Elemental Shaman Complete DPS Guide | Cataclysm Classic

00:19:39
https://www.youtube.com/watch?v=Vcz_jtNsTbs

Resumo

TLDREl video es una guía completa para jugar como chamán elemental en Cataclysm Classic, cubriendo desde la elección de raza, estadísticas prioritarias, talentos y rotaciones de hechizos. Se sugiere que los jugadores de la Horda elijan trolls por su habilidad de Berserking, mientras que los draenei son recomendados para la Alianza por su bono de curación. La guía enfatiza la importancia de maximizar el intelecto y la precisión, así como el uso adecuado de totems y habilidades en combate, incluyendo estrategias específicas para daño de un solo objetivo y áreas de efecto. También ofrece recomendaciones sobre profesiones, gemas y consumibles para mejorar el rendimiento del chamán elemental.

Conclusões

  • ⚡ Elige trolls o draenei según la facción.
  • 🧙‍♂️ Prioriza intelecto y precisión en tus estadísticas.
  • 🔥 Usa talentos que aumenten el daño de hechizos y regeneración de maná.
  • 🛡️ Mantén tus totems activos para maximizar el DPS.
  • ⚙️ Aprovecha las glypos que mejoran tus hechizos clave.
  • 🌪️ Adapta tu rotación para encuentros de un solo objetivo y AOE.
  • 🍽️ No olvides los consumibles que mejoran tus estadísticas.
  • 📚 Considera unirte a una comunidad para recibir ayuda y guías sobre el juego.

Linha do tempo

  • 00:00:00 - 00:05:00

    En este segmento se explica cómo jugar al chamán elemental en Cataclysm Classic. Se recomienda la raza troll para los jugadores de la Horda por su habilidad Berserking que aumenta la velocidad de lanzamiento, y para la Alianza se sugiere el draenei por su habilidad de curación y la precisión heroica que mejora el golpe de hechizos. También se discuten las prioridades de estadísticas, destacando la importancia de obtener intelecto, seguidas del índice de golpe y Maestría.

  • 00:05:00 - 00:10:00

    Se detallan los talentos que un chamán elemental debe elegir para maximizar el daño. Se menciona que algunos talentos dan bonificaciones pasivas que se activan durante la rotación de hechizos, como Aumento de Daño y Protección Elemental que reduce el daño mágico recibido. Se explica que debe usarse el Escudo de Relámpagos en todo momento para generar cargas que incrementan el daño de habilidades como Choque de Tierra, y también se habla de la importancia del Maestría.

  • 00:10:00 - 00:19:39

    En este segmento final se describe la rotación de habilidades para un jugador de chamán elemental, comenzando con aplicar Choque de Llamas para obtener daño a lo largo del tiempo, seguido del uso constante de los tótems y habilidades de daño como Erupción de Lava y Choque de Tierra. También se menciona cómo realizar daño en áreas con varios enemigos utilizando el Tótem de Magma y el Rayo de Tormenta, y se concluye con recomendaciones sobre profesiones, gemas y consumibles para optimizar el rendimiento del personaje en el juego.

Mapa mental

Vídeo de perguntas e respostas

  • ¿Qué raza debo elegir para un chamán elemental de la Horda?

    Se recomienda elegir trolls por su habilidad de Berserking.

  • ¿Cuál es la mejor raza para un chamán elemental de la Alianza?

    Los draenei son la mejor opción por el Bono de Precisión Heroica.

  • ¿Qué estadísticas debo priorizar para un chamán elemental?

    Prioriza intelecto, seguido de precisión, maestría, celeridad y golpe crítico.

  • ¿Cuáles son los talentos clave para un chamán elemental?

    Se recomienda invertir en talentos que aumenten el daño de hechizos y la regeneración de maná.

  • ¿Qué glypos son recomendados para un chamán elemental?

    Se sugieren glypos de llama, erupción de lava y sello de escudo de rayo.

