03
    really really heavy so basically what
  • 00:03:05
    would end up happening is that as you're
  • 00:03:07
    out there grinding for gear and
  • 00:03:09
    materials and stuff you're also
  • 00:03:11
    accumulating silver and you want that
  • 00:03:12
    silver because you need it it is that
  • 00:03:14
    main base currency but it weighed a lot
  • 00:03:16
    and it would fill up your carrying
  • 00:03:18
    capacity very quickly and then once that
  • 00:03:20
    capacity was full you basically could
  • 00:03:22
    just barely move I mean it was like a
  • 00:03:24
    massive encumbrance to you so the result
  • 00:03:26
    was you would be constantly regularly
  • 00:03:28
    going back to town to deposit the silver
  • 00:03:30
    into your town storage or the other
  • 00:03:33
    option was that you could buy a weight
  • 00:03:35
    limit increase in the game's cash shop
  • 00:03:38
    then also sort of along those same lines
  • 00:03:40
    was the how the inventory system worked
  • 00:03:42
    you had a set number of inventory spaces
  • 00:03:43
    they would fill up with items and back
  • 00:03:46
    then and through a lot of the lifespan
  • 00:03:48
    there was just very little stacking of
  • 00:03:50
    those items so sort of similar to the
  • 00:03:52
    silver this means that your inventory
  • 00:03:54
    would constantly be filling up as you're
  • 00:03:56
    out there grinding which resulted in you
  • 00:03:59
    having to go back a town to deposit
  • 00:04:01
    stuff into your town storage or you
  • 00:04:04
    could buy in the cash shop the inventory
  • 00:04:06
    expansion stuff and then there was the
  • 00:04:08
    pet system so the way pets work in this
  • 00:04:10
    game is it's not just like a cute little
  • 00:04:12
    character to follow you around it
  • 00:04:13
    basically functions as the game's
  • 00:04:16
    version of Auto loot the pets would
  • 00:04:18
    manually loot stuff for you or you would
  • 00:04:21
    have to click on each individual enemy
  • 00:04:23
    that you kill by yourself now because
  • 00:04:25
    this game it has a lot of focus on
  • 00:04:27
    grinding and a lot of AOE grinding where
  • 00:04:29
    you're Gathering up these groups of like
  • 00:04:31
    seven or so enemies and then using
  • 00:04:32
    cleave and AOE attacks to bring them
  • 00:04:34
    down and then moving on to the next well
  • 00:04:36
    if you had to constantly loot every
  • 00:04:39
    single one of those enemies over and
  • 00:04:41
    over again manually this just creates a
  • 00:04:43
    massive time sync and a big hindrance to
  • 00:04:46
    like the efficiency of your grinding and
  • 00:04:48
    again this is a game that a lot of the
  • 00:04:51
    focus is around grinding or can be
  • 00:04:52
    around grinding it can also be around
  • 00:04:54
    life skills and doing the exploration
  • 00:04:56
    all that stuff but Grant make no Combs
  • 00:04:58
    about it grinding is a big part of BDO
  • 00:05:00
    and so when you had to manually click on
  • 00:05:02
    everything that was a big pain so in the
  • 00:05:04
    past pets were basically primarily
  • 00:05:06
    purchased in the cash shop free ones
  • 00:05:08
    were rarely available and difficult to
  • 00:05:11
    come by and you would never get like
  • 00:05:13
    it'd just be unreasonable to think you'd
  • 00:05:15
    get the max number of pets but for free
  • 00:05:17
    because you could have five active pets
  • 00:05:19
    at any given time which pretty much
  • 00:05:21
    meant that after you got your free one
  • 00:05:22
    you would be then purchasing the
  • 00:05:24
    additional four in the cash shop in
  • 00:05:27
    order to loot as quickly as possible
  • 00:05:28
    which as we've reiterated is pretty darn
  • 00:05:30
    important and then there were the
  • 00:05:31
    costumes so costumes are cosmetic
  • 00:05:34
    outfits they would sort of replace the
  • 00:05:35
    visual appearance of your base gear but
