Gaming Showdown: Powkiddy RGB30 vs TrimUI Smart Pro vs Anbernic RG35XX H

00:05:43
https://www.youtube.com/watch?v=oMU2uF0fsvI

Resumo

TLDRIn this video, the host compares three handheld gaming devices: Ambernick RG 35xx, Trim UI Smart Pro, and Pow Kitty RGB3, using Wave Race (N64), Mario Kart DS, and God of War: Chains of Olympus (PSP) for evaluation. The Trim UI excels at Nintendo 64 with stable 60FPS, while Pow Kitty is the best choice for Nintendo DS, providing a solid performance with dual screens. For PSP games, the Trim UI stands out with the best visual quality but struggles with performance in God of War. The Ambernick RG 35xx is portable but currently lacks optimization for some games, performing poorly in various scenarios. The video encourages viewers to choose based on their specific gaming preferences.

Conclusões

  • 🎮 Comparing three handhelds: Ambernick, Trim UI, Pow Kitty
  • 📊 Trim UI excels in Nintendo 64 games
  • 🏎️ Pow Kitty is best for Nintendo DS with stable performance
  • ⚔️ Trim UI performs well with PSP games like God of War
  • 📉 Ambernick currently struggles with optimization
  • 🔍 Choose based on game preference: DS or PSP
  • 🌈 Pow Kitty provides the most vibrant visuals
  • 📱 Ambernick RG 35xx is the most portable device
  • 👍 Links for purchasing devices are available
  • 💡 Stay tuned for future updates on device performance

Linha do tempo

  • 00:00:00 - 00:05:43

    The video discusses the performance of three handheld gaming systems: the Ambernick RG35XX, TrimUI Smart Pro, and Powkiddy RGB3, comparing how they run three different games: Wave Race, Mario Kart DS, and God of War: Chains of Olympus. For Wave Race, the RG35XX struggles in graphics and performance, while the TrimUI offers a stable 60 fps, and the Powkiddy delivers vibrant colors but dips to mid-50 fps. In the case of Mario Kart DS, the TrimUI has issues loading properly, making the Powkiddy the best choice for DS games, while the RG35XX performs well albeit with a smaller screen. Finally, for God of War on PSP, all devices maintain similar performance but the TrimUI stands out as the best experience overall. The review concludes with pro-tips for potential buyers based on their main gaming interests.

Mapa mental

Vídeo de perguntas e respostas

  • Which handheld is best for Nintendo 64 games?

    The Trim UI Smart Pro performs best for Nintendo 64 games, staying at a steady 60FPS, while the Ambernick RG 35xx struggles with optimization.

  • How did the Pow Kitty RGB3 perform with Nintendo DS games?

    The Pow Kitty RGB3 performed exceptionally well with Nintendo DS games, providing a solid experience with no slowdowns.

  • What were the issues with playing Mario Kart DS on the Trim UI?

    The Trim UI Smart Pro had problems accessing the lower screen, making it difficult to play Mario Kart DS.

  • Which device is best for PSP games?

    The Trim UI Smart Pro is the best choice for PSP games like God of War, offering the largest image and better performance.

  • How did each device handle the performance of God of War on PSP?

    The Trim UI maintained close to 100% speed, whereas the Pow Kitty struggled to keep up, falling to around 70%.

  • Can the Ambernick RG 35xx run PSP games well?

    The Ambernick RG 35xx struggled to maintain playable frame rates, especially without frame skipping.

  • Is the image quality better on Pow Kitty RGB3?

    Yes, the Pow Kitty RGB3 provides the most vibrant and colorful visuals compared to the other devices.

  • Which device is the most portable?

    The Ambernick RG 35xx is noted for its portability, making it easy to carry.

  • What is the overall verdict on which device to choose?

    Choose Pow Kitty RGB3 for DS, Trim UI for PSP, or Ambernick RG 35xx for portability.

  • Are there links to buy these devices?

    Yes, the video provides links to purchase these devices in the description.