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  • 00:00:00
    I'm going to teach you everything you
  • 00:00:01
    need to know to play elemental shaman in
  • 00:00:03
    cataclysm classic starting off then what
  • 00:00:06
    race are we going to play well if you
  • 00:00:08
    are choosing horde I would recommend
  • 00:00:10
    that you go the troll route for the
  • 00:00:11
    berserking buff here it's on a 3-minute
  • 00:00:14
    cooldown and will increase your casting
  • 00:00:16
    speed by 20% for 10 seconds another less
  • 00:00:19
    useful buff we get is the Beast slaying
  • 00:00:21
    modifier our damage dealt versus beasts
  • 00:00:24
    is increased by 5% however most bosses
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    in cataclysm are not beasts there are a
  • 00:00:30
    few of course that are in the Firelands
  • 00:00:32
    though mainly we are picking troll
  • 00:00:34
    because of the berserking racial and not
  • 00:00:36
    be slaying if you're on the Alliance
  • 00:00:38
    side we're going to go with drani and he
  • 00:00:41
    said Naru then because of gift of the
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    Naru on a three-minute cool down we can
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    use this as a self-heal or defensive
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    healing 20% of our or somebody else's
  • 00:00:49
    health over 15 seconds the main reason
  • 00:00:52
    however that we're picking drani I not
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    Naru I wish is because of heroic
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    presence increasing our chance to hit
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    with all spells and attacks by 1% we
  • 00:01:00
    will need to hit the hit cap as an
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    elemental shaman and this is going to
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    reduce how many stats we're going to
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    need to do it meaning that we can
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    reforge some of that stats potentially
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    into something increasing our DPS but
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    what priority should we be getting our
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    stats at first and foremost it should be
  • 00:01:17
    getting as much intellect as possible
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    and the main way we'll be doing this is
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    by just getting a higher and higher eye
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    level of gear all of our gear is pretty
  • 00:01:24
    much going to have intellect on it the
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    second is actually going to be hit
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    rating as we've discussed or spirit
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    Spirit is actually going to convert
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    equally into hit rating and we do need
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    to hit 17% to hit our hit cap the reason
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    we can use spirit is because of this
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    Talent here Elemental Precision
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    increases the fire Frost and nature
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    damage by 3% and grants you spell hit
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    equal to 100% of any Spirit you're
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    getting from items or effects meaning
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    that all of your spirit turns into hit
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    rating after that we're going to want to
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    get Mastery and then haste and lastly
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    Critical Strike Mastery is a new and
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    really interesting stat that we've got
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    it's going to grant us a 30% chance for
  • 00:02:03
    our Elemental overload to occur
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    Elemental overload causes a lightning
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    bolt chain lightning or lava bar spell