  • 00:05:37
    much more so than that is they had
  • 00:05:39
    Associated uh improvements things like
  • 00:05:41
    extra experience gain reduction to the
  • 00:05:44
    death penalty and even suits that would
  • 00:05:46
    hide your name plate in PvP which would
  • 00:05:49
    be a pretty big advantage in those open
  • 00:05:51
    PVP zones so those were some of sort of
  • 00:05:53
    the the biggest what I would call pain
  • 00:05:55
    points in the playing experience that
  • 00:05:58
    really sort of incentivize advised you
  • 00:06:00
    to open up the wallet and step into the
  • 00:06:02
    cash shop and these major issues have
  • 00:06:05
    pretty much entirely been addressed uh
  • 00:06:07
    in recent years so for example silver in
  • 00:06:10
    the game no longer has a weight
  • 00:06:12
    associated with it so you don't have to
  • 00:06:14
    account for that anymore when it comes
  • 00:06:16
    to reaching your weight limit but on top
  • 00:06:18
    of that the weight of items that you
  • 00:06:21
    pick up in the game has seen a reduction
  • 00:06:23
    in its numbers in a lot of circumstances
  • 00:06:25
    so now not only could you carry more
  • 00:06:28
    than you could previously basically you
  • 00:06:30
    also no longer have to account for that
  • 00:06:31
    silver weight similarly with the
  • 00:06:34
    inventory many of those items that
  • 00:06:36
    you're going to be out there grinding
  • 00:06:37
    for now we'll be stacking instead of
  • 00:06:40
    each taking up an individual space in
  • 00:06:42
    your inventory which greatly reduces the
  • 00:06:44
    desire to purchase more inventory space
  • 00:06:47
    same thing with the pet system free ones
  • 00:06:49
    are now frequently available while
  • 00:06:51
    playing in fact while playing through a
  • 00:06:53
    seasoned questline you're actually gonna
  • 00:06:55
    have access to more than the five cap
  • 00:06:57
    that the game has so you can get for
  • 00:07:00
    free pets that you would in the past
  • 00:07:01
    have to have purchased and then as for
  • 00:07:03
    the costumes in the game while they
  • 00:07:05
    still exist and they still give their
  • 00:07:06
    bonuses but now can just be bought
  • 00:07:09
    outright in the game shop with silver
  • 00:07:11
    from other players who purchase it from
  • 00:07:13
    the cash shop so there'll be people out
  • 00:07:15
    there spending real money to get these
  • 00:07:17
    costumes but then they will sell it to
  • 00:07:19
    people who don't want to spend real
  • 00:07:20
    money and instead want to buy it with
  • 00:07:22
    in-game currency that they got from just
  • 00:07:24
    playing so these are some pretty big
  • 00:07:26
    improvements and then there's also a few
  • 00:07:29
    other quality of life things that have
  • 00:07:30
    come to the game like the Magnus storage
  • 00:07:32
    that makes it so they can access the
  • 00:07:34
    local storage from anywhere in the game
  • 00:07:36
    without having to actually go to those
  • 00:07:38
    individual towns the game basically has
  • 00:07:41
    localized storage where you'll have one
  • 00:07:43
    town and a storage there so if you're
  • 00:07:45
    grinding you go to that town you put
  • 00:07:46
    items in that storage in the past you
  • 00:07:49
    would have to go back to that town and
  • 00:07:51
    physically actually take it out yourself
  • 00:07:52
    or set up these trade routes would which
  • 00:07:54
    would then take some time as items were
  • 00:07:56
    transferred from one area to the other
  • 00:07:58
    now with Magna storage you can just grab
  • 00:08:00
    items from anywhere that you have them
  • 00:08:02
    stored within the game a massive quality
  • 00:08:04
    of life Improvement and then there's
  • 00:08:05
    also the contribution point system a lot
  • 00:08:07
    of players in the past you you have
  • 00:08:09
    these contribution points and you'd