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  • 00:00:00
    what's up Gamers I've been getting a lot
  • 00:00:01
    of questions from you guys lately about
  • 00:00:03
    which system is better for you and this
  • 00:00:05
    conversation seems to center around
  • 00:00:07
    three devices the Amber bernick RG
  • 00:00:10
    35xx the trim UI smart Pro and the pow
  • 00:00:13
    Kitty rgb3 so in this video I'm going to
  • 00:00:16
    show you three games running on three
  • 00:00:17
    systems on all three handhelds and let
  • 00:00:19
    you decide for yourself let's get into
  • 00:00:22
    [Music]
  • 00:00:25
    it so our first game is going to be Wave
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    Race on the Nintendo 64 and I chose this
  • 00:00:30
    because it has a lot of physics effects
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    and a lot of water effects that make it
  • 00:00:33
    kind of harder to run and this intro
  • 00:00:35
    video is running in engine it's not a
  • 00:00:38
    pre-rendered cut scene and so the same
  • 00:00:40
    dips you're seeing and and frame rate
  • 00:00:42
    stutters you're seeing here are the same
  • 00:00:44
    ones you would see in the game I have
  • 00:00:46
    all three of these devices set to
  • 00:00:48
    Performance mode to get the most out of
  • 00:00:50
    them and what you'll probably notice is
  • 00:00:52
    that the RG 35xx H looks the worst but I
  • 00:00:56
    also don't think it's been optimized yet
  • 00:00:58
    to run in 65 four games the trim UI
  • 00:01:01
    smart Pro looks the best in terms of its
  • 00:01:03
    frame rate and even though I'm rooting
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    for the h model here because it is the
  • 00:01:07
    most pocketable of the three this is
  • 00:01:09
    essentially unplayable on this device
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    right now and that could change in the
  • 00:01:13
    future I think that this will become
  • 00:01:14
    more optimized as we move forward but
  • 00:01:16
    it's just not there yet in terms of
  • 00:01:18
    color I like the PO Kitty I think the PO
  • 00:01:20
    Kitty color looks the best the blues are
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    more blue the reds are more red the
  • 00:01:25
    greens are more green all all of that
  • 00:01:27
    stuff it has the sharpest image but it
  • 00:01:29
    is is dipping down to the mid-50s
  • 00:01:32
    generally speaking in terms of its frame
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    rate whereas the trim UI seems to stay
  • 00:01:36
    at a more Rock Solid 60 frames per
  • 00:01:38
    second next up is Mario Kart DS on the
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    Nintendo DS this is also a really
  • 00:01:43
    interesting one I have a really big
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    problem with the trimi with this one
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    because I cannot figure out how to get
  • 00:01:49
    into a match or switch the screens I'm
  • 00:01:52
    stuck on the top screen I can't see the
  • 00:01:54
    lower screen I can't get it to switch
  • 00:01:57
    this is the biggest screen so I'd like
  • 00:01:58
    to say that this is the one that's the
  • 00:02:00
    winner but I can't even get the game to
  • 00:02:02
    to load on it and I have tried and tried
  • 00:02:04
    and tried even there you see the the
  • 00:02:06
    frame rate stuttering here there's
  • 00:02:07
    something going on here that's just not
  • 00:02:09
    quite right the pal Kitty rgb3
  • 00:02:12
    absolutely Rock Solid on this DS stuff
  • 00:02:15
    on most of the DS games that I've played
  • 00:02:17
    it is completely Rock Solid Mario Kart
  • 00:02:20
    included and I it's it's honestly a
  • 00:02:22
    really fun time and you can get those
  • 00:02:24
    dual screens on here and it looks pretty
  • 00:02:27
    good you try to get the dual screens on
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    the H model and man look how much
  • 00:02:33
    smaller that is compared to this and
  • 00:02:35
    this one I can't even get to switch to
  • 00:02:36
    two screens so for me when it comes to
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    Nintendo DS I give this one to the rgb3
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    look at that slow down on the trim UI