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    you cast to trigger a second similar
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    spell on the same Target that causes
  • 00:02:15
    75% of normal damage and no threat
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    basically when you're doing your normal
  • 00:02:19
    DPS spells there is a chance that we're
  • 00:02:22
    actually going to do a clone version of
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    that spell at slightly less damage but
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    causing no threat automatically and the
  • 00:02:30
    higher amount of Mastery we have the
  • 00:02:32
    higher the chance this is going to occur
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    for the talents we're picking of course
  • 00:02:35
    most of these are going into the
  • 00:02:37
    elemental tree starting off at the top
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    here we're going with concussion
  • 00:02:41
    increasing the Damage Done by some of
  • 00:02:42
    our main DPS spells and free out free
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    into Acuity increasing our Critical
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    Strike with our spells onto the next row
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    we're putting two out of two into call
  • 00:02:50
    of flame increasing the Damage Done by
  • 00:02:53
    some of our totems and fire spell
  • 00:02:55
    Elemental warding is in is so not
  • 00:02:58
    increasing reducing Magic iCal damage
  • 00:03:00
    taken by 12% and reverberation is
  • 00:03:02
    reducing the cool down on some of our
  • 00:03:04
    spells all very simple talents so far
  • 00:03:07
    lastly on the second line we have
  • 00:03:09
    elemental Precision this is the one R
  • 00:03:11
    that's going to turn our Spirits into
  • 00:03:12
    hit rating then we've got Rolling
  • 00:03:14
    Thunder when you deal damage of
  • 00:03:16
    lightning bolt or chain lightning this
  • 00:03:17
    is our single Target and AOE kind of
  • 00:03:19
    filler spell here while your lightning
  • 00:03:21
    Shield is active which is should be at
  • 00:03:24
    all times this is one of our player
  • 00:03:26
    enhancements we're going to be talking
  • 00:03:27
    about later in the rotation our
  • 00:03:29
    lightning Shield when that is active we
  • 00:03:31
    have a 60% chance to recover some of our
  • 00:03:33
    mana and generate an additional
  • 00:03:35
    lightning Shield charge up to a maximum
  • 00:03:37
    of nine charges we then have elemental
  • 00:03:40
    Focus after landing a non-periodic
  • 00:03:42
    Critical Strike with fire Frost or
  • 00:03:44
    nature damage spell you enter a
  • 00:03:45
    clearcasting state and that's actually
  • 00:03:47
    going to be reducing the Mana cost of
  • 00:03:48
    our next two damage or healing spells by
  • 00:03:51
    40% this is going to be happening
  • 00:03:53
    passively FYI sometimes you're going to
  • 00:03:56
    proc this from a non-periodic so a
  • 00:03:58
    direct damage spell Critical Strike
  • 00:04:00
    making our next two spells do uh cost
  • 00:04:02
    less Mana we're going to be using
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    Elemental reach here increasing the
  • 00:04:05
    range of our lightning bolt chain
  • 00:04:07
    lightning F over Etc by 10 yards and
  • 00:04:10
    increasing the range of our shock spells
  • 00:04:12
    and Searing totem by 15 yards searing
  • 00:04:15
    totem is this one down here that we're
  • 00:04:17
    going to be using quite a lot it's our
  • 00:04:18
    main sort of fire damage totem and
  • 00:04:21
    especially if you're in a dungeon where
  • 00:04:22
    you may be moving a lot this is going to
  • 00:04:24
    help because you're going to have to put
  • 00:04:25
    it down less or if you're going from one
  • 00:04:27
    side of a boss room to the other Etc
  • 00:04:29
    it's just can increase the range and
  • 00:04:31
    just really be a big quality of life
  • 00:04:33
    Improvement for that totem we've then
  • 00:04:35
    got Elemental o while clear casting from
  • 00:04:37
    Elemental focus is active that is the
  • 00:04:39
    effect where your next two spells are
  • 00:04:42
    costing less Mana so when that is active
  • 00:04:44
    you deal 10% more spell damage in
  • 00:04:46
    addition party and raid members within
  • 00:04:48
    100 yards receive a 5% bonus to their
  • 00:04:50
    Critical Strike Chance free out free
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    into lava flows increasing the Critical
  • 00:04:54