  • 00:08:10
    acquire them throughout the course of
  • 00:08:12
    playing and then a lot of times you
  • 00:08:13
    would want to focus on using them on
  • 00:08:15
    workers that way you could use them for
  • 00:08:17
    things like Gathering resources for you
  • 00:08:19
    just passively then that would make it
  • 00:08:21
    so that when it comes to things like
  • 00:08:22
    storage in the town where you'd want to
  • 00:08:24
    use a need to use cp4 people would then
  • 00:08:27
    go to the cash shop well now it's really
  • 00:08:28
    just not as big of a deal it's a far
  • 00:08:31
    less of far less of an emphasis on that
  • 00:08:33
    within the game and because storage is
  • 00:08:35
    now also not as big of a deal if it's
  • 00:08:37
    not as cumbersome basically there's a
  • 00:08:39
    lot less of a incentive to actually have
  • 00:08:42
    to purchase just all around a lot of
  • 00:08:44
    really positive just a lot of really
  • 00:08:47
    positive quality of life changes that
  • 00:08:48
    have come to the game with recent years
  • 00:08:50
    and again a lot of this has happened
  • 00:08:51
    host the separation from their prior
  • 00:08:53
    publisher cacao into sort of doing their
  • 00:08:56
    own thing taking the reins on the game
  • 00:08:58
    and how the monetization is handled and
  • 00:09:01
    all around I think it just made for a
  • 00:09:03
    much better experience for players now
  • 00:09:05
    there's definitely still some pretty big
  • 00:09:06
    quality of life stuff that you can buy
  • 00:09:08
    in the shop there are things like the
  • 00:09:09
    value packs which will boost your
  • 00:09:11
    inventory storage XP gain and a few
  • 00:09:13
    other things this is kind of just like a
  • 00:09:14
    a grab bag of different nice things to
  • 00:09:17
    have and then things like the campsites
  • 00:09:19
    which allow you to repair and buy
  • 00:09:20
    potions out in the field instead of
  • 00:09:22
    having to return to town although to be
  • 00:09:25
    honest as new players if you're just
  • 00:09:27
    starting the game you're going to get a
  • 00:09:28
    few few months of value pack Buffs
  • 00:09:30
    through the game's various unlocks so
  • 00:09:32
    it'll be some time before you feel the
  • 00:09:34
    need to buy it and the campsites will
  • 00:09:36
    only really matter once you get into
  • 00:09:37
    like the hardcore efficiency grinding
  • 00:09:39
    which at that point if you're playing
  • 00:09:41
    for a few months and you've used up all
  • 00:09:43
    of your free value pack Buffs and you're
  • 00:09:45
    to the point where you're doing like end
  • 00:09:46
    game efficiency grinding and needing
  • 00:09:48
    campsites at that point it's probably
  • 00:09:50
    worth the uh the amount of money the 30
  • 00:09:53
    or so dollars that you want to spend on
  • 00:09:55
    those extra things but as I mentioned
  • 00:09:56
    there are so many other layers that had
  • 00:09:59
    you going to to The Shopper so sort of
  • 00:10:01
    pushing you towards the shop in the past
  • 00:10:03
    which are just no longer there and these
  • 00:10:05
    changes along with others that have been
  • 00:10:06
    made over the recent years I've just
  • 00:10:08
    been really great in my opinion and I
  • 00:10:10
    just think because of that the game is
  • 00:10:11
    in a much better place than it's ever
  • 00:10:13
    been now as mentioned earlier there's
  • 00:10:15
    also a lot of other things about BDO
  • 00:10:16
    that I've just always liked I've talked
  • 00:10:18
    about in the past and my various bits of
  • 00:10:20
    coverage but as a recap I think it's got
  • 00:10:22
    some of the best action combat in the
  • 00:10:24
    genre and and especially with the input
  • 00:10:26
    method that kind of reminds me and it's
  • 00:10:28
    always reminded me a lot of like
  • 00:10:29
    fighting games so basically I play