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    you can see that stuttering there you
  • 00:02:45
    don't see that over here you don't see
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    it over here I'm actually really
  • 00:02:48
    impressed with the H model on here too I
  • 00:02:50
    think that it does a really good job as
  • 00:02:52
    well with the Nintendo DS stuff but it
  • 00:02:55
    doesn't seem quite as sharp as it does
  • 00:02:57
    on the rgb3 all right the last game
  • 00:02:59
    we're going to run is on PSP and it's
  • 00:03:00
    going to be God of War chains of Olympus
  • 00:03:02
    and have this running with the exact
  • 00:03:04
    same settings in the emulator and right
  • 00:03:05
    off the bat what you're going to notice
  • 00:03:07
    is that yes this is the biggest
  • 00:03:10
    experience you can have right here it's
  • 00:03:12
    a nice big image on the trim UI the
  • 00:03:15
    Amber Nick here has it stretched to fill
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    that 4x3 display and again the pow Kitty
  • 00:03:20
    has the most colorful of all three of
  • 00:03:23
    the experiences but let's jump into a
  • 00:03:25
    new game and see what happens at the
  • 00:03:27
    moment they're all doing their very best
  • 00:03:28
    to stay at that 100% speed Mark they've
  • 00:03:31
    all dropped down to 30 frames per second
  • 00:03:33
    you can see they're hanging together
  • 00:03:35
    pretty well but I think that might
  • 00:03:36
    change as the action gets started here
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    so for some reason the pal Kitty jumps
  • 00:03:40
    down to like 70% speed it's in the 70%
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    range right now these other two are
  • 00:03:45
    sticking with 100 but pal Kitty for
  • 00:03:47
    whatever reason just will not keep up
  • 00:03:49
    and in order to get it to 100% speed you
  • 00:03:52
    basically have to cut the frame rate
  • 00:03:53
    turn the frame skip to two and then it
  • 00:03:56
    does a pretty good job but for some
  • 00:03:57
    reason it I just no matter what what I
  • 00:03:59
    said it to it will not stay at 100%
  • 00:04:02
    speed these two here are doing a pretty
  • 00:04:04
    admirable job they dip down to 98 every
  • 00:04:07
    once in a while but it's mostly right
  • 00:04:09
    there at 100 of course now that I say
  • 00:04:11
    that I do see that the H model is
  • 00:04:12
    dipping down into like the 70s 80s 80%
  • 00:04:16
    so it might need the frame skip to be
  • 00:04:18
    turned on as well so I guess I'll do
  • 00:04:20
    that so that you can see how this is
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    affected so the pal Kitty even with some
  • 00:04:25
    of this stuff turned on some of the skip
  • 00:04:28
    GP readbacks turned on on the the frame
  • 00:04:31
    skipping is turned on it still struggles
  • 00:04:34
    to stay at 100% it's playable but it
  • 00:04:37
    struggles the am bernick is now running
  • 00:04:39
    at 10 frames per second but it's getting
  • 00:04:42
    a pretty solid 100% but 10 frames
  • 00:04:46
    doesn't look super great so that leaves
  • 00:04:47
    you with the trim UI which looks the
  • 00:04:50
    best on on this particular game so like
  • 00:04:53
    I said this is not a an easy answer
  • 00:04:57
    which one's for me well if you like
  • 00:04:59
    Nintendo DS I would say the pow Kitt is
  • 00:05:01
    for you if you like PSP I would say the
  • 00:05:04
    trim UI might be for you if you like
  • 00:05:06
    portability and a little bit of both of
  • 00:05:08
    those things and can sacrifice some of
  • 00:05:10
    that performance I'd say go with the
  • 00:05:12
    Amber Nick but that's just my two cents
  • 00:05:13
    worth I've got links to all of these
  • 00:05:15
    devices down in the description below
  • 00:05:17
    thanks for supporting the channel by
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    watching stay kind and encouraging out
  • 00:05:29
    there and I'll catch you on the flippity
  • 00:05:32
    [Music]
  • 00:05:39
    [Music]
  • 00:05:41
    flip
Etiquetas
  • gaming
  • handheld consoles
  • Ambernick RG 35xx
  • Trim UI Smart Pro
  • Pow Kitty RGB3
  • game performance
  • Nintendo 64
  • Nintendo DS
  • PSP
  • game comparison