    Strike damage of your lava burst and the
  • 00:04:56
    periodic damage of your flame Shock by
  • 00:04:58
    60% in addition when your flame shock is
  • 00:05:00
    dispelled you gain 90% spell haste a lot
  • 00:05:03
    of these talents as you can see so far
  • 00:05:05
    are just passive effects that are going
  • 00:05:06
    to be happening as we do our rotation if
  • 00:05:08
    you're finding it confusing and you are
  • 00:05:10
    new to elemental shaman don't worry I'm
  • 00:05:12
    going to show you how all of the talents
  • 00:05:13
    and glyphs come together into the
  • 00:05:15
    rotation shortly on the next row we have
  • 00:05:18
    fulmination when you have more than
  • 00:05:19
    three lightning Shield charges active
  • 00:05:21
    again that's from this lightning Shield
  • 00:05:22
    here which is going to put free charges
  • 00:05:24
    on when you have more than three your
  • 00:05:26
    earthshock spell will consume any
  • 00:05:29
    surplus charges instantly dealing their
  • 00:05:31
    total damage to the enemy Target so if
  • 00:05:33
    you're thinking hang on a minute when I
  • 00:05:35
    use lightning Shield I only get three
  • 00:05:37
    charges that is correct just to go over
  • 00:05:39
    lightning Shield quickly and how these
  • 00:05:40
    few spells are going to interact with
  • 00:05:42
    each other the Caster is surrounded by
  • 00:05:43
    three balls of lightning when a spell
  • 00:05:45
    Mal or ranged attack hits the Caster the
  • 00:05:47
    attacker will be struck for nature
  • 00:05:48
    damage this expends one Lightning Charge
  • 00:05:51
    It will not reduce the number below
  • 00:05:53
    three however so you only need to put
  • 00:05:55
    this up at the start of a fight only one
  • 00:05:58
    ball will fire every few seconds lasts
  • 00:06:00
    10 minutes and when you use your
  • 00:06:03
    lightning or chain lightning you can
  • 00:06:05
    actually see that our charges are going
  • 00:06:07
    up and that is going to go up to a
  • 00:06:08
    maximum of nine charges you can then see
  • 00:06:11
    that that is actually impacting our
  • 00:06:12
    Earth shock and when we use our Earth
  • 00:06:14
    shock it's consuming those extra charges
  • 00:06:17
    to do damage and that is how those
  • 00:06:19
    talents work then we have elemental
  • 00:06:21
    Mastery a CO down I'm going to talk
  • 00:06:22
    about shortly totemic RH causing your
  • 00:06:25
    fire totems to increase the spell power
  • 00:06:26
    of party and raid members by 10% for
  • 00:06:29
    example your searing totem you can see
  • 00:06:31
    when I put this totem out I then have
  • 00:06:32
    the SE the totemic RH buff on me
  • 00:06:34
    increasing our spell power and again the
  • 00:06:36
    fact that it's increasing its range
  • 00:06:38
    there is going to be really helpful when
  • 00:06:40
    we're doing damage with it however don't
  • 00:06:42
    worry about the range regarding the
  • 00:06:43
    totemic raft buff because as you can see
  • 00:06:45
    here it is for Pary raid members within
  • 00:06:47
    a 100 yards so it should be covering
  • 00:06:49
    everyone lastly we have feedback and
  • 00:06:51
    lava surge we're not going into
  • 00:06:53
    earthquake you can go into earthquake if
  • 00:06:55
    you'd like what I would do is take one
  • 00:06:57
    point out of Astral ancestral swiftness
  • 00:07:00
    here and put it into earthquake only if
  • 00:07:02
    you need earthquake for large AOE fights
  • 00:07:04
    where you're fighting a lot of targets
  • 00:07:06
    so the feedback Talent your lightning
  • 00:07:08
    bolt and chain lightning reduce the
  • 00:07:10
    remaining cooldown of your Elemental
  • 00:07:11
    Mastery that's this cool down here and
  • 00:07:13
    lava surge giving your flame shock
  • 00:07:15
    periodic damage ticks a 20% chance to
  • 00:07:17
    reset the coold down on lava burst so we
  • 00:07:19
    have flame shock here and then we have
  • 00:07:21
    lava burst lava burst is on 8sec
  • 00:07:23
    cooldown basically we have a chance that
  • 00:07:26
    the damage from flame shock is actually
  • 00:07:27
    going to reduce the cool down on lava
  • 00:07:29
    burst what earthquake does which we're
  • 00:07:32
    not taking in the main talent tree that
  • 00:07:34
    I'm showing you you cause the Earth at
  • 00:07:35
    the Target location to tremble and break
  • 00:07:37
    dealing damage every 1 second to enemies
  • 00:07:39
    ofin eight yards with a 10% chance of
  • 00:07:41
    knocking them down and again we're only
  • 00:07:43
    going to spec into that if we're doing
  • 00:07:45