  • 00:10:31
    optimally you'll use these combinations
  • 00:10:33
    of inputs with shift the directional
  • 00:10:36
    keys and left and right Mouse click
  • 00:10:38
    instead of just hitting the keybinds so
  • 00:10:40
    for example to use an ability while you
  • 00:10:42
    could just hit number one on your
  • 00:10:44
    keyboard you click that the ability
  • 00:10:46
    happens but instead there will be these
  • 00:10:48
    input combinations like say one one
  • 00:10:50
    example is one of my abilities I have to
  • 00:10:52
    hold down shift and W and then left
  • 00:10:54
    click and then I can alternate that with
  • 00:10:56
    different inputs and going back between
  • 00:10:58
    these will come combo and all of this
  • 00:11:00
    just makes for because it's more
  • 00:11:02
    involved it makes for like a much more
  • 00:11:04
    satisfying combat experience than just
  • 00:11:06
    spamming one and spamming two and why
  • 00:11:08
    would you go through this extra effort
  • 00:11:10
    instead of hitting one or two to
  • 00:11:11
    activate a skill doing these inputs well
  • 00:11:13
    basically doing so will add benefits
  • 00:11:15
    like increasing the damage and reducing
  • 00:11:17
    the cast time and or resources of your
  • 00:11:19
    abilities so if you want to play
  • 00:11:21
    efficiently and get the most out of your
  • 00:11:24
    combat you'll do be doing these inputs
  • 00:11:26
    instead of just hitting keybinds and
  • 00:11:27
    combat just feels great and because the
  • 00:11:29
    game has a big focus on grinding you're
  • 00:11:32
    constantly engaged in that combat
  • 00:11:33
    they've also got some rather in-depth
  • 00:11:35
    and interesting life skill systems which
  • 00:11:37
    are basically the game's version of
  • 00:11:38
    professions you know it's got the basic
  • 00:11:40
    stuff like farming fishing cooking and
  • 00:11:42
    processing but how they actually handle
  • 00:11:43
    this with various mini games associated
  • 00:11:46
    with them just makes them a bit more
  • 00:11:48
    engaging there's also all these
  • 00:11:49
    management systems that that
  • 00:11:50
    contribution point system that I
  • 00:11:52
    mentioned earlier you get these points
  • 00:11:54
    and you use them to essentially manage
  • 00:11:56
    towns like increase the storage and pick
  • 00:11:58
    your housing thoughts you've got workers
  • 00:12:00
    they'll go out to harvest resources for
  • 00:12:02
    you that you'll use for crafting food
  • 00:12:04
    and things and Buffs and all that
  • 00:12:06
    connecting trading routes between these
  • 00:12:08
    different towns and ferrying items from
  • 00:12:10
    one location to the other it's also in a
  • 00:12:12
    seamless massive open world with no
  • 00:12:14
    loading screens between the zones
  • 00:12:16
    there's very limited fast travel in the
  • 00:12:18
    game all of which I always felt has made
  • 00:12:20
    for some great immersion and the world
  • 00:12:22
    is pretty populated obviously you know
  • 00:12:24
    other players in the game but also the
  • 00:12:26
    density of enemies out in the field and
  • 00:12:28
    towns that are full of NPCs walking
  • 00:12:30
    around doing their different things and
  • 00:12:32
    uh finally and this could be a positive
  • 00:12:34
    or negative depending on perspective but
  • 00:12:36
    the game basically has like infinite
  • 00:12:37
    progression there's a soft cap as you're
  • 00:12:39
    leveling up but you can kind of just
  • 00:12:41
    keep on going so if you feel motivated
  • 00:12:43
    to reach like the maximum Echelon of
  • 00:12:45
    things that could be a bit much but for
  • 00:12:47
    me it's always been kind of freeing
  • 00:12:49
    because I'm like I'm not gonna grind
  • 00:12:50
    that out so I'm just not even gonna
  • 00:12:52
    stress about it I'm not worried about
  • 00:12:53
    getting anywhere near any sort of cap
  • 00:12:55
    soft or hard or otherwise there's just
  • 00:12:58
    no rush over the years basically for
  • 00:13:00
    that reason BDO has been one of my
  • 00:13:02
    favorite MMOs to play casually kind of
  • 00:13:04
    going on my own pace leveling up new
  • 00:13:06
    characters exploring doing stuff not
  • 00:13:08
    super concerned about the end game
  • 00:13:09
    grinding spots and competing for those
  • 00:13:11
    in PvP there's a big world combat's
  • 00:13:14
    great and engaging and a lot of fun
  • 00:13:16
    downtime activities and systems to mess
  • 00:13:19
    around with and that's how I've always
  • 00:13:20
    enjoyed BDO so I've come back over the
  • 00:13:22
    years to check off various updates see
  • 00:13:24
    the new content try the new classes as
  • 00:13:26
    mentioned Pearl Abyss was sponsoring
  • 00:13:28
    this video because they wanted me to
  • 00:13:30
    tell you about their most recent updates
  • 00:13:31
    so let's talk about that Land Of The
  • 00:13:33
    Morning Light the most recent region
  • 00:13:35
    expansion to the game first released in
  • 00:13:37
    Korea back on March 29th and we just
  • 00:13:40
    recently got the global release last
  • 00:13:42
    week on June 14th now this opens up an
  • 00:13:45
    entirely new continent to explore these
  • 00:13:47
    were this area is inspired by Korea's
  • 00:13:49
    last dynastic Kingdom and featuring
  • 00:13:51
    terrain buildings and vegetation that
  • 00:13:53
    will be reminiscent of that era along
  • 00:13:55
    with this they're also taking a lot of
  • 00:13:57
    inspiration from many Legends and
  • 00:13:58
    folklore of the time now one big change
  • 00:14:01
    with this update is unlike previous new
  • 00:14:03
    regions that would add a bunch of new
  • 00:14:04
    endgame grind spots this one's not
  • 00:14:07
    focused on that instead they've added
  • 00:14:09
    various bosses with this Boss Rush
  • 00:14:11
    system so there's nine different new
  • 00:14:12
    bosses each with their own mechanics and
  • 00:14:14
    strategies to take on each of these
  • 00:14:16
    walls have 10 different difficulty tiers
  • 00:14:18
    and as you move up those tiers you'll be
  • 00:14:20
    introduced to new mechanics and attack
  • 00:14:22
    patterns that you'll have to deal with
  • 00:14:24
    there's also these new Gathering
  • 00:14:25
    mechanics called the green Artisan
  • 00:14:27
    skills these add new mini games to
  • 00:14:30
    various Gathering life skills that these
  • 00:14:32
    will be triggering randomly as you're
  • 00:14:34
    out there gathering in the world and if
  • 00:14:36
    successfully done you're gonna use some
  • 00:14:37
    more energy up but you will then also
  • 00:14:39
    obtain a larger amount of materials
  • 00:14:41
    there's also now the Marnie sniper rifle
  • 00:14:44
    life skill which adds various
  • 00:14:45
    improvements to sniper hunting in the
  • 00:14:47
    game including dealing damage increased
  • 00:14:50
    depending on the spot that you hit so
  • 00:14:52
    for example the greatest damage increase
  • 00:14:53
    comes from a headshot probably not
  • 00:14:55
    surprising but there you go and then the
  • 00:14:56
    quality of reward will depend on your
  • 00:14:58
    accuracy and addition to this some other
  • 00:15:00
    new stuff includes new quest lines and a
  • 00:15:03
    fully voice active story there will be
  • 00:15:04
    new workers materials and nodes free to
  • 00:15:07
    find all of this also accessible from
  • 00:15:09
    level one if you're a brand new player
  • 00:15:10
    if you jump into BDO for the first time
  • 00:15:12
    you don't have to level up before you
  • 00:15:13
    get to check out this new area and this
  • 00:15:15
    new content all of that combat
  • 00:15:17
    everything about it is just scale to
  • 00:15:18
    whatever level you are I'll say
  • 00:15:20
    personally also I just like how just