    AOE damage and there's a lot of ads like
  • 00:07:47
    maybe in a dungeon we're going to put
  • 00:07:49
    our remaining talents into enhancement
  • 00:07:51
    two out of two into Elemental Weapons
  • 00:07:52
    increasing the passive bonuses granted
  • 00:07:54
    by your flame tongue weapon and the
  • 00:07:57
    effectiveness of ongoing benefits of
  • 00:07:58
    your unleashing elements ability by 50%
  • 00:08:01
    that is the remaining two items here on
  • 00:08:03
    our player enhancements ability flame
  • 00:08:05
    Tong weapon is an enhancement we're
  • 00:08:07
    going to put on our weapon at all times
  • 00:08:08
    and it lasts 30 minutes imbue the
  • 00:08:10
    sharman's weapon with fire increasing
  • 00:08:12
    magical Damage Done by 7% each hit
  • 00:08:15
    causes an additional fire damage based
  • 00:08:17
    on the speed of the weapon where slower
  • 00:08:19
    weapons cause more fire damage per swing
  • 00:08:21
    unleashing this enhancement deals fire
  • 00:08:24
    damage to an enemy Target and increases
  • 00:08:25
    the damage of your next spell by 30%
  • 00:08:28
    specifically your next fire spell so how
  • 00:08:30
    do we unleash it well that is from the
  • 00:08:31
    unleash elements spell here it's on a
  • 00:08:34
    15-second cool down and you can use it
  • 00:08:36
    on cool down and remember when we use
  • 00:08:38
    unleash elements that is then going to
  • 00:08:40
    unleash the enhancement on our flame
  • 00:08:43
    tongue weapon dealing fire damage and
  • 00:08:45
    increasing the damage of our next fire
  • 00:08:47
    spell I would always use this in tandem
  • 00:08:49
    with your lava burst lastly we have
  • 00:08:51
    improved Shields increasing the Damage
  • 00:08:54
    Done by our lightning orbs and then
  • 00:08:56
    ancestral Swift swiftness reducing the
  • 00:08:58
    cast time of our ghost Wolf by 2 seconds
  • 00:09:01
    and increasing it and increasing
  • 00:09:02
    movement speed by 15% this is our ghost
  • 00:09:04
    wolf here basically we can cast it and
  • 00:09:07
    we can turn into a ghost wolf which is
  • 00:09:09
    going to make us run faster and you can
  • 00:09:11
    use this at any time it's a fantastic
  • 00:09:13
    ability that we have going on to what
  • 00:09:15
    glyphs we're using we have Glyph of
  • 00:09:17
    flame shock increasing the duration of
  • 00:09:19
    the dot or damage over time that flame
  • 00:09:21
    shock has lava burst these are free
  • 00:09:23
    Prime glyphs by the way your lava burst
  • 00:09:25
    spell deals 10% more damage and
  • 00:09:28
    lightning bolt increasing theam damage
  • 00:09:29
    dealt by lightning bolt very simple
  • 00:09:31
    there if however you are on a fight
  • 00:09:34
    where you're actually going to be doing
  • 00:09:35
    a hell of a lot of movement rather than
  • 00:09:37
    using the glyph of lightning bolt you
  • 00:09:39
    could use the glyph of Unleashed
  • 00:09:40
    lightning instead and this is basically
  • 00:09:42
    going to allow your lightning bolt to be
  • 00:09:43
    cast while moving so if there's loads of
  • 00:09:46
    Mobility going on and you haven't got
  • 00:09:48
    chance to cast many spells you should
  • 00:09:50
    put this glyph in and you can actually
  • 00:09:52
    keep doing DPS while you are moving of
  • 00:09:54
    course if it's a more stationary fight
  • 00:09:56
    increasing the damage of lightning bolt
  • 00:09:58
    is going to be beneficial because you
  • 00:09:59
    aren't needing to move as much and won't
  • 00:10:01
    be getting that DPS loss from movement
  • 00:10:03
    looking at our major glyphs we're going
  • 00:10:06
    for the glyph of stoneclaw which is
  • 00:10:07
    basically going to mean that your stone
  • 00:10:09
    core totem also puts an absorb shield on
  • 00:10:11
    you effectively making it a defensive
  • 00:10:13
    spell Glyph of chain lightning where
  • 00:10:15
    your chain lightning now strikes two
  • 00:10:17
    additional targets but deals 10% less
  • 00:10:19
    initial damage and Glyph of lightning
  • 00:10:21
    Shield which is actually we've already
  • 00:10:22
    spoken about the part where basically
  • 00:10:24
    your lightning Shield can no longer go
  • 00:10:26
    beneath free charges meaning that you
  • 00:10:28
    only have to put it up when it's
  • 00:10:30
    actually literally falling off due to
  • 00:10:32
    the duration and not actually from being
  • 00:10:35
    hit for minor spells it's more quality
  • 00:10:37
    of life on renewed life where it no
  • 00:10:39
    longer needs a reagent on reincarnation
  • 00:10:42
    the same with the glyph of water walking