  • 00:15:22
    like with a lot of the prior content
  • 00:15:24
    updates land in the morning light just
  • 00:15:25
    bring some nice new additions to the
  • 00:15:27
    game getting a brand new play Space is
  • 00:15:29
    always awesome obviously a new place to
  • 00:15:31
    explore I think BDO does a good job with
  • 00:15:33
    its open world and it's been really cool
  • 00:15:35
    to go around checking out the new region
  • 00:15:36
    I like that they're doing something a
  • 00:15:38
    little different with the focus on Boss
  • 00:15:40
    Battles this time around instead of just
  • 00:15:42
    adding new grinding spots for players
  • 00:15:43
    some of these fights are really neat as
  • 00:15:45
    well I also really enjoy the Gathering
  • 00:15:47
    mechanics I know it's simple stuff but
  • 00:15:49
    how BDO does life skills I have always
  • 00:15:52
    enjoyed sort of gamifying the process of
  • 00:15:54
    gathering crafting just makes it a bit
  • 00:15:56
    more engaging all in all this update
  • 00:15:58
    just seems like another great addition
  • 00:15:59
    to the game so Land Of The Morning Light
  • 00:16:01
    the latest update as mentioned is now
  • 00:16:03
    available globally it is free for anyone
  • 00:16:06
    who owns BDO or if you pick up BDO you
  • 00:16:09
    buy the base version of The Game Land Of
  • 00:16:10
    The Morning Light is just going to be
  • 00:16:12
    available for you for free as well so
  • 00:16:14
    check it out you can go ahead and take a
  • 00:16:15
    look at the link in the description
  • 00:16:17
    below as with all of the major new
  • 00:16:19
    content updates it's cool to see the new
  • 00:16:20
    stuff but again I am really just really
  • 00:16:23
    happy to see some of those quality of
  • 00:16:25
    life improvements that they've made to
  • 00:16:26
    the game it's just was a it's a nice
  • 00:16:28
    surprise to having come back recently
  • 00:16:30
    seeing these changes from how it was
  • 00:16:33
    when I used to play seriously because
  • 00:16:36
    they're just big improvements you know
  • 00:16:37
    it doesn't feel like I am pressured into
  • 00:16:40
    those things anymore like it sort of did
  • 00:16:42
    in the past if you wanted to play
  • 00:16:44
    seriously dealing with the weight of
  • 00:16:46
    silver uh dealing with feeling like you
  • 00:16:48
    had to purchase those pets and weren't
  • 00:16:50
    giving enough for free dealing with the
  • 00:16:52
    inventory with little to no item
  • 00:16:54
    stacking and dealing with the fact that
  • 00:16:57
    costumes were almost a must buy all that
  • 00:16:59
    stuff has been addressed where you can
  • 00:17:00
    just kind of play the game and with
  • 00:17:03
    little to no additional purchases beyond
  • 00:17:06
    the base version of the game you can
  • 00:17:08
    just play and enjoy it and and kind of
  • 00:17:10
    not feel moved in that direction so yeah
  • 00:17:13
    I'm jumping back in I'm going to be
  • 00:17:14
    playing some more and checking out this
  • 00:17:16
    most recent update happy to tell you
  • 00:17:18
    about it though because as mentioned uh
  • 00:17:20
    videos just a game that I it's one of
  • 00:17:22
    the many MMOs that I'll come back to on
  • 00:17:24
    a regular basis and uh yeah I'm looking
  • 00:17:27
    forward to jumping in and maybe you'll
  • 00:17:28
    see another follow-up video outside of
  • 00:17:30
    this sponsored video here see another
  • 00:17:33
    one where I do some follow-up thoughts
  • 00:17:35
    after playing some more of this update
  • 00:17:36
    but that's it for me today hope you guys
  • 00:17:38
    enjoyed it thank you for watching I'll
  • 00:17:40
    see you in the next one take it easy
Tag
  • Black Desert Online
  • MMORPG
  • aggiornamenti
  • qualità della vita
  • Land Of The Morning Light
  • monetizzazione
  • sistema di combattimento
  • animali domestici
  • inventario
  • contenuto gratuito