  • 00:10:44
    lastly Glyph of thunderstorm is an
  • 00:10:45
    interesting one improving the Mana you
  • 00:10:47
    receive from your thunderstorm by 2% but
  • 00:10:49
    it no longer knocks enemies back or
  • 00:10:51
    reduces their movement speed if you are
  • 00:10:53
    using thunderstorm for these reasons
  • 00:10:55
    then please do not put this glyph in if
  • 00:10:57
    you're thinking what else should I put
  • 00:10:58
    instead there just use water breathing
  • 00:11:01
    or astral recoil they're again just
  • 00:11:04
    quality of life glyphs at that point so
  • 00:11:06
    how is it all going to come together
  • 00:11:07
    into our rotation then first things
  • 00:11:10
    first just to work out what's going on
  • 00:11:12
    on my screen here these are our main DPS
  • 00:11:15
    spells these few down here are the
  • 00:11:17
    changes we're going to make for AOE
  • 00:11:19
    these are the player enhancements as I'm
  • 00:11:21
    calling them or player Buffs Etc uh that
  • 00:11:24
    we're using that I've already spoken
  • 00:11:25
    about down here is utilities and down
  • 00:11:27
    here is cooldowns starting off with the
  • 00:11:29
    main rotation for single Target first
  • 00:11:32
    thing we're going to do is use flame
  • 00:11:33
    shock it's on a 5sec cool down and we
  • 00:11:35
    want to keep up the dot on our enemies
  • 00:11:37
    at all times instantly Sears the target
  • 00:11:39
    with fire causing fire damage
  • 00:11:41
    immediately and more fire damage over 26
  • 00:11:43
    seconds on our Target second thing
  • 00:11:46
    always use your searing totem keep this
  • 00:11:48
    up at all times remember it's going to
  • 00:11:50
    be putting on the totemic Raph buff to
  • 00:11:52
    you and your party and raid and it's
  • 00:11:53
    also going to be dealing fire damage as
  • 00:11:55
    you can see here it's shooting Fireballs
  • 00:11:58
    at my target pass massively next up use
  • 00:12:00
    lava burst on cool down it's on an 8sec
  • 00:12:03
    cool down you hold molten lava at the
  • 00:12:05
    Target dealing fire damage if your flame
  • 00:12:07
    shock is on the target it'll deal a
  • 00:12:09
    Critical Strike guaranteed again that's
  • 00:12:11
    why we're making sure that we have the
  • 00:12:12
    flame shock dot up at all times because
  • 00:12:15
    when we use lava burst on a Target that
  • 00:12:18
    has flame shock the crit is guaranteed
  • 00:12:21
    let's not forget our lava surge Talent
  • 00:12:24
    as well your flame shock's periodic
  • 00:12:26
    damage has a 20% chance to reset the
  • 00:12:28
    cord down on lava burst so that dot or
  • 00:12:31
    damage over time from flame shock could
  • 00:12:33
    also reset the cool down on our lava
  • 00:12:35
    burst instantly and that's why I'm
  • 00:12:37
    saying that you should be using lava
  • 00:12:38
    burst on cooldown and be aware that when
  • 00:12:40
    it does suddenly come off cooldown you
  • 00:12:42
    should be using it again we're going to
  • 00:12:43
    be using our Earth shock only when we
  • 00:12:45
    have basically 7 to nine charges of
  • 00:12:48
    lightning shield and lightning bolt is
  • 00:12:50
    going to be our filler spell earth shock
  • 00:12:52
    shocks the target with concussive force
  • 00:12:54
    dealing damage and reducing their ranged
  • 00:12:56
    and melee attack speed lightning bolt
  • 00:12:58
    just does lightning damage remember when
  • 00:13:00
    we do lightning bolt or chain lightning
  • 00:13:03
    we have a chance that we're going to get
  • 00:13:04
    more stacks of lightning Shields and
  • 00:13:07
    when we get to really high stacks of
  • 00:13:09
    this you can see that your Earth shock
  • 00:13:11
    is going to light up so that you don't
  • 00:13:12
    have to worry about always checking your
  • 00:13:13
    lightning Shield charges when it gets to
  • 00:13:16
    nine earth shock will light up and you
  • 00:13:17
    think oh great now I should use my Earth
  • 00:13:19
    shock and release all of those charges
  • 00:13:22
    and that is due to the Rolling Thunder
  • 00:13:23
    and fulmination talents here let's just
  • 00:13:25
    recap on those when you deal D damage of
  • 00:13:28
    lightning bolt or chain lightning while
  • 00:13:29
    your lightning Shield ability is active
  • 00:13:31
    you've got a 60% chance to recover some
  • 00:13:33
    mana and generate additional lightning
  • 00:13:34
    Shield charges up to nine and then
  • 00:13:36
    fulmination when you have more than
  • 00:13:38
    three lightning Shield charges active
  • 00:13:39
    your Earth shock spell will consume any
  • 00:13:41
    surplus charges instantly dealing their
  • 00:13:43
    total damage to the enemy Target and
  • 00:13:45
    we're going to be using that when we're
  • 00:13:46
    at the maximum amount of charges and
  • 00:13:48
    that is pretty much our single Target
  • 00:13:49
    rotation if we're looking at what we're
  • 00:13:51
    going to change for AOE specifically if
  • 00:13:54
    it's more than three targets three or
  • 00:13:56
    more targets we're going to change out
  • 00:13:58
    our ser totem for magma totem summons a
  • 00:14:01
    magma totem that basically is going to
  • 00:14:03
    cause fire damage to creatures within 8
  • 00:14:05
    yards every 2 seconds we also going to
  • 00:14:07
    use our thunderstorm on cool down you
  • 00:14:09
    cool down a bolt of lightning energizing
  • 00:14:10
    you and damaging nearby enemies within
  • 00:14:12
    10 yards restoring mana and dealing
  • 00:14:14
    nature damage to all nearby enemies and
  • 00:14:16
    lastly as your filler we can use chain
  • 00:14:18
    lightning when we have two or more
  • 00:14:21
    enemies and you will be getting a lot
  • 00:14:23
    more lightning Shield charges when you
  • 00:14:25
    use chain lightning because it's
  • 00:14:26
    affecting more enemies and therefore
  • 00:14:28
    increasing the chance that you get more
  • 00:14:30
    lightning Shields to recap on these free
  • 00:14:33
    spells here we have our flame tongue
  • 00:14:34
    weapon which we're putting on our weapon
  • 00:14:36
    at all times it lasts 30 minutes
  • 00:14:38
    increasing magic Damage Done by 7% each
  • 00:14:41
    hit causes additional fire damage and we
  • 00:14:43
    can unleash it with the um unleash
  • 00:14:46
    elements spell dealing fire damage and
  • 00:14:48
    causing our next fire damage spell to do
  • 00:14:50
    30% increased damage which we'll use on
  • 00:14:52
    our lava burst don't forget of course at
  • 00:14:55
    the start of the fight to put your
  • 00:14:55
    lightning shield on before you go into
  • 00:14:57
    battle and then we've got our big cool
  • 00:14:58
    down Elemental Mastery fire Elemental
  • 00:15:01
    and Earth Elemental Elemental Mastery is
  • 00:15:03
    on a 3 minute cool down your next
  • 00:15:05
    lightning bolt chain lightning or lava
  • 00:15:07
    burst becomes instant cast so when I use
  • 00:15:10
    that I can then use lava burst instantly
  • 00:15:12
    in addition your fire Frost and nature
  • 00:15:15
    damage is increased by 15% and you gain
  • 00:15:17
    20% spell haste for a total of 15
  • 00:15:19
    seconds which is massive this is your
  • 00:15:21
    main DPS cooldown and we also have a
  • 00:15:23
    10-minute coold down on our Elementals
  • 00:15:25
    basically you can cool these out
  • 00:15:27
    whenever you like huge Rock Elemental as
  • 00:15:28
    you
  • 00:15:29
    and also a fire Elemental they will
  • 00:15:31
    attack your targets and basically we
  • 00:15:34
    want to get these out when we have a
  • 00:15:36
    chance that they can do their best what
  • 00:15:38
    do I mean by that don't pull them out if
  • 00:15:41
    your enemy is about to fly off somewhere
  • 00:15:43
    phase into a different phase and they're
  • 00:15:45
    not going to be doing their damage to
  • 00:15:47
    the Target you want to make sure you're
  • 00:15:48
    using them when they can do the maximum
  • 00:15:50
    damage to the Target for a prolonged
  • 00:15:52
    period of time the fental calls for for
  • 00:15:55
    fire elal to Rin destruction on the
  • 00:15:56
    cast's enemies and the a Elemental will
  • 00:15:59
    protect you and your allies and attack
  • 00:16:01
    your target as well finally looking at
  • 00:16:03
    the utilities we've got we've already
  • 00:16:04
    spoken about ghost wolf wind cheer is
  • 00:16:06
    quite simply your interrupt or kick to
  • 00:16:08
    interrupt your enemy spell casting it's
  • 00:16:10
    on a 15-second coold down hex will
  • 00:16:12
    incapacitate your target for a minute
  • 00:16:15
    Purge removes a beneficial magic effect
  • 00:16:16
    from your enemy and spirit Walkers Grace
  • 00:16:18
    a really interesting one means that you
  • 00:16:20
    can actually cast your spells while
  • 00:16:22
    moving as you can see here and that is
  • 00:16:25
    going to be all of your spells so if you
  • 00:16:27
    do have a time of of great Mobility
  • 00:16:30
    where you need to keep dpsing but are on
  • 00:16:31
    the move this is a fantastic cooldown
  • 00:16:33
    you can use for that as well regarding
  • 00:16:35
    the professions enchants and gems we're
  • 00:16:38
    going to be taking as an elemental
  • 00:16:39
    Sharman mainly I want to highlight these
  • 00:16:42
    two above my head the Arcanum of hayel
  • 00:16:45
    and the one from ferzan these need hayel
  • 00:16:47
    and ferzan reputations I have got a
  • 00:16:50
    guide for them check out my description
  • 00:16:51
    or my channel I've put the video there
  • 00:16:53
    and this is going to give you an
  • 00:16:54
    intellect enchant for both the shoulder
  • 00:16:56
    and head slot regarding the gems we can
  • 00:16:59
    put a brilliant Inferno Ruby in our red
  • 00:17:01
    slots for yellow it's the Reckless Ember
  • 00:17:03
    topaz and for blue it's a purified
  • 00:17:05
    Demon's eye in the meta gem slot so
  • 00:17:08
    we're going to put the burning Shadow
  • 00:17:09
    Spirit Diamond increasing intellect and
  • 00:17:11
    crit if you're wondering what
  • 00:17:13
    professions to take I personally advise
  • 00:17:15
    tailoring if we're just looking for what
  • 00:17:17
    they offer rather than making our own
  • 00:17:19
    gear that is and that's going to be able
  • 00:17:21
    to give you a cloak enchant increasing
  • 00:17:23
    the chance for 295 spell power for 15
  • 00:17:26
    seconds when casting a spell enchanting
  • 00:17:28
    means you can enchant your rings of
  • 00:17:30
    spell power at 23 spell power each
  • 00:17:33
    meaning a total of 46 spell power on
  • 00:17:36
    both of your rings extra for your weapon
  • 00:17:39
    enchant we can use power torrent
  • 00:17:41
    permanently enchanting weapon to
  • 00:17:42
    sometimes increase intellect by 500 and
  • 00:17:45
    regarding the consumables we're going to
  • 00:17:47
    be using the flask of draconic Mind
  • 00:17:48
    increasing intellect for an hour the
  • 00:17:50
    volcanic potion increasing intellect and
  • 00:17:53
    very interestingly flame caps these can
  • 00:17:56
    be used and they aren't actually going
  • 00:17:59
    to share a cool down with anything else
  • 00:18:01
    this works in the original cataclysm and
  • 00:18:03
    unless blizzard have changed it in cata
  • 00:18:06
    Classic this should still work which I
  • 00:18:09
    believe it will do haven't seen anything
  • 00:18:11
    about them canceling it and it's such a
  • 00:18:13
    niche thing I really can't even imagine
  • 00:18:15
    that like blizzard might not even
  • 00:18:17
    remember this is a thing flame caps you
  • 00:18:19
    can actually Farm These with herbalism
  • 00:18:21
    in Outland yes that's right from TBC
  • 00:18:25
    chance to strike AR range Dom Target for
  • 00:18:27
    4 fire damage and increases Fair fire
  • 00:18:29
    spell Power by 80 lasting 60 seconds on
  • 00:18:32
    a 3 minute cool down for your lava burst
  • 00:18:34
    Etc this can actually really help you
  • 00:18:36
    seever Sage fish head is the food we can
  • 00:18:38
    eat adding 90 intellect and stamina and
  • 00:18:40
    if you need a healing potion the
  • 00:18:42
    mythical healing potion is the one for
  • 00:18:43
    you and that is it guys that is how
  • 00:18:45
    you're going to play Elemental Sharman
  • 00:18:46
    and cataclysm classic hopefully this was
  • 00:18:48
    really useful for you if you do have any
  • 00:18:49
    other questions feel free to join my
  • 00:18:51
    Discord where I or another member of the
  • 00:18:53
    community would be more than happy to
  • 00:18:55
    try and help you where we can and if you
  • 00:18:57
    would like more onetoone help or you
  • 00:18:59
    would like to get my lvi profiles that
  • 00:19:01
    are very minimalist written guides on
  • 00:19:02
    how to log and simulate your character
  • 00:19:04
    Etc and other behind the scenes
  • 00:19:06
    spreadsheets and key binds that I think
  • 00:19:09
    are useful for you guys please do
  • 00:19:10
    consider joining my patreon most people
  • 00:19:12
    use ad blocks these days and in gaming
  • 00:19:14
    we don't make much money especially at a
  • 00:19:16
    Channel of my size so every single
  • 00:19:19
    patreon that we do have is really really
  • 00:19:22
    appreciated if you would consider it
  • 00:19:24
    otherwise subscribing liking and just
  • 00:19:26
    watching these videos really does
  • 00:19:28
    support support the channel as well and
  • 00:19:30
    if you are looking for other PVE specs
  • 00:19:32
    for any class whether Shaman or
  • 00:19:34
    otherwise check out this playlist here
  • 00:19:36
    because I've done them all for you in
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    cataclysm classic